@sexylips35 you will want to scale it down. A lot. the Mona Lisa was 5074 pixels, and that is over 3701 parts (5074 = 3700, + the cockpit). You will also want to make sure that there is under 255 different colours. (if the colours are messed up, this is the problem). To do this use the posterise function in most image editing packages. It is mentioned in the script.
the real reason is that SP would get pulled from the app store (or the update that adds modding denied) because it violates apple's policies. All code that runs on apple devices must be checked to make sure apple approves of it before it is allowed. This means it must go through the app store. Mods don't go through the app store, so aren't allowed.
You know, multiplayer for mobile would revolutionise this game. If they could have, in a manner that doesn't break the game, the devs would have put it in long ago.
@Botfinder the thing is, there are probably lots of people out there who would be great candidates to work at jundroo (assuming jundroo was actually hiring...) but they don't waste their time making freeware mods for simpleplanes....
@DarthAbhinav @chancey21 that's nice of you to say so.
And I have a procedural terrain map too, we both developed ours at the same time without realising till halfway through....
@ForeverPie it should change the max/min lock range. try setting the maxRange on an inferno to 1 or something (it's meters), and try and fire it. It shouldn't work.
To be honest, I can't believe you didn't get the hint. If I said that you weren't the only one, I must have known that for sure, otherwise I wouldn't have said it. Which would surely mean that I know of a script that's been made (other than yours) to generate smooth shapes out of fuselages. And since I'm a modder...
@SledDriver you know, I made a script to do that. Makes smooth, hollow fuselages out of smaller fuselages. I wouldn't have noted it otherwise. I said that because I knew that I had made a script. Your response, that nobody has, is completely illogical... how can you tell? have you asked everyone? (didn't ask me...).
Also, saying "who the heck do you think you are" after I made a claim which I knew to be true, then attempting to debunk it without any evidence... then criticising how "arrogant" I sounded... Again, I just mentioned that you should update your bio. You blew it up into an "arrogant" attack on your personality.
Understood? (<--- see how rude it is? talking to me like a father would talk to a misbehaving son?)
@SledDriver seriously, all it was was a simple comment ("Hmm", not even criticising, just a simple hmm) about the cockpit. And you've blown it up into this. You should calm down and stop getting hugely offended at the smallest criticisms. Also, update your bio. You are not the only person to make smooth shapes with scripts.
@Dallow137 it shouldn't... you may have an old version? Unless you're on about multi-select, in which case, yes that is a bug that needs to be fixed. Unless I have an old version...
If you're getting this warning, you're upvoting too much. That's what it means. Upvotes are to recognise genuinely good builds. If you take a few minutes to download and actually check out and fly things, then you'd never hit the limit.
@Strikefighter04 a number of seconds, after which it will stop giving thrust. However, the smoke trail and engine effect stays, so it looks like it's still giving thrust (but it's not).
@Nzlcafa haha, no, if you read the description, you can see I did not make this piece of art. It is a very famous piece of art by Leonardo da Vinci, painted in the early 16th century. I made a program that turned that existing artwork into a series of blocks inside SimplePlanes.
so... to stop people remotely controlling aircraft you're gonna add a backdoor to allow other people to remotely control aircraft and hope they don't find it?
@sexylips35 the script is in python, so you'll need python 3 installed.
@sexylips35 you will want to scale it down. A lot. the Mona Lisa was 5074 pixels, and that is over 3701 parts (5074 = 3700, + the cockpit). You will also want to make sure that there is under 255 different colours. (if the colours are messed up, this is the problem). To do this use the posterise function in most image editing packages. It is mentioned in the script.
btw, the correct link you need to use is
otherwise we'll never see it coming
+3the real reason is that SP would get pulled from the app store (or the update that adds modding denied) because it violates apple's policies. All code that runs on apple devices must be checked to make sure apple approves of it before it is allowed. This means it must go through the app store. Mods don't go through the app store, so aren't allowed.
+2@sexylips35 I suggest you look through my profile...
You know, multiplayer for mobile would revolutionise this game. If they could have, in a manner that doesn't break the game, the devs would have put it in long ago.
@TakeYourLife3000
zeroOnDeactivate
is the correct spelling, I don't know if that's your problem?@Botfinder the thing is, there are probably lots of people out there who would be great candidates to work at jundroo (assuming jundroo was actually hiring...) but they don't waste their time making freeware mods for simpleplanes....
+1@DarthAbhinav @chancey21 that's nice of you to say so.
