I found something strange with the fps meter, when you pick it up and move it around in the designer the reading increases. For me it went from 40 to 80
AG + Guns i guess - place hidden guns to shoot your engine . Only try this if you have no other guns on your build.
Note: high chance of destroying large amounts of wing/fuselage
@AgentWash1 you can try this method:
1. Place a very long fuselage block on your build, where you want to attach this
2. Do the same on this build.
3. Attach both builds. They should now be connected by a long rod
4. Shorten the linkage fuselage blocks using the in-game menus. Dont use overload for this
It fires the weapon that is furthest from x=0 and makes its way to the middle. If the distance is the same for 2 or more parts, it seems to fire the one with a lower ID number
Being able to write a program for our builds would be useful
Since SP is written in C# i would think you would write in C# too
(rip i only know javascript and AYA5/YAYA)
I made a post about advanced inputs a long time ago, its kind of similar
I rarely even reach 8 colors wow
@Lahoski107 how? (Specify problem)
Get the paint scheme mod and use:
FFFFFF, m="1" and s="1"
hmmm
Hey i guess 95 too @F4f879
I think you should add a mobile friendly version (700 w/ wings will lag most devices)
+1I found something strange with the fps meter, when you pick it up and move it around in the designer the reading increases. For me it went from 40 to 80
@Vayloz its on this (warning lots of parts)
+1@Kentheman lol u first to notice
Mods:
- Photographer's Map
Programs:
- Samsung photo editor
- PowerPoint
- Paint 3D
- GIMP 2
Would use but 1476 parts
oof
@chancey21 @JetWondy comment of the month
@Thederpingmemes it "deleted" my browser history xddddd now you cant find anything there
I really need to watch more anime, especially those memed ones
Yes
Finetuner, overload and a calculator for trigonometry (or just edit blocks by eye)
+1You should try some "fanart" builds!
[Imagine with strikethrough]---> with realistic physics and lots of detail ( ͡° ͜ʖ ͡°)
...
@chancey21 maybe a v2 (heavier version) is needed (?) with more stuff
But then there is a view decay with successor builds so it might not be worth it
Nice! rip 130 parts for a seat
I would say this looks a bit short (in height) though, maybe it can be improved
:thinking:
Smells like guns
Hold on a pic and a menu should appear. Tap on view image
250?
Hmmm... maybe if there were pics
r/titlegore
+1@Davisplanez replica
AG + Guns i guess - place hidden guns to shoot your engine . Only try this if you have no other guns on your build.
Note: high chance of destroying large amounts of wing/fuselage
Lol rip
+1I get worse performances all the time right below my apartment, count yourself lucky
LHI Meteorman ?
Tip: use high quality reflections for better screenshots
@AgentWash1 you can try this method:
+21. Place a very long fuselage block on your build, where you want to attach this
2. Do the same on this build.
3. Attach both builds. They should now be connected by a long rod
4. Shorten the linkage fuselage blocks using the in-game menus. Dont use overload for this
Nice, waiting for new ace combat so i can watch phly play it
Also up no. 69
but y tho
+1It fires the weapon that is furthest from x=0 and makes its way to the middle. If the distance is the same for 2 or more parts, it seems to fire the one with a lower ID number
@JED :/
You can try making a fuselage block just to attach blocks onto. Nudge them into place, then hide the fuselage block
Probably 2^32
+1Use scaled sphere blocks
Xbox live should be fine, i had it up for months already
@Z3RO the plane gear is a bit big
@AircroftDesigin no, havent played but watched 2 playthroughs and a lot of theory vids
Not to mention memes and mercyplates AU
@SemedianIndustries the jumps in time of comments
I think its a bit thin
Also, maybe change the runway color
Very nice
Wonder how well it works for tanks and mechs
Im on the ground side, safe from the conflict (except when planes and airships fall out of the sky)
Being able to write a program for our builds would be useful
Since SP is written in C# i would think you would write in C# too
(rip i only know javascript and AYA5/YAYA)
I made a post about advanced inputs a long time ago, its kind of similar
+1The front dropped kinda hard on touchdown
The front dropped kinda hard on touchdown
I did one with 3 boom 50s some time ago