116k hpgbproductions Comments

  • For hpgbproductions 3.0 years ago

    Nice! I think you captured her look quite well. The skirt is supposed to be a pleated skirt, but I don't know how to make one that can bend/rotate. This type of skirt works too
    Also the blue rectangles remind me of the lens flare effect in one of the thumbnails
    I really need to do more digital drawing

    +3
  • How to make brakes? 3.0 years ago

    You can have pistons that push from the bottom of the tank

    +2
  • [QUESTION+HELP] Is there a way to press a button and have it unpress by itself a few seconds later? 3.0 years ago

    @JustWingIt to change the time, change the 1 in MyButton variable
    Stopping the button from being pressed is more complicated, I tried it and I don't know how to do it without actual trickery (pistons or storing a whole lot more variables)

    +2
  • [QUESTION+HELP] Is there a way to press a button and have it unpress by itself a few seconds later? 3.0 years ago

    @JustWingIt yes it works with a light using the same input as the button

    +2
  • [QUESTION+HELP] Is there a way to press a button and have it unpress by itself a few seconds later? 3.0 years ago

    Tried to make something
    Yeah
    Button has interactionType=Toggle and outputs to MyButton
    .
    MyTimer = smooth(MyButton=1 ? 999999 : 0, MyButton=1 ? 1 : 999999)
    This uses an alternative to the sum function which can be reset.
    .
    MyButton = MyTimer > 1 ? 0 : MyButton
    Write 0 to MyButton if the timer is at more than 1 second, otherwise don't change the value
    You can also use a variable activation group

    +2
  • Anybody Wanna Suggest Me Builds? 3.0 years ago

    Fan car but the fan is visible (aka plane)

  • What's your fictional nation/faction lore? 3.0 years ago

    Cringe plot warning
    After terrorism is eradicated and world peace is achieved, the arms companies have nothing to do, so they fight each other for sport

    +3
  • Funky trees 3.0 years ago

    Add delay between cycles of trigonometric function
    cos(lerp(0, 360, inverselerp(0, TRIG_PERIOD, repeat(Time, TRIG_PERIOD+TRIG_PAUSE))))
    TRIG_PERIOD: Time taken for the trigonometric function to animate from 0 to 360 degrees.
    (In your case, 360deg / 500deg/s = 0.72s)
    TRIG_PAUSE: Pause duration between animations.

  • I am once again asking for your **coding** help 3.0 years ago

    There is no FT function or variable for detecting a lock
    .
    Roll controller code from one of my builds, can be modified for pitch
    clamp(deltaangle(TARGET_ROLLANGLE, RollAngle) / SENSITIVITY, -1, 1) * MULTIPLIER
    TARGET_ROLLANGLE: 0 degrees for wings level.
    SENSITIVITY: The roll angle difference that causes the maximum input. In my build, it ranges from 15 to 30 degrees depending on speed.
    MULTIPLIER: Optional value scale.

    +1
  • Aeromorphs in simpleplanes 3.0 years ago

    Build it for the memes

    +1
  • Add the turning assist or not? 3.0 years ago

    Add it but keep an option in the variables or activation group to toggle it

    +2
  • normal bandit run gameplay 3.0 years ago

    literally top combat 77 maverick skies unseen complete edition 4k uhd no virus moment

  • Anyone has a system to simulate Zero-G or to make realistic spacecraft? 3.1 years ago

    You could make an engine connected to 3 rotators or a 3-axis control base, such that the engine always points upwards
    Adjust the engine thrust to match the weight of your aircraft

    +2
  • upgraded tsugumori 2 3.1 years ago

    Hi mark,
    You cannot put file directories as links as only you will be able to see the files. Upload images to an image hosting service and copy the link
    Internet links start with http or https
    I use a private discord server as my image host. Look around online to find a method that works for you

  • Ace Radar 3.1 years ago

    @sacul77777 open overload, change scale value

  • CODE QUESTION 3.1 years ago

    In a mod, find a component which has a field or property of type AudioClip. You should be able to change the value to your own AudioClip

  • FACE REVEAL 3.1 years ago

    I like being a faceless internet user so I wouldn't show my face

  • How can I change the tanker plane? 3.1 years ago

    The game resets the AI aircraft XML on startup, which will undo your changes

    +1
  • Program Window Display 3.1 years ago

    @CRAZYDENVER why would i [ __ ] on people who watch vtubers, im not a kid

    +1
  • Delaying Missile Detach 3.1 years ago

    You can add delay to detachers, but it only works if the detacher AG is used, not FireWeapons
    Try adding disableAircraftCollisions = true to your missiles, which won't delay the launch, but will prevent exploding your plane

    +1
  • Text Curvature 3.1 years ago

    Unfortunately it won't bend characters, only move and rotate them. So it does nothing on a single line label like reg numbers

    +2
  • Trouble with displaying information inside of an if else statement 3.1 years ago

    It works when I remove the { } around the coordinates, so I guess you can't nest the { } format strings
    .
    However, you can add strings to each other. The limitation with this method is you cannot set the format of the numbers
    .
    {((Activate13 ? 0 : 1) = 0 ? " STPT 1 ?? AUTO
    LAT " + Latitude + "
    LNG " + Longitude + "
    ELEV " + Altitude + "
    TOS 00:00:00" : " UHF MAIN
    305.00
    ¦305.00¦
    PRE 1 : TOD
    305.00 NB ")}
    .
    If you want to format the numbers, you can split your code into a few pieces, or maybe even a few labels

  • So Jundroo accidentally added 1 part custom images to the game... 3.1 years ago

    @Stick no, run the exe and drag the image onto the command prompt window. Then when the program is done, move the XML from the desktop to subassemblies

