100 upvotes is an amazing prize, but if the bar for entry is too high, barely anyone is going to enter despite the prize.
Plus, if the winner has only uploaded a dozen or so planes, how do you plan on giving them 100 upvotes?
PS it's been 9 years and mobile devices have vastly improved in computing power. You ain't making any more updates to this game and thus I think it's about time you add Maywar and the other islands and easter eggs to mobile.
Not really a bug report, but I have some suggestions to do with the new features and some other things I think needed to be fleshed out before this game is left without another update.
.
First off, is it possible to interchange the bases and handles of the new levers? I really want the handle of Lever 3 but the base of Lever Lever 2, and the base of Lever 4 with the handle of the regular lever. If not, I REALL REALLY think you guys need to add this.
.
I think the different parts of the lever need to be individually scalable too. Sometimes levers can look like they are super stumpy with gigantic holders when used in some applications. And vise versa. Plus making the base hidable needs to be a thing too.
.
There needs to be another interaction type for buttons that basically works like a sum input so that we can use seperate buttons to gradually adjust inputs like Trim and VTOL. A real life example of where this would be useful is the buttons to raise and lower the flaps on the Antonov AN-2. You have one button you hold to lower the flaps, and one that raises them. Currently, the only way to make this input in SP is setting the flaps to something other than VTOL and using a smooth input to make them move. But the buttons for the flaps on an AN-2 are in very weird places and most people won't be able to find them. If we had a sum interaction type, we could make this type of input and it will still work with stock inputs. There's also a ton of other applications for this interaction type and I think it would be really nice of this were added.
.
I also have an idea that would make Overload A TON more user friendly that needs to happen befre this game is left alone. I think drop down menus need to be added to it. Currently Overload requres internet guides and knowing how to spell correctly to fully utilise it. If we had drop down menus, we could way more easily add new codes that aren't visible normally (e.g. disableBaseMesh for rotators), and also show available options for other attributes. This would make life so much easier.
.
arite thats all now ill get back to you if i find any bugs.
Eh not really. You're just playing it through uour PC and streaming it and controlling it on your phone.
It kinda defeats the point of not having a PC to run SP.
While yes I really wish there was an update, the game always decreases in popularity around this time of year. Infact, a couple of months ago, this game was the most active it's ever been.
A good way to judge how active the website has been lately is to check the front page. It's pretty average for the planes at the bottom to have about 25 upvotes. Earlier this year they were getting like 35, and the lowest I've seen it which was about May 4 years ago, it went down to about 14 at one point. Right now they're around 20-21, which isn't unusual.
.
Yes I do want an update, but trust me the game is not dying. This is normal.
Dealing with the wobbling of rotators and pistons, especially when the mechanism you're making is required to be rigid, like landing gear.
.
Also I tend to always stall with my projects when I get go the cockpit. While I enjoy having a fully functional cockpit, making it is such a drag. There's so much work and research that needs to be put in to make a good one, and you get very little reward out if it. Visible progress is minimal.
Helicopters fly surprisingly realistically in SP. The only thing that isn't so realistic is the rudder, since they work by the sum of the yaw rather than directly inputting the yaw, but that's fixable.
Helicopters don't fly anything like aeroplanes, so yeah they take a little practice lol.
How to loose followers: beg for followers.
+8100 upvotes is an amazing prize, but if the bar for entry is too high, barely anyone is going to enter despite the prize.
+7Plus, if the winner has only uploaded a dozen or so planes, how do you plan on giving them 100 upvotes?
@NTH oh dear sweet innocense...
+7I wish they'd add it back.
+7Just change to highest rated of the day/week/year and then change the end to d=0
Damn this is boring, we gotta start something
+7How to become popular:
+71. Get involved with the community
2. Upload creations people enjoy
3. Be a decent person
Interstate and Valkyrie Airlines are ethe most nostalgic for me
+7If you're wondering how to follow someone and use your jetstream, here is a video explaining how.
+7kthxbye
Noooooo! That's one of my main uses of discord! Hopefully this doesn't go through... :(
+7PS it's been 9 years and mobile devices have vastly improved in computing power. You ain't making any more updates to this game and thus I think it's about time you add Maywar and the other islands and easter eggs to mobile.
+7Feedback (I guess)
Not really a bug report, but I have some suggestions to do with the new features and some other things I think needed to be fleshed out before this game is left without another update.
+7.
First off, is it possible to interchange the bases and handles of the new levers? I really want the handle of Lever 3 but the base of Lever Lever 2, and the base of Lever 4 with the handle of the regular lever. If not, I REALL REALLY think you guys need to add this.
