@Monarchii Thanks :D
This is one of my few helicopters and my most modern one, but more than that it's one of only two successful copters (the other of which isn't posted) so I'm glad ya like it! Also it was going to have a conventional layout with one rotor and a tail rotor, but I couldn't get the darned thing to work so I just went with coaxial rotors to stop the spin lol
@JSTQ @RB107
This is true
However the SBS I talk about (too) much actually does have one saving factor:
I had to nerf the reload time anyways because the instant reload just crashes my game (even the A-40 got a nerf for this reason), so it's at least somewhat bearable to deal with if you have a good plane. For example, the new Strikeblade (not the one I posted, an even better variant) recently clocked in at 3000 mph, but as the absolute limit for its speed.
Now as for the reload nerf it's nothing too serious, I set the reload on one cannon to like 0.2 or something so it fires all cannons, but in split bursts rather than all at once.
@RB107 True
But at the same time... the real question is if they need a navy.
Their numbers are quite deceptive, JSTQ's SBS-2B alone is enough to delete all of our air and ground forces except for later versions of my new Strikeblade and Super Hydra, and that's only the start...
@TheMouse Yea I realized it's finally time to "retire" the undersized Graingy logo lol
Turns out I did have a properly sized Graingy logo this whole time... oof.
@SuperSuperTheSylph Simple
I have a bomb attached to a detacher, the detacher has a time delay that throws the bomb. The bomb core and the bomb nose both have disableAircraftCollisions set to false, so when the bomb is launched, the detonation occurs! I had to finick with the detachForce though so it doesn't over/undershoot
@JSTQ Yes, the idea is that this bomb is supposed to be dropped from super low altitudes for CAS, since conventional bombs explode instantly and could harm the aircraft.
@JSTQ Simply put:
Other foes didn't have SBS lol
Also everyone else had to deal with the A-40 Havoc head-to-head, but the Reformists will only see it in the water.
But I'm sure I can manage against missiles, besides FOXHOUND has stealth jets
@JSTQ Well yes, that's why most TUPL aircraft are loaded with countermeasures. Plus it's an attack aircraft rather than a fighter, so the limit is significantly less strict. Plus the SBS still got nearly accurate hits on my planes from like 12 miles away (yes I tried it), I honestly don't know why anyone would ever need or use missiles with a SPAA this powerful.
@Graingy Noooo D:
Oh incendiary bomb
Napalm doesn't exist in SP and nobody wanted to use flamethrowers (except T-34 but I barely trust her with a chainsaw) so I got creative
@SPsidearm Close
@KPLBall Asymmetrically?
Pictures?
@SPsidearm Ohhhhhhhh OK
Probably more armor, better speed, and stealth. It will need stealth to survive ETSF weapons.
Carrier bros
@Monarchii Thanks :D
This is one of my few helicopters and my most modern one, but more than that it's one of only two successful copters (the other of which isn't posted) so I'm glad ya like it!
Also it was going to have a conventional layout with one rotor and a tail rotor, but I couldn't get the darned thing to work so I just went with coaxial rotors to stop the spin lol
@JSTQ @RB107
This is true
However the SBS I talk about (too) much actually does have one saving factor:
I had to nerf the reload time anyways because the instant reload just crashes my game (even the A-40 got a nerf for this reason), so it's at least somewhat bearable to deal with if you have a good plane. For example, the new Strikeblade (not the one I posted, an even better variant) recently clocked in at 3000 mph, but as the absolute limit for its speed.
Now as for the reload nerf it's nothing too serious, I set the reload on one cannon to like 0.2 or something so it fires all cannons, but in split bursts rather than all at once.
+2@RB107 True
But at the same time... the real question is if they need a navy.
Their numbers are quite deceptive, JSTQ's SBS-2B alone is enough to delete all of our air and ground forces except for later versions of my new Strikeblade and Super Hydra, and that's only the start...
