115k hpgbproductions Comments

  • What is your favorite Christmas song? 2.7 years ago

    requiem of the phantasma

  • how to change to dark mode? 2.7 years ago

    There is a tampermonkey userscript for it
    If your browser has a builtin dark mode script, you can use it. You might also be able to find a dark mode browser addon.

    +1
  • I have a big problem 2.7 years ago

    Maybe you have not made your gravatar account yet. It is separate from a sp account

  • Engine overheat code 2.7 years ago

    Well, the first thing is that there is no way to use guns except with FireGuns, so you cannot drop the health of engines
    However, you can deactivate the engines.
    Example code based on timer code:
    sum(smooth(Throttle>=0.95?99:0, Throttle>=0.95?1:COOL_MUL) > 60 ?1:0) < 0.01
    .
    For cooling time multiplier COOL_MUL > 0
    .
    Smooth argument 2 is the max rate of change towards smooth argument 1.
    Value inside sum() is 1 if the timer>60, 0 if timer<=60. This means sum() increases at 1/second only when timer>60.
    Sum is compared against a small number 0.01. At first, sum() is 0. When timer>60, sum() will exceed 0.01 and deactivate your engine

    +2
  • How to find map coordinates? 2.7 years ago

    X is longitude
    Y is altitude
    Z is latitude

  • A question about weird funky numbers 2.7 years ago

    Don't know what that means, try to draw a timing diagram

  • Does SimplePlanes run on Linux? 2.7 years ago

    Not natively, but try running the exe with wine and see if it works

  • Custom Blink Light Pattern Tutorial 2.7 years ago

    @Sterben214
    You can use 0.5,0.5 and 0,0.5,0.5,0
    Or use funky trees:
    repeat(Time,1)<0.5 and repeat(Time,1)>0.5

    +1
  • Who is your favourite f1 driver ever? 2.7 years ago

    Idk, my favorite driver is usually whoever is in second at the time

  • Air Inlets 2.7 years ago

    Put fuselage intakes on the engine and nudge them inside to hide them

  • How to make timer of loading for a cannon 2.7 years ago

    @Kurizin i'm unable to help, as it works for me

  • How to make timer of loading for a cannon 2.7 years ago

    @Kurizin this exception should not happen normally, there is probably a bug in your game install
    The exception is also probably not related to funky trees, if the problem is UnityEngine.Touch
    Try:
    - reload the game
    - restart your PC
    - reinstall the game

  • How to make timer of loading for a cannon 2.7 years ago

    @Kurizin check dev console for errors?

  • How to make timer of loading for a cannon 2.7 years ago

    I managed to make one

    • PreviousAmmo: Set the previous ammo value to the current ammo at the start or when the activator state changed, so the timer isn't restarted in those scenarios.
    • CannonActivator: Cannon activation variable. Remember to set the cannon activation group to this variable.
    • CannonActivatorChanged: 1 if the activator state changed, else 0.
    • AmmoChanged: 0 if the activator state changed. This prevents the timer from restarting. Else, 1 if the ammo changed. Else 0.
    • PreviousAmmo: Update the "previous" value for the next frame
    • PreviousCannonActivator: Update the "previous" value for the next frame
    • TimeSinceAmmoChanged: The variable you can use in a label

    +1
  • how i make map? 2.7 years ago

    @THEEND8238927373627 no, but if you know it, you can add features to your map

  • how i make map? 2.7 years ago

    @THEEND8238927373627 tl;dr moment
    - download unity (specified version)
    - download mod tools from pc game, otherwise nick it from actual jundroo link (may be old version)
    - create unity project, check that version is correct, download correct one if it's not
    - apply certain simpleplanes specific project settings (search online)
    - use unity (watch jundroo tutorials for simpleplanes specific info)
    - good luck lmao, remember that simpleplanes modding tutorials contain simpleplanes specific information that you can't make mods without

  • how i make map? 2.7 years ago

    read this

  • Help! 2.7 years ago

    If you can access your aircraft XML:
    this
    Else:
    You can't

  • Digital Painting Tool 2.7 years ago

    @Aeres91
    - Not exactly. You can post screenshots in forums, or make videos. You cannot directly advertise a build or ask for upvotes. To help others to notice your builds, try to make a more attractive thumbnail. Guide I found by searching "good thumbnail", the first section applies to players on all platforms
    - Use the forums

  • Digital Painting Tool 2.8 years ago

    @Harder258 nice
    Somehow I haven't really noticed it before but titanfall 2 mech anatomy is quite cartoonish (?)

    +1
  • Engine Power Variable 2.8 years ago

    @Birdman9301 you can't change wheel grip

    +1
  • Digital Painting Tool 2.8 years ago

    @winterro idk what that means but good luck on the rickrolling

  • How many hours or days do you build a craft? 2.8 years ago

    There are builds where I can do 8 hour sessions on
    And there are the builds where I put 1 part and then leave for a week

  • Digital Painting Tool 2.8 years ago

    @AegisOP lol
    Wait until it loads, then click new aircraft

    +1
  • Engine Power Variable 2.8 years ago

    The ? : operators form the ternary operation:
    ARGUMENT ? TRUE_VALUE : FALSE_VALUE
    .
    To multiply, use the * operator, e.g.
    Throttle * AngleOfSlip

