@LunarEclipseSP you will have to use overload to xml the upper parts to be lighter so you can add weight to the bottom of the car without increasing total mass
@LunarEclipseSP you can keep the longitudinal location of the center of mass wherever you like, just lower it vertically
.
you don't even have to add weight, simply move the center of mass closer and closer to the plane created by the y-axis center of the tires at their ride height.
be careful to not move the center of mass lower than that, the car will behave very strangely, as the force of the tire in sp acts on its center, not the contact patch (the part of the tire touching the road) like it does in real life. it will mess up load shifting on the tires as all of the body roll will begin to inverse (from a rear perspective, a left turn should have the body rolling clockwise, not counterclockwise)
dayum i have 218mb (~2000) files, it was still only 3000 before i shoved a bunch of files out onto another folder because my AircraftDesigns folder had gotten so large i could no longer see my the files through the in-game menu
@SPWithLizzie i dont think i phrased myself properly. when the center of the camera is shifted away from the center of mass of the aircraft (the actual rotation center) it will look like the aircraft is rotating around the center of the camera, the illusion is created by parallax when the aircraft is far away from any static reference point, such as the terrain and water, which in flight is usually many kilometers away.
im pretty sure someone has done this exact thing already, do it again.
you can do pretty much anything you want in mp, there is trollshield for those who want to disable weapons or block certain users.
driving my R31 around this SICK and TWISTED racetrack by @BaconEggs
.
lap time: ~2:57
.
driving model is subject to change (the one in baconegg video already drives way different lol)
. link to the elliptical grip mod
Happy Birthd- wait uh, Congratulations!
+1@Graingy i have not posted a genuine build in over a year
the hurt from a lack of an official nick name is some sort of.... phantom pain
war
cant tell if i want to laugh or cringe
im getting too old for this
the thumbnail is like a small toy on a table
.
a baby will attempt to eat the f20
@LunarEclipseSP you will have to use overload to xml the upper parts to be lighter so you can add weight to the bottom of the car without increasing total mass
super sabre taken literally
also what @BaconEggs said is most likely true. in real life, cars may rollover from sudden turns like you've shown
@LunarEclipseSP you can keep the longitudinal location of the center of mass wherever you like, just lower it vertically
.
you don't even have to add weight, simply move the center of mass closer and closer to the plane created by the y-axis center of the tires at their ride height.
be careful to not move the center of mass lower than that, the car will behave very strangely, as the force of the tire in sp acts on its center, not the contact patch (the part of the tire touching the road) like it does in real life. it will mess up load shifting on the tires as all of the body roll will begin to inverse (from a rear perspective, a left turn should have the body rolling clockwise, not counterclockwise)
dayum i have 218mb (~2000) files, it was still only 3000 before i shoved a bunch of files out onto another folder because my AircraftDesigns folder had gotten so large i could no longer see my the files through the in-game menu
@hpgbproductions i remember doing that for a go kart i made once and it freaked out one time and the kart did silly things
it was all fun and games for me until i had to model the differential
@ZeroWithSlashedO the lyrics
your forum title reminded me of this lol
happy birthday
@SPWithLizzie i dont think i phrased myself properly. when the center of the camera is shifted away from the center of mass of the aircraft (the actual rotation center) it will look like the aircraft is rotating around the center of the camera, the illusion is created by parallax when the aircraft is far away from any static reference point, such as the terrain and water, which in flight is usually many kilometers away.
you can fix it if you build it in sp!!!
stelt
31 juli
as far as i know sp parts do not use stock asset meshes, they are jundroo original
sippy cat
Simpleplanes
fun
@YarisHatchback i forgor
im pretty sure someone has done this exact thing already, do it again.
you can do pretty much anything you want in mp, there is trollshield for those who want to disable weapons or block certain users.
t-72 has a two plane stabilizer
f14 al wawa mode
chomp
tecnologie
doing your mom
i tire mark ALL OVER RAMONIX
@Graingy i was referencing this one lol
@Dllama4 why would you say this
it was difficult
to put
.
the pieces together
guh certified
looks goo
besides that, talents are not a requirement to be loved and to love. respect yourself and others
[CMT] hi guys this is a comment
proprietary weapons
true
sounds cool
wawa
cool looking concept
@Th3Missil3 mid to late april
@SilverStar dualshock 4 controller !!
@QuesoAirlines celsius
driving my R31 around this SICK and TWISTED racetrack by @BaconEggs
.
lap time: ~2:57
.
driving model is subject to change (the one in baconegg video already drives way different lol)
.
link to the elliptical grip mod
supersize hornet
the first one but why cant the corners be transparent