@RB107 Well yes but the question is why ;-;
@TheMouse Both work lol
+1@MIGFOXHOUND31BSM26 Eggcelent
+1M-War II Special 4:
@BlackGearCompany
@NominalSituation
M-War II Special 3:
@SPSidearm
@Boeing727200F
@SuperSuperTheSylph
M-War II Special 2:
+1@LunarEclipseSP
@SamuelJamesCastor
@NerfAddict
M-War II Special:
@Monarchii
@JSTQ
@Dracul0Anderson
Mailing List 5:
@windshifter1
M-War II Special:
@MonsNotTheMonster
@AeroTactical
Mailing List 4:
+1@Karroc9522
@SuperSuperTheSylph
@KPLBall
Mailing List 3:
@B1BLancer
@IDK0
@LoganAviation
Mailing List 2:
@MIGFOXHOUND31BSM26
@YarisSedan
@blt
Mailing List 1:
@TheMouse
@CrestelAeronautics
@PrussianAirlines
@Nn0759 @TheMouse
+1Reminds me of some of my LEGO Technic sets!
I don't actually have any backhoes but the mechanical look still reminds me of it
@TheMouse Yea I realized it's finally time to "retire" the undersized Graingy logo lol
+1Turns out I did have a properly sized Graingy logo this whole time... oof.
Mirage!
@TheMouse Ay old logo back
Actually looks kinda cool
+1I should make some stealth vehicles...
Interesting.....
I dunno what an M5 is tho...
@JSTQ @SuperSuperTheSylph
+2Thuhdderboult
@LunarEclipseSP Gonna post it soon, all my posts these days start out unlisted before eventually getting posted for the world to see :D
+1Sherman Gepard?
@SuperSuperTheSylph Simple
+1I have a bomb attached to a detacher, the detacher has a time delay that throws the bomb. The bomb core and the bomb nose both have
disableAircraftCollisions
set tofalse
, so when the bomb is launched, the detonation occurs! I had to finick with the detachForce though so it doesn't over/undershoot@LunarEclipseSP
+1I made the copter
I might make some more copters, it's surprisingly fun to fly
@LunarEclipseSP
+1Ah, helicopters!
About that...
@JSTQ Well I did experiment with a version for air-to-air use, but the FA-34 is going to serve a mostly attack role, and the bomb is air-to-ground.
@JSTQ Yes, the idea is that this bomb is supposed to be dropped from super low altitudes for CAS, since conventional bombs explode instantly and could harm the aircraft.
@B1BLancer Truly the fastest bomber in the world
+1M-War II Special 4:
@BlackGearCompany
@NominalSituation
M-War II Special 3:
@SPSidearm
@Boeing727200F
@SuperSuperTheSylph
M-War II Special 2:
@LunarEclipseSP
@SamuelJamesCastor
@NerfAddict
M-War II Special:
@Monarchii
@JSTQ
@Dracul0Anderson
Mailing List 5:
@windshifter1
M-War II Special:
@MonsNotTheMonster
@AeroTactical
Mailing List 4:
@Karroc9522
@SuperSuperTheSylph
@KPLBall
Mailing List 3:
+1@B1BLancer
@IDK0
@LoganAviation
Mailing List 2:
@MIGFOXHOUND31BSM26
@YarisSedan
@blt
Mailing List 1:
@TheMouse
@CrestelAeronautics
@PrussianAirlines
@JSTQ Oh?
Now I'm curious
@JSTQ Simply put:
Other foes didn't have SBS lol
Also everyone else had to deal with the A-40 Havoc head-to-head, but the Reformists will only see it in the water.
But I'm sure I can manage against missiles, besides FOXHOUND has stealth jets
@Graingy Fair enough
It's aite to like something but not the community lol
@JSTQ Well yes, that's why most TUPL aircraft are loaded with countermeasures. Plus it's an attack aircraft rather than a fighter, so the limit is significantly less strict. Plus the SBS still got nearly accurate hits on my planes from like 12 miles away (yes I tried it), I honestly don't know why anyone would ever need or use missiles with a SPAA this powerful.
@LunarEclipseSP 😃
+1@Graingy Noooo D:
Oh incendiary bomb
Napalm doesn't exist in SP and nobody wanted to use flamethrowers (except T-34 but I barely trust her with a chainsaw) so I got creative
I like the metallic livery :D
+1