@WIZARD2017 This would be possible with the new part modifier variable output, but it is currently only supported by the heli main rotor part and there's no UI for it so you would need to XML mod. Here is how it can be used.
@Skykid028 If you can't find the log file then just go ahead and submit the bug report without it. If we really need it then we'll contact you directly and help you figure out how to get us the log file.
Do you mind if I use some of these images in promotional stuff, like blog posts, etc? I'll be sure to credit you if we do. Also, I'm assuming you are using Reshade, but anything else?
I'm sorry about the visual changes due to the switch to linear color space. Unfortunately, we didn't have a choice. We will try to fix what we can, but things will look a little different after this update.
If you find a bug, please submit a bug report here. The most helpful thing you can do is to describe how we can recreate the problem. The more likely we can reproduce the problem at the office, the more likely we can fix it.
SimplePlanes VR is coming to Steam and Oculus Quest this year. If you want to know when it’s released, you can wishlist SPVR on Steam here.
This part, as well as the labels, gauges and the fuselage cutting, will be included in the v1.11 update which we are hoping will enter beta testing this month.
@BeastHunter yes, we are making a special version just for Oculus Quest devices so you can play it without a PC. That version will be available on the Oculus Quest store through their App Lab program. We'll post more about that later.
@BeastHunter I'm not sure what's in the starter kit, but a carrying case is nice to have. Also, a long USB-A to USB-C cable is great so you can connect the Quest to your PC and play PC VR games. Something like this.
SimplePlanes VR is coming to Steam and Oculus Quest this year. If you want to know when it’s released, you can wishlist SPVR on Steam here.
This part, as well as the gauges and the fuselage cutting, will be included in the v1.11 update which we are hoping will enter beta testing this month.
@jamesPLANESii I would recommend the Oculus Quest 2. It's $299 and you can plug it into your computer with a USB-C cable and play VR games from your PC. It also supports Oculus Air Link so you can wirelessly stream games from your PC and of course it supports standalone Quest games when you don't have access to your PC. Another nice thing about it is that it uses inside-out tracking, so you don't need to plug in external sensors and place them around your room.
@EdamCheese6 The VR view will work from any view, but on planes that aren't optimized for VR the cockpit view is very close to the fuselage and doesn't always look the best.
@KfcGaming SPVR will be a new standalone game that will only be on Oculus Quest and Steam for PCVR. We are also doing a big update to the original SimplePlanes on PC and mobile to include a bunch of new parts for building immersive cockpits.
@LightningTreeSavor The _ editor _.xml.bak backup file is overwritten every time you load into the level, but any other .bak file is only overwritten when saving the aircraft from the menu -> Save Aircraft dialog.
Backup files end with .xml.bak so you just need to rename it so that it ends with just .xml and then the game will show it in the Load Aircraft window.
@hastur @GoldenEagle55 @GlowingBrick @HidayatulAdzkiya @EvilRaven31 Please, put suggestions on the post here and also make sure you upvote any that you like.
@2Papi2Chulo Thank you for making that aircraft. It flies so well! I was able to update it with the new VR controls and it was a lot of fun to fly in VR. Sadly the part count on it is too high to run well on an Oculus Quest 1/2, but it ran really well on my PC.
@SimpleSquare We have a few new parts that can be used for making custom controls in cockpits that can be interacted with in VR. We'll post more about it over the next few weeks.
@V sorry, no plans for a tournament in the near future.
@KnightOfRen What device do you have?
@JuanNotAnAlt if things go well, we might release this update as early as next week.
+3@WIZARD2017 yep, that's the plan.
@PapaKernels What is your device manufacturer and model?
@WIZARD2017 This would be possible with the new part modifier variable output, but it is currently only supported by the heli main rotor part and there's no UI for it so you would need to XML mod. Here is how it can be used.
@zerozeke88 Unfortunately, not. Google Play is the only Android beta we will run.
@Type2volkswagen Thank you for following up with the solution!
@Skykid028 If you can't find the log file then just go ahead and submit the bug report without it. If we really need it then we'll contact you directly and help you figure out how to get us the log file.
@Kennneth Thanks!
Do you mind if I use some of these images in promotional stuff, like blog posts, etc? I'll be sure to credit you if we do. Also, I'm assuming you are using Reshade, but anything else?
+8@Hectord27 Give it another shot. It should work now. Sorry about that.
I'm sorry about the visual changes due to the switch to linear color space. Unfortunately, we didn't have a choice. We will try to fix what we can, but things will look a little different after this update.
+19Also, I got your bug report about the gauge needle emission. You can adjust material emission via the paint panel.
