Most of my creations were hot messes that were put together within days, got disappointed in my old self and I simply wanted those to be forgotten. Too lazy to delete them one by one so I just deleted the entire account.
I know this has been hard, and it’s easy to dwell on what went wrong. But mistakes don’t define you—they teach you. You didn’t lose them because you didn’t care; you lost them because life is fragile, and sometimes things go wrong despite our best efforts.
The two you have left need you now more than ever. Pour your love into them. Let them remind you that life moves forward, even after loss. And most importantly, forgive yourself. You’re human, and you’re doing your best—and that’s enough.
I could definitely find a way to recover them since it's just the screen that's dead (hopefully, it looks like a tv that got smacked). The brains, more importantly storage is still probably fine. So in theory all I need to do is charge it up and connect it to my phone using a USB-C to USB-C cable and copy the SP XML files.
The account was more of an emotional attachment to my old phone that allowed me to do all of that. It felt wrong to continue without it, so by deleting it, I would have an actual reason to start a new account from scratch. It kinda felt like a propped send off (was definitely impulsive).
I do have a tank concept that I wanna make but it'll take a while, a really long while. Waiting for sp2 since it's easier if I just get the tracks mod.
The driver port (glass fuselage) (ID254) is connected to the mantlet (ID226) , the block (ID195) is connected to the hull (ID110) it's the one connecting the hinge rotator.
@dekanii just noticed that the roof top HMG is supposed to be controlled by the commander sight that's calibrated for the hull while the MG isn't. A simple solution is to directly plug the turret aiming code into the roof MG's traverse rotator to cancel it out
For example : yw/180 - (TargetSelected & -Activate5 ? (