Dev AndrewGarrison Comments

  • What we used to have to do in the olden days before fuselage slicing was invented 4.5 years ago

    @AN2Felllla @Thecatbaron @Kangy Thank you for the clarification. That would be a tough part to implement.

    +6
  • SimplePlanes - Subscriptions 5.7 years ago

    @CookieCrumz That is correct, we are switching to a monthly subscription model. Please read the FAQ for more information. Thanks for paying! I mean, playing!

    +6
  • Why... I'm thinking... (Resolved) by Urya 5.9 years ago

    Unfortunately, it is because the website has very limited support for automatically building links with non-English characters. Other players can get to your profile with a direct link like this. We could also change your username to a fully English username if you would prefer. If that's what you want, just tag me in a comment with the username that you want.

    +6
  • 50th Anniversary of the Apollo Moon Landing 6.4 years ago

    @Rsouissi @Kakhikotchauri1 @BlackhattAircraft @Gameboi14 We don't have any plans to bring the procedural landing gear to SP, but it will make it to SP2, when we get to that...

    +6
  • New Moderator 6.6 years ago

    @jamesPLANESii I don't know what happened between you two, but at some point you have to let the past go and move on. I've seen several players act childish and then mature to become great members of the community.

    +6
  • The weirdest bug I’ve ever come across. EVER!!! (Master plz help me) 6.7 years ago

    I looked into it this morning, but I was not able to make any progress and I have to get back to SR2. If you find any more information, please update this post. I have added this to the bug list to investigate the next time we are actively working on SP.

    +6
  • Railgun Prototype 6.7 years ago

    That’s really cool. Launching vengeance with science! I was able to fire it over Wright Isles from Yeager.

    +6
  • Fuel consumption doesn’t change depending on how much horsepower a prop engine has... which is annoying. 7.0 years ago

    I can't promise it will get fixed in 1.8, but I will add it to the list.

    +6
  • Hidden bug? 7.1 years ago

    @AWESOMENESS360 We're not sure yet. I've been so wrong in the past, I'm afraid to even venture a guess at this point, otherwise, I'll find myself back on camera eating more black licorice!

    +6
  • Aero Effect is Free Today 7.4 years ago

    @WhiteRabbit lol, thanks! we'll get you that SR2 as soon as we can!

    +6
  • I’m confused... 7.4 years ago

    Must be a bug. Sorry about that. I'll fix it when I'm back in the office next week. In the meantime, just ask the OP to delete your comments :D

    +6
  • XML drag update 7.6 years ago

    The drag attributes are for the Part tag in the XML. The dragScale let's you multiply the drag the part receives. You can set it to any non-negative number. 0 indicates no drag. 1 is normal drag, 1.5 is 50% more drag, etc.

    The calculateDrag attribute can be set to false to exclude a part from the drag calculation altogether. This means that parts that are behind it will receive drag. This is less likely to be used. Typically you'll want to just set dragScale to 0.

    The diffuseInertiaTensors attribute is for the Aircraft tag. We diffuse inertia tensors across the aircraft to improve stability/reduce wobbliness, but this can come at the cost of realism in some cases. The default settings is true.

    +6
  • New Website Feature 8.0 years ago

    @EternalDarkness :D

    +6
  • Floppy Jet 8.3 years ago

    @Tully2001 When this was uploaded, there was a bug in the game when taking pictures on Android devices. This upload will serve as a memorial of said bug. Let's have a moment of silence.

    +6
  • LOL 8.3 years ago

    Nice work trolling the troll!

    +6
  • SP2 | Propeller Engines 29 days ago

    @RSH10Thunderbeam We don't have an electric engine yet, but we do plan to add one at some point. It would work with the powertrain system just like an ICE does so you could hook it up to a transmission part and wheels or to a propeller... or both.

    +5
  • SP2 | Propeller Engines 29 days ago

    @IzzyIA We did a lot of work for this in JNO and I'm hoping we can incorporate some of that in SP2. At least having fuel tank priorities so you can pull from a drop tank first before pulling from wings, etc. It won't make the initial release so it would be something we'd have to tackle during early access.

    +5
  • SP2 | Propeller Engines 29 days ago

    @Boeing727200F No plans for rotary engine at this time, but who knows what the future holds while we're in early access.

    +5
  • SP2 | Propeller Engines one month ago

    @AModernDayBoomer @jamesPLANESii it should be fairly easy to add an inline engine. Kevin has already done some modeling on it. We'll definitely get to it at some point.

    +5
  • SP2 | Propeller Engines one month ago

    @Graingy We are planning to support a supercharger option for the Liquid Cooled V-Engine. Yep, you can definitely XML mod crazy engine configurations or you can simply override power, rpm, and mass through xml if you're going for something specific.

    +5
  • SimpleCraft 7 months ago

    @Graingy @IzzyIA Here's a working link

    +5
  • SimplePlanes Builds in SimplePlanes 2 - Part Trois ?? 7 months ago

    @Superliner350 it's been added

    +5
  • SimplePlanes Builds in SimplePlanes 2!!! 10 months ago

    @Numbers2 We do plan to have multiplayer on mobile, but probably more limited with maybe only 2-3 players at the same time.

    +5
  • My SP is broken (fixed, meta quest 3 users disable openxr) 1.4 years ago

    I would recommend checking if you can update your graphics card drivers if you haven't already tried it.

    +5
  • Damn, it feels good to be back! 1.6 years ago

    @Bryan5 It's a highly requested features so of course it is something that we are considering, but ultimately that will come down to if we have enough time before release. If not before the initial release then I suspect that we will tackle it in a future, tank themed update.

