@BATTLEGAMER101 it is possible to have a tow plane attached. It is also very tricky. Usually setups with tow planes/winches are not working really well. Essentially you can do the same thing.
. Just get a powered plane that goes relatively slow, like the default bush plane or the P-51. Climb up to somewhere fun, then slow down as slow as you can go and save that location and name it "glider spawn". At this point, spawn the glider there.
@KLM_747 ah. I went to a young eagles flight(free) and got to fly in a 172 bush. I pretty much flew the whole time until we landed, at which point he slammed the elevator straight to our chests. No float, it was beautiful. But I know quite a bit about GA because a key part of my week is going to the airport and talking to pilots and watching/reading plane videos/articles.
.
And I mean I'm sure you know this, I'm not sure how far into training you are, but just fly slower aproaches, or just as you would normally touch down, just pull more elevator to keep you up. The latter is bad to get in a habit of, but whatever it's better than landing fast.
@BagelPlane oh I was gonna ask you if you had any improvements I should make here before I publish, since I kinda tried to make a glider-edition FlyCatcher. But then I decided it was a bad idea and I deleted it lol
@KLM_747 oh yes! Now I remember that a lot of boeings have all-moving stabs for more trim efficiency--including the 737 I believe although I may be wrong. Although, the ailerons do have trim tabs on the 737-900, I saw them irl. I was recently trying to find this elevator deflection for you but it is really tricky to find. I made a 737 one time to scale but it was too many parts and I couldn't finish, and I couldnt find throws for any surfaces on that either.
.
Look, all I know is that the default SP deflection of 35* is waaaaay too high. As you have your elevators at 30,* your very high up there. As I said in your wing post with the ailerons, they maybe moved 10-15* at a maximum. And although the elevators may be capable of reaching 25 or 30,* the flight computers would limit their throws except possibly on flair; at least in general aviation, full elevator deflection is almost always used on landing.
.
But I am one of the people addicted to plane spotting videos, and in heavy crosswinds that rudder will be all over. I think the 20* you have rn is looking pretty accurate, maybe copy over the 20 to the elevators. I typically use 15-20* btw, depending on the type of aircraft(bush/stol/aerobatics planes more, ultralights and GA aircraft less)
This is amazing. Not sure if you are taking suggestions from measly silvers like me but heres a few things.
.
Trim tabs??!?
Rudder deflection good
Elevator deflection probably too high
.
That's all from me!
Lightbulb: for the spotlights, you should have used the big jet engines and set their power to 0% and their exhaust scale to a lot(like 500). Then set their inputs to ceil(VTOL) or something
I am building an eerily similar F-103 Moonfighter. Wait can you actually post this on your forum next to the picture of yours, they look really similar.
.
I am using a similar set of blueprints and I will copy your techniques, but I am keeping it fictional for freedom(ex. where I didn't do the front frame). I know I could get away with another 50% upvote gain making it a replica but whatever. Also, I am building mine smaller than scale, maybe 1:1.6 or so.
.
What is your current part count? I am around 60 RN, I am assuming you are at what, 85?
@BagelPlane thanks! I really focused on that with this build. I looked at a few pics on google search of "small engine" and I think I did ok. I am not sure really what else to add, just a center section, pistons, and exhaust lol
@NormalPioneer well, I use hard corners. Then I use the default increments in fine tuner to get it somewhat close, then I use budding increments of 0.008 to get it really close and 0.001 to be exact. That should be a pretty common method, when Asteroid does paneling he probably uses this(maybe he'll let us know). And usually you can copy coordinates for 1-2 axis
.
Also, for round paneling, use circular corners. The less angle each segment changes by, the smoother. But also more part- and time-consuming.
@NormalPioneer place fuselages I that are skinny to be arranged in a cube. Then take off the top, attach normal size fuselages to the front and back, building your plane from them, and then add stuff like a chair inside your cube. This is the most primitive interior.
.
I find my planes to be simplistic and easy to deconstruct, if you want to learn more advanced techniques look in my profile. Shouldn't be too hard to learn :)
@DerpTheSoyacfartala ooh smart. Then you can have the tumbling effect. This will always be 100% accurate dang it
@AsteroidAsteroidTheBook what plane is that btw
@XP it's really simple lol. Just
PitchAngle / 90in one andRollAngle / 90in the other rotatorGoes up to do drift
+1Apllies slight brake
Car stops immediately
11nd aaaaaaa
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
@DerpTheSoyacfartala does that count? Let's go with yes
Yay I made guages!
@Sarnnox
+1Fastest thank you in the west
Flys ok but the interior is nice. The gun shake is also cool. I want to make a cockpit like this but I have no idea how to do all the guages good
@BATTLEGAMER101 it is possible to have a tow plane attached. It is also very tricky. Usually setups with tow planes/winches are not working really well. Essentially you can do the same thing.
.
Just get a powered plane that goes relatively slow, like the default bush plane or the P-51. Climb up to somewhere fun, then slow down as slow as you can go and save that location and name it "glider spawn". At this point, spawn the glider there.
@QuitePossiblyMangled thanks for spotlight!
