58.1k PlaneFlightX Comments

  • How Do I Tilt Text Sideways? 1.5 years ago

    @ThatOne7877 <rotate=x> rotates text in degrees.

    +3
  • Air Assault Alpha! 1.5 years ago

    @jamesPLANESii Maybe in batches? Again no rush, we can take our time

  • Air Assault Alpha! 1.5 years ago

    @jamesPLANESii Thank you so much!
    Rather than selecting specific ones, would it be possible for you to upload all of them in one giant .zip file? I can sort them on my end and find out the authors and such.

  • Air Assault Alpha! 1.5 years ago

    @jamesPLANESii Hi, just checking if you've had a chance to look for mods (no rush whatsoever, I just would like them for my archive database)

  • A-8 Crusader 1.6 years ago

    @windshifter1 I don't have an autotag list, but if you want to, sure, I can tag you on it.

  • A-8 Crusader 1.6 years ago

    @windshifter1 Unless I ask for a tag on a teaser, please don't tag me on any builds.

  • Do you think SP is dying? 1.6 years ago

    No

    +1
  • A-8 Crusader 1.6 years ago

    Hi, would it be possible to be removed from your autotag list? Thanks!

  • How many people are running the old version of Simple Planes ? 1.6 years ago

    I don't understand why no-one is updating. It's... a new version of SP... so why not update?

    +1
  • Making Detailed Landing Gear (Part 1) - SWL-120 Progress Update 9.1 1.6 years ago

    @Sense2 I run that 757 at 40 FPS on my rig, so I'd say you still have a desperate chance of running the SWL-120.

    +1
  • The Enigma 1.6 years ago

    @Graingy It has a link inside a text label that leads to a file hosting website. When downloaded, this .wav file is an audio file with what I think is numbers being read out.
    This is the link: https://we.tl/t-nMzxlNlEsf

    +1
  • Making Detailed Landing Gear (Part 1) - SWL-120 Progress Update 9.1 1.6 years ago

    @Majakalona I don't think it's enough though... needs more details

    +1
  • Making Detailed Landing Gear (Part 1) - SWL-120 Progress Update 9.1 1.6 years ago

    @16 I answer that in the FAQ at the bottom of the 8th progress update

  • Making Detailed Landing Gear (Part 1) - SWL-120 Progress Update 9.1 1.6 years ago

    @16 Y E S
    (but estimated 2000 with mods)

  • Making Detailed Landing Gear (Part 1) - SWL-120 Progress Update 9.1 1.6 years ago

    @windshifter1 Thanks! Modding in this sense basically moves the load from the CPU to the GPU, so 1 part which is the 3D model of 1000 parts runs way faster. In fact, I was actually able to get about one million parts running at about 20 FPS on an RTX 4070ti, because I was using a seats part, which is 10,000 exported parts. I think I explain this in this video, but I can't remember.

    There is currently no release date, but I'd say at this rate Christmas 2024 will be likely, just to allow me to finally finish this and to create a bunch of other stuff related to it like documentation and manuals.

  • sp realism? 1.6 years ago

    I remembered this fighter jet, it got less recognition than it deserved too.

  • sp realism? 1.6 years ago

    I also think this might be a good build, it's fairly detailed and has lots of functions.

  • sp realism? 1.6 years ago

    @G2 I actually don't have a full no mods version, since most of the "parts" are in the interior, I just designed the 2k part interior by itself and then added the seats and overhead panels exclusively in Unity. The seats and overhead panels were built in SP and are about 50 parts each (50 per set of 3 seats and 50 per 1 overhead panel). In that sense, it technically is in compressed form. I could run it (the full plane but with no cockpit) at 100 FPS on my RTX 3060, up to the cap of 144 FPS with my new RTX 4070ti. It still really depends on your CPU, I have an overclocked i9-11900k but since SP is single threaded it really depends on the single threaded performance, with a bit of GPU power for the stupidly complex 3D models

  • sp realism? 1.6 years ago

    SWL-10

    And of course the legendary SWL-120 (which actually has more parts than the Yamato in unmodded form) which will release... eventually.

