I don't really understand the website suggestions, as I'm quite dumb, but
Game
Fix the undo button.
I'm gonna be the one who say it, but the undo button is not broken. It does what it needs to do, which is undo. However, the steps that counts to the undo and redo button is when you add to (by dragging the said part from the menu) or remove a part from the designer (I might miss some, if I do, lmk). If you change the properties of the part through overload, say, input, or mass, or drag, it won't count. Same thing with changing the shape of the fuselage. And what I think devs need to do is add these considerations into the undo/redo button. If that makes sense.
TL;DR, these two buttons are outdated.
Fix the mirror button
Honestly, I never ever had issues with the mirror button. Well, maybe other than the fact that the "Can't mirror part because a part already exist there" still exist, I never had issues with it.
A tutorial update
I agree broski
Some updates to the map
This is by far the 2nd thing I wanted most in SP. The terrains in SP is bad, and boring. No canyon runs that looks cool, the mountains on wright looked impossible to traverse, theres no road, cities, just a barren, empty land with a fleet, and a couple of airbases. It's honestly boring. Also, the islands' transition is bad. You would think that there is some sand, but no. It's just... Grass. And stone. No sand.
As of now (27th Of July 2022), the difficulty Rookie - Experimental has ended. Any submissions for this difficulty from now on will be immediately disqualified. Well, not that there's any contestants... But regardless.
@JeskoGoesVROOM
also if you're using that alone without the ternary operator, the thrust will always be at 100% and not be set according to throttle or speed
Operation: "Hailstorm".
Aircraft in operation: Su-25K, MiG-23MF.
Objective: Try to destroy as much forces, and disable their air force momentarily.
Time of operation: Tomorrow, 0000.
<<< BRIEFING >>>
Two Su-25Ks will attack the airport, two Su-25Ks will attack the ships, and two Su-25Ks will provide SEAD. Three MiG-23MFs will provide air superiority and escort for the Su-25Ks.
Try to dodge any incoming danger and destroy as much targets as possible. A 100% survavibility rate, although not a must, is nice to have. If we succeed, the war will come to an end.
@QwertyEpic
Nope.
If replica (Prototype), you can upload it multiple times as a different entry, as long as it's a different variant of the prototype. Like the T-10-1 to T-10-3, T-10-5, and so on.
If fictional (Prototype), you must have the "spinned around" prototype as a successor to the previous prototype.
Max submission is 3. I don't want one criteria to be crowded with the same people over and over again.
Also, if it's a successor to this challenge, it will be counted as a brand new, NOT fixed, submission. So if you want to have a fixed version, you must submit it as a successor to the submission.
[ UPDATE ]
The testing of the Su-25K's compatibility with the JARS-1 was a success. The glide bomb however was unable to be launched whatsoever...
Almost all Su-25Ks and MiG-23MFs in our storage have been modified. Thus, the briefing of Operation Hailstorm will begin. Whether the operation will be able to be launched or not, there will be a briefing.
@Vincent, can you put this as a successor to this?
Sorry if I'm bothering. And thank you if you did do it.
Actually nevermind. Sorry...
I can be a little dumbass sometimes and forgot about it. Forget about this message, and I'm sorry.
[ UPDATE ]
Multiple casualties of our captured Su-25Ks has been confirmed. In total, we lost 4 Ex-Krakabloan Su-25Ks. Good job for the pilots who shot them down. There will most likely be MiG-23s in their arsenal already shipped to Snowstone and is being repaired/modified by Snowstone forces to be used against us. Stay safe out there.
[ UPDATE ]
Great news! Both of the remaining Su-25Ks had been modified to be able to carry Wrightian munitions! However, number 3 will need more time as it had faulty launch mechanism, making it unable to launch current munitions. It will hopefully soon be finished.
Two Su-25Ks are currently conducting a test for the new weaponry. If they succeed, we would have a SEAD loadout in our Su-25Ks.
Operation: Dirt Hunting.
Aircraft in operation: Su-25K, MiG-23MF.
Objective: Provide SEAD against enemy occupied Krakabloan SAMs, MANPADs, and AAAs.
Time of Operation: End of Operation Sanburn. 1100.
Current Status: ON HOLD UNTIL ENEMY HAS BEEN FENDED OFF FROM THE WRIGHTIAN FLEET
Briefing:
2 Su-25Ks, and a single MiG-23MF will fly towards the Krakabloan occupied airspace. The MiG-23 will do it's best at diverting the enemy's SAM and fending off against enemy interceptors. The Su-25s will launch their missiles when in range, and immediately turn back after their mission is accomplished. If the MiG-23 failed in it's job, the Su-25s will and must continue the mission, otherwise we would lose some serious firepower.
