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How does TSAD make realistic wings that actually flex?

748 koryg  6.6 years ago
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    I made a really simple plane very recently that rotated the whole wing on one rotator with 10* rotation. It was based on a Lego model I made using some wing shaped parts with hinges at the end, and actually flies pretty well (by my standards at least, so maybe it's actually quite bad compared to some others, but oh well).
    I did add some extra hinges that allowed the wings to also fold all the way back, but that made the wings flap uncontrollably and made the aircraft impossible to fly, so I removed them.

    6.6 years ago
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    19.6k DerVito

    They are do it with floppy rotators

    +1 6.6 years ago
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    63.0k EpicPigster1

    @BaconAircraft Ohhh ok, I guess that works better than my method then, it's quite temperamental and will only flex to 2 positions lol.

    6.6 years ago
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    31.3k Mostly

    @EpicPigster1 They put the speed and rotation on free spin, I think.

    +1 6.6 years ago
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    53.8k CoolPeach

    Ahh, I was thinking about that method too. I feel like your method though would work better than Rew's because you can achieve greater flex range. The flex range on Rews wings are almost unnoticeable sometimes. @BaconAircraft

    6.6 years ago
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    I use rotators with 0.5-1 degree free spin at key flex points. I think REW uses a different system. @EpicPigster1 @CoolPeach @QingyuZhou

    +1 6.6 years ago
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    63.0k EpicPigster1

    @CoolPeach Yeah, it's insane. You gotta appreciate the skill in TSAD, don't ya?

    6.6 years ago
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    53.8k CoolPeach

    Wings are by far the hardest thing to tackle, flaps, slats and flex too. It's amazing how TSAD members can pull all of that off.
    @EpicPigster1

    6.6 years ago
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    63.0k EpicPigster1

    @CoolPeach I guess that works too. I would love to see how you tackle it :)

    6.6 years ago
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    53.8k CoolPeach

    Funny enough I'm doing this as well with my 747-8, I think they use rotators at 0° then they flex because of the lift and weight produces by the wings. Not sure though, will experiment.
    @EpicPigster1 @QingyuZhou

    6.6 years ago
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    63.0k EpicPigster1

    @QingyuZhou Really? I tried it with pitch and it worked wonderfully, albeit with a really simple plane.

    6.6 years ago
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    Actually, there is no input for that rotator and the range is 0*. I haven't tried that yet, and my first attempt of that will be my A318. @EpicPigster1

    6.6 years ago
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    63.0k EpicPigster1

    @Dllama4 @Hyperloop @jamesPLANESii They use hidden rotators. Basically you make wings one small section at a time, then attach them to rotators set to pitch, and nudge into place. It's a pain to get right, but it works brilliantly assuming there are no collision issues.

    6.6 years ago
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    Lolololol because of magic. I dont even know

    6.6 years ago
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    104k Dllama4

    I'm thinking hidden hinge rotators, although I'm not so sure.

    6.6 years ago
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    127k Hyperloop

    dissect one then find it out, its easy!

    6.6 years ago
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    18.8k NexusGaming

    @jamesPLANESii or rotators

    6.6 years ago
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    I think they do it with detachers... Either that or they only attach the fuselages to the ends of the wings or something..,

    6.6 years ago
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    40.2k Awsomur

    They use the power of TSAD.

    6.6 years ago
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    21.6k F4f879

    They're just that good

    6.6 years ago
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    Flexin on dem haters

    +1 6.6 years ago