2 llDeadboyll Comments

  • Area88 8 months ago

    Why can't I download the map anymore

    +3
  • It's time for a new name for SimpleRockets 2 1.3 years ago

    Hey there. I'm a big fan of both games, but my question is actually about simpleplanes. Would it be possible for you to add AI wingman and maybe something like an target marker as a part, which you could choose air or ground? I think that would be totally awesome. And builds like aircraft carriers and such could be more advanced that way.

    +2
  • Explosion mod teaser ft. Michael Bay 1.4 years ago

    where is the mod?

    +2
  • Fletcher on Fletcher violence (AI torpedo launch demo) 2 days ago

    how'd you do that armor thing?

    +1
  • [LHI] IJN Furutaka 4 days ago

    @TemporaryReplacement No biggie. i'm gonna download all anyway. also, everytime i put those guns and aa on a different ship, the ship ends up swaying from side to side. how can i fix that?

    +1
  • [LHI] IJN Furutaka 4 days ago

    pls consider making big warships like ijn yamato too. awesome build, just like always!!

    +1
  • [M-WAR] JS Yamato Aegis Super-Battleship 'MRNS Yamato' 6 days ago

    @LunarEclipseSP ok, thx

    +1
  • Mikoyan-Gurevich MiG-29 Fulcrum 6 days ago

    @MAPA Cool, can't wait. I like your ai builds, because I can use them with many others without crashing my potato pc.

    +1
  • Mikoyan-Gurevich MiG-29 Fulcrum 6 days ago

    @MAPA nice! And next a F18-F version pls. Would be much appreciated.

    +1
  • [M-WAR] JS Yamato Aegis Super-Battleship 'MRNS Yamato' 6 days ago

    @LunarEclipseSP How did you get the armor effect? Everything I try, if build gets hit By a missile or bom it falls apart, but I want armor(especially on ships) to work realistic, like they need more than one or two hits...

    +1
  • [Structure] Lighthouse I 3 months ago

    @Monarchii Nice, can't have enough targets...

    +1
  • DC-10-30 Garuda Indonesia (PK-GIC 1996) 3 months ago

    Nice build man! Could you also make the military KC-10 Variant? That would be really awesome.

    +1
  • FT SAM, RIM-7 M 3 months ago

    @Ku So, could you make a SLBM with a similar guidance system? The missile would only be able to turn after a certain amount of time and have 2 to 3 stages. Any answer or help would be much appreciated.

    +1
  • FT Air-To-Air Missile, Aim9-P 5 months ago

    Love your ft guided-Series as always! Kept it up! Could you maybe tell me how the code for elevation of the missile works? I'm currently working on a Tomahawk cruise missile and need some help...

    +1
  • CH-4 UAV 6 months ago

    Which carrier did you make the screenshots on?

    +1
  • B-2 Spirit (Update v2) 8 months ago

    @RX9115S Very appreciated, thanks!

    +1
  • FT missile fins 8 months ago

    Look for ft missile aim 9. Someone already made it. You could use the codes for future projects.

    +1
  • FT Air-To-Air Missile, Aim-7M 8 months ago

    With those methods you're using.. Wouldn't it also be possible to make an kind of Ai wingman? for example, You could use the outputs of different flight computers to "let the wingman know ts direction and distance from the main plane" and use the variables to calculate accordingly. This again could be used for keeping the distance between the planes and the ground too. My knowledge in this is kinda basic, but if my line of thinking is correct, it should be possible, thanks to your codes.

    +1
  • Funky Trees guided bomb? 1.3 years ago

    @LobsterBisque128 Could you explain in more detail maybe? I'm an complete idiot when it comes to funkytrees guided weapons. do you have an examle Variable/code maybe?

    +1
  • Autopilot AI bomber teaser (Yet another one!) 1.3 years ago

    Can't wait to to get the new one

    +1
  • SV-22 Osprey 1.5 years ago

    Hey, thats pretty amazing. i like ur a-10 too. could you upload the Nimitz carrier in the background too?

    +1
  • Aircraft catapult on Midway 4 days ago

    @MikeWallace could you make the catapult only as a post? if you dont mind, i'd like to take a look at it and use ft.that's a very cool prototype man!!!

  • [HP] HMS Agamemnon (1908) 6 days ago

    @Gibble Could you make the USS Essex CV-9 Too?

  • Variterra Archipelago 7 days ago

    @FlyingPatriot what was your discord again?

  • Variterra Archipelago 8 days ago

    @FlyingPatriot I dropped the file. it doesn't show in sp though?