+2And I have a procedural terrain map too, we both developed ours at the same time without realising till halfway through....
@sexylips35 someone already did that, I'm pretty sure
@TakeYourLife3000 oh, you will? that's good. Do that.
@TakeYourLife3000 sorry but I don't speak chinese.
@sexylips35 uh
@Oski should be updated now
@Oski yes, I could do that
@ForeverPie what are you setting it to?
also, type it yourself. May be counter-intuitive but when copy-pasting, you can accidentally copy newlines and other invisible characters.
@ForeverPie it should change the max/min lock range. try setting the
maxRange
on an inferno to 1 or something (it's meters), and try and fire it. It shouldn't work.@Minecraftpoweer re-open overload and I think you'll find it's not there any more.
@Minecraftpoweer no, there isn't.
@2416creeper yes, go there and click on the big link. There is a big table with all of the options in them along with descriptions.
@BogdanX this is the results of my experiment
@BogdanX actually, ignore that, it seems to lose all of its weight at once, at about 10% fuel...
@BogdanX I just tested and I can't see any change in weight.
@BogdanX well, I could check the code, or actually I'll just set up an experiment ingame
@BogdanX yeah, the name was never discussed in too much detail
@Tully2001 what?
@2416creeper There is now
@RedstoneAeroAviation all the internal speed/velocity units are in meters per second.
You know what's sad? People complaining on the forums that people won't upvote their stuff
@Gravity nope
goose dies
To be honest, I can't believe you didn't get the hint. If I said that you weren't the only one, I must have known that for sure, otherwise I wouldn't have said it. Which would surely mean that I know of a script that's been made (other than yours) to generate smooth shapes out of fuselages. And since I'm a modder...
@SledDriver you know, I made a script to do that. Makes smooth, hollow fuselages out of smaller fuselages. I wouldn't have noted it otherwise. I said that because I knew that I had made a script. Your response, that nobody has, is completely illogical... how can you tell? have you asked everyone? (didn't ask me...).
Also, saying "who the heck do you think you are" after I made a claim which I knew to be true, then attempting to debunk it without any evidence... then criticising how "arrogant" I sounded... Again, I just mentioned that you should update your bio. You blew it up into an "arrogant" attack on your personality.
Understood? (<--- see how rude it is? talking to me like a father would talk to a misbehaving son?)
@SledDriver seriously, all it was was a simple comment ("Hmm", not even criticising, just a simple hmm) about the cockpit. And you've blown it up into this. You should calm down and stop getting hugely offended at the smallest criticisms. Also, update your bio. You are not the only person to make smooth shapes with scripts.
@vincentwwwwww @JohnnyBoythePilot if you have the latest version of overload, it should be in the Part section.
@Dallow137 it shouldn't... you may have an old version? Unless you're on about multi-select, in which case, yes that is a bug that needs to be fixed. Unless I have an old version...
@RailfanEthan @Creeperslayerz right now, about 246 planes were uploaded in the last 24h. I expect it will be more on weekends though..
@Knight697 like I said, upvotes are to recognise good builds, not just to hand out if somebody wins a challenge.
@KeemstarPlanes use FineTuner for that. Press scale, then disable "only selected parts" and put in your scale. That will scale the whole plane.
If you're getting this warning, you're upvoting too much. That's what it means. Upvotes are to recognise genuinely good builds. If you take a few minutes to download and actually check out and fly things, then you'd never hit the limit.
Your own bullets will go through you.
Other plane's bullets also may go through you, but might do some damage on the way
@Fjorge ha........ ha?
@Strikefighter04 a number of seconds, after which it will stop giving thrust. However, the smoke trail and engine effect stays, so it looks like it's still giving thrust (but it's not).
try disabling collisions on the guns, it will look like it is synced.
@BestBot probably not, because it was made for 1.7? Why haven't you got 1.7?
@Nzlcafa haha, no, if you read the description, you can see I did not make this piece of art. It is a very famous piece of art by Leonardo da Vinci, painted in the early 16th century. I made a program that turned that existing artwork into a series of blocks inside SimplePlanes.
so... to stop people remotely controlling aircraft you're gonna add a backdoor to allow other people to remotely control aircraft and hope they don't find it?
I can't actually see from the photo but is it banked inwards? Because if it's not then that's probably a problem.
@Pilotmario yes, that is unity's standard distance unit. Speed is m/s and time is seconds. weight idk cause SP does some scaling wizardry.