@Ergi so if you wait more time, you get more upvotes? That's kinda confusing but I think I get it lol thanks for spotlight anyway
+1@IndTrainManufacturer thank you!
+1@5Ewok mostly I do lol
+2@Ergi wait why in an hour?
+1Wow this is... breathtaking! watch me be fourth of 80
+2@Ergi thanks! I'm sure you will hit 10k soon!
+1Tasty
@Ergi thanks! Is your pfp a cartoonized capungflier?
+1Oh god it's so wrong
@KLM_747 ah. I went to a young eagles flight(free) and got to fly in a 172 bush. I pretty much flew the whole time until we landed, at which point he slammed the elevator straight to our chests. No float, it was beautiful. But I know quite a bit about GA because a key part of my week is going to the airport and talking to pilots and watching/reading plane videos/articles.
.
And I mean I'm sure you know this, I'm not sure how far into training you are, but just fly slower aproaches, or just as you would normally touch down, just pull more elevator to keep you up. The latter is bad to get in a habit of, but whatever it's better than landing fast.
@BagelPlane oh I was gonna ask you if you had any improvements I should make here before I publish, since I kinda tried to make a glider-edition FlyCatcher. But then I decided it was a bad idea and I deleted it lol
+1I am buying an MD-11. Wait.. I dont have the money
+1.
I am buying tickets on Lufthansa
@KLM_747 oh yes! Now I remember that a lot of boeings have all-moving stabs for more trim efficiency--including the 737 I believe although I may be wrong. Although, the ailerons do have trim tabs on the 737-900, I saw them irl. I was recently trying to find this elevator deflection for you but it is really tricky to find. I made a 737 one time to scale but it was too many parts and I couldn't finish, and I couldnt find throws for any surfaces on that either.
.
Look, all I know is that the default SP deflection of 35* is waaaaay too high. As you have your elevators at 30,* your very high up there. As I said in your wing post with the ailerons, they maybe moved 10-15* at a maximum. And although the elevators may be capable of reaching 25 or 30,* the flight computers would limit their throws except possibly on flair; at least in general aviation, full elevator deflection is almost always used on landing.
.
But I am one of the people addicted to plane spotting videos, and in heavy crosswinds that rudder will be all over. I think the 20* you have rn is looking pretty accurate, maybe copy over the 20 to the elevators. I typically use 15-20* btw, depending on the type of aircraft(bush/stol/aerobatics planes more, ultralights and GA aircraft less)
14nd
@WiiMini unpixulatus disaramus! Aaaaaaaaaaaa
@WiiMini lol how could you unpixelate something?
@WiiMini and, has the knight said anything
@WiiMini no it's a stock image of a guy holding a watergun
I'm pretty sure this is a rickroll....
+2.
.
school google accounts and restricted mode saves the day
@KnightOfRen we will assume that lol
Extreme epic! T me some Tea mister wii
Huff of defeat
This is amazing. Not sure if you are taking suggestions from measly silvers like me but heres a few things.
.
Trim tabs??!?
Rudder deflection good
Elevator deflection probably too high
.
That's all from me!
@SavageMan thanks
Lightbulb: for the spotlights, you should have used the big jet engines and set their power to 0% and their exhaust scale to a lot(like 500). Then set their inputs to ceil(VTOL) or something
+2@BagelPlane oh gosh I can read minds!
@Tommytheplanes267 ummmm great!
I am building an eerily similar F-103 Moonfighter. Wait can you actually post this on your forum next to the picture of yours, they look really similar.
.
I am using a similar set of blueprints and I will copy your techniques, but I am keeping it fictional for freedom(ex. where I didn't do the front frame). I know I could get away with another 50% upvote gain making it a replica but whatever. Also, I am building mine smaller than scale, maybe 1:1.6 or so.
.
What is your current part count? I am around 60 RN, I am assuming you are at what, 85?
@Tommytheplanes267 nice! Can you upload it unlisted and tag me? I could help you more from there
22st
Well if you do crazy scary oscillations then it cobras...
+2@BagelPlane thanks! I really focused on that with this build. I looked at a few pics on google search of "small engine" and I think I did ok. I am not sure really what else to add, just a center section, pistons, and exhaust lol
@RachataBLUesTH ohhhhkaaaaaay?
@rexrexThezion oh I have experimented with that without posting. Usually they fly like crap
@NormalPioneer well, I use hard corners. Then I use the default increments in fine tuner to get it somewhat close, then I use budding increments of 0.008 to get it really close and 0.001 to be exact. That should be a pretty common method, when Asteroid does paneling he probably uses this(maybe he'll let us know). And usually you can copy coordinates for 1-2 axis
+2.
Also, for round paneling, use circular corners. The less angle each segment changes by, the smoother. But also more part- and time-consuming.
@Ergi I see where you're coming from. I am trying to learn Spanish but nobody i know wants to talk Spanish with me
@NormalPioneer place fuselages I that are skinny to be arranged in a cube. Then take off the top, attach normal size fuselages to the front and back, building your plane from them, and then add stuff like a chair inside your cube. This is the most primitive interior.
.
I find my planes to be simplistic and easy to deconstruct, if you want to learn more advanced techniques look in my profile. Shouldn't be too hard to learn :)
Ok