[ UPDATE ]
Great news! During the testing of the first modification process, the aircraft continued to be matched with other munitions. Now it could carry TBK-22s and AGM-121s! Thus, the anti-ship loadout has just been updated.
@Yourlocalhuman
That's not really what I meant...
What I meant is, in this challenge's case, is it a fighter or a bomber? Because I don't think you've specified attack aircrafts.
Okay, I'm sending Su-25Ks to protect the cruise missiles.
Speaking of which...
[ UPDATE ]
1 Su-25K has been modified to be able to carry Wright Munitions! Now we can deploy one Su-25 again.
The second and third Su-25s has been modified to be able to carry SK-12s, but not others as the SK-12 is the current most important equipment. It will be finished momentarily.
Also, let me say it again. Is attack a fighter or a bomber?
@xNotDumb
The posts you have been commenting at are outdated.
You play on low physics?
Try playing on mid/high if yes.
@ReinMcDeer
true
oh well there's nothing we can do about it
@DeveloperKorzalerke
1. I mean I barely used the undo button so uh, yeagh.
2. Huh. That somehow never happened to me. Lucky.
@ReinMcDeer
interesting
still though, why? Like, dude, it looks nothing like a huey
that fuselage tho
smooth
thing has huey in it's name, wtf?
I don't really understand the website suggestions, as I'm quite dumb, but
Game
I'm gonna be the one who say it, but the undo button is not broken. It does what it needs to do, which is undo. However, the steps that counts to the undo and redo button is when you add to (by dragging the said part from the menu) or remove a part from the designer (I might miss some, if I do, lmk). If you change the properties of the part through overload, say, input, or mass, or drag, it won't count. Same thing with changing the shape of the fuselage. And what I think devs need to do is add these considerations into the undo/redo button. If that makes sense.
TL;DR, these two buttons are outdated.
Honestly, I never ever had issues with the mirror button. Well, maybe other than the fact that the "Can't mirror part because a part already exist there" still exist, I never had issues with it.
I agree broski
This is by far the 2nd thing I wanted most in SP. The terrains in SP is bad, and boring. No canyon runs that looks cool, the mountains on wright looked impossible to traverse, theres no road, cities, just a barren, empty land with a fleet, and a couple of airbases. It's honestly boring. Also, the islands' transition is bad. You would think that there is some sand, but no. It's just... Grass. And stone. No sand.
I have no comment on this one tbh.
dunno why but I can't see the image if it's supposed to be one
@PUMPKINSIDD
who says I'm ranting
I'm simply amazed in extreme measures
how is this a t2
it's more than a fucking t2
Update:
Got somewhat better... Really hard to sleep with this feeling though.
so, I can't participate
I was busy
now I'm sick so yeagh
is a4 gud?
if no I ma do horney boi
:o
not actual turbofan tho sadge
@Ultra12311
bro it's old
@GriseoCattus
Ah, no wonder.
I see
hmm
countermeasure placement is wrong
How have I not upvoted and spotlighted this
Wait, is this supposed to be "Expert - Experimental"?
If yes, ask someone to curate it.
<< ATTENTION >>
As of now (27th Of July 2022), the difficulty Rookie - Experimental has ended. Any submissions for this difficulty from now on will be immediately disqualified. Well, not that there's any contestants... But regardless.
@XWorks
I did just show you a jet aircraft as an example... I see why not.
@Bird6369
well you see
it's called "variables"
@JeskoGoesVROOM
it's probably:
TAS>speed ? Throttle*power by max value : Throttle
@JeskoGoesVROOM
also if you're using that alone without the ternary operator, the thrust will always be at 100% and not be set according to throttle or speed
@JeskoGoesVROOM
ohhhhhhhh
m8, it's not v, it's either GS, TAS, and IAS, and also they're using m/s for the base value
I'm gonna have to ask you to check the pinned "Funky Trees!" forum again
@JeskoGoesVROOM
what do you want it to do tho?
329 part limit?
That's oddly... Specific.
@FeatherWing
where broski I can't find it dude
there an update or something?
@FeatherWing
Then why can't I find it dude?
@FeatherWing
You sure?
bruh nasa laptop be kicking hard
seriously though wtf
Operation: "Hailstorm".
