@TheDerpyPlaneMakr To tag someone:
Put the user name after @ like above Usage of subassembly:
Please do not simply use these connected with blocks, but build a chassis and connect it to the parts instead.
FYI: you dont have to tag me since i received a notification of your build
@Baldeagle086 (i didnt come up with it, i took the idea and learnt how to use it)
On a leg of the mech, you will need 4 joints (any rotator works). You will want to alternate between pitch and roll inputs (up to down or vice versa) and make sure the two bottom joints have a different Invert setting than the two top ones. Mirror to the other side.
Roll the control stick to use.
If they just change the wheel-engine assignment, yes
If they add bodykits and other parts, it depends on how much is changed (but its by eye and theres no actual way to determine)
To add images, take a screenshot then upload to any website. You can then type this in bios or forum posts to show the listed image. 
The url usually ends with a file extension like .jpg, .png or .gif
If you have SP on PC, see if you can extract the code for flak from the game, and use with the missile launcher rotation proxy (?) not sure if it works like that
Cables: Yes pls (but how will it be made?)
Bullet drop: Would be nice, but should be toggleable
Flak rounds: k
AP/Explosive rounds: Maybe they can have special effects to ground targets
Armor Values: pretty good stuff, but tedious to modify lots and lots of fuselage blocks
Ammo boxes: k but why tho
More engines: Yes, would be nice
Exact angles in transform tool: why is that not in the game anyway
More islands: idk what to say
Main stuff i see (TOURNAMENTS):
- reduce drag by hiding engines in fuselage nose cones
- use stacked engines, mainly a 1000 and a 3000 (or 3-4x 1000s)
- avoid Blade 2000s (high fuel use but not too great power)
- use prop shape Scimitar, fixed pitch 0.6 or 0.7
- CoM and CoL should be far in front
@TheDerpyPlaneMakr
To tag someone:
Put the user name after
@
like aboveUsage of subassembly:
Please do not simply use these connected with blocks, but build a chassis and connect it to the parts instead.
FYI: you dont have to tag me since i received a notification of your build
@ValtsuAircraftIndustries @destroyerP how was the second half of the video?
@Baldeagle086 (i didnt come up with it, i took the idea and learnt how to use it)
On a leg of the mech, you will need 4 joints (any rotator works). You will want to alternate between pitch and roll inputs (up to down or vice versa) and make sure the two bottom joints have a different Invert setting than the two top ones. Mirror to the other side.
Roll the control stick to use.
@Iamsilverdahedgie that doesnt exist in real life so i wont get to it, but you can modify this if you want
Try a four-stroke system using pitch and throttle joystick
@goboygo1 AG3+Throttle
If you want to change it, see if you can open in a file and use find and replace
@Tully2001 but if its mine?
n0ice
There are a few ways to improve if you want to make more of these:
- use thin panels to paint a block more than one color
- use "flat" color
CoM is prob too far in front
Maybe they are spawning in the water, it happens to 90% of ai aircraft i spawn with "Default" location
Write your stuff in a text file, then paste it over. Me approves
I would tell a joke about men walking into a bar, but i dont want to be barred from sp
Sweet beans
Surface-I crane, also try to pick up the crate linked
(dont know if you do vehicles tho)
Noice, btw 49 seconds ago
Locking on is enough to get them to shoot
If they just change the wheel-engine assignment, yes
If they add bodykits and other parts, it depends on how much is changed (but its by eye and theres no actual way to determine)
@Cadillace heavy fog machine used for practical effects. Its SP so there isnt much other way to simulate it
Noice
Seat cameras need to be lower though, they are blocked by the cockpit beams
I need healing!
To add images, take a screenshot then upload to any website. You can then type this in bios or forum posts to show the listed image.

The url usually ends with a file extension like
.jpg
,.png
or.gif
@Mellons multiplayer mod
I think CoM is too far in front
Yay time for more missile launchers :D
Unfortunately wont be able to make it because of:
- a bit busy
- no blueprints or size specifications available
If you have SP on PC, see if you can extract the code for flak from the game, and use with the missile launcher rotation proxy (?) not sure if it works like that
+2I can only do ones without the nose cone cover, is that fine?
@Darsas use
@
and not#
to tag peopleMe, at least 1 thing
If only people actually take POV into consideration
good luck, go and find modded part packs
Ok so CoT:
Use dummy engines (engine with no thrust but have exhaust effect) and a hidden engine that has thrust but no exhaust
Since youre on android:
Try to obtain small scaled wings. They have the lift calculation of normal wings.
Why is the B797 (i assume it means Boeing 797) in red?
Cables: Yes pls (but how will it be made?)
Bullet drop: Would be nice, but should be toggleable
Flak rounds: k
AP/Explosive rounds: Maybe they can have special effects to ground targets
Armor Values: pretty good stuff, but tedious to modify lots and lots of fuselage blocks
Ammo boxes: k but why tho
More engines: Yes, would be nice
Exact angles in transform tool: why is that not in the game anyway
More islands: idk what to say
Maybe you touched something
@F4f879 @Tully2001 im trying to avoid using the chain of rotators, the thing is at almost 200 parts and i still have more things to build
Maybe no one will notice, the screen resolution is not good enough to show it anyways
Using VTOL + Trim? Glad to see people that prefer realistic controls
Yes
Source: used flaps only once
You need fine tuner for that
@TheWhistlingDeath nah boi i got 324 points with 7 boom 25s on a fighter jet (or you can do it the spefyjerbf way but its almost cheating)
You should still release it, looks cool
@Awsomur at least NOW theres not many people, no ones getting kicked off the plane
Best to actually dive bomb in bomb practice mission anyway
Youre in luck cuz...
EVERYBODY GETS A CAR!
Rockets can be used for custom weapons and have shot delay directly changeable in editor
If you dont share your computer/ phone, i suggest using the "save password" or "remember me" thing
Yes, missiles can slide on the ground
Main stuff i see (TOURNAMENTS):
- reduce drag by hiding engines in fuselage nose cones
- use stacked engines, mainly a 1000 and a 3000 (or 3-4x 1000s)
- avoid Blade 2000s (high fuel use but not too great power)
- use prop shape Scimitar, fixed pitch 0.6 or 0.7
- CoM and CoL should be far in front