162k spefyjerbf Comments

  • Specific inputs 6.0 years ago

    In short, yes! Here's a post describing how to use comparative logic. I can provide the code specific to your question at a later time if you need, too.

    +1
  • Funky Trees Magic: Computerized Artillery 6.0 years ago

    Ah. Makes sense. Well done!

  • Funky Trees Magic: Computerized Artillery 6.0 years ago

    I probably wouldn’t be able to follow the math, but I assume that some sort of trig is responsible?

  • Funky Trees Magic: Computerized Artillery 6.0 years ago

    Leading a target would be difficult as there are no inputs that are directly related to its velocity. Perhaps some sort of estimation might have to happen.

  • Funky Trees Magic: Computerized Artillery 6.0 years ago

    Very nice. Good use of projectile motion functions.

  • Comparison (>, <, ==) In 1.9 Funky Trees [Flight System Showcase] 6.0 years ago

    @XjayIndustrys Thank you! It was fun and useful to write this forum post.

    +1
  • Comparison (>, <, ==) In 1.9 Funky Trees [Flight System Showcase] 6.0 years ago

    @BuiltBionixInd10 I'm sure that an autopilot would be possible for a walking mechanism. As for how to do it, that goes over my head. I have never been too good with mechs.

    +1
  • Comparison (>, <, ==) In 1.9 Funky Trees [Flight System Showcase] 6.0 years ago

    @SnoWFLakE0s Constantly improving has been one of the most rewarding parts of everything that I do on the site. Feeling that something unpolished is a natural part of that process. If you want constructive criticism, though, feel free to contact me via this website or on discord. My discord is spefyjerbf#8985.

    +1
  • Comparison (>, <, ==) In 1.9 Funky Trees [Flight System Showcase] 6.0 years ago

    @SnoWFLakE0s For graphics, I am self-taught. I guess a lot of practice and time helps with skill development. I also go by a certain style that I have developed over time. I also noticed that you have a certain style, too, which is also quite appealing.

    +1
  • Comparison (>, <, ==) In 1.9 Funky Trees [Flight System Showcase] 6.0 years ago

    @SnoWFLakE0s Thanks! My interpretation of GS is that it is the aircraft's speed while neglecting relative windspeed. Here's an example of GS = 0, with a nonzero airspeed. GS doesn't seem to have an implied direction - that's where trig comes in handy, I guess. So your expected behavior for GS might be from GS * cos(AngleOfAttack + PitchAngle).

  • S36-Quaron 6.0 years ago

    Easy access to modded parts is gonna make everything a lot easier. I can't wait to see what you create!

    +1
  • VTOL Engine Test 6.0 years ago

    @Spikerya That’s great to hear! I think that there is an actual build in the future. It will probably be using the beta though.

    +1
  • Dragonfly E32 6.0 years ago

    Very nice. Your builds appear to improve a lot between each upload, which is pretty impressive given the quality that you already have. A good collab, too! I always like it when two players team up to make something unusual. The colors and details are well-done, and have a certain aesthetic that I don't see too often on the SP site.

    +4
  • V something 6.0 years ago

    Very nice. You beat me to it!

  • Funky Trees! 6.0 years ago

    Does this also work with booleans (if they still exist)? Such as, for example, if I was making a control system - would it be possible to use an input that would look something like “RollAngle > 5” for a thruster to fire at a roll angle of over 5 degrees?

    By the way, this is absolutely awesome! I’m super hyped for this update.

    +6
  • Let Me Be Honest: Upvotes And Points Are Worthless 6.0 years ago

    For me, upvotes only facilitate what I actually want from posting a build. Upvotes generally help visibility, which means more feedback (comments) and downloads. It is amazing to see that a good amount of people consistently take the time out of their day to download my builds, and provide feedback accordingly!

    +3
  • Actual glider challenge 6.0 years ago

    Nice! Keep in mind that using 3-D printed parts may drastically change how you make your aircraft! For larger wings, I would recommend using ribs to reduce weight and save plastic. Not sure how large your plane is going to be, though. Obviously, plastic is heavier than foam.

  • Airplane quality? 6.0 years ago

    @Tums Thank you! I am overjoyed to hear that I served as inspiration for your equally inspiring builds. Most of my knowledge comes from experience and practice. If you want a more specific area to experiment on with your builds, try playing with canopy design a bit. Designing a good-looking canopy is, in my opinion, one of the most difficult aspects of SP aircraft design. Trying new methods to design a canopy can really enhance the appearance of any aircraft.
    .
    I also just checked that you have two months of experience on SP. Considering the high quality of your builds, that is a very, very, very short amount of time. If this is your first account, then good job! It took me much longer to progress in the way that you have.

    +1
  • Airplane quality? 6.0 years ago

    A few reasons.
    .
    1) Some users have built up an audience over time that consistently upvotes their builds.
    .
    2) A build’s total upvotes are mostly determined by how long the build can stay on the hottest (and highest rated) pages. This causes a very sporadic upvote count in the absence of a large follower base.
    .
    3) I’ve noticed that you build in the futuristic/sci-fi genre, which I personally love! However, that genre typically scores slightly less upvotes than, perhaps, a replica of a long-beloved aircraft from history.
    .
    The nice thing is that you seem to be gaining an audience on SP. You have a style that is appealing to a good amount of people, including me.

