@Roswell @JangoTheMango T-64 and T-72 are easy to mistake for one another from this angle. But T-64 doesn't have that vedge on the front end. That's why my bet is on T-72. Also, Armenian flag is mentioned. Armenia doesn't operate T-64.
I suggest experimenting with custom, rotator-powered control surfaces on your next build. Also, enable trim for elevators. Still, for your amount of experience, this is a great plane. Cool interior, acceptable performance, close to what I would expect from an early airliner. Good job.
@Jettison problem are not "I'm back" posts. Sure, notify your followers that you are back. Better yet, upload a build that will appear in jet stream of your followers, and put "I'm back" in description.
But why apologize? Over-Apologizing is, to me, extremely annoying, and a sign of weak personality. Apologize for spilling somebody's drink, for accidentally insulting somebody, for committing a genocide... don't apologize for not playing a game.
@MrDoolittle nothing is wrong with that. What is wrong is people who are relatively unpopular apologizing to the community for not being active, as if the whole community is just waiting for their upload, and we are all gonna be very disappointed if it's late.
Nice design. But, autoroll is awful. And you should have used inlet control surfaces for sharp trailing edge. If you wanna learn how to fix this stuff, catch me online on Masters.
@PhantomBladeCorp lol, some big fancy airship. Americans have put a Goodyear airship to a machine gun test once, putting thousands of bullets through it, and it kept floating. One needle wouldn't do any noticeable damage.
@horatio no, there isn't. It's not really fun to fly, being slow and unmaneuverable like an airship. Mobile version would lack interior from which to look out, killing all the fun.
@KerlonceauxIndustries Cleaver that is half the normal volume or 0.5,0.5,0.5 scale? What do you mean by efficient radar? You can't extend lock range, as that is an attribute of the target, not the cockpit (ship has a certain visibility distance attributed to it). And vertical tubes come in many shapes and sizes. Most basic ones aren't tubes at all. Just missiles without collisions nudged into the deck pointing up, covered by cubes to mark the "hatches".
@KerlonceauxIndustries it's not that. Everyone uses a different technique, and I simply don't like adapting my technique to the one used on the rest of the build. It's far more difficult than making whatever for your own build.
@KerlonceauxIndustries The hull is all there is to an SP submarine. Due to limitations, they can't really be armed well, and my diving system is not quite good. Just floats on pistons.
Since apparently not one of my attempts to tag you worked (you didn't join SP Masters on Discord), contact me on Discord to get a join link. I'm EternalDarkness#4129 there. For obvious reasons, I can't post a join link public.
@AeroEngineering and partially realistic. There would still have to be condensation systems to add water to compensate for the fuel spent, ballast would have to be trimmed for any payload or change in distribution of pailod, and pumps that would push water from one tank to another would be heavy, and thus a bad idea for an airship.
@BaconEggs @WahrscheinlichIch I have changed the name of the build months ago to Silver Star, but forgot to edit that in description. It's been sitting in my saves for months.
The page asks for permission. I suggest uploading your pictures to Imgur.com, and using markdown to make them show in the post. You should get an image link from imgur and paste it like this: .
@2NDGhillie the easiest way it tu use a VTOL nozzle placed horizontally, with min/max input edited to between 30 and 60. Place it as far back as you can. Also add huge vertical structural wings near the stern to stabilize it along longitudinal axis.
The design of this vehicle is very nice. Functionality, not so much. Suspension needs more damper, a block is obstructing the line of sight, and it's a bit underpowered. Also, you seem to have missed out on some tricks while you were inactive. Automatic boom25 cannon would have suited a recoilless rifle better than a wing gun, and damage of the wing gun can be increased. Also, you can set maxAngularVelocity on wheels to limit the speed, and then you can use more powerful engine.
Damage of explosive weapons isn't available for editing. Range of a missile can be edited to a very big number, but target detection is target-related (target is coded to be visible from a certain distance), and it cannot be edited. Even if it was possible, you forgot to say which missile.
@Roswell I know. But if you focus on details like the vedge on the upper glacial it's more likely it's T-72.
@Roswell @JangoTheMango T-64 and T-72 are easy to mistake for one another from this angle. But T-64 doesn't have that vedge on the front end. That's why my bet is on T-72. Also, Armenian flag is mentioned. Armenia doesn't operate T-64.
I suggest experimenting with custom, rotator-powered control surfaces on your next build. Also, enable trim for elevators. Still, for your amount of experience, this is a great plane. Cool interior, acceptable performance, close to what I would expect from an early airliner. Good job.
Maybe try using different techniques and taking on new challenges? If not, bye.
@RamboJutter lol. And it's not even well written. If it didn't get so popular, I would have remade it better.
Still, effort invested into the cockpit is sure worth an upvote :)
@weaselfan10101 neither do I. I've been trying to fix it for half an hour now, but nothing works.
Nice design, but poor performance. Longitudinal stability is so poor that the plane can't take off. It spins on the runway.
@Jettison problem are not "I'm back" posts. Sure, notify your followers that you are back. Better yet, upload a build that will appear in jet stream of your followers, and put "I'm back" in description.
But why apologize? Over-Apologizing is, to me, extremely annoying, and a sign of weak personality. Apologize for spilling somebody's drink, for accidentally insulting somebody, for committing a genocide... don't apologize for not playing a game.