  • Kaboom 9 days ago

    @Gestour @Kennneth How did you get to make a custom part that marks the aircraft as a ground target?

  • IJN TAIHO 11 days ago

    Could you build the Essex CV-9 too Please? that would be so awesome!

  • AH-64D Apache one month ago

    What does Act2 do exactly? If I activate it and tilt even just 1 deg, it just starts wildly spinning around...(I'm on the low part version)

  • PQ-14 3 months ago

    Could you explain your way point system in detail? I'm not that good at ft and I'm having trouble creating a way point system AP that relies solely on Longitude and latitude. Any kind of explanation or Help is much appreciated.

  • [Structure] Lighthouse I 3 months ago

    @Monarchii hm, OK. What's next on the list then?

  • Wingman/Formation AI 3 months ago

    @DeezDucks @MrDooper @tx56gaming I think I actually accomplished an ai wingman which follows you. the base codes and techniques that I used were from @KSB24. I just configured it for my 2-plane formation.

  • Beckford City Security SUV Ai Police 3 months ago

    @KSB24 Could you pls explain how to get ai to not target each other? That would be really helpful.

  • [Structure] Lighthouse I 3 months ago

    @Monarchii could you make also a Target Carrier with A-ll? That would be really awesome.

  • [AI interceptor] Mig-17 (land) v1 - AI fighter that works as a team 3 months ago

    @Kendog84 hey there, could you explain the codes used for patrolling the area and how I can increase that radius? Advice would be much appreciated.

  • FT SAM, RIM-7 M 3 months ago

    @Ku OK, thanks anyway

  • Auto Deploy Parachute by AGL 6 months ago

    I know the comment is late but I hope it will still help you solve this problem:

    Step 1: Take a flight computer and put it on the same object as the parachute.
    (Variable output for Altitude is "altP" for example)

    Step 2: make a global variable
    Example name "AltitudeAgl_P"
    And on the variable itself take this code:
    sum(Altitude+altP-(AltitudeAgl-(Altitude+altP)))

    That's a code I recently came up with while encountering a similar problem.
    It should work at all altitudes and You can use this technique for every other flight computer. Just make sure you don't forget to put in the variables.

    If you need more information I'm glad to help.

    If you publish a build with that code, please put me in credits. That's all.

  • (FT Camo, Stealth, EMP Generator) LT-6 ELTHEM (Veil Of Darkness) 6 months ago

    how do you ft stealth and emp? i'd like to implement those on my builds as well.help would be much appreciated.

  • (FT Camo, Stealth, EMP Generator) LT-6 ELTHEM (Veil Of Darkness) 6 months ago

    how do you ft stealth and emp? i'd like to implement those on my builds as well.help would be much appreciated.

  • Ai Lockheed C-130J-30 Super Hercules 6 months ago

    @KSB24 Thanks, that was very helpful.

  • Ai Lockheed C-130J-30 Super Hercules 6 months ago

    @KSB24 would you be so kind to explain the ft odes in detail, so I can adjust and use it on my own planes as well?

  • AIM-7R-unjammable-guided-rocket-block-4 6 months ago

    Hey, really nice build man! could you explain the variables in detail? I'm curious about how to do such weapons myself. Some advise on the Funky trees code would be much appreciated.

  • USS Bataan 6 months ago

    @Bogey ah, OK.

  • CH-4 UAV 6 months ago

    @FengRedWhite ok, thx.

  • USS Bataan 7 months ago

    @Bogey which technique did you use for building the deck in a way, that the landing gear doesn't sink in? That's a problem I often face with my carriers.

  • [Ai] C-130J-30 Super Hercules 7 months ago

    @MisterSpitfire ok, thanks

  • FT Air-To-Air Missile, HYAM MK.1 7 months ago

    It's only getting better. But could you break down the functions of the ft in detail, since I kinda want to understand it better, so I can try it myself. Would be really cool.

  • [Ai] C-130J-30 Super Hercules 7 months ago

    I'd like to learn more about the ft code, so I can use it on my own planes as well.
    Would you be so kind, to explain it in detail?

  • A-10 Thunderbolt II (Warthog) 7 months ago

    @IvanPolosky How about a F16? Should be detailed but also as few parts as possible with realism. That would actually be th perfect balance and would be really awesome.

  • HMS Invincible (R05) 7 months ago

    Well, seems my prayers were answered. Thanks man, really neat!

  • Boeing FA-18E Hornet 7 months ago

    Is going to be good addition to my favorites. Now an ai-specified version please. Would be really cool man.