    +10
  • H-Class "Lumenidon" MultiPurpose VTOL 6.0 years ago

    @AlexTheboi Yaw input will allow you to turn (yaw orientation).

  • WHY DO PEOPLE HAVE ANIME GIRLS AS THEIR PROFILE PICTURE? 6.0 years ago

    I believe that the most important question is - Why do you not have an anime girl profile picture?

    +7
  • PROJECT: Dual Vector | Toulumne Class Fighter 6.0 years ago

    @Abedooley This has been simply a hobby for me. As an aerospace engineering student, I guess it comes naturally. Thank you!

  • SPE-Orbidyn Corvidae 6.0 years ago

    @Tums The soonest that I will post is probably in a month. No promises though! School is quite busy.

    +1
  • PROJECT: Dual Vector | Toulumne Class Fighter 6.0 years ago

    @Abedooley Thank you! Each backstory is my own. Worldbuilding is quite fun to do, especially while building fictional aircraft.

  • SPE-Orbidyn Corvidae 6.1 years ago

    @animations You can scale mass with XML. The specific attribute is called “massScale”! If you don’t know too much about XML, download the overload mod.

  • SPE-Orbidyn Corvidae 6.1 years ago

    @animations Thanks! To make things weightless, you can either scale the mass of the aircraft, or increase the drag on the aircraft. In this case, I increased the drag by using an airbrakes with a very high inputMultiplier.

  • Everyone can make first person controller ? 6.1 years ago

    Not sure, as my modding experience isn’t too extensive. I’ll upvote to boost visibility though.

  • [Mini-Upload] Space-Brake System (Plus: gif, wallpaper, screenshots) 6.1 years ago

    @FrostyBoy Thanks! I haven’t tested it with anything very heavy, so it might not work.

  • Plane Slides Off Runway In O'Hare 6.1 years ago

    @ChiChiWerx Looking at the video, that makes sense. Thanks for the explanation!

    +1
  • Plane Slides Off Runway In O'Hare 6.1 years ago

    Definitely could have been worse. I am thankful that the gear didn’t collapse on touchdown.

    +1
  • AE-61 FIGHTER 6.1 years ago

    @Simpleplaner656 No idea. Its been a while since I played.

  • Any Tips Or Ideas? 6.1 years ago

    CoM goes in front of CoL. That’s the part that I took a little while to figure out.

  • Armor Concept 6.1 years ago

    @Armyguy1534 Yep! 1.7, if I remember right, changed the way that damage is applied. Now we can XML any part to be (nearly) bulletproof!

    +1
  • Most common loss of pitch? 6.1 years ago

    You might not have enough lift. Try increasing your wing area.

  • EXO - Orbis 6.1 years ago

    @Spirit117 Not sure. I test everything in high, so it should work on a high setting.

  • EXO - Orbis 6.1 years ago

    @Spirit117 Odd, try changing your physics setting. That usually helps!

  • EXO - Orbis 6.1 years ago

    @Spirit117 Are you using the gyro?

  • What engine other than Votl, have a fast acceleration and warmup time? 6.1 years ago

    VTOL engines are faster than the other jets, but the smaller jet engine types warm-up faster than the larger jets.

    +1
  • Nomad's Proclamation 6.1 years ago

    @JCweirdo Unfortunately not, but it’s high ground clearance let’s it go pretty deep. The shallow main bay of Maywar, for example, is shallow enough for the Nomad to drive.

    +2
  • The Usage of KTHXBYE 6.2 years ago

    Y’all are over analyzing this too much. It’s just a joke. Kthxbye

    +6
  • GIF's (or short videos) in description? 6.2 years ago

    Looks like another user already answered it pretty well. I'll add by saying that there are many online video-to-gif converters out there, so you can even make your own gifs. Here is the online converter that I use.

  • Generation Gamma | Weapons Collection 6.2 years ago

    @RandomGuy1944 The connection point is usually a basic block. If all else fails, attach a cockpit to the weapon, and delete the platform.

  • F-404 "Drakon" Transatmospheric Fighter 6.2 years ago

    I love everything about the presentation of this build, which is, in itself, beautiful. I have yet to download it, but the effort put into the description alone deserves a spotlight.

    +3
  • SPE-Orbidyn Corvidae 6.2 years ago

    @Kriv380 Thank you! They are even more fun to design.

    +2
  • Spefyjerbf at a glace: Pre-1.7 Fleet 6.2 years ago

    @Mxv87 Ah, that would be a pretty cool project! I’m definitely going to consider that.

    +2
  • Spefyjerbf at a glace: Pre-1.7 Fleet 6.2 years ago

    @Mxv87 As in a flying wing gunship? Already have one. Is this what you mean?

    +1
  • Spefyjerbf at a glace: Pre-1.7 Fleet 6.2 years ago

    @Mxv87 Thank you!

    +1
  • Delta Mamoth 6.2 years ago

    No worries! Glad to see that they were updated.