I believe I saw something at one point about the Kraken not being on iOS because of something to do with how it functioned in the game code, but I'm not certain if that's accurate or not. (Maywar isn't on iOS simply because it would melt a lot of iOS devices.)
And they never "took it out" from the iOS version, it wasn't there at all to begin with.
@Knightofni125 Technically yes, but usually the high-speed wobbling is caused by wings generating too much lift and messing with the physics a little, so I'm not sure if you'd really want to do that. Worth a shot though I suppose. Disabling drag on the wings might also work, but I'm not certain.
Additionally, the Undo button exists, and works even if you have saved the plane before undoing. Before you respond with some variation of "but the Undo button will undo way more than I want it to", consider the following:
Which would you rather lose? Three or four steps that can likely be redone in 10 minutes, or 10 hours of work?
Alternatively, if you've been prudent with your saves (e.g. not just saving over the same thing again and again), it should be simple for you to go back to an earlier version of the build.
@DogeToTheMoon The second one ("full mirror", which mirrors one side of the entire build over a centerline) is already a two-step process (technically three steps if you count opening the menu, which itself is a separate action). You click the "Mirror" button, pick an offset from X=0 if you want one, and then hit "Mirror".
The only reason the Mods button was added to iOS at all was because Overload and FineTuner finally got packaged into the game itself (which I guess Apple and Google are okay with, since they're part of the app now and not a separate piece of code?). Prior to that the Mods button simply didn't exist on iOS, because iOS modding wasn't (and isn't) a thing.
What ShinyGemsBro said, though with the addition of the tip that it seems you should probably be saving your progress more frequently. Ten hours is a long time to go without saving.
I'd lean more towards the F-106 given how the fuselage is currently set up to accommodate inlets (the inlets on the F-106 are behind the cockpit, while those on the F-102 are on either side of it), though at this stage it could still be either.
This is a great guide! One thing that I'd add is that it can be beneficial to also adjust the brightness/contrast of any logo images you plan to put into a label, since once on the label they will appear somewhat more faded than the original image.
When spawned in as default, there's a few general paths they may try to follow depending on where they are (I haven't paid too much attention, but a few I've seen are turning west after takeoff from Wright, and approaching Yeager from the east before turning north), but generally they just kind of wander about. On aggressive their goal is to get directly to you without running into something, which is particularly obvious if you spawn in something angry that is also unarmed.
As far as fan diameter goes, I'd suggest maybe looking at some real-life propfan engines and figuring out the general ratio between the size of the prop and the size of the rest of the engine, and then go from there.
The ability to change the input values for everything.
I really really want to have custom inputs for wheel brakes and weapon triggering, in particular.
Basically you're describing modded parts. Build a subassembly in-game, export it as a 3d model, and then create a mod part that uses that model. @PlaneFlightX has been doing that for one of their builds, which you can read about here.
@Magnavox20MS233S You can reset the view to any of the six orthographic positions (from which you can see blueprints) by making like two clicks in the designer (three if you want Rear/Bottom/Left views). Also, "you're" would be the correct usage in this case as it is a contraction of "you are" and not a possessive.
It is possible to make a stall horn effect using a winch. I included one in my N-23 Pioneer, using code from a post by @jamesPLANESii here, and changing the numbers a bit to match the performance of my aircraft. Works great!
When someone spotlights a craft, it sends a notification to everyone following them saying essentially "hey, y'all should check this out". If you want fewer spotlights, follow fewer people.
Additionally, it is only possible to spotlight someone's builds if they have fewer points than yourself.
That'll work for if you just want the engine to be "ON" (i.e. 100% throttle) below a certain percentage. If you want the engine's throttle to be controllable, you'll need something like this: (Throttle < 0.5) ? Throttle : 0
Great map! Just as a warning for people who try to use planes to fly down the straightaway (because yes, I almost immediately did that), the collision boxes for the walls are higher than the walls themselves, so the Wasp is about the widest thing that will fit.
When you spotlight a craft, it sends a notification to everyone who is following you to say essentially "hey check this build out" (hence the daily limit and cooldown time). You can't un-send a notification, at least not with the way the site works.
