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NCPS Hawksbill-Class Freight Airship

5,520 LonelySea22  6 months ago
1,909 downloads

Controls:
Throttle, Pitch, and Trim controls are normal. Roll input is both yaw and moderate roll. Yaw input is disabled.

VTOL controls the orientation of the engine nacelles for rapid climbing and descending. Adjust with caution, and use only moderate thrust at higher angles.

Buoyancy is regulated from the console to the right of the helm. Default is slight negative buoyancy. Increase "Trim Lift" until you have achieved your desired rate of climb. The airship has an operational ceiling around 20,000 feet. Engine performance will degrade, and overpressure in the gas cells will increase. If overpressure gets above 10, the cells will rupture. Warning lights will illuminate before this point.

LORE BELOW

[From the records of the Dirk’s Mesa Airship Spotters Club. We are an independent, volunteer-run organization of airship enthusiasts. If you found this record helpful, please consider making a donation. Your silver keeps us flying!]

NCPS Hawksbill-class Airship 3032
“Ghostwriter”

Owner/Master: Waters, Myles
First Officer: unknown
Chief Engineer: unknown
Assistant Engineer: unknown
Airman, Able: unknown
Airman, Able: unknown
Airman, Able: unknown
Airman, Trainee: unknown

Specifications sourced from Northreach Consortium Postal Service Archives.
[Please note that anecdotal evidence suggests significant modifications to the original airframe and powerplant have been undertaken by subsequent owners. All dimensions and power ratings are provided merely as a courtesy, and should not be considered official ratings for docking, tankage, or tonnage tax purposes.]

Type: Postal Service light freighter
LOA: 199 ft
Wingspan: 106 ft
Height: 51 ft
Powerplant: 2x Nakawe/Aurocorp high-torque radial class-2
Useful lift: 4.1 tons
Armament: 6x Air-to-ground rocket
Top Speed: 99 kts
Cruising speed: 70 kts
Range: 4,025 nm

Notes and Observations:
The Northreach Consortium midweight postal class was a pre-war craft designed as an answer to increasing demand from the outer territories for a timely and reliable delivery service. A ship was needed that could dock at even the smallest harbours of the territories while still maintaining the safety and reliability that were the watchwords of the pre-war NCPS. The class, which came to be known as the “Hawksbill,” was manufactured over a fifteen-year period leading up to the outbreak of hostilities in ME 1077.
In total, thirty-two Hawksbill-class ships were constructed. Of these, twenty-eight saw service in the NCPS, while the remaining four were commandeered directly by the NCN for use as light-armour corvettes. The design’s long range and relatively high cruising speeds made the Hawksbills well-suited for use as postal delivery vessels, but came at the expense of the durability and heavy lift capacity common to purpose-built military craft. As such, very few of the original fleet survived the War of the Schism. It is estimated that between three and five Hawksbills remain airworthy to this day, all with varying degrees of modification to the original design.
Sightings are rare but prized among enthusiasts. The Hawksbills are considered by many to be a prime example of the late pre-war “Skysilk Renaissance” era of shipbuilding. Textbook examples of this school of design are the XLG-1115s, the so-called “Duralumin Duchess” passenger liners. Of the Hawksbills known to have survived into the modern day, only three are regularly spotted.

Quirks of the Design:
The early models of the Hawksbill class infamously suffered from pitch control issues stemming from their high centre of thrust. Later models lowered the engine mounting by several feet, eliminating this flaw.
Like all postal service airships, the primary pilot position was located on the starboard side of the bridge. The origins of this tradition are unknown, but it holds true throughout the settled world.
The flattened shape of the envelope created a significant degree of aerodynamic lift. This in turn caused some pilots to complain of difficulties when attempting to lose altitude during high wind docking approaches.

Spotlights

General Characteristics

  • Created On Android
  • Wingspan 106.5ft (32.5m)
  • Length 199.2ft (60.7m)
  • Height 51.2ft (15.6m)
  • Empty Weight N/A
  • Loaded Weight 50,064lbs (22,709kg)

Performance

  • Power/Weight Ratio 1.023
  • Horse Power/Weight Ratio 0.119
  • Wing Loading 44.0lbs/ft2 (214.7kg/m2)
  • Wing Area 1,138.3ft2 (105.8m2)
  • Drag Points 98970

Parts

  • Number of Parts 555
  • Control Surfaces 6
  • Performance Cost 1,910
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  • Profile image
    14.8k dekanii

    @PlaneFlightX I'd say, thats a neat system for VR.

    5 months ago
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    48.7k PlaneFlightX

    @LonelySea22 Another idea for a walking system is to have a camera on a control base, as seen here.

    5 months ago
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    @LonelySea22 yep, in VR the player can cycle through cameras just like in the pancake version. They pov is centered on the camera but after that they can move around.

    +1 6 months ago
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    5,520 LonelySea22

    @AndrewGarrison gotcha! Are the cameras sort of spawn points in that scenario? I'll tag you in the finished build and see what you think. One day I'll get a VR setup...

    6 months ago
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    @LonelySea22 We don't we don't directly support that, but I suppose you could walk around to some extent if your set up a guardian boundary large enough.

    +1 6 months ago
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    5,520 LonelySea22

    @AndrewGarrison Is it possible to walk around in VR? I'm building an airship with a complete interior, and I'm wondering if there's any point in making the various doors operational, etc

    6 months ago
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    5,520 LonelySea22

    @Craigdimension4 hmmm, no... Both props should work normally, albeit with diminishing power above 15000ft or so. If you climb above 20250ft or thereabouts the engines that simulate lift should detach though. Which engine exploded? I'll try to recreate the bug and fix it.

    6 months ago
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    Is one of the engines supposed to explode

    6 months ago
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    315 Ace117

    This ship is surprisingly agile. I was able to land it inside the volcano.

    +1 6 months ago
  • Profile image
    5,520 LonelySea22

    @AndrewGarrison Thank you! Are you able to interact with a seat that isn't a stock cockpit seat while in VR? Does it even matter?

    6 months ago
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    Very cool craft and I enjoyed checking out the cockpit in VR. The desk with the rolled up map was a nice touch!

    +5 6 months ago
  • Profile image
    5,520 LonelySea22

    @CrazyCatZe Thank you!

    6 months ago
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    5,520 LonelySea22

    @SomeSPGuyWhoLikesLore Haha, thanks! No shortage of lore! I built it for a D&D campaign, so it's only the tip of the lore iceberg.

    +2 6 months ago
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    30.8k CrazyCatZe

    Love the design

    +1 6 months ago
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    It's... Beautiful!

    +3 6 months ago