@Kittyhawk909 1. At the current state it is very low count of weapons to creating a mod.
2. The game are not ready for it, because it is no textured blocks in game. This weapons will be look weird. At least i need to release textured fuselage block, but now im stuck on it.
@Rakoval500k what about turret control mod. I have updated game for 1.9. To check, is mod are work well, i have delete this mod from mods folder and download it again from mod page. Mod version 1.1. After this i have download example tank MT-21B4 Grizzly. And all work as good as one year ago. And i should to ask a questiuon: are you use PC? Because this mod will not work on Android.
@Tsumugi I haven't create this function, because you can just transform all track for it. And after this change horizontal offset of lead, support and gear wheels
@superTT On this site developers and moderators have spesical titles: moderators with red MOD title and developers with blue DEV title. It is be cool if modmakers will have their special title too.
@jamesPLANESii I have not possibile make to input field where you can write value like in usual fuselage block. But i can make a spinner. It will look like in fuselage block but will no possibile to highlight the value and change it, only by click on arrows to increase and decrease this. Is this will more comfortable than slider? Also, i can use both variants. slider+spinner. Slider for big increase value, and spinner for little steps. But in this case will be very big count of settings.
@CRJ900Pilot At the current moment front and back smoothing not exist. I don't know how to do it with two different mesh. Of course im trying to think about it but no promise that solve this problem
@Tetrodotoxin I ready to give to developers all source code by free. And i will happy it this will become part of game. But are the developers interested in this?@AndrewGarrison @HellFireKoder what you think about this?
@NotSoNormalPioneer 1. About camera- i know about this, and i have write about this in description, that this mod break all cameras in game. 2. About jittering on high speed- i know about this too, but i forgot to the write about this in description. Thanks for bug report.
@typeZERO click on link to download from MEGA and download it. And when you click on "PC" or "Android" link, select the language of your country in the right up angle of the site. I dont know what language have you by default, but i have "RU". Maybe, when you select it to your language, it can help you in downloading.
@Ditsch im very surprise to read this, espesially with geometric problems with SimpleWing. Are you sure, when you change SimpleWing attribute like: Root leading offset,Root trailing offset,Tip leading offset,Tip trailing offset,Tip length,Tip offset they do nothing?
@Ditsch Yes, changing something attributes in some parts of this mod require to reload the Designer. It is attributes type of airfoil in variable wing. And in the mod description of the variable wing mod i have wrote about this, that you will see new airfoil only after start the game or save the aircraft and reload it. Variable fuselage it is my not very succesfully mod because it is very hard to use. But what attributes in SimpleWing part you mean? I mean, what attributes in SimpleWing part you change and after this need to reload the Designer? I have tested SimpleWing now, all geometric changing of the wing work correct.
But if you change attributes Control surface, % and Leading edge,% and dont see the changing, just select another part. Because when you select SimpleWing part it become yellow and you will not see the control surface percentage and leading edge percentage.
@Kakhikotchauri1 This line in code find gameobject "Main Camera" on scene.
I talk about another thing. You should to create new part in your mod. Give some Part name, "Camerapart" for example. Give it some Designer name, "Camera part" for example.Create some Category for it. Create attach point for it, create collider. You can use Unity primitive for this part, Box for example. Include in this part new Camera object. Create attach point for this part, for possibility to attach this part to airplane. And after this create behaviour script for this part. Dont forget to deactivate camera object in Unity Editor in this part.
In script write in Start() function:
if(!ServiceProvider.Instance.GameState.IsInDesigner)
{
ServiceProvider.Instance.GameCamera.SetMainCameraEnabled(false);
YourCameraObject.SetActive(true);
}
Something like this. And attach this part to your airplane and start the game.
@Kakhikotchauri1 This is my answer to another modmaker which also want to create skybox:
I remember that once you have asked me about skyboxes. I have watch the Jundroo video about this and have tryed to create custom skybox. This attempt was not successfully. The things in video don't work now. But it is possible to use custom skybox in custom camera. You can disable game camera via script by ServiceProvider.Instance.GameCamera.SetMainCameraEnabled(false). And after this you can enable your custom camera with custom skybox. Look the picture: LINK
@Kakhikotchauri1 Ok. You want that modmakers write code instead you? No. You want help, and Gestour show you tutorial for beginners. It is very good help. SimplePlanes it is a Unity-game. To create good mods you should now how unity work. I recommend you see the tutorial. Also you can download the source of the mods and look how it work. My last mod HUD have a open source. Hover-engine have a open source.