A boat.
@MrDoolittle nothing is wrong with that. What is wrong is people who are relatively unpopular apologizing to the community for not being active, as if the whole community is just waiting for their upload, and we are all gonna be very disappointed if it's late.
That's more like it. @BogdanX would cut tomatoes on that trailing edge. There is also far less unwanted roll than on the previous plane.
@BaconAircraft some other time, maybe.
I don't understand what you are sorry about. Losing a work in progress build?
I suggest using fuselage blocks instead of cubes. It'll let you make smoother shapes.
@KerlonceauxIndustries that's cool.
@Squirrel lol
It sure is big :)
@Leyton77 nothing to be sorry about. Enjoy the ship :)
Nice design. But, autoroll is awful. And you should have used inlet control surfaces for sharp trailing edge. If you wanna learn how to fix this stuff, catch me online on Masters.
@PhantomBladeCorp lol, some big fancy airship. Americans have put a Goodyear airship to a machine gun test once, putting thousands of bullets through it, and it kept floating. One needle wouldn't do any noticeable damage.
@horatio no, there isn't. It's not really fun to fly, being slow and unmaneuverable like an airship. Mobile version would lack interior from which to look out, killing all the fun.
@Leyton77 this ship has been released ages ago. Here's the link if you want to try it out.
@KerlonceauxIndustries there are many guys that can help you with your ships on that server. But I see you have already joined.
@KerlonceauxIndustries I see you are on Android. Why can't you do editing for yourself? All you need are Overload, FineTuner, and this.
@KerlonceauxIndustries Cleaver that is half the normal volume or 0.5,0.5,0.5 scale? What do you mean by efficient radar? You can't extend lock range, as that is an attribute of the target, not the cockpit (ship has a certain visibility distance attributed to it). And vertical tubes come in many shapes and sizes. Most basic ones aren't tubes at all. Just missiles without collisions nudged into the deck pointing up, covered by cubes to mark the "hatches".
@KerlonceauxIndustries it's not that. Everyone uses a different technique, and I simply don't like adapting my technique to the one used on the rest of the build. It's far more difficult than making whatever for your own build.
@KerlonceauxIndustries I usually only help with advice. I feel uncomfortable working on somebody else's build.
@KerlonceauxIndustries yes. But they despawn at the certain depth. Try to put a torpedo on this one, and dive. Torpedo will disappear.
@KerlonceauxIndustries The hull is all there is to an SP submarine. Due to limitations, they can't really be armed well, and my diving system is not quite good. Just floats on pistons.
@KerlonceauxIndustries maybe. What's the problem with it?
@ChiChiWerx that is unlikely. Joke posts are more popular than builds like this. And it's a nice donut.
@RailfanEthan no. Bulletproof glass. Sorry.
Since apparently not one of my attempts to tag you worked (you didn't join SP Masters on Discord), contact me on Discord to get a join link. I'm EternalDarkness#4129 there. For obvious reasons, I can't post a join link public.
Vraćaj se ovamo. Ponestaje nam Srba na SimplePlanes!
@AeroEngineering and partially realistic. There would still have to be condensation systems to add water to compensate for the fuel spent, ballast would have to be trimmed for any payload or change in distribution of pailod, and pumps that would push water from one tank to another would be heavy, and thus a bad idea for an airship.
Nice work. It's pretty stable. Only complaint I have is the speed. 250km/h is a bit too fast for a boat, even if it has hydrofoils.
@KerlonceauxIndustries thanks. Can't wait to see it.
@BurkeEnterprise @Davisplanez thanks.
@BaconEggs @WahrscheinlichIch I have changed the name of the build months ago to Silver Star, but forgot to edit that in description. It's been sitting in my saves for months.
@DemonSniper8 that was fast. Thanks.
@klm747klm747 that's a very nice start. Just put the link in the post as I told you under. Exclamation mark, [ ], and ( link.jpg )
The page asks for permission. I suggest uploading your pictures to Imgur.com, and using markdown to make them show in the post. You should get an image link from imgur and paste it like this: .
@2NDGhillie jet on the rotator gets the job done as effectively as the method I suggested. If you need advice, feel free to ask.
@MasterKiryu I'll try again.
I have sent you an invite to SimplePlanes masters on one of my unlisted posts. Join and I'll explain it to you there when I get online.
@2NDGhillie the easiest way it tu use a VTOL nozzle placed horizontally, with min/max input edited to between 30 and 60. Place it as far back as you can. Also add huge vertical structural wings near the stern to stabilize it along longitudinal axis.
The design of this vehicle is very nice. Functionality, not so much. Suspension needs more damper, a block is obstructing the line of sight, and it's a bit underpowered. Also, you seem to have missed out on some tricks while you were inactive. Automatic boom25 cannon would have suited a recoilless rifle better than a wing gun, and damage of the wing gun can be increased. Also, you can set maxAngularVelocity on wheels to limit the speed, and then you can use more powerful engine.
Hey, you're back :)
Damage of explosive weapons isn't available for editing. Range of a missile can be edited to a very big number, but target detection is target-related (target is coded to be visible from a certain distance), and it cannot be edited. Even if it was possible, you forgot to say which missile.