114k hpgbproductions Comments

  • Ha-160M Pistia 3.7 years ago

    @Grob0s0VBRa i don't have the skill past AC3, but big robot cool

    +1
  • Ha-160M Pistia 3.7 years ago

    @FOXLOVER auto aim on the arms is by @ 232287168147825, it is edited so that it has activation conditions
    Horizontal flight controller uses hidden engines and works by comparing actual and desired speed in each direction
    Hovering is also hidden engine to maintain a certain height

  • New Beta - Version 1.11.104 3.7 years ago

    We can now make floating HUD that follows the player view

  • Simpleplanes small poem 3.7 years ago

    Mech-ika's building tip of the day:
    Sometimes when you're building a plane - or something else - your brain gets too fixated on a specific point... If you try so hard to make it perfect, then you'll never make any progress. Just force yourself to get something down on the designer, and tidy it up later! Another way to think about it is this: If you keep your finger in the same spot for too long, you'll just get a big puddle of sweat. So just move your hand, and go with the flow!

  • Herm the Sperm 3.7 years ago

    needs fuselage smoothing

  • So Jundroo accidentally added 1 part custom images to the game... 3.7 years ago

    @CenturyAerospace hidden images: it will be tough, but yeah, there will be a few willing to go through the trouble
    custom sounds has been possible with tone generator mod, if you know how to do additive synthesis
    outside of funny variable names, harmful code in FT isn't possible since everything is self-contained

    +6
  • So Jundroo accidentally added 1 part custom images to the game... 3.7 years ago

    @jamesPLANESii maybe it's because you installed it in a User folder that isn't yours
    If you had to install it there, then you probably have to build the program yourself

  • So Jundroo accidentally added 1 part custom images to the game... 3.7 years ago

    @Kennneth
    - Any errors appear?
    - Do you have the whole repository?
    - This program might require .NET core runtime, which can be downloaded by itself or is bundled with visual studio
    - You may even have to build it yourself, idk how installation works

  • So Jundroo accidentally added 1 part custom images to the game... 3.7 years ago

    @VolcanicAsh @CC1010 @WiiMini hopefully, being an external script that probably requires people to download other things to run, not many people will abuse it

  • So Jundroo accidentally added 1 part custom images to the game... 3.7 years ago

    @JustWingIt maybe it works if you have windows phone

    +1
  • Ace Radar 3.8 years ago

    @GreenGreenz no

    +1
  • TEXT GUIDE | List of usable symbols - 1.11 Text Part (iOS/MacOS) 3.8 years ago

    If the italic and bold works, then the rest of the Unity Rich Text should work too

  • 1.11 Beta is now available 3.8 years ago

    There seems to be a lot (more) part shaking issues, I'm having trouble on pylons and rotators, and a lot of lag
    Edit: Fixed itself on second run???
    Edit2: While the flight computer auto-rotates in the designer when it is placed, it breaks navigation

  • GetDown 3.8 years ago

    @Caat2 no

  • Sky Modification and Replacement SPMOD Tutorial 3.8 years ago

    @Suqingqing set sea level to null, it's one of the things in service provider

  • Sky Modification and Replacement SPMOD Tutorial 3.8 years ago

    @Suqingqing you can put the script in the map plugin, but it cannot be loaded on android

  • SPVR Update - Control Base 3.8 years ago

    Better shoulder and leg joints time

    Is that a new seat part????

  • I forgor 3.8 years ago

    i alway rember happy day

  • What is the first thing you're going to make when the update comes out? 3.9 years ago

    "Try" to make a car and then chicken out 10 parts in

    +1
  • normal interceptor mission gameplay 3.9 years ago

    @ReturnOfJeffChandler thinking of moving the bomber spawns further, but 100 miles is too much

  • normal interceptor mission gameplay 3.9 years ago

    keyboard players literally shaking rn

    this could end up being the most boring mod ever idk

    edit: why is the bomber spawn the only thing people notice
    edit 2: if i finish this, there is an actual interceptor mission

  • How to mod 3.9 years ago

    You have SP on PC, if you use steam, go to
    C:\Program Files (x86)\Steam\steamapps\common\SimplePlanes\ModTools

  • Roll to the left glitch 3.9 years ago

    Auto-roll has been a thing for years, happens when drag on both sides don't match even though they should
    Remove all drag except for some main parts, it also makes planes easier for devices to run

    +1
  • For Andrew Garrison 3.9 years ago

    Amazing, I hope the devs add it to 1.11

    +2
  • All my unpublished mods 3.9 years ago

    D A N C I N G C O W

    +4
  • SlewMode 3.9 years ago

    @HNL47 i cannot change FT

  • Poopy bird 3.9 years ago

    @Inuyasha8215 bruh

  • Small Feature Wish List for v1.11 Update 3.9 years ago

    New ground targets like WW2 AA tank, flak truck, AAA, tank (no/minimal AA)

    +20
  • Small Feature Wish List for v1.11 Update 3.9 years ago

    @kpfpz70m933 "aggressive AI" already go for a random/nearest plane or something, and you can't easily set their targets

    Aircraft teams - aircraft won't attack other aircraft in the same team. Allies, enemies, and neutral teams are enough.
    Possible implementation: When the AI aircraft is selecting a new target, it just skips over its own teammates.

