Presentation is literally the difference between 15 upvotes and 100. If the thumbnail for your vehicle is an unnaturally metallic glossy pink car in front of a black background in the shade, very few people are gonna click on it and therefore very few people are gonna upvote it. But if you change the thumbnail to a car in a semi-gloss salmon colour and white, with detailed floral patterns for a smaller detail, and give it interesting lighting that makes details pop out and attract the eye, way more people are gonna click on it and you'll get significantly more upvotes.
.
On YouTube, I constantly see people complaining that the algorithm hates them. But really what it is is their thumbnails are complete garbage and the names of their videos are stupidly obvious clickbait or uninteresting. They don't get views because people don't click on them, regardless of the amount of work they put into them.
@JuanNotAnAlt Yeah. But I imagine that the only people who would make inappropriate thumbnails would be people who rarely interact with the community and have nothing to loose.
I think the reason they haven't added it yet is because they're afraid that some creepy white or bronze user will make point the thumbnail, but why not add a thing where you need at least 200 points to be able to do it?
@WolfSpark Go into your SP folder and go to your aircraft designs, then open the XML file for your plane. Then, near the bottom of thefile, there re the list of paint colours for that aircraft. By default there's actually 2 or 3 extra colours there that you can choose from at the bottom. All you need to do is change the hex code to the colour you want, then you save the file, then you go into the game, and you must load your plane from the Ave menu, then if you want to paint the part the colour that you made, go onto overload and change the material to that number, like 15 or something
I I was making a post about how this works and breaking down the code, but my computer crashed while I was making it, so I guess you'll have to wait 'til tomorrow.
@XjayIndustrys No because hinge rotators can only move in one axis. Every joint in this car's suspension must move in 3 axes, and the only way to do that in SP currently is to use 2 hinge rotators and a small rotator all connected to each other in the same place. This is currently causing the suspension to be extremely heavy and floppy and is the reason this car is at 2x normal scale.
@XjayIndustrys If 1.11 comes out with ball joints, my plan is to make one with lifted suspension and offroad wheels, offroad bumpers, a rooftop tent, a snorkel and camping stuff in the back. :)
Presentation is literally the difference between 15 upvotes and 100. If the thumbnail for your vehicle is an unnaturally metallic glossy pink car in front of a black background in the shade, very few people are gonna click on it and therefore very few people are gonna upvote it. But if you change the thumbnail to a car in a semi-gloss salmon colour and white, with detailed floral patterns for a smaller detail, and give it interesting lighting that makes details pop out and attract the eye, way more people are gonna click on it and you'll get significantly more upvotes.
+2.
On YouTube, I constantly see people complaining that the algorithm hates them. But really what it is is their thumbnails are complete garbage and the names of their videos are stupidly obvious clickbait or uninteresting. They don't get views because people don't click on them, regardless of the amount of work they put into them.
This video might be really useful to you
+3@JuanNotAnAlt Yeah. But I imagine that the only people who would make inappropriate thumbnails would be people who rarely interact with the community and have nothing to loose.
@V XDD
Lonk noez
Middle
+1@AdlerSteiner Gee I haven't seen you in a while! Thanks!
+1@ImNotFunny Ahhh. Yeah that would be cool ngl
The bottom plane you started is definitely a poo
+1@ImNotFunny You mean multilayer? An update on the website? Something in the game? Context
Today is my birthday too! :D
+4I think the reason they haven't added it yet is because they're afraid that some creepy white or bronze user will make point the thumbnail, but why not add a thing where you need at least 200 points to be able to do it?
Yeah I agree. It's about time we add this feature.
wdym
+1@AeroAeroTheMen Ohhhh
@AeroAeroTheMen Do you mean the sphere hub thingy on the base of the resizable wheel?
@AeroAeroTheMen Change the rim size without changing the tyre size?
@AeroAeroTheMen wait what
You can scale the whole thing through Overload. But nothing like what you can do in SR2 unfortunately.
@Falco7 Thanks!
@SodiumIodide Yeah sorry about that :p
I really hope you can in 1.11 so you're not staring at reflections constantly when you're in cockpit view.
You can hide the front/rear face using overload, but other than that, currently no.
+1@ALTMTR For aesthetics
eat my ass
You might wanna make the wings significantly longer. Like, 1.5 to 2x longer.
age reveel 137 yers old
+5@WolfSpark Go into your SP folder and go to your aircraft designs, then open the XML file for your plane. Then, near the bottom of thefile, there re the list of paint colours for that aircraft. By default there's actually 2 or 3 extra colours there that you can choose from at the bottom. All you need to do is change the hex code to the colour you want, then you save the file, then you go into the game, and you must load your plane from the Ave menu, then if you want to paint the part the colour that you made, go onto overload and change the material to that number, like 15 or something
+3When the hit box for your wheel is a weird plus shape, and all the forces are located at the hub instead of the contact point with the Road be like:
+4I had to make 10 more colours in XML after I ran out withy my Weka. And I would have made more if it wasn't so inconvenient to make them and use them
Banana
+1>>Download the car HERE<<
If you can lol
I I was making a post about how this works and breaking down the code, but my computer crashed while I was making it, so I guess you'll have to wait 'til tomorrow.
@XjayIndustrys No because hinge rotators can only move in one axis. Every joint in this car's suspension must move in 3 axes, and the only way to do that in SP currently is to use 2 hinge rotators and a small rotator all connected to each other in the same place. This is currently causing the suspension to be extremely heavy and floppy and is the reason this car is at 2x normal scale.
+2@XjayIndustrys @Clutch Thanks!
+1@XjayIndustrys If 1.11 comes out with ball joints, my plan is to make one with lifted suspension and offroad wheels, offroad bumpers, a rooftop tent, a snorkel and camping stuff in the back. :)
+2Upvoting for the anime girl
+1@Iteration Wait but the Alabama meme is about inbreeding not LGBTQ
@AfizBotakzzzzzz @Sm10684 @Kennneth Thanks!
@PSsyalperdna It was just the time of the year lol. But seriously it went really inactive then...
@CC1010 PC version costs more
Could you plz zoom out further on the thumb nail, I see too much car
@CC1010 It's only on PC/Mac
@hjonk Try it lol
How to win the WWII dogfight challenge:
- Fly straight
+8@Hedero I'm almost entirely on PC now but I used to be on mobile ages ago.
+1AN-2, C-46 and update my Moray
+2@CRATE52PART2 I think everyone has gone through almost every 4 door 90s Japanese SUV by now lol
@Nanta02 @Power123 Thanks!
@Tetrodotoxin @GuianLorenzo @Minecraftpoweer Thanks!
+1