You can also make an engine throttle up/down slower with smooth(Throttle, x)
Time to throttle = 1/x seconds
This won't break the fuel consumption and sound of the engine
Use quotes, but not from famous people (anime/game/meme quotes > real quotes)
Extra: link people to random stuff, and use smol images like it's the 90s
Problem with this is it only supports 1 image and you can't change the image when taking screenshots (but you can have many pics in an image which solves this)
@TomekHellFire but that's no fun, it's balanced against more realistic planes
now should I give it plot armor when chasing? It already has plot armor in the initial head on
Air/Ground target would be cool
Aside from that I really only want teams (ally/enemy/neutral), currently aggressive AI will shoot at any plane so you can't have more than 1v1
Imagine being lazy, couldn't be me
I don't really think about group accounts
Builds wise, is ok but more bits can be added
what's the black reversed tick in the 3rd image?
IAS km/h because I was doing stuff with IAS and didn't change it afterwards
DebugExpression sometimes doesn't work if you're not in a level, try it in a level?
+1You can also make an engine throttle up/down slower with
smooth(Throttle, x)
Time to throttle = 1/x seconds
This won't break the fuel consumption and sound of the engine
laugh_track.ogg
Yes (maybe can try for that Automata feel)
@Michaelgaming1 source code repo is only the unity project assets folder
meme man not included 2/10
p.s. nice blocc
Use quotes, but not from famous people (anime/game/meme quotes > real quotes)
Extra: link people to random stuff, and use smol images like it's the 90s
I caged a worm and lifted the cage with a crane
+1@SnoWFLakE0s huh, I never thought of using sum() and rate() together before to get proportional change, looks so obvious now lol
It's not a speedrun category if it's not on speedrun.com
@YoDudeChase @frame
- are you sure you want those on your plane
- also not free to use so I can't bundle them anyway
@WarHawk95 text styles basically
Yes but only if it is praise of our mighty god
+3Improved in-game tutorials might be better, but this sounds interesting
+11@NatsukiHoshino i used realistic human reference and eyeballed it, gonna have a few issues
+1The eye width, it's perfect
Problem with this is it only supports 1 image and you can't change the image when taking screenshots (but you can have many pics in an image which solves this)
+2Without
To me it's too much, unless the build itself is the same anime girl
May be flashy but I'll still ignore it if the build isn't good
+1745.7 W
+1Almost successfully fighting SP physics twice
@Qwertyuiop88 @metaphysicalgnome added pics
+1@WNP78 oooof (there's a chance some unused content will be added right?)
I'll add the details lol, I was hiding them in case this would be delet
@BagelPlane I use uTinyRipper
You might want to use newer Unity (2019.4.8) to view the assets. I can't until 1.10 comes for real because I make mods
That place named after a certain animal that was spotted on the lands, except not really
@Pajamas720 set
function
toAirToSurface
In my limited experience the B flies like a brick, F and G are actually good
Cool, I'd also suggest adding some normal screenshots to fill the 3 image limit n a n o d a
+1Yes (unfortunately i'm twitter only lol)
I misread as part count first lmao
It's too easy, you can boom 50 it from the side and kill both missile launchers before they see you
+2But yeah we should be able to disable it
If you're afraid of losing your planes, just upload as unlisted
I try to do quality
usually it's neither lmao (jk)
+1@WolfSpark i think deleting the carrier after it's destroyed would delete the fire too, so it's either fire or no carrier (idk which is better)
@MisterT click on the source code button to go the github
Pizza song i n t e n s i f i e s
@TomekHellFire but that's no fun, it's balanced against more realistic planes
+1now should I give it plot armor when chasing? It already has plot armor in the initial head on
WIP boss "aircraft" for a mod. There will be more special attacks soon
Edit: finished with 1 intro attack (lasers only) and 3 normal attacks (missiles only), balanced around wasp and hellkeska
T
Over 170
Ok (time to become a double sr2)
@rexzion nah i added it into the post because i missed typing it at first
@rexzion invert direction
Air/Ground target would be cool
Aside from that I really only want teams (ally/enemy/neutral), currently aggressive AI will shoot at any plane so you can't have more than 1v1
That's a lot of words for auto stability control
What do the AGs do?
On a side note can i get the sauce of that font lol