+1You can enable italics using the <i> tag. The labels use TextMeshPro rich text. You can read more about what formatting options it supports here.
Sign up for the iOS beta here and the Google Play beta here.
SimplePlanes VR is coming to Steam and Oculus Quest this year. If you want to know when it’s released, you can wishlist SPVR on Steam here.
@Soulless_Reaper We are working on the mobile betas and expect them to be released next week.
+10If you find a bug, please submit a bug report here. The most helpful thing you can do is to describe how we can recreate the problem. The more likely we can reproduce the problem at the office, the more likely we can fix it.
SimplePlanes VR is coming to Steam and Oculus Quest this year. If you want to know when it’s released, you can wishlist SPVR on Steam here.
This part, as well as the labels, gauges and the fuselage cutting, will be included in the v1.11 update which we are hoping will enter beta testing this month.
You can reset your password here.
+13@BombBoi1822 not sure on the exact release date for v1.11 but we are planning to enter beta this month.
Good idea, I added a Help tag for the forums.
+12@BeastHunter yes, we are making a special version just for Oculus Quest devices so you can play it without a PC. That version will be available on the Oculus Quest store through their App Lab program. We'll post more about that later.
+2@BeastHunter I'm not sure what's in the starter kit, but a carrying case is nice to have. Also, a long USB-A to USB-C cable is great so you can connect the Quest to your PC and play PC VR games. Something like this.
+1@BeastHunter I think 128GB is plenty of storage space.
+2@BeastHunter He is part of the dev team and has been helping us with SR2 for a while now.
+11SimplePlanes VR is coming to Steam and Oculus Quest this year. If you want to know when it’s released, you can wishlist SPVR on Steam here.
This part, as well as the gauges and the fuselage cutting, will be included in the v1.11 update which we are hoping will enter beta testing this month.
I'll fix it for you.
+3lol, @pedro16797 you still have white flair here.
+4@jamesPLANESii I would recommend the Oculus Quest 2. It's $299 and you can plug it into your computer with a USB-C cable and play VR games from your PC. It also supports Oculus Air Link so you can wirelessly stream games from your PC and of course it supports standalone Quest games when you don't have access to your PC. Another nice thing about it is that it uses inside-out tracking, so you don't need to plug in external sensors and place them around your room.
+5@Nofferston Sorry, no plans for Google cardboard support.
+3@poenix yes, mods should work with SPVR on Steam (not Oculus Quest).
+3@EdamCheese6 The VR view will work from any view, but on planes that aren't optimized for VR the cockpit view is very close to the fuselage and doesn't always look the best.
+3@poenix Yes, the current plan is for SPVR to have mod support on Steam.
@jamesPLANESii There's no way to look at a user's posts yet, but I do agree that would be a good thing to have.
+1If you want to know when it’s released, you can wishlist SimplePlanes VR on Steam here.
@Mrdamergamer App Lab
@KfcGaming SPVR will be a new standalone game that will only be on Oculus Quest and Steam for PCVR. We are also doing a big update to the original SimplePlanes on PC and mobile to include a bunch of new parts for building immersive cockpits.
+1If you have a suggestion for the update, please put it as a comment on this post.
You can find more info about SimplePlanes VR on this post.
@LightningTreeSavor The _ editor _.xml.bak backup file is overwritten every time you load into the level, but any other .bak file is only overwritten when saving the aircraft from the menu -> Save Aircraft dialog.
+4Backup files end with .xml.bak so you just need to rename it so that it ends with just .xml and then the game will show it in the Load Aircraft window.
@RC1138Boss :D
@MisterT Thanks! Unfortunately, we don't have any plans to add support for TrackIR at the moment.
@hastur @GoldenEagle55 @GlowingBrick @HidayatulAdzkiya @EvilRaven31 Please, put suggestions on the post here and also make sure you upvote any that you like.
@2Papi2Chulo Thank you for making that aircraft. It flies so well! I was able to update it with the new VR controls and it was a lot of fun to fly in VR. Sadly the part count on it is too high to run well on an Oculus Quest 1/2, but it ran really well on my PC.
@SimpleSquare We have a few new parts that can be used for making custom controls in cockpits that can be interacted with in VR. We'll post more about it over the next few weeks.
@Zippy6 Thank you. We're planning on reworking them ourselves, but I'll keep it in mind in case things change.
@PenguinUSA1212 We have added a new, VR user interface for browsing online airplanes in the game.
+1@klm747klm747 Good ideas. Please post them on the suggestion post here.
If you have a suggestion for the update, please put it as a comment on this post.