@Kakhikotchauri1 Even if you fix all errors, the your map will have default skybox. The Jundroo's lesson about skybox are outdated. For custom skybox you should have you OWN camera. It is no in-game camera. For this reason, if you will create mod map, this mod also should have a new camera part. Behaviour script of you camera part should disable game camera via ServiceProvider. And this camera part should be attached to airplane which will fly on your map.
@HarryBen47 I will not delete my account:) My mods always will be avialiable to download (from site). But what about Google Drive, i don't know. I have limit size on my google drive. May be in future i will need in place on google drive and will delete some mods, SimpleWings for example, because SimpleWings have a very big size, because it modpack
@Tessemi Yes:) But Im not sure that i leave forever. And in the same time don't want to give a promise that i will come back to SP. It depend from the mod support of the flyout and the release date of it. Dev say me that will be possible to create mods, but i dont know how good mod tools will be and what the things it will be possible to create.
@MrAdhmGamer Im stuck on one problem. I cant say the release date.
+3@goboygo1 3ds Max and Substance Painter
@Kittyhawk909 1. At the current state it is very low count of weapons to creating a mod.
2. The game are not ready for it, because it is no textured blocks in game. This weapons will be look weird. At least i need to release textured fuselage block, but now im stuck on it.
The second airplane on site which i see with true work of canard wings.
+1@Rakoval500k what about turret control mod. I have updated game for 1.9. To check, is mod are work well, i have delete this mod from mods folder and download it again from mod page. Mod version 1.1. After this i have download example tank MT-21B4 Grizzly. And all work as good as one year ago. And i should to ask a questiuon: are you use PC? Because this mod will not work on Android.
@Rakoval500k Yes, the good work of mod really depend from FPS
@Tsumugi I haven't create this function, because you can just transform all track for it. And after this change horizontal offset of lead, support and gear wheels
@Kennnnnnnnnnnnnnnnneth #1773
+1@Kennnnnnnnnnnnnnnnneth I have, MOPCKOE_DNISHE
+1@superTT On this site developers and moderators have spesical titles: moderators with red MOD title and developers with blue DEV title. It is be cool if modmakers will have their special title too.
+7@superTT no, thanks) Modmaking is better if i know that i owe nothing to anyone.
@BlackThuNDR no, only PC
+1Too much
+4@UltraLight of course, i have talk about quick changing in the setting window.
@DonaldAs2121 no, only PC
@jamesPLANESii I have not possibile make to input field where you can write value like in usual fuselage block. But i can make a spinner. It will look like in fuselage block but will no possibile to highlight the value and change it, only by click on arrows to increase and decrease this. Is this will more comfortable than slider? Also, i can use both variants. slider+spinner. Slider for big increase value, and spinner for little steps. But in this case will be very big count of settings.
+2@CRJ900Pilot At the current moment front and back smoothing not exist. I don't know how to do it with two different mesh. Of course im trying to think about it but no promise that solve this problem
+1@brians1209 If you mean the function like in Update v1.10 - Smooth as Glass - no, block dont have this function.
@Tetrodotoxin I ready to give to developers all source code by free. And i will happy it this will become part of game. But are the developers interested in this?@AndrewGarrison @HellFireKoder what you think about this?
+2Im become very happy when see that people use simplewing mod:) Thanks for it
+4First Sukhoi on website where i see true work of canard wings.
@Star737 @FairFireFlight Thanks for bug report. Bug was fixed. Dont forget to delete old version of the mod.
+1@NotSoNormalPioneer 1. About camera- i know about this, and i have write about this in description, that this mod break all cameras in game. 2. About jittering on high speed- i know about this too, but i forgot to the write about this in description. Thanks for bug report.
@NotSoNormalPioneer what do you mean? You cant download source code?
@BMilan @brians1209
@typeZERO click on link to download from MEGA and download it. And when you click on "PC" or "Android" link, select the language of your country in the right up angle of the site. I dont know what language have you by default, but i have "RU". Maybe, when you select it to your language, it can help you in downloading.