  • Tonk 1.6 years ago

    @ChamDel78 I finally published it if you're still interested

  • Tonk 1.6 years ago

    Download Here

  • Imperial Navy 1.6 years ago

    @TZWace You can find the plane here.

  • New players, how did you learn about SimplePlanes? 1.6 years ago

    It was installed on my old iPad back in the old, old days, and I almost stopped playing twice. First time was when my kid self threw a temper tantrum that I couldn't build anything and second time was when I started playing some random mobile game (about flying planes, no building) more than SP.

    And here I am, on a high-end gaming PC making tutorials about the variables system and building my own flight simulator in the game.

    +1
  • Is it possible to recover delet account 1.6 years ago

    I've heard that people can pay Jundroo money to have it recovered manually but I'm not sure if that's a thing anymore due to data privacy laws. I'd recommend contacting Jundroo using the link at the bottom of the page and asking if there's a way.

  • Stop saying "FlyOut will replace SP" and here's why. 1.6 years ago

    @asteroidbook345 How can I build a fully functional cockpit in FlyOut? Does FlyOut have VR? Does FlyOut support modding to the extent that SP does?

  • Stop saying "FlyOut will replace SP" and here's why. 1.6 years ago

    Fun fact, it's technically possible to do basically anything in SimplePlanes if you're good enough at modding (or even in vanilla with coding). Granted, mods are PC only (android noscript mods are possible I've heard), but still.

    +1
  • SimpleDoom High Graphics 1.6 years ago

    Finally, something more complex than the SWL-120's FMC. Just amazing.

    +1
  • Problems with Funky Trees (Pls Help) 1.6 years ago

    (Pitch + (Trim * 0.1)) * clamp01(-IAS / 1000 + 1.35)
    Just came up with that in my head, may or may not work. Also, something to note, instead of clamping Roll or Trim, multiply it. That way, you have the full range of control input and it's more precise.

  • I was about 15 minutes in building a plane then suddenly… 1.6 years ago

    Maybe save your work more often?

  • RA-550-200 1.6 years ago

    Good job! There's several major issues that can be fixed though.

    1. All buttons and switches should be able to be clicked at all times. They should not be dependent on the previous switch. (For example, I should be able to turn on the light switches without power, except the lights themselves don't work. Turning off the battery when the APU generator is on shouldn't turn the whole plane off either). This can be done be isolating the switch/button's variable (eg LightXInput) and having the light variable be something like LightX, for example.

    2. This plane has too much drag and too much power. This can be solved by decreasing the powerMultiplier and turning off drag on most parts.

    3. I like that you have custom front fans, however they spin REALLY fast. This can be solved by changing the min and max of the rotators controlling them to -1 and 1.

    Other than those three things, this is actually pretty good!

    Oh and by the way, you can only ping a maximum of three people per comment, so I didn't see your tag. The 717 link in the description also didn't work because it's a notification link only you can see.

  • Why do i cant login to gravatar 1.6 years ago

    Gravatar is a service provided by WordPress. From what I've found, a Gravatar account is a WordPress account.

    +3
  • How do i put a delay in variables? 1.6 years ago

    Hello! You will want to make a variable called anything, eg FuelRamp (idk what to call it). In that variable, put Time / 300 (Edit: don't do that, see below. Now, make a button, set its interactionType to Once (or Continuous, your choice), the outputValue to 0, and the input to be your variable name.

    Edit: Don't use time. Make it a self referencing variable, where the variable is called FuelRamp, and the code in it is FuelRamp + 0.01 or something. If you use Time, the value will revert back to normal as soon as you release the button.

    +4
  • Area88 1.6 years ago

    @Lwills I'm just trying to clarify that I don't have an android version so I don't get asked.

