Introduction
At the dawn of the Cold War, control of the skies became a matter of strategic survival. The veteran propeller fighters of World War II had served their purpose, but a new contender was rising: the jet fighter. These first-generation aircraft carried both promise and flaws—fast yet unstable, innovative yet still searching for technological refinement.
In this climate emerged the need for a “secret championship”: a clash between manufacturers and designers worldwide, each striving to forge the ultimate first-generation jet fighter. Not futuristic prototypes, but interceptors and close-combat machines born of the 1950s—straight or slightly swept wings, near-supersonic speeds, functional cockpits, realistic designs shaped by the rivalry of nations.
Every participant in this challenge represents a visionary engineer of 1953, tasked with presenting a prototype worthy of aerial duels. All rules, limitations, and weapons have been set to ensure a balanced battlefield, where only the designer’s ingenuity and the AI pilot’s performance can decide the outcome
Will your creation fade into obscurity as a forgotten museum piece, or rise to become the legendary fighter that once ruled the skies of the mid-20th century?
Allowed Aircraft Types
- Subsonic/marginally supersonic jets from the
1950s era
, with straight or swept wings, realistic designs, fictional... - Inspiration: Mikoyan-Gurevich MiG-15, North American F-86 Sabre, Lockheed F-94 Starfire, North American F-100 Super Sabre, Northrop F-89 Scorpion, Lockheed F-80 Shooting Star, Dassault MD 454 Mystère IV, Dassault Ouragan, FMA IAe 33 Pulqui II, Grumman F9F Panther, Hawker Sea Hawk, Mikoyan-Gurevich MiG-17, Shenyang J-5, Fiat G.91, Folland Gnat, Hawker Hunter, Supermarine Swift, North American FJ-1 Fury, Grumman F-9 Cougar, McDonnell F2H Banshee, Saab 29 Tunnan, De Havilland Venom, Mikoyan-Gurevich MiG-9, Republic F-84 Thunderjet, Yakovlev Yak-23, Yakovlev Yak-25, Vought F-8 Crusader, Gloster Meteor, Saab 32 Lansen, , , ,
Construction Rules
- Direct successor to THIS POST.
- Minimum
200 parts
and maximum600 parts
per aircraft. - Maximum
2 aircraft
per player. - Wings and rotators provided in the post must be used (with G limit already set by Funkytree).
- NO MODS allowed.
VR cockpits
mandatory.- Detail weight and drag can be 0.
- Description must include:
year of introduction
,manufacturer
,options
,specifications
,features
. - Infinite fuel, negative weight, or countermeasures are strictly prohibited.
- Maximum speed:
950 mph
at sea level,1,350 mph
at 34,000 feet - Maximum loaded weight:
9,000 kg
- Maximum Power/Weight Ratio:
1.3
- If cheating or out-of-limit modifications are detected, the aircraft will be disqualified.
Armament
- Aircraft may carry up to
4 missiles
and4 cannons
maximum. - The player MUST use exclusively the
weapons provided in the POST
, already balanced. Any combination of these weapons within the allowed limit is permitted. - Modifying or adding own armament is not allowed.
Evaluation: Phase 1 - Aircraft
The following aspects are judged with the indicated points:
- Realistic Model -
100 pts
- Historical fidelity, authentic flight behavior, and maneuverability in line with the aircraft type and era are valued. Must meet established limits and have a functional VR cockpit. - Realistic Weapons -
30 pts
- Used armament (cannons and missiles) must be exclusively those provided and properly integrated, functioning according to challenge rules. - Details, Appearance, Paint -
30 pts
- Level of detail, aesthetics, paint, and overall appearance are evaluated, seeking the aircraft to have visual quality typical of a real or plausible 1950s specimen. - Build Quality -
30 pts
- Construction must be solid and logical: all control surfaces must be functional and well placed, without technical errors or poorly assembled parts. - Fair Play -
30 pts
- Strict compliance with all rules. Any detected cheating, unauthorized modifications, or significant rule breaches will disqualify the aircraft. - Technical Description -
30 pts
- Detailed post with year of introduction, manufacturer, options, specifications, and characteristics, enhancing understanding and immersion.
Evaluation: Phase 2 - Dogfight
- Fights are conducted with the
game AI
. - Each matchup consists of
3 rounds
. - For each round won,
20 points
are awarded to the aircraft. - Total points are added to the
overall score
. - All fights will be
recorded on video
and published on YouTube channel
Awards
- 1st position - 2 spotlight + 20 upvotes
- 2nd position - 1 spotlight + 10 upvotes
- 3rd position - 10 upvotes
- 4th position - 7 upvotes
- 5th position - 5 upvotes
- Contestant - 1 upvote
Deadline October 31st
- The deadline is
**October 31st**
. No further submissions will be accepted. After that date, the entire evaluation process will take two weeks.
Thats all, good luck.
Specifications
Spotlights
- WinsWings 5 hours ago
General Characteristics
- Created On Windows
- Wingspan 9.9ft (3.0m)
- Length 76.5ft (23.3m)
- Height 10.9ft (3.3m)
- Empty Weight 12,521lbs (5,679kg)
- Loaded Weight 12,787lbs (5,800kg)
Performance
- Wing Loading 792.0lbs/ft2 (3,866.9kg/m2)
- Wing Area 16.1ft2 (1.5m2)
- Drag Points 9372
Parts
- Number of Parts 254
- Control Surfaces 0
- Performance Cost 1,836
@mikoyanster question of year
Is F-5A Freedom Fighter allowed here? Like, he appeared in late 1950s, but its technically counts as 1950s plane, just late one
Imma just build a brick with a gun and a jet engine on it 🥶
Imma just build a brick with a gun and a jet engine on it 🥶
Yeah I can't build that good bro 😭
awesome! spotlighted. Hope more people will see
Hmmmmmmmmmm.....
me'll think...
I think im gonna do Fresco
Heck yeah
@mikoyanster nice :)
@SuperSuperTheSylph Yes, you got me! I was looking forward to a challenge.
caught Mikoyanster publishing
also yay new challengeeee