    +2
  • Engine Power Variable 2.8 years ago

    Multiply the engine input by some function of AngleOfSlip
    If you just want a step increase:
    Throttle * (abs(AngleOfSlip)>THRESHOLD ? MULTIPLIER : 1)

    +1
  • Rotator Physics sux 2.8 years ago

    Luckily, they suck consistently, so you can put another rotator that rotates parts in the opposite direction
    The strange thing is that rotators produce torque even if they rotate parts with no mass

    +2
  • How do I do this?? 2.8 years ago

    funky trees guide - part variables
    After you enable part output variables, you can use them in parts or other variables

    +2
  • How do you widen an angle on activate 2.8 years ago

    Use ternary operators ? and :
    Activate3 ? (Roll*1.1) : Roll

    +1
  • Interlocked auto aim rotators? 2.8 years ago

    For turret traverse rotators
    - Make sure rotators on port and starboard sides have the same invert setting (both true or false)
    - Don't invert min and max values, they should be the values required by your FT of choice
    - The only difference should be the clamp values in the FT

    +1
  • How do you add a ammo count in simpleplanes as a variable? 2.8 years ago

    ammo("Rocket Pod")
    You can put a different name, even custom names if your weapons use them

    +2
  • How to create a mod 2.8 years ago

    You need unity to make mods.
    You can download models or export your own from blender to unity and use them in your mod. The only way to put custom 3d models in the game is with a mod.
    You don't need coding for maps and designers. But you need it for parts and custom levels.
    No maximum file size. But if the mod is under 20 MB, you can host it on simpleplanes.com

  • Just a question 2.8 years ago

    Mods may delete your post if it's too far off topic. If your story is related to planes or your simpleplanes builds lore, it's probably fine

  • Funky Trees help… 2.8 years ago

    You can't launch flares from custom inputs, only LaunchCountermeasures input
    Also, the firing delay is fixed at 1 chaff/flare per second

    +2
  • USS Beast Lagging Behind 2.8 years ago

    No

  • WE NEED MORE MOBILE FRIENDLY COOL COCKPITS 2.8 years ago

    Look for curated planes, at least some will have realistic cockpits

  • Sukhoi prefix (Su-) pronunciation 2.8 years ago

    I know it's B but i'm used to A

    +1
  • Is it worth getting SimplePlanes on PC? 2.8 years ago

    @CanadianAircraftBuilder you can move the build camera inside the plane without selecting parts
    maybe it's just because i don't have a (good) mouse

  • Is it worth getting SimplePlanes on PC? 2.8 years ago

    Yes, but keep mobile for building

  • Helppp 2.8 years ago

    CoM too far back

  • For hpgbproductions 2.8 years ago

    Nice! I think you captured her look quite well. The skirt is supposed to be a pleated skirt, but I don't know how to make one that can bend/rotate. This type of skirt works too
    Also the blue rectangles remind me of the lens flare effect in one of the thumbnails
    I really need to do more digital drawing

    +3
  • How to make brakes? 2.9 years ago

    You can have pistons that push from the bottom of the tank

    +2
  • [QUESTION+HELP] Is there a way to press a button and have it unpress by itself a few seconds later? 2.9 years ago

    @JustWingIt to change the time, change the 1 in MyButton variable
    Stopping the button from being pressed is more complicated, I tried it and I don't know how to do it without actual trickery (pistons or storing a whole lot more variables)

    +2
  • [QUESTION+HELP] Is there a way to press a button and have it unpress by itself a few seconds later? 2.9 years ago

    @JustWingIt yes it works with a light using the same input as the button

    +2
  • [QUESTION+HELP] Is there a way to press a button and have it unpress by itself a few seconds later? 2.9 years ago

    Tried to make something
    Yeah
    Button has interactionType=Toggle and outputs to MyButton
    .
    MyTimer = smooth(MyButton=1 ? 999999 : 0, MyButton=1 ? 1 : 999999)
    This uses an alternative to the sum function which can be reset.
    .
    MyButton = MyTimer > 1 ? 0 : MyButton
    Write 0 to MyButton if the timer is at more than 1 second, otherwise don't change the value
    You can also use a variable activation group

    +2
  • Anybody Wanna Suggest Me Builds? 2.9 years ago

    Fan car but the fan is visible (aka plane)

  • What's your fictional nation/faction lore? 2.9 years ago

    Cringe plot warning
    After terrorism is eradicated and world peace is achieved, the arms companies have nothing to do, so they fight each other for sport

    +3
  • Funky trees 2.9 years ago

    Add delay between cycles of trigonometric function
    cos(lerp(0, 360, inverselerp(0, TRIG_PERIOD, repeat(Time, TRIG_PERIOD+TRIG_PAUSE))))
    TRIG_PERIOD: Time taken for the trigonometric function to animate from 0 to 360 degrees.
    (In your case, 360deg / 500deg/s = 0.72s)
    TRIG_PAUSE: Pause duration between animations.

  • I am once again asking for your **coding** help 2.9 years ago

    There is no FT function or variable for detecting a lock
    .
    Roll controller code from one of my builds, can be modified for pitch
    clamp(deltaangle(TARGET_ROLLANGLE, RollAngle) / SENSITIVITY, -1, 1) * MULTIPLIER
    TARGET_ROLLANGLE: 0 degrees for wings level.
    SENSITIVITY: The roll angle difference that causes the maximum input. In my build, it ranges from 15 to 30 degrees depending on speed.
    MULTIPLIER: Optional value scale.

    +1