  • Fully Functional Cockpit Screens + Much More! - SWL-120 Progress Update 8 1.6 years ago

    @Thesaftyguy I am making a no mods version. Did you even read the FAQ at the end?

    +1
  • Search the forum? 1.6 years ago

    Search on this site is weird, but there is a search button under the airplanes tab that seems to search the entire site. You can also sort by different tags in the forums section.

    +1
  • World editing? 1.6 years ago

    @jimrooney I don't know too much about anything other than making a basic custom map and making basic custom parts that are just simple 3D models.

  • World editing? 1.6 years ago

    @jimrooney If you own SPVR on PC and the base game, you will find an button to enter VR in the menu in the base game. If you do this, then it's literally SP, mods and all, just with VR. If you don't own SPVR on steam, then you can't do this unfortunately.

    +1
  • Should SP bring back android Mods? 1.6 years ago

    @HuskyDynamics01 Fun fact: when 1.9 removed android modding support, iOS technically gained two mods that were bundled with the game. This actually allowed iOS players more freedom.

    +1
  • World editing? 1.6 years ago

    It's not possible in the base game, but you can do basically anything by modding the game. This is done in Unity, and there are many tutorials explaining different aspects of this. An example of a simple map mod is this one by me, but you can literally do anything.

    +1
  • Building with Blender? 1.6 years ago

    @jimrooney I don't know much about the VR web browsing experience, as I only play on PC and just click enter VR in the level in the base game. It sounds like you've been downloading planes from your favorites (the same as downloading a random plane off the website in VR), which is fine. If they are modded planes, they won't show up in the VR web browser from my knowledge. You need to install mods to download and fly modded planes, which isn't possible in standalone VR. I have both PC SimplePlanes and SimplePlanes VR, and as a result it unlocks VR in the base game, meaning I don't even need to switch to SPVR. For me, it's like playing normal SP, and I just click a button and put on my VR headset when I want VR. So to sum up, unfortunately no.

    I haven't changed my gravatar (btw that's its name) in years, but from what I remember you need to make an account on gravatar.com with the same email you used for your SP account (doing so also sets your gravatar on other websites that support it)

  • Building with Blender? 1.6 years ago

    Thanks!

    Just something to note about modding, you mentioned that you also have VR on a Quest. Unfortunately modding is not supported in standalone VR (it's possible on PCVR with VR in the base game), so I'd strongly recommend trying to use the in-game designer first. In fact I build most of my stuff in-game to begin with, and use modding to reduce the part count.

  • What was the worst update in SP? 1.6 years ago

    They're all great.

  • How to upload videos on forums in simpleplanes? 1.6 years ago

    @GAMINGUAYAN1234 On the videos tab, click create and follow the prompts. It's really simple.

  • Community Questions! 1.6 years ago

    1: 4000, but probably more from my iPad days.
    2: To quote @Graingy, "what?".
    3: I'd say myself or klm747, but different people are good at different things.
    4: Depends, I'd probably say the 20200 part yamato.
    5: I don't know. SP is no longer being developed, but that doesn't mean SP2 won't be released in the future and SP will continue to be an amazing game.
    6: Custom-built gaming desktop

    +1
  • How to upload videos on forums in simpleplanes? 1.6 years ago

    You can't, you can upload a video to the videos section though.

  • Building with Blender? 1.6 years ago

    And just an fyi in the future, press the reply button to tag people when you reply, that way they can see that you've replied to them.

  • Building with Blender? 1.6 years ago

    In SimplePlanes, users build planes from a large variety of parts, and can optionally use the game's built-in coding language Funky Trees to program some of these parts. There are two ways to directly solve the problem "get a 3D model to appear in SimplePlanes". One is to use the mod @BeastHunter linked below, and the other is to mod the game. I've made a tutorial on how to add 3D models to the game.

    +2
  • does anyone have a link of this map, I need this map 1.6 years ago

    @longanbieu I do in fact have this mod in my archive. You can download it here.

    +4