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D.Corp Denier-S1

80.0k Dllama4  one year ago
Auto Credit Based on Dllama4's D.Corp Dhole - General Utility Truck


Instructions:

Weapons and Systems

Landing Gear - Struts (Deploy before firing)
Actvate1 - Turret control (Mouse as Joystick)
Activate2 - Maintenance/Utility doors
Activate3 - Siren light
Activate8 - Lights
AirToAir - Anti-Aircraft missiles (Point turret at 30° angle before firing)

Driving

VTOL - Drive forwards and backwards
Yaw - Turn



Shooting down an enemy aircraft


Description:

The Denier missile system is a family of self-propelled, medium-range surface-to-air missile and gun systems. It was designed to provide point air defense of military/industrial/administrative installations against aircraft, helicopters, precision munitions, cruise missiles and UAVs and to provide additional protection to air defense units from enemy air attacks employing precision munitions especially at the low to extremely low ranges.


Powerful 30mm guns


Design:

The system contains two types of weapons. This Includes two 30mm cannons and 12 highly agile surface-to-air missiles with a range of 50km each. These missiles have a hit probability of around 97% and can hit the fastest, smallest, and most agile of targets including drones which are becoming increasingly dangerous in today's battlefields. The system can also hit different kinds of bombs and missiles. The system also has one PESA radar for target acquisition and another for target tracking.


Firing anti-aircraft missiles


Credit:

BogdanX - Missile tips and suggestions
EternalDarkness - Final testing and suggestions



Shooting down an enemy missile


Enjoy!

Spotlights

General Characteristics

  • Predecessor D.Corp Dhole - General Utility Truck
  • Created On Windows
  • Wingspan 11.0ft (3.4m)
  • Length 33.4ft (10.2m)
  • Height 17.0ft (5.2m)
  • Empty Weight 43,202lbs (19,596kg)
  • Loaded Weight 43,202lbs (19,596kg)

Performance

  • Wing Loading 297.3lbs/ft2 (1,451.6kg/m2)
  • Wing Area 145.3ft2 (13.5m2)
  • Drag Points 11195

Parts

  • Number of Parts 751
  • Control Surfaces 0
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  • Profile image

    @Dllama4
    Thank you very much!

    12 days ago
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    80.0k Dllama4

    @TheFantasticTyphoon Okay. Take them for free.

    +1 12 days ago
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    I'd like to purchase 160 of these for my RP faction.

    12 days ago
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    1,030 aplayer

    Looks like 96K6 Pansir-S1 @Dllama4

    9 months ago
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    16.3k Hawkeye156

    @Dllama4 ive you want to hear some solutions just ask

    11 months ago
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    16.3k Hawkeye156

    @Dllama4 sry dude i wouldnt upvote this. the reasons are simple the driving system is not very comvortable and useable, the suspention isnt working as it should do and the steering mechanism is only on one axle by a 8x8 where should be 2

    11 months ago
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    76.5k MAHADI

    Great!

    one year ago
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    Me spotlight

    one year ago
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    27.4k Mostly

    Okay, this is very epic.

    one year ago
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    141k Pilotmario

    @Dllama4 The Paternian military would love a lot of these systems.

    one year ago
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    76.7k Othawne

    @Dllama4 Yes i know.

    one year ago
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    @Dllama4 Can you make a mobile version. It always crash when I download it.

    one year ago
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    80.0k Dllama4

    @Othawne Aww. So nice. Thanks!

    one year ago
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    76.7k Othawne

    It's stupid, delete your account.

    +2 one year ago
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    34.2k AdlerSteiner

    Denier
    I imagine those missiles as a text message

    one year ago
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    @SimpleMADNESS I'm aware of XML but never saw this kind of coding so far.I'm gonna inspect that missile

    one year ago
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    Using a fine tuner mod/xml, you can edit the system so that it would recognize the cleaver as an air-air missile. It would lock on in a way similar to the interceptor and destroy the target. @DeathStalker627

    +1 one year ago
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    @Dllama4 I can only edit their speed,attacking angle,proximity range of explosion & agility so far.
    Never seen a Cleaver used againts air targets before.That is pretty cool !
    How it works btw ? ;
    Does it chases target or intercepts it's course and hitting the cockpit ?

    one year ago
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    80.0k Dllama4

    @DeathStalker627 Yup. Simple XML modding with Overload. I modified many aspects of the missile including maneuverability and speed. Because of the Cleavers high kill area, I decided to mod the missiles’ proximity detonation. Basically, it blow up from 10-50 meters away from the target, killing it. This doesn’t force the missile to actually hit the target and makes it easier to destroy enemy aircraft.

    one year ago
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    @Dllama4 Wait,Cleaver against Air Targets ?

    +1 one year ago
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    80.0k Dllama4

    @Blue0Bull -_-

    one year ago
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    80.0k Dllama4

    @tsampoy Yep! Something will also be uploaded next week.

    one year ago
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    80.0k Dllama4

    @GeneralOliverVonBismarck Thanks

    one year ago
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    18.2k tsampoy

    Yee you’re back!

    one year ago
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    50.9k Blue0Bull

    Reported for hacks

    one year ago
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