F-15 - Fast, versatile, and effective. C-130 - Does pretty much everything, and does it well. An-2 - Very useful and adaptable, plus it keeps the biplane design relevant. DC-3/C-47 - Looks fantastic, flies great, and useful for many different things. DHC-2 - Backbone of Canada's bush flying since 1948, also looks great. DHC-6 - The DHC-2's larger and more modern cousin.
I'll stop there because otherwise I might not stop.
The reason that mods are no longer supported on iOS/Android is because Apple and Google have both decided to prevent "third-party" (read: player-created) code from running on their devices. Jundroo had no control over this decision, and is not responsible for the inability to support mods on iOS/Android devices.
@NotRandomBuilder8732 Perhaps try uninstalling the game completely (make sure to copy the C:\Users\[user]\AppData\LocalLow\Jundroo\SimplePlanes somewhere first, so you don't lose any builds or anything) and then reinstalling it.
The limit is 3 planes every 24 hours. This is to prevent users from flooding the site with hastily-constructed, essentially "spam" builds. (And honestly if someone's turning out 3 builds a day, they either aren't putting much effort into them or are spending just... way too much time playing the game)
The ADS-B exchange shows its last known location as being over the highway at 118 knots, 125 feet AGL and descending. Given that it no longer shows up on current ADS-B tracking, it's likely that the aircraft ceased transmitting positioning data just prior to touchdown.
I believe I saw something at one point about the Kraken not being on iOS because of something to do with how it functioned in the game code, but I'm not certain if that's accurate or not. (Maywar isn't on iOS simply because it would melt a lot of iOS devices.)
And they never "took it out" from the iOS version, it wasn't there at all to begin with.
@Knightofni125 Technically yes, but usually the high-speed wobbling is caused by wings generating too much lift and messing with the physics a little, so I'm not sure if you'd really want to do that. Worth a shot though I suppose. Disabling drag on the wings might also work, but I'm not certain.
Reduce the wing area (and maybe streamline or angle them). Should help at least somewhat.
Additionally, the Undo button exists, and works even if you have saved the plane before undoing. Before you respond with some variation of "but the Undo button will undo way more than I want it to", consider the following:
Which would you rather lose? Three or four steps that can likely be redone in 10 minutes, or 10 hours of work?
Alternatively, if you've been prudent with your saves (e.g. not just saving over the same thing again and again), it should be simple for you to go back to an earlier version of the build.
@DogeToTheMoon The second one ("full mirror", which mirrors one side of the entire build over a centerline) is already a two-step process (technically three steps if you count opening the menu, which itself is a separate action). You click the "Mirror" button, pick an offset from X=0 if you want one, and then hit "Mirror".
The only reason the Mods button was added to iOS at all was because Overload and FineTuner finally got packaged into the game itself (which I guess Apple and Google are okay with, since they're part of the app now and not a separate piece of code?). Prior to that the Mods button simply didn't exist on iOS, because iOS modding wasn't (and isn't) a thing.
What ShinyGemsBro said, though with the addition of the tip that it seems you should probably be saving your progress more frequently. Ten hours is a long time to go without saving.
+1This is legitimately the best Corsair I've ever seen for SimplePlanes. Outstanding!
+4This is seriously super cool
+1I'd lean more towards the F-106 given how the fuselage is currently set up to accommodate inlets (the inlets on the F-106 are behind the cockpit, while those on the F-102 are on either side of it), though at this stage it could still be either.
+1Just... block the guy. Don't make a whole big deal about it.
+2Dunno about making the wing stop doing wing things, but what about a few strategically placed air brakes? They're extra effective in water.
Hm
This is a great guide! One thing that I'd add is that it can be beneficial to also adjust the brightness/contrast of any logo images you plan to put into a label, since once on the label they will appear somewhat more faded than the original image.
+1When spawned in as default, there's a few general paths they may try to follow depending on where they are (I haven't paid too much attention, but a few I've seen are turning west after takeoff from Wright, and approaching Yeager from the east before turning north), but generally they just kind of wander about. On aggressive their goal is to get directly to you without running into something, which is particularly obvious if you spawn in something angry that is also unarmed.
+2Tires generally have less traction on grass than pavement. This is usually also true in real life.
As far as fan diameter goes, I'd suggest maybe looking at some real-life propfan engines and figuring out the general ratio between the size of the prop and the size of the rest of the engine, and then go from there.