  • So Jundroo accidentally added 1 part custom images to the game... 3.1 years ago

    @Stick just follow the quick start guide and the tips under "preparing your image"

  • Simple Batch Programming 3.1 years ago

    @OrderlyHippo for fun and to experience the pain of assembly programming

    +1
  • Autosave and Backup 3.1 years ago

    @Harder258 somewhat yeah
    You can reduce how much work you lose in the case of bad undos

    +1
  • Map To Designer 3.1 years ago

    @CanadianAircraftBuilder idk, that's a known issue for this mod

  • So Jundroo accidentally added 1 part custom images to the game... 3.1 years ago

    @HosmiAurus i don't know what causes that problem, it doesn't work right on some computers

  • Reimu Hakurei (Touhou Project) 3.1 years ago

    @yackdeculture it could be the Para-chan system by PlanariaLab
    I used FT generator by PlanariaLab and asteroidbook345, unfortunately redistribution is not allowed and I cannot find a release by them on simpleplanes.com

  • All View Monitor (Cam&Displaymod update) 3.1 years ago

    Maybe increase the camera draw distance?
    Edit: just noticed it's increased in 2nd gif

    +1
  • What image hosting site do you use 3.1 years ago

    Discord, I even started adding links to the thumbnail images to aircraft descriptions since the thumbnail loses quality
    Twitter very rarely

  • Observation Equipment -Naozumi- 3.1 years ago

    @SeguraCS12 @CanadianAircraftBuilder sorry guys I ate the fish

    +2
  • [RPM GAUGES] 3.1 years ago

    Jet engines in sp don't have a rpm variable, only thrust variable. You can simulate the rpm yourself with the thrust variable.
    Jet engines have some rpm when idle, usually around 20% of max rpm.
    .
    Try something like this (produces rpm <= 1)
    lerp(0.2, 1, THRUST / THRUST_MAX)

    +2
  • Tone Generator 3.1 years ago

    @PlaneFlightX please don't include a copy of this mod in your mod
    However, you can add different sfx blocks if you make them.

  • Observation Equipment -Naozumi- 3.1 years ago

    @Flash0of0green maybe the arm is too far from the body? Don't know how this kind of armor/clothing should look like

    +1
  • Observation Equipment -Naozumi- 3.1 years ago

    @Flash0of0green I use sketches to design the character, but I don't use it as a blueprint
    What drawings do you have?

    +2
  • Observation Equipment -Naozumi- 3.1 years ago

    @rexzion small brain cannot calculate walking animation

  • Observation Equipment -Naozumi- 3.2 years ago

    @OkaNieba funny label practice

    +3
  • **GOOD SCREENSHOTS GUIDE** 3.2 years ago

    dev console commands, mainly for mobile
    .
    Choose the FOV (x = FOV in degrees)
    Note that the FOV is reset when you change the camera.
    //MainCamera>Camera.set_fieldOfView x
    .
    Hide and show the UI
    //MainCamera>Camera.set_depth 99 - causes the camera that renders the world to be drawn after the camera that renders the UI.
    //MainCamera>Camera.set_depth 0 - moves the camera back to its original position in the drawing order.
    .
    Set camera roll angle (z = rotation to apply in degrees)
    The roll angle persists even after the camera is changed.
    //MainCamera>Transform.localEulerAngles 0,0,z

    +1
  • Program Window Display 3.2 years ago

    @Deltafan123 no because you need unity to make mods

  • SlewMode 3.2 years ago

    @Supermatmike the description says what each block does
    Put it on your plane and activate the activation group to use the block features

  • So Jundroo accidentally added 1 part custom images to the game... 3.2 years ago

    @Erc90F4RU delete the image from your aircraft in the designer. Allow a long time (e.g. 1 minute) for it to load.
    If you cannot load into the designer, delete the editor file to reset it. You will lose any unsaved progress on your aircraft.

  • Flight Park Kirama 3.2 years ago

    @Deandash sure

  • SOLO SURF (SMR-1000R) 3.2 years ago

    @UltraLight here are some techniques. Try to add FT one line at a time to see how it works, since that is how I write them anyway
    .
    Digital instrument tape
    Found in artificial horizon and heading indicator.
    You can make a long tape using equally spaced - or | characters with numbers, and use space or line-height before the first item to move the tape. But long tapes will extend out of the gauge or aircraft.
    You can make a seamless transition by using a shorter tape if you use the repeat function in your tape offset.
    Change the numbers using FT. Look at the artificial horizon to see how you can do it.
    .
    Variable-length shapes
    You can nudge one character (e.g. full square) into another to blend between the length of 1 and 2 squares. Use space or line-height depending on the direction of variable length.
    Remember that characters later in the label text render above earlier ones. You can use it to have colored bands of different heights.
    .
    Two-way rectangle meter
    Extension of the rectangle meters used on the stock planes. On a center aligned label, add two of those meters, one after the other. Use abs on the input to ensure both are the same length and hence centered. Use alpha to select only one of the bar meters as needed.
    .
    Prepend zeroes
    Uses two { } substitution sections. The second section is the input number as usual. The first checks if the input number will occupy the tens, hundreds, etc. spaces, and adds the desired number of zeroes.

  • ATS-02 Particle Rifle 3.2 years ago

    @EliteArsenals24 GIMP
    Add all lines manually with straight line drawing
    Or use edge detection tools which can add some lines but you have to go through and redraw the others

  • How to camera aim? 3.2 years ago

    To add limits to the turret, use the clamp function
    clamp(INPUT, MIN, MAX)

    +5
  • Funky Trees MEME. 3.2 years ago

    when the funky

    +3
  • So Jundroo accidentally added 1 part custom images to the game... 3.2 years ago

    @NEWCOUNTVIA it appears on the desktop