247k EternalDarkness Comments

  • Something's very wrong with me... 7.2 years ago

    I guess now it's time for something that's not an airliner? Maybe a trainer? Or a general aviation aircraft?

    +4
  • Coming soon™ 7.2 years ago

    @Roswell I know. But if you focus on details like the vedge on the upper glacial it's more likely it's T-72.

  • North American F-100D Super Sabre 7.2 years ago

    Great quality, good performance, and excellent presentation. 10/10.

    +2
  • McDonnell Douglas MD-11 KLM [READ DESCRIPTION] 7.2 years ago

    Very well done. Easy to fly, and even my laptop can run it. Performance are close to what I would expect from an airliner. Windows and logo could be nudged a bit closer to the fuselage in some places, but it's not much of a problem on a plane as big as this one.

    +2
  • Coming soon™ 7.2 years ago

    @Roswell @JangoTheMango T-64 and T-72 are easy to mistake for one another from this angle. But T-64 doesn't have that vedge on the front end. That's why my bet is on T-72. Also, Armenian flag is mentioned. Armenia doesn't operate T-64.

  • Things I've noticed about the game's simulation 7.2 years ago

    Yes, the most important factor is air density, but in two ways: amount of air propellers are pushing and amount of air engine is getting. Piston engine without turbocharger (small prop) should start losing power above 3000m, and die at 4500-5500 depending on what engine it's meant to simulate. Turboprop can handle a lot of altitude. It simply increases rotor pitch and/or RPM.

    +3
  • SMS Saint Stephen (Szent István) 7.2 years ago

    Very well done. I like it.

    +1
  • M.Corp Armoured Games 7.2 years ago

    @ShockRF thanks. I'm glad to see it still being popular.

    +1
  • Kalinin K-5 7.2 years ago

    I suggest experimenting with custom, rotator-powered control surfaces on your next build. Also, enable trim for elevators. Still, for your amount of experience, this is a great plane. Cool interior, acceptable performance, close to what I would expect from an early airliner. Good job.

  • Wing guns on fuselages 7.2 years ago

    @Ethological why don't you put a gun on the piece of structural panel, scale the panel down using Fine Tuner, and then use that as a subassembly?

    +2
  • Leaving 7.2 years ago

    @JangoTheMango you have a very good sense of smell. Although, I'm not "fuming". Just merely making an appearance.

    +1
  • Leaving 7.2 years ago

    Maybe try using different techniques and taking on new challenges? If not, bye.

  • Rant about "Sorry for inactivity" posts 7.2 years ago

    @RamboJutter lol. And it's not even well written. If it didn't get so popular, I would have remade it better.

  • Kawasaki Ki-32 7.2 years ago

    Still, effort invested into the cockpit is sure worth an upvote :)

  • Kawasaki Ki-32 7.2 years ago

    @weaselfan10101 neither do I. I've been trying to fix it for half an hour now, but nothing works.

  • Kawasaki Ki-32 7.2 years ago

    Nice design, but poor performance. Longitudinal stability is so poor that the plane can't take off. It spins on the runway.

  • Rant about "Sorry for inactivity" posts 7.2 years ago

    @Jettison problem are not "I'm back" posts. Sure, notify your followers that you are back. Better yet, upload a build that will appear in jet stream of your followers, and put "I'm back" in description.
    But why apologize? Over-Apologizing is, to me, extremely annoying, and a sign of weak personality. Apologize for spilling somebody's drink, for accidentally insulting somebody, for committing a genocide... don't apologize for not playing a game.

  • Ford F series 2door pickup (7th generation) 7.2 years ago

    Simple, but very fun to drive. Ideal for older mobile devices. Good job. By the way, why aren't you using tags? It makes builds like this much easier to find.

    +6
  • What you want to see from me? 7.2 years ago

    A boat.

  • Rant about "Sorry for inactivity" posts 7.2 years ago

    @MrDoolittle nothing is wrong with that. What is wrong is people who are relatively unpopular apologizing to the community for not being active, as if the whole community is just waiting for their upload, and we are all gonna be very disappointed if it's late.

  • Rant about "Sorry for inactivity" posts 7.2 years ago

    @FastDan you don't need app. All you need is imgur.com and markdown.

    +2
  • Supermarine 400 Bomber 4.4 7.2 years ago

    That's more like it. @BogdanX would cut tomatoes on that trailing edge. There is also far less unwanted roll than on the previous plane.

  • I’m Back— Expect A Masterpiece 7.2 years ago

    @JangoTheMango and the one five posts below mine in the "new" section.

    +1
  • Rant about "Sorry for inactivity" posts 7.2 years ago

    @BaconAircraft some other time, maybe.

  • Rant about "Sorry for inactivity" posts 7.2 years ago

    @Chancey21 why would anyone schedule a release date? The build is done when it's done.

    +6
  • Sorry 7.2 years ago

    Also, don't build to meet somebody's expectations. Build for fun. If you can't make a car today, who cares? I sometimes upload three days in a row, sometimes once a month, and nobody cares. And I'm fifth highest rated user. It's not end of the world if the build isn't on schedule.

    +1
  • Sorry 7.2 years ago

    @Flu why? Take a break, gather some inspiration, make something that's not a car... If you continue just making another one of the same thing every day, people will get bored and stop upvoting.

    +1
  • Sorry 7.2 years ago

    I don't understand what you are sorry about. Losing a work in progress build?