    +5
  • Damn, it feels good to be back! 1.6 years ago

    @Ashdenpaw1 I recently turned 43, so my main goal is getting to bed at a reasonable hour.

    +5
  • NCPS Hawksbill-Class Freight Airship 1.8 years ago

    Very cool craft and I enjoyed checking out the cockpit in VR. The desk with the rolled up map was a nice touch!

    +5
  • New bug involving Overload? 2.2 years ago

    This is fixed in 1.12.203 which will roll out today. Sorry for the delay.

    +5
  • v1.12.200 beta is now available 2.3 years ago

    Update v1.12.201 is now available on Steam, iOS, and Android. It fixes the weird rotation bug and Fine Tuner.

    @Kangy @jamesPLANESii @BaconEggs @Ian_Yashima If you have the chance, can you verify the rotation bug is now fixed in your test case(s)? Thanks!

    +5
  • Steam Summer Sale 2.5 years ago

    @Skyler101 no worries, I appreciate your understanding!

    +5
  • Steam Spring Sale 2.8 years ago

    @Lostpurse I believe the formula would be 1 - (1 - 0.35) * (1 - 0.15) = 0.4475, but please do let me know if you see an error!

    +5
  • UTH-66 Blackfoot 4.0 years ago

    This is an outstanding build! Would you consider adding VTOL and throttle controls in the cockpit for VR players? If you ever do, please tag me and I'd love to check it out in VR.

    +5
  • Flettner Fl.301V-13 (Bremsen) : Happy upcoming 2022, everyone! 4.0 years ago

    Amazing build! Any possibility we could get a collective lever in the cockpit for VR players? I'd love for VR players to be able to experience this!

    +5
  • McDonnell F2H Banshee 4.1 years ago

    Very cool build, but one thing I noticed while trying this in VR is that the cockpit is very big. I'm able to comfortably stand up in the cockpit without hitting my head on the canopy.

    +5
  • Mirage 2000 (90 Parts) 4.1 years ago

    Very cool, but the cockpit camera is too far back and too low in VR.

    +5
  • About SpVR 4.3 years ago

    @jamesPLANESii I would recommend the Oculus Quest 2. It's $299 and you can plug it into your computer with a USB-C cable and play VR games from your PC. It also supports Oculus Air Link so you can wirelessly stream games from your PC and of course it supports standalone Quest games when you don't have access to your PC. Another nice thing about it is that it uses inside-out tracking, so you don't need to plug in external sensors and place them around your room.

    +5
  • Update v1.10 - Smooth as Glass 5.2 years ago

    @UraniumOxide @Urya @Bishobe The update was submitted to Amazon on September 24th, but it is still in review. This is the longest we've ever seen an app take to pass Amazon's review. The current status says: "App Submission Under Review - The app submission is taking longer than expected to go live. Stay tuned for further updates."

    +5
  • Bend the Curve - Pandemic Response Simulator 5.7 years ago

    @jamesPLANESii We are on < day 30 of lockdown here in the US and people are getting pretty antsy already...

    +5
  • Beta 1.9.202 5.8 years ago

    @WarHawk95 I'm sorry to hear about your loss. Of course, everyone grieves differently, but I can ask my dad when I see him next. Also, I recently ran across this interview between Stephen Colbert and Anderson Cooper having a touching conversation about grief. They both lost their fathers at a young age.

    +5
  • Shark Tooth 5.8 years ago

    I'm just trying to limp this tournament along to the finish, but tomorrow when I'm back in the office I would like to investigate what is causing the game to crash. If I can fix it, I'd like to do a redo tournament next Sunday. After that, I'll probably disallow airbrake propulsion for future tournaments.

    +5
  • LAV-300 (Battle of Marawi) 6.0 years ago

    I'm just here for the free wifi.

    +5
  • Snow Crawl 6.0 years ago

    @Nerfaddict @Sm10684 @demoman9 This race is for Snow Crawl. Sorry for the copy-paste mistake!

    +5
  • Airstrip Drag 6.0 years ago

    I just ran a validation check. If you were in violation, you will have received a notification. No news is good news.

    +5
  • Open Letter to the devs from a first year Aerospace Engineering student 6.0 years ago

    Thank you for the kind words. That really means a lot to us to hear that our game has impacted you in a positive way. Enjoy your winter break!

    +5
  • Vietnam Veteran AMA 6.1 years ago

    @Awsomur Thanks, I'm glad you enjoyed it. He's an interesting guy who's lived an interesting life.

    +5
  • Mobile Dev Console 6.2 years ago

    @Dinoairplanes Yep! This is my first mod.

    +5
  • Custom Thumbnails for Video Posts 6.6 years ago

    @Notaleopard @Oski If you are using footage from SimplePlanes, then that is fine. If you are just linking to a random fail compilation on YouTube that has nothing to do with SimplePlanes, then that is not allowed.

    +5
  • Kitfox 7 STi 6.6 years ago

    If the successor system doesn't work, you can tag me and I can link it manually. If you want me to link this plane, just give me the post URL of the predecessor.

    +5
  • The Lamest Beta Ever 6.9 years ago

    @MrSilverWolf @EternalDarkness Thanks for the feedback. I'm glad to hear there's a small performance improvement. @NathanMikeska do you think the black lines could be related to the reverse z-buffer changes in Unity?

    +5
  • New Website Feature 7.0 years ago

    @CrazyCatZe Are you on iOS? If so, this is a known bug and we'll look into it with the 1.8 update.

    +5