162k spefyjerbf Comments

  • Mx1 Renegade 8.2 years ago

    @Rexisfun Yeah, that happens with bridge destroying guns.

  • Smooth designer 8.2 years ago

    Thumbnail has been removed?

  • SPE SoulReaper 8.2 years ago

    @FlyingThings @BogdanX Thanks! The desc has been updated.

  • SPE SoulReaper 8.2 years ago

    @Treadmill103 @Sgtk @EternalDarkness Wow. All of you were quick! Thanks, I have finished the desc.

  • It is really easy... 8.2 years ago

    Hehe, my email in my bio isn't the one used for my SP account, so I'm actually safe from this.

  • Mx1 Renegade 8.2 years ago

    @Rexisfun Mediocre by my standards. It can destroy bridges, but it can't do much else.

  • Interceptor missiles not locking on 8.2 years ago

    Hm, what color is the box around the air target?

  • "Aratore" Heavy Agricultural VTOL [AG Challenge] 8.2 years ago

    @jlewisifer Thanks! The challenge was quite fun. I'm glad that you hosted it.

  • The weapon design challenge has closed! 8.2 years ago

    @TehNewDucky If I can easily unmount it, then it should be fine.

  • DS-01 Grison 8.2 years ago

    Great ship, and the modified ARC-1 guns are awesome.

  • Tip for VTOL Builders - build without dead weight, mass scaling or CoM shifting! 8.2 years ago

    Good tutorial. What's the aircraft in the last picture?

  • Quick Unity question 8.2 years ago

    @WNP78 ok. I'll try that. Thanks

  • Anomaly of Organicum 8.2 years ago

    @EternalDarkness @BogdanX Thanks! This plane really stretched my abilities, so I am glad that you like it!

  • Anomaly of Organicum 8.2 years ago

    @F4f879 The gun can be found here.

  • The weapon design challenge has closed! 8.2 years ago

    @CALVIN232 Cool. Remember that it must be a successor to the challenge. Linked posts will not be accepted.

  • Anomaly of Organicum 8.2 years ago

    @Mumpsy Thanks! I was going for an organic look. Also, the desc has been updated. @BaconEggs

  • MECH WIP 8.2 years ago

    Well, I might do the obligatory tagging of @MrMecha before anyone else beats me to the punch. Awesome WIP. The final version will be very well received.

  • (Armored) Prototype - Scarab 8.2 years ago

    @Thepilot172 Interesting. I might look into that. I think the underlying mechanism for breaking the lock of those launchers is simply shedding a lot of weight, to trick the launchers into thinking that the plane has been critically damaged.

  • Important Announcement Plus Map Update 8.2 years ago

    @AstleyIndustries Yes. The AI makes one pass then crashes into the ground.

  • Important Announcement Plus Map Update 8.2 years ago

    @Botfinder I cannot, as I am trying to streamline all of the objects in the map. I don't want any extraneous buildings. Also, there can only be one AI plane in the map for it to work properly.

  • Bandit Tent 8.2 years ago

    @Blue0Bull It should be. So far it is minimally laggy.

  • 5-B "Outlaw" Defense System 8.2 years ago

    @MrMecha hehe, my keyboard died when typing

  • 5-B "Outlaw" Defense System 8.2 years ago

    @MrMecha Thanks! I have finished the desc.

  • T-Corp Vaasten 8.2 years ago

    @Zk0rp1on I used scaled wheels. I might make a tutorial in the near future.

  • Map Project - Badlands 8.2 years ago

    @BirdOfSteel I'll reveal my methods after the map is released.

  • FFR-31 SYLPHIDE 8.2 years ago

    Welcome back!

  • T-Corp Vaasten 8.2 years ago

    @AfterShock I also prefer a more subtle color scheme. I just needed something to fit within my new map project.

  • Future fighter challenge 8.2 years ago

    Cool. I think this or this would satisfy you.

  • Future fighter challenge 8.2 years ago

    I assume that linking the craft is allowed?

  • T-Corp Vaasten 8.2 years ago

    @AfterShock Temporarily. This color scheme is just to fit with one of the styles of an upcoming map.

  • T-Corp Vaasten 8.2 years ago

    @ThomasRoderick Of course I am. Gof2 is still one of the best games on the app store, even with its age...

  • T-Corp Vaasten 8.2 years ago

    @Intensifier Yes. I assume you recognized my use of "T. Maxwell"? Very observant. GOF2 is definitely one of my favorite games for iOS.

  • T-Corp Vaasten 8.2 years ago

    @ShatSlanger Ah yes. In overload, it is simple to set the hinge rotators to only go one way. So, in overload, go into the inputcontroller section, then set the max (or min) input to 0. That will make the rotator only rotate in one direction.

  • T-Corp Vaasten 8.2 years ago

    @saturn28 @ShatSlanger Thanks! I have finished the desc.

  • T-Corp Vaasten 8.2 years ago

    @Intensifier @Viper28 @FlyingThings Thanks! I have finished the desc.

  • New Portum 8.2 years ago

    @TrainDude Export the designs as obj files, then import all of the contents of the export folder (that being the obj file and the texture file).

  • Sol:Aggressor (Light Fighter) 8.2 years ago

    @Thepilot172 @TheFlyingDerp Yes. It was inspired by that ship.

  • Mx1 Renegade 8.2 years ago

    @CoBros2 Ah, yes. I post with the testbed when the weapon is highly experimental, and requires extensive testing.

  • Map Project - Badlands 8.2 years ago

    @Swiftsure That was what I was going for. Futuristic but still gritty. Far from utopian.

  • Map Project - Badlands 8.2 years ago

    @BogdanX Thanks! That kind of architecture will be used in about half of the valley in the pictures.

  • A Map of A Map! 8.2 years ago

    @Cadin I used PowerPoint, then used the "snip" app to take a screenshot. The map pictures were taken in the Unity editor.

  • Mx1 Renegade 8.2 years ago

    @CoBros2 I still use it when needed. If something is highly experimental, I mount it into a testbed to make sure it works. Turrets like this are guaranteed to work, as well as vortex cannons, since I only have to test the mechanism itself. Combat effectiveness for my most recent weapons is very predictable without a testbed.

  • Six Shot Vortex Cannon 8.2 years ago

    @Thepilot172 I'm not able to download, but I'll assume that it propels itself with miniguns?

  • New Portum 8.2 years ago

    @DatGuy117 No, it's a design by Ephwurd. The link is in the desc.

  • Six Shot Vortex Cannon 8.2 years ago

    @randomusername Yep. And if you mount a few of these then you can rack up quite a high score.

  • [Closed!] Weapon Design Challenge 8.2 years ago

    @Ihavenorealideawhatiamdoing Yes, and entries must be successors.

  • Mercenary HQ 8.2 years ago

    @Flash0of0green @AstleyIndustries This building's organization acts more like a police force than an actual mercenary association. It is more of a main office, too, as it has other facilities that actually do military work.

  • Six Shot Vortex Cannon 8.2 years ago

    @SHCow @AceOfSpade @randomusername thanks! I have finished the desc.

  • Scarab 8.2 years ago

    Good shape. I think you could greatly improve designs like this by adding some minor details, perhaps some form of cockpit.

  • atronador thunderjaw statua V1.0 8.2 years ago

    Wow! This is amazing!