@woodwinds11 I haven't been able to work on it for 2 months since I'm not home, also my future spare time is uncertain and I have no idea when I'll be able to buy a computer for myself, so I'm not sure when it'll be done. It'll be finished some time, just not in, like, the next 4 months or something. Idk
@ChamDel7 Curators are the people who test and certify that crafts work in VR. You'll need a VR headset to become a curator. If you wanna become one, just ask, but I think we have enough now
I made a couple of accounts before I was 13 but when I made them I forgot the passwords immediately, and never made any comments on them. I also forgot the password to this one until about 6.5 years ago, but I was 13 then so yay. I've basically been playing this game ever since it came out lol.
I know I'm a curator, but I barely ever download other people's builds (until I was appointed to be one for some reason), so I don't really have have favourite build that's someone else's. My favourite build that I've made is probably a juggle between my Cessna 180, My Scout Weka, and my Scout Kea.
Raisin bread!
PC/iOS
It's fun, and pretty much everyone here is nice. I'm still highly active here after almost 7 years lol
@TheIndianGaruda So like a light that tells you if you're going past supersonic? If so, set its input to TAS > 343. If it's not mach related and is a random speed, set it to IAS > [speed] and replace [speed] with whatever speed you need in M/S. If it's a random speed and it is mach related, set it to TAS > [speed] and replace [speed] with whatever speed you need in M/S.
Dealing with the wobbling of rotators and pistons, especially when the mechanism you're making is required to be rigid, like landing gear.
.
Also I tend to always stall with my projects when I get go the cockpit. While I enjoy having a fully functional cockpit, making it is such a drag. There's so much work and research that needs to be put in to make a good one, and you get very little reward out if it. Visible progress is minimal.
@Reworkable But all that reworking this is is attaching an altimeter and making the handle functional... nah there's not enough to do with this sorry. Not enough effort.
Yay I have signed up :)
I've been thinking about this recently, and yeah I think I would quite like to become a mod :D
I wonder what my user flair will look like if I'm already a curator? 🤔
@ThereIsNoahScape I made a code in the engine that makes the engine power follow a weird sine curve that imitates the shape of the engine power vs mixture amount, and I made it adjust depending on altitude, so you'll need leaner mixture at higher altitude. I also added a hidden jet engine to simulate the fuel burn depending on your mixture. It's kinda complicated and I don't remember the specific codes rn lol
The ⛔ is a cool plane
+6Not cardboard
+8Disappointing
True masterpiece
+1This is what cockpits look like to non-pilots
+8To fix:
+61. Reduce the sideways traction of the nose gear
2. Increase the sideways traction of the main gear
Male = no booba? ;-;
I'm 7 = 1 year older = smarter
+2Well, that's what people used go tell me in primary school lmao
Ahhhh I remember when I was on 1978 points... if I remember I was there for kinda a while cause I didn't upload much lol
+6Car go wroom, but car go space?
+4It's probably that shape on an F-14 for a reason. It's also like that on other sweeping wing aircraft, so go with the left one.
skill issue
+2Hmm my C-46 could be a good candidate to this challenge. Shame I can't work on it atm :/
@ChamDel78 It's based on a lot of GA planes :)
+1But yes, the overall proportions are based on the Piper Cherokee
monsieur metallic grey wild doggo
+1Music gets annoying while doing math :p
+2@woodwinds11 Thanks! :)
@woodwinds11 I haven't been able to work on it for 2 months since I'm not home, also my future spare time is uncertain and I have no idea when I'll be able to buy a computer for myself, so I'm not sure when it'll be done. It'll be finished some time, just not in, like, the next 4 months or something. Idk
Totally agree.
+3Where abouts is this irl?
+1Because I like making things and I like aeroplanes :D
+2I also really enjoy long art projects
How did you make the runway with an approach that high gee lol
Looking pretty good though
Oof :/@Reworkable
+1Try now
+1Did the wings have symmetrical connections?
@JacksEpicGaming yay 200 updoots! Thank you :D
There is a very concerning level of politics in this comments section... 😬
+5@ChamDel7 Curators are the people who test and certify that crafts work in VR. You'll need a VR headset to become a curator. If you wanna become one, just ask, but I think we have enough now
Daym, SP3 coming even before SP2! Exciting!
+4@Mobileplayer1029 Yeah for some people ut seems to work weirdly. I should probably make an update to this plane for 1.12 with glass and stuff.
@Reworkable Nah, it's a replica! :)
+1@asteroidbook345 But you did make it at the same time Wolf was making his...
You should change your name to NotMrSilverWolf lol
+3Or MrSilverWolfbook345 lol
@TheIndianGaruda Yay!
+1@TheIndianGaruda So like a light that tells you if you're going past supersonic? If so, set its input to
+1TAS > 343
. If it's not mach related and is a random speed, set it toIAS > [speed]
and replace [speed] with whatever speed you need in M/S. If it's a random speed and it is mach related, set it toTAS > [speed]
and replace [speed] with whatever speed you need in M/S.they be rollin'
+2German Corsair
+5Dealing with the wobbling of rotators and pistons, especially when the mechanism you're making is required to be rigid, like landing gear.
+7.
Also I tend to always stall with my projects when I get go the cockpit. While I enjoy having a fully functional cockpit, making it is such a drag. There's so much work and research that needs to be put in to make a good one, and you get very little reward out if it. Visible progress is minimal.
cough MisterSilverWolf cough
They're probably upvoting using SPVR. You can upvote stuff regardless of your points there. There's also no cool down.
+11@YEEEETplane Unable sorry. I'll send it to the other guys though.
The part eficiency on this is insane!
+2Cub
@Reworkable But all that reworking this is is attaching an altimeter and making the handle functional... nah there's not enough to do with this sorry. Not enough effort.
+1Fish interior
+8Yay I have signed up :)
+12I've been thinking about this recently, and yeah I think I would quite like to become a mod :D
I wonder what my user flair will look like if I'm already a curator? 🤔
@ThereIsNoahScape I made a code in the engine that makes the engine power follow a weird sine curve that imitates the shape of the engine power vs mixture amount, and I made it adjust depending on altitude, so you'll need leaner mixture at higher altitude. I also added a hidden jet engine to simulate the fuel burn depending on your mixture. It's kinda complicated and I don't remember the specific codes rn lol
+2@chiefroket1234 Hmmm it's working just fine for me...
Is it that it's pulling to the left on takeoff? That's intentional :)
@Phox NSFW warning
+1@Kevinairlines Wow that's impressive that you managed to run this on a mobile device gee. And thanks!