.
I think the different parts of the lever need to be individually scalable too. Sometimes levers can look like they are super stumpy with gigantic holders when used in some applications. And vise versa. Plus making the base hidable needs to be a thing too.
.
There needs to be another interaction type for buttons that basically works like a
sum
input so that we can use seperate buttons to gradually adjust inputs like Trim and VTOL. A real life example of where this would be useful is the buttons to raise and lower the flaps on the Antonov AN-2. You have one button you hold to lower the flaps, and one that raises them. Currently, the only way to make this input in SP is setting the flaps to something other than VTOL and using asmooth
input to make them move. But the buttons for the flaps on an AN-2 are in very weird places and most people won't be able to find them. If we had asum
interaction type, we could make this type of input and it will still work with stock inputs. There's also a ton of other applications for this interaction type and I think it would be really nice of this were added..
I also have an idea that would make Overload A TON more user friendly that needs to happen befre this game is left alone. I think drop down menus need to be added to it. Currently Overload requres internet guides and knowing how to spell correctly to fully utilise it. If we had drop down menus, we could way more easily add new codes that aren't visible normally (e.g.
disableBaseMesh
for rotators), and also show available options for other attributes. This would make life so much easier..
arite thats all now ill get back to you if i find any bugs.
ok
+7Oh my god
+7Eh not really. You're just playing it through uour PC and streaming it and controlling it on your phone.
+7It kinda defeats the point of not having a PC to run SP.
While yes I really wish there was an update, the game always decreases in popularity around this time of year. Infact, a couple of months ago, this game was the most active it's ever been.
A good way to judge how active the website has been lately is to check the front page. It's pretty average for the planes at the bottom to have about 25 upvotes. Earlier this year they were getting like 35, and the lowest I've seen it which was about May 4 years ago, it went down to about 14 at one point. Right now they're around 20-21, which isn't unusual.
.
Yes I do want an update, but trust me the game is not dying. This is normal.
Google trends link
+7@Nowhere Lol yeah it gets slower and slower to the point where after building for a few hours it can take like 10 seconds to open overload lol
+7This definitely ain't your first plane or your first account lol
+7This is actually pretty clever ngl
+7The reason the game is dying: It isn't. People are just saying it is.
+7WTF HOWWWW
+7Dealing with the wobbling of rotators and pistons, especially when the mechanism you're making is required to be rigid, like landing gear.
+7.
Also I tend to always stall with my projects when I get go the cockpit. While I enjoy having a fully functional cockpit, making it is such a drag. There's so much work and research that needs to be put in to make a good one, and you get very little reward out if it. Visible progress is minimal.
The devs: I'm gonna pretend I didn't see that
+7Post whenever you complete a plane. Nobody cares about schedules here
+7Walvis has been one-upped
+7LongDong loader 😏
+7In terms of spotlighting, for forums, that's basically the function of upvoting, but for videos, yes.
+7@asteroidbook345 The issue with the ice base is that it exists.
+7when are we getting rain ngl
+70-0
+7Why no boobs :,(
+7This genuinely really clever!
+7gimme spotlight
+7Bit late to the party lol
+7@X99STRIKER no I'm @Dad
+7I made a VR compatible German Corsair. Should I share it? 😏
+7Wheels still often go to max slider settings when you open their settings menu.
+7other things do too, just not as much.
Helicopters fly surprisingly realistically in SP. The only thing that isn't so realistic is the rudder, since they work by the sum of the yaw rather than directly inputting the yaw, but that's fixable.
+7Helicopters don't fly anything like aeroplanes, so yeah they take a little practice lol.
F22 raptor
+7Little details that stand out in the thumbnail are the ones that matter the most
+7What do you call blue sky when it is green?
+7Green sky!
You literally have 4 followers, I doubt anyone noticed
+7This update is so freaking awesome
+7Honestly I think the curvature on text goes the wrong way ngl. It's way more useful if it curves that way.
+7Oh thank god you added fuselage cutouts on all 4 sides! I was worried it would only be on 1!
+7New Le Mans prototype featuring the latest in weight reduction, traction, and aerodynamics technology
+7Finger-mingo 😏
+7For Wright's geography, I think 1 runway is most realistic for it.
+7Can you make it so you can do curvature horizontally too? Like when you're doing logos on airliner fuselages and stuff.
Ngl I think having that will be significantly more useful than having it curving in the direction shown in the gif.
+7Can't wait to see the bush plane!
+7Square wings still eww
+7