    +23
  • ''War Of The Worlds'' Martian Tripod 3.9 years ago

    @AWESOMENESS360 put it on the magnet activation group, first try FREQUENCY=15 and ACTIVATION=Activate1, you can choose whatever you want

  • ''War Of The Worlds'' Martian Tripod 3.9 years ago

    @AWESOMENESS360
    Toggle at FREQUENCY times per second when ACTIVATION is True
    sin(360*Time*FREQUENCY) > 0 & ACTIVATION
    also i think my mom is watching this now

  • AQF-23-B Banishment 3.9 years ago

    @yackdeculture kek
    Note that the laser looks different on mobile low graphics and other graphics settings, the laser looks like poo on PC

    +1
  • Teki no Kichi 2 3.9 years ago

    @yackdeculture there's no macross link, i just wanted to give random names to allied ships

  • AQF-23-B Banishment 3.9 years ago

    @yackdeculture ok, but i think you need to add more changes so it doesn't break the rules

  • Teki no Kichi 2 4.0 years ago

    @JA311M the catch is that neither japan or russia are the enemy

  • Teki no Kichi 2 4.0 years ago

    @JA311M doesn't fit in my l o r e
    There is an american civil war at some point but it might hit a little too close to the rules

    +1
  • 2 billion points in gun training (not clickbait) 4.0 years ago

    @KingOog000 you can use any number you want

    +1
  • SlewMode 4.0 years ago

    @5talinslav1ndustries idk how mp handles mod parts
    if it can load the mod parts, then yes

  • Flight Recorder 4.0 years ago

    @fadbob commands reference:
    FltRSet_RecordControls true true true false

  • i came looking for copper and i found gold.txt (added pics) 4.0 years ago

    @1918 DM on twitter, I'll delete the folder in a few days if I remember to

    +1
  • i came looking for copper and i found gold.txt (added pics) 4.0 years ago

    @1918 sorry for late reply
    I use uTinyRipper to extract unity assets from a very large file in the game files
    You may need to change the file extension to extract it
    Extracted files are of type .asset which can be opened in unity editor, haven't checked if you can just change the file type and open it

    +1
  • Steam Summer Sale 4.0 years ago

    SP is so good that I got it on 1 more steam acc

    +8
  • Rotator Problem 4.0 years ago

    • Maybe your ship is too light relative to your rotating bits. Increase ship weight and/or decrease turret weight
    • Also try to use a FT-based yaw controller (not recommended as it can produce more problems)

  • Important Question for the Community 4.0 years ago

    It just happens sometimes, I find that people mainly don't like technical posts

    +1
  • Ace Radar 4.0 years ago

    @MrTacito34
    1. open dev console, by default with backtick key (`)
    2. Enter AceRadar_Position 64 64. Change the numbers and see how the map is positioned

  • Get location of Center of Mass? 4.0 years ago

    Nudging method: Get a gyroscope and nudge it into the sphere. Align the lines with the pivot points of the gyroscope. This method is very precise

  • Get location of Center of Mass? 4.0 years ago

    Found a dev console command, but it's nearest 0.1m in each direction only
    /Designer(Clone)/CenterOfMass>Transform.position

    • Make sure the spheres are active, or it may not work.
    • Replace CenterOfMass with the other objects you want

    +1
  • What if SP had a legit multiplayer [ART] 4.0 years ago

    Very cool (in more ways than one)

    +2
  • How do I make Auto aim turret? And what is the code? 4.0 years ago

    232287168147825:

    • guns or cannons (make sure you choose the right one)
    • only suitable for always upright applications
    • may be more lightweight on your device

    PlanariaLab and asteroidbook345:

    • can't find it on sp website for some reason, maybe you have to dig deeper
    • works for any aircraft attitude
    • accounts for parallax (distance between turret and cockpit)
    • more powerful, but more difficult to run and use

    +7
  • Ace Radar 4.1 years ago

    @Kennneth ikr