@Ditsch im very surprise to read this, espesially with geometric problems with SimpleWing. Are you sure, when you change SimpleWing attribute like:
+1Root leading offset
,Root trailing offset
,Tip leading offset
,Tip trailing offset
,Tip length
,Tip offset
they do nothing?@SlavicStalin the links of the example crafts with this mod you can find in the description of the mod
@Ditsch Yes, changing something attributes in some parts of this mod require to reload the Designer. It is attributes type of airfoil in variable wing. And in the mod description of the variable wing mod i have wrote about this, that you will see new airfoil only after start the game or save the aircraft and reload it. Variable fuselage it is my not very succesfully mod because it is very hard to use. But what attributes in SimpleWing part you mean? I mean, what attributes in SimpleWing part you change and after this need to reload the Designer? I have tested SimpleWing now, all geometric changing of the wing work correct.
But if you change attributes
Control surface, %
andLeading edge,%
and dont see the changing, just select another part. Because when you select SimpleWing part it become yellow and you will not see the control surface percentage and leading edge percentage.@ndfr623 yes. But you can disable physics of wing and use if only for vapor. This is attribute
+1Wing only for effects
@Bigboi2077 yes
@Zippy6 Thanks you very much for this suggestions. Sorry that answer you so late:)
@DaKraken for a year
@PositivePlanes no, i just wrong calculate the date of my leaving. I will leave SimplePlanes after few days.
@QuickNils Select wing, find attribute "Show CoL" and make it "No"
@Kakhikotchauri1 This line in code find gameobject "Main Camera" on scene.
I talk about another thing. You should to create new part in your mod. Give some Part name, "Camerapart" for example. Give it some Designer name, "Camera part" for example.Create some Category for it. Create attach point for it, create collider. You can use Unity primitive for this part, Box for example. Include in this part new Camera object. Create attach point for this part, for possibility to attach this part to airplane. And after this create behaviour script for this part. Dont forget to deactivate camera object in Unity Editor in this part.
In script write in Start() function:
if(!ServiceProvider.Instance.GameState.IsInDesigner)
{
ServiceProvider.Instance.GameCamera.SetMainCameraEnabled(false);
YourCameraObject.SetActive(true);
}
Something like this. And attach this part to your airplane and start the game.
@Kakhikotchauri1 little question: You have disabled game camera via service prodiver. But have you created your own part with camera?
@QuickNils i Have checked it now- all weapons are work. Are you sure that you use simpleWings v.1.4?
@Kakhikotchauri1 This is my answer to another modmaker which also want to create skybox:
I remember that once you have asked me about skyboxes. I have watch the Jundroo video about this and have tryed to create custom skybox. This attempt was not successfully. The things in video don't work now. But it is possible to use custom skybox in custom camera. You can disable game camera via script by ServiceProvider.Instance.GameCamera.SetMainCameraEnabled(false). And after this you can enable your custom camera with custom skybox. Look the picture: LINK
@QuickNils I just can recomment you to read description of the fly-by-wire mod LINK. Also, you can break this airplane and look how it work:)
@Kakhikotchauri1 Ok. You want that modmakers write code instead you? No. You want help, and Gestour show you tutorial for beginners. It is very good help. SimplePlanes it is a Unity-game. To create good mods you should now how unity work. I recommend you see the tutorial. Also you can download the source of the mods and look how it work. My last mod HUD have a open source. Hover-engine have a open source.
@Kakhikotchauri1 ты знаешь русский?
@Kakhikotchauri1 Even if you fix all errors, the your map will have default skybox. The Jundroo's lesson about skybox are outdated. For custom skybox you should have you OWN camera. It is no in-game camera. For this reason, if you will create mod map, this mod also should have a new camera part. Behaviour script of you camera part should disable game camera via ServiceProvider. And this camera part should be attached to airplane which will fly on your map.
@Tessemi See you later, in other game:)
+4@Brields95 i think kg *m/s. It force type Force.Impulse.
Read this
@rinat12 thanks, but i have no plans to create it.
@typeZERO try to download from MEGA
@HarryBen47 I will not delete my account:) My mods always will be avialiable to download (from site). But what about Google Drive, i don't know. I have limit size on my google drive. May be in future i will need in place on google drive and will delete some mods, SimpleWings for example, because SimpleWings have a very big size, because it modpack
@Jim1the1Squid soon, yes.
@Tessemi Yes:) But Im not sure that i leave forever. And in the same time don't want to give a promise that i will come back to SP. It depend from the mod support of the flyout and the release date of it. Dev say me that will be possible to create mods, but i dont know how good mod tools will be and what the things it will be possible to create.
+1