Aircraft in operation: Su-25K, MiG-23MF.
Objective: Try to destroy as much forces, and disable their air force momentarily.
Time of operation: Tomorrow, 0000.
<<< BRIEFING >>>
Two Su-25Ks will attack the airport, two Su-25Ks will attack the ships, and two Su-25Ks will provide SEAD. Three MiG-23MFs will provide air superiority and escort for the Su-25Ks.
Try to dodge any incoming danger and destroy as much targets as possible. A 100% survavibility rate, although not a must, is nice to have. If we succeed, the war will come to an end.
@QwertyEpic
Nope.
If replica (Prototype), you can upload it multiple times as a different entry, as long as it's a different variant of the prototype. Like the T-10-1 to T-10-3, T-10-5, and so on.
If fictional (Prototype), you must have the "spinned around" prototype as a successor to the previous prototype.
Max submission is 3. I don't want one criteria to be crowded with the same people over and over again.
Also, if it's a successor to this challenge, it will be counted as a brand new, NOT fixed, submission. So if you want to have a fixed version, you must submit it as a successor to the submission.
[ UPDATE ]
The testing of the Su-25K's compatibility with the JARS-1 was a success. The glide bomb however was unable to be launched whatsoever...
Almost all Su-25Ks and MiG-23MFs in our storage have been modified. Thus, the briefing of Operation Hailstorm will begin. Whether the operation will be able to be launched or not, there will be a briefing.
YEEE HAW EMANCIPATION BABY
@Vincent, can you put this as a successor to this?
Sorry if I'm bothering. And thank you if you did do it.
Actually nevermind. Sorry...
I can be a little dumbass sometimes and forgot about it. Forget about this message, and I'm sorry.
[ UPDATE ]
Multiple casualties of our captured Su-25Ks has been confirmed. In total, we lost 4 Ex-Krakabloan Su-25Ks. Good job for the pilots who shot them down. There will most likely be MiG-23s in their arsenal already shipped to Snowstone and is being repaired/modified by Snowstone forces to be used against us. Stay safe out there.
If so, I'll give an update on Krakabloan captured aircraft casualities.
Did our force claim back Krakabloa?
@Yourlocalhuman
Oh ok.
Also...
[ UPDATE ]
Great news! Both of the remaining Su-25Ks had been modified to be able to carry Wrightian munitions! However, number 3 will need more time as it had faulty launch mechanism, making it unable to launch current munitions. It will hopefully soon be finished.
Two Su-25Ks are currently conducting a test for the new weaponry. If they succeed, we would have a SEAD loadout in our Su-25Ks.
How about an AWACS? Do we need an AWACS?
@Yourlocalhuman
ok man thanks man good job broski
@Theidioticplanes22
Yep, absolutely.
Operation: Dirt Hunting.
Aircraft in operation: Su-25K, MiG-23MF.
Objective: Provide SEAD against enemy occupied Krakabloan SAMs, MANPADs, and AAAs.
Time of Operation: End of Operation Sanburn. 1100.
Current Status: ON HOLD UNTIL ENEMY HAS BEEN FENDED OFF FROM THE WRIGHTIAN FLEET
Briefing:
2 Su-25Ks, and a single MiG-23MF will fly towards the Krakabloan occupied airspace. The MiG-23 will do it's best at diverting the enemy's SAM and fending off against enemy interceptors. The Su-25s will launch their missiles when in range, and immediately turn back after their mission is accomplished. If the MiG-23 failed in it's job, the Su-25s will and must continue the mission, otherwise we would lose some serious firepower.
[ UPDATE ]
Great news! During the testing of the first modification process, the aircraft continued to be matched with other munitions. Now it could carry TBK-22s and AGM-121s! Thus, the anti-ship loadout has just been updated.
@Yourlocalhuman
That's not really what I meant...
What I meant is, in this challenge's case, is it a fighter or a bomber? Because I don't think you've specified attack aircrafts.
@Yourlocalhuman
I think I understand.
Okay, I'm sending Su-25Ks to protect the cruise missiles.
Speaking of which...
[ UPDATE ]
1 Su-25K has been modified to be able to carry Wright Munitions! Now we can deploy one Su-25 again.
The second and third Su-25s has been modified to be able to carry SK-12s, but not others as the SK-12 is the current most important equipment. It will be finished momentarily.
Also, let me say it again. Is attack a fighter or a bomber?
@Yourlocalhuman
Ah, ok.