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FunSeries 180mm Naval gun

242k EternalDarkness  4.4 years ago

Meant for coastal defence, this 180mm high velocity naval gun is mounted on a stationery turntable and surrounded by a ring-shaped deck for quick delivery of ammunition to the loading platform via cart. It can traverse 360° and elevate up to 35°. Two propellant charges are loaded separately from the shell, and stored separately in bunkers close to the gun.
Gun fires 180mm, 100kg armor piercing or 96kg high explosive shells at the velocity of around 900m/s, up to a range of around 25km. Some examples are enclosed in a turret, while some, like this one, are unarmored. 180mm high velocity naval gun is also featured on M.Corp light cruiser, large destroyers, and mounted as a railway gun.

This is just a little something I've made to showcase the new update. I've managed to destroy USS Beast from 14km away with it.

Controls:
- Yaw => Traverse the gun
- VTOL => Rough elevation adjustment
- Trim => Fine elevation adjustment

General Characteristics

  • Successors 3 airplane(s) +7 bonus
  • Created On Windows
  • Wingspan 46.6ft (14.2m)
  • Length 56.2ft (17.1m)
  • Height 7.0ft (2.1m)
  • Empty Weight 71,853lbs (32,592kg)
  • Loaded Weight 71,853lbs (32,592kg)

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 16266

Parts

  • Number of Parts 161
  • Control Surfaces 0
  • Performance Cost 535
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    @EternalDarkness took a lot of shots and restarts when I ran out

    +1 7 months ago
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    @AshdenpawTG22 that's a really long shot. It must have taken some patience.

    7 months ago
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    Shot the bandit bridge from wright. Cool

    +1 7 months ago
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    0 Koko11

    @EternalDarkness still the USS beast is far

    8 months ago
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    @Koko11 in "Quality settings". It is actually called "Predictor" there. Set it to "High". Then you ill have a green line from your gun to where the shell will drop.

    8 months ago
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    0 Koko11

    @EternalDarkness where?

    8 months ago
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    @Koko11 turn your bomb aiming indicator on in the settings.

    8 months ago
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    0 Koko11

    @UberAte how did you took out the ships??
    I can not aim it

    8 months ago
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    This thing is insane, I took out both destroyers and the USS Beast from Wright Airport. Put your left slider between the middle "tick" and the one above it, and set the right slider just in between the middle tick and the one below it. This sets the gun's range to just about ten miles. Now lock onto the boats and wait for them to get in range!

    +1 1.9 years ago
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    @sharkysSPacc it wouldn't fly. Or it would require a complex input on a set of jets to artificially simulate lift.

    2.6 years ago
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    @EternalDarkness lol what would it look like if you used fuselage wings and custom flaps, with no actual wings

    2.6 years ago
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    @sharkysSPacc not having any wings seems to break the calculation, as it tries to divide with zero.

    2.6 years ago
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    How do you have negative wing loading

    2.6 years ago
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    @Firewolf247 nice. I'm glad you like it.

    3.0 years ago
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    @EternalDarkness this build is amazing, I was to sink the U.S.S. Beast and it’s destroyer escorts from Yeager Airport, which is a distance of about 30 miles

    3.0 years ago
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    9,318 Tookan

    Hehe, lever go whirr

    3.4 years ago
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    @Charris969 thanks.

    3.8 years ago
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    Not bad @EternalDarkness.

    3.8 years ago
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    @TTHHSSSS sweet.

    +1 4.2 years ago
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    19.3k TTHHSSSS

    Hit one of the middle supporting poles of Yeager bridge from wright!

    4.2 years ago
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    @EternalDarkness also, simple if you need thousands under the same spec

    4.3 years ago
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    @Genterprizes oh, indeed. I'm glad iOS users can finally use XML editing.

    4.3 years ago
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    @EternalDarkness just saying its convienent, and if you run mobile, nessecary

    4.3 years ago
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    @Genterprizes your point being?

    4.3 years ago
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    im sorry, but anyone with overload can do this

    4.3 years ago
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