+1The ability to change the input values for everything.
+3I really really want to have custom inputs for wheel brakes and weapon triggering, in particular.
Basically you're describing modded parts. Build a subassembly in-game, export it as a 3d model, and then create a mod part that uses that model. @PlaneFlightX has been doing that for one of their builds, which you can read about here.
+3@ShinyGemsBro yeo'ure
@Magnavox20MS233S You can reset the view to any of the six orthographic positions (from which you can see blueprints) by making like two clicks in the designer (three if you want Rear/Bottom/Left views). Also, "you're" would be the correct usage in this case as it is a contraction of "you are" and not a possessive.
@RepublicOfCursedPlanes Here's the 1.12 patch notes from 11 months ago. If you've got the newer tire/wheel styles (Rugged, Tractor 2, Racing, etc.), you're on 1.12.
Multiplayer is still a mod only.
+5Anyone who downloads the craft increases the download count, I believe.
There is unfortunately no way to read/output the damage or health of a part, no.
It is possible to make a stall horn effect using a winch. I included one in my N-23 Pioneer, using code from a post by @jamesPLANESii here, and changing the numbers a bit to match the performance of my aircraft. Works great!
+1T
Ryanair
+4When someone spotlights a craft, it sends a notification to everyone following them saying essentially "hey, y'all should check this out". If you want fewer spotlights, follow fewer people.
Additionally, it is only possible to spotlight someone's builds if they have fewer points than yourself.
+7That'll work for if you just want the engine to be "ON" (i.e. 100% throttle) below a certain percentage. If you want the engine's throttle to be controllable, you'll need something like this:
+6(Throttle < 0.5) ? Throttle : 0
Great map! Just as a warning for people who try to use planes to fly down the straightaway (because yes, I almost immediately did that), the collision boxes for the walls are higher than the walls themselves, so the Wasp is about the widest thing that will fit.
+2@Magnavox20MS233S Actually never mind, it was in New Vegas not Fallout 4. I was thinking of this one
+1Is it the funky folding-wing cargo plane?
When you spotlight a craft, it sends a notification to everyone who is following you to say essentially "hey check this build out" (hence the daily limit and cooldown time). You can't un-send a notification, at least not with the way the site works.
+2Bank Angle Bank Angle
Report them and stop complaining. Please.
@Tauzios ...What?
F-15 - Fast, versatile, and effective.
C-130 - Does pretty much everything, and does it well.
An-2 - Very useful and adaptable, plus it keeps the biplane design relevant.
DC-3/C-47 - Looks fantastic, flies great, and useful for many different things.
DHC-2 - Backbone of Canada's bush flying since 1948, also looks great.
DHC-6 - The DHC-2's larger and more modern cousin.
I'll stop there because otherwise I might not stop.
That looks amazing!
Just 👏 report 👏 them 👏 and 👏 move 👏 on
+2This is, uh... quite the design.
+1The reason that mods are no longer supported on iOS/Android is because Apple and Google have both decided to prevent "third-party" (read: player-created) code from running on their devices. Jundroo had no control over this decision, and is not responsible for the inability to support mods on iOS/Android devices.
+1@NotRandomBuilder8732 Perhaps try uninstalling the game completely (make sure to copy the
C:\Users\[user]\AppData\LocalLow\Jundroo\SimplePlanes
somewhere first, so you don't lose any builds or anything) and then reinstalling it.Have you tried verifying the game files? From your description it sounds like Unity is unhappy for some reason.
O7
+1Bronze: 100-999 points
+1Silver: 1000-9,999 points
Gold: 10,000-25,000 points
Platinum/Black: 25,000+ points
The limit is 3 planes every 24 hours. This is to prevent users from flooding the site with hastily-constructed, essentially "spam" builds. (And honestly if someone's turning out 3 builds a day, they either aren't putting much effort into them or are spending just... way too much time playing the game)
+2The ADS-B exchange shows its last known location as being over the highway at 118 knots, 125 feet AGL and descending. Given that it no longer shows up on current ADS-B tracking, it's likely that the aircraft ceased transmitting positioning data just prior to touchdown.
+1The engines though XD
+1What even
@Numbers2 Use either this or this (I personally use the first one). Both require a PC.