  • First plane from scratch 7.2 years ago

    Here's my copy-paste tips comment:

    Welcome to the community. Read the rules here. You will gain points (the number in the white square next to your username). One "Upvote" on a plane you upload brings 15 points, and an upvote on the forum post brings 2 points. Once you reach 100 points, your point field (currently white) will turn bronze, at 1000 points silver, at 5000 gold, and black (we call it platinum) at 25000 points. To tag a person in the comment, put "@" in front of their username, or hit the "Reply" button on their comment (ex: @RANDOM2000). This will send notification to the person you mentioned.

    Don't spam low quality planes. If it doesn't fly (or do whatever it's supposed to do), don't upload it. Put effort into every build. There are many tricks ingame tutorial won't show you. You can learn them by taking apart planes already uploaded to the site. If you don't understand how something works, feel free to ask. You are also not restricted to planes. People have made ships, tanks, cars, trucks, trains, dragons, spaceships...

    Be sure to respect other users. Swearing, insulting other users, discriminating, or posting sexually suggestive material can get you banned. Users with red point boxes are moderators. If you have a problem with anyone, talk to them. If you have a problem with building, talk to one of the users whose builds you like. The more experienced they are, bigger the chance they can help you. If you have a problem with the game itself, seek users with blue point boxes. They are developers of the game, and they will take note of the problem you are having and probably fix it in the next update.

    I wish you a happy stay in the SimplePlanes community, and a lot of points.

    +2
  • First plane from scratch 7.2 years ago

    I suggest using fuselage blocks instead of cubes. It'll let you make smoother shapes.

  • MSC Bridge (LS-3) 7.2 years ago

    @KerlonceauxIndustries that's cool.

  • ES-64-1 7.2 years ago

    @Squirrel lol

  • ES-64-1 7.2 years ago

    It sure is big :)

  • M.Corp Ship Null, Null-Class OPV photo teaser 7.2 years ago

    @Leyton77 nothing to be sorry about. Enjoy the ship :)

  • Explaining ForeverPie/Goodbye/Hiatus 7.2 years ago

    The problem seems to be that you failed to progress, and that you ran out of airliners. Those two problems are connected. You can't learn all the good tricks for airliners by constantly making airliner. I know that sounds stupid, but let me explain. Some of the good tricks necessary for better airliner actually are more prominent on trainers, fighters, or even biplanes. Making these would force you to learn new tricks. Also, general aviation planes would give you a quick testing platform for new tricks. Making only airliners, you can only get this far.
    Also, nobody's forcing you to constantly play SP. Make a build when you feel like it, come online to hang out a bit when you are bored... I sometimes go more than two months without building anything. You just don't notice because I upload something from my stock during such period.

    +6
  • SUNBURN - Apertus Class AGRAV Fighter 7.2 years ago

    "Sweet beans"
    RailfanEthan

    +3
  • Supermarine Type 300 JET (s-b-d)2.3 7.2 years ago

    Nice design. But, autoroll is awful. And you should have used inlet control surfaces for sharp trailing edge. If you wanna learn how to fix this stuff, catch me online on Masters.

  • M.Corp Airship Silver Star 7.2 years ago

    @PhantomBladeCorp lol, some big fancy airship. Americans have put a Goodyear airship to a machine gun test once, putting thousands of bullets through it, and it kept floating. One needle wouldn't do any noticeable damage.

  • M.Corp Airship Silver Star 7.2 years ago

    @horatio no, there isn't. It's not really fun to fly, being slow and unmaneuverable like an airship. Mobile version would lack interior from which to look out, killing all the fun.

  • M.Corp Ship Null, Null-Class OPV photo teaser 7.2 years ago

    @Leyton77 this ship has been released ages ago. Here's the link if you want to try it out.

  • Join shipbuilders chat on Discord 7.2 years ago

    @KerlonceauxIndustries there are many guys that can help you with your ships on that server. But I see you have already joined.

  • MSC Vengeance (SBM-1) 7.2 years ago

    @KerlonceauxIndustries I see you are on Android. Why can't you do editing for yourself? All you need are Overload, FineTuner, and this.

  • MSC Vengeance (SBM-1) 7.2 years ago

    @KerlonceauxIndustries Cleaver that is half the normal volume or 0.5,0.5,0.5 scale? What do you mean by efficient radar? You can't extend lock range, as that is an attribute of the target, not the cockpit (ship has a certain visibility distance attributed to it). And vertical tubes come in many shapes and sizes. Most basic ones aren't tubes at all. Just missiles without collisions nudged into the deck pointing up, covered by cubes to mark the "hatches".

  • MSC Vengeance (SBM-1) 7.2 years ago

    @KerlonceauxIndustries it's not that. Everyone uses a different technique, and I simply don't like adapting my technique to the one used on the rest of the build. It's far more difficult than making whatever for your own build.

  • MSC Vengeance (SBM-1) 7.2 years ago

    @KerlonceauxIndustries I usually only help with advice. I feel uncomfortable working on somebody else's build.

  • MSC Vengeance (SBM-1) 7.2 years ago

    @KerlonceauxIndustries yes. But they despawn at the certain depth. Try to put a torpedo on this one, and dive. Torpedo will disappear.

  • MSC Vengeance (SBM-1) 7.2 years ago

    @KerlonceauxIndustries The hull is all there is to an SP submarine. Due to limitations, they can't really be armed well, and my diving system is not quite good. Just floats on pistons.

  • MSC Vengeance (SBM-1) 7.2 years ago

    @KerlonceauxIndustries maybe. What's the problem with it?

  • M.Corp Airship Silver Star 7.2 years ago

    @Aeroman77 thanks.

    +2
  • M.Corp Airship Silver Star 7.2 years ago

    @ChiChiWerx that is unlikely. Joke posts are more popular than builds like this. And it's a nice donut.