@Iceplane7965 I'm not sure what you mean, this mod isn't laggy, even with hundreds of seats. I have a mid-range gaming laptop, and even it can run hundreds of these seats with minimal impact.
@SirMonzue I don't know how I missed your comment, but you want to get a switch, set its interactionType to Toggle, set the input of the switch to whatever you want, and use the same input for the light you want to turn on. I think the first section of this video can help you.
@ThatRandomCouchPotato Do a full interior. It'll only be like 8000 parts or so for the seats. Any potato could probably run that at 60FPS high quality no problem.
link
The code you wrote works fine
I'd say it might be a filter to prevent links from working in forums created by new users such as yourself. This would probably be because of spambots which tend to have links to their spam in their forums.
With the two setters where you put Activate1 and FireWeapons in the variable name, put those two inputs in the activator field (click the dropdown). Place "ammo" in the newly empty variable names.
It was: "Removing to prevent drama, the reason for one users ban is nobody’s business but the one who was banned, the others left on their own accord, which is also none of our business as well"
@NordicTuna Ohh, I read your reply now. Maybe you replied to rexzion instead of me?
The delay is shorter because you have a better computer and therefore run SP faster. That's literally it. If you download a more complex build, you should observe the delay being longer. By default, the delay is very short.
@DatFiat126Fan19 Maybe... hmmm.. It'll be a while until I have any significant updates on the SWL-120, so maybe I can post my flying mess series... I'll see...
Update: Progress Update Here
I do have more to show for 4 months than a dumb meme, here's a teaser pic.
@Iceplane7965 I'm not sure what you mean, this mod isn't laggy, even with hundreds of seats. I have a mid-range gaming laptop, and even it can run hundreds of these seats with minimal impact.
@Iceplane7965 What do you need help with?
@windshifter1 The panels are very obvious, that's all. It's still an interesting method though.
@Rjenteissussy sorry lol
+1@windshifter1 Looks pretty good! The bow geometry is a little interesting.
@SirMonzue I don't know how I missed your comment, but you want to get a switch, set its interactionType to Toggle, set the input of the switch to whatever you want, and use the same input for the light you want to turn on. I think the first section of this video can help you.
@windshifter1 Hello again, any updates on the Cessna 172 project? I'm excited to see what you come up with.
I understand the secrets of number editing
+1@ThatRandomCouchPotato Do a full interior. It'll only be like 8000 parts or so for the seats. Any potato could probably run that at 60FPS high quality no problem.
+1@Rjenteissussy
+1This is version 1, version 2 which is the one you've seen is coming next weekend.
@seletera20 Probably
+1@Rjenteissussy ooh good idea, maybe this weekend.
+1@seletera20
+2simple
Read my response on your forum, it's probably point restriction due to past issues with advertising bots.
simple
+1link
+1The code you wrote works fine
I'd say it might be a filter to prevent links from working in forums created by new users such as yourself. This would probably be because of spambots which tend to have links to their spam in their forums.
@jamesPLANESii Straya
It's only been 1 hour, give it a day or two.
+1It's now actually happening
With the two setters where you put Activate1 and FireWeapons in the variable name, put those two inputs in the activator field (click the dropdown). Place "ammo" in the newly empty variable names.
Error 404: Microsoft Edge program files not found (they were deleted intentionally)
+1@jamesPLANESii Dad where is my Antonov AN-2 and Scout Weka VR? You've been at the plane and car store for years now
+1This comment is the newest comment on this post.
@TheMouse That actually means the Maywar windmills are insanely performance efficient, rather than running 56*1000 = 56,000 parts all the time
+4@Apollo018362 No, sorry. My archive only supports PC mods.
+1Nasa computer
+2can run basically anything, although tens of thousands of parts will load very slowly (a few minutes or more) and may crash my game
I noticed the same thing too
@Majakalona It can take over a minute to load.
+1@jamesPLANESii Maybe I should put it in my bio, although there are a couple unreleased/removed mods in there.
Anyway here's the entire thing.
+1SWL-120 SP2 Edition (will likely be a port of SP1 and nothing more)
+1It was: "Removing to prevent drama, the reason for one users ban is nobody’s business but the one who was banned, the others left on their own accord, which is also none of our business as well"
+1@Rb2h Android mod support was removed due to a change on mobile app store policies, as explained in the 1.9 update post.
+1@NordicTuna Ohh, I read your reply now. Maybe you replied to rexzion instead of me?
+1The delay is shorter because you have a better computer and therefore run SP faster. That's literally it. If you download a more complex build, you should observe the delay being longer. By default, the delay is very short.
I have an Ender 3 S1 Pro, and I have no clue.
Although, one random variable is the filament? What filament do you use? Have you recently changed it?
You can open the nudge panel and adjust the nudge amount.
+1@ghis 澳大利亚
clamp01(GearDown) * Yaw
+3Same reason my SWL-120 has tens of thousands. Because it's extremely detailed.
+5@ghis 我使用谷歌翻译,因为我只会说英语。
@ghis 嘗試按照我在該影片中所做的操作
@Apollo018362 This mod has scripts and therefore, even if an android mod file existed, it wouldn't work.
@Iceplane7965 What are you talking about?
@Rjenteissussy 8.1? That's quite old. I'm on 11 on my main computers and one of my secondary laptops runs 10.
+1I would say no, since ExplosionScale also affects the invisible shockwave force that pushes parts away.
+3@MRFOXY09 What exactly do you mean? Do you mean you make it and I post it?
@DatFiat126Fan19 Maybe... hmmm.. It'll be a while until I have any significant updates on the SWL-120, so maybe I can post my flying mess series... I'll see...
+1It truly is a flying mess
+1I did something even better
+1(Picture is over a year old, and I'm 3D modelling the SWL-120's galley in that picture)
Ah, here's the post in question.
@jamesPLANESii No lol, I was browsing your posts for a specific forum post about FT codes.