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T-Corp Vaasten

161k spefyjerbf  6.9 years ago
Auto Credit Based on spefyjerbf's Type 67 Vadeniton

"We created something that could traverse our domain."

Hoverships are large hovercraft designed for traversing large expanses of terrain. The Vaasten was designed in a region called the Badlands, which is (mostly) a desolate wasteland crawling with criminal activity. The Vaasten is primarily seen transporting cargo or preforming light patrol missions.
The Vaasten was designed by Joseph T. Maxwell, owner of a mercenary corporation, T-Corp, which is centered in the only Fertile Valley of the Badlands. Maxwell designed the Vaasten specifically for this valley, as it is quite flat, and quite large. The Vaasten sails over flat terrain at about 500 mph, and is quite maneuverable. This speed comes with a price though, as the Vaasten is somewhat unstable, and cannot mount a large amount of weapons; it only has two side guns available.

Controls are important: read them.

Controls:
VTOL: rotate side guns.
Trim: reverse thrust.
Activator 1: Booster.
Activator 2: increase maneuverability.
Activator 3: activate nozzles for water locomotion.

Tips:
Only go fast on flat terrain.
Have activator 2 deactivated when going fast.
Sharp turns will probably cause spin-outs.

General Characteristics

  • Predecessor Type 67 Vadeniton
  • Created On Windows
  • Wingspan 41.3ft (12.6m)
  • Length 78.5ft (23.9m)
  • Height 10.8ft (3.3m)
  • Empty Weight N/A
  • Loaded Weight 28,319lbs (12,845kg)

Performance

  • Power/Weight Ratio 3.253
  • Wing Loading 66.9lbs/ft2 (326.4kg/m2)
  • Wing Area 423.5ft2 (39.3m2)
  • Drag Points 15053

Parts

  • Number of Parts 192
  • Control Surfaces 2
  • Performance Cost 779
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  • Profile image
    161k spefyjerbf

    @QXY The angle is 90 degrees, backward

    6.6 years ago
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    60 QXY

    @spefyjerbf What is the original angle of the VTOL engine?In the update of 1.7, all VTOL engines are reset

    6.6 years ago
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    11.8k jlewisifer

    Very cool.

    6.9 years ago
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    6,349 AfterShock

    Link won't work @Thepilot172

    6.9 years ago
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    6,349 AfterShock

    Can you show me the plane? Yaw isn't very accurate in simple planes anyway @Thepilot172

    6.9 years ago
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    161k spefyjerbf

    @Zk0rp1on I used scaled wheels. I might make a tutorial in the near future.

    6.9 years ago
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    How did you manage to get it to hover?
    Tutorial?

    6.9 years ago
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    161k spefyjerbf

    @AfterShock I also prefer a more subtle color scheme. I just needed something to fit within my new map project.

    6.9 years ago
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    6,349 AfterShock

    In my opinion

    6.9 years ago
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    6,349 AfterShock

    Oh I didn't want to say but it's not as good as the previous colors @spefyjerbf

    6.9 years ago
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    161k spefyjerbf

    @AfterShock Temporarily. This color scheme is just to fit with one of the styles of an upcoming map.

    6.9 years ago
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    161k spefyjerbf

    @ThomasRoderick Of course I am. Gof2 is still one of the best games on the app store, even with its age...

    6.9 years ago
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    6,349 AfterShock

    I see you've changed your color scheme

    6.9 years ago
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    152k MAHADI

    Cool...

    6.9 years ago
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    T. Maxwell?! You are also a fan of the Galaxy on Fire Series?

    6.9 years ago
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    19.3k TTHHSSSS

    Love it!

    6.9 years ago
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    13.9k Fjorge

    @ShatSlanger Ok I will be sleeping but in the morning I will see it...

    6.9 years ago
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    13.9k Fjorge

    @ShatSlanger Tag me on the finished product please! Or maybe even a prototype...

    6.9 years ago
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    13.9k Fjorge

    @ShatSlanger No problem... happy to help...

    6.9 years ago
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    161k spefyjerbf

    @Intensifier Yes. I assume you recognized my use of "T. Maxwell"? Very observant. GOF2 is definitely one of my favorite games for iOS.

    6.9 years ago
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    161k spefyjerbf

    @ShatSlanger Ah yes. In overload, it is simple to set the hinge rotators to only go one way. So, in overload, go into the inputcontroller section, then set the max (or min) input to 0. That will make the rotator only rotate in one direction.

    6.9 years ago
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    13.9k Fjorge

    @ShatSlanger Ok... and it works I tried it not on any posts yet though...

    6.9 years ago
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    13.9k Fjorge

    @ShatSlanger I know... But it depends on which direction... but either way, go to Overload and go to the input menu, then change either the MIN or MAX to 0 and it will work...

    6.9 years ago
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    @spefyjerbf did you by any chance get any inspiration from the Galaxy on Fire games?

    6.9 years ago
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    161k spefyjerbf

    @saturn28 @ShatSlanger Thanks! I have finished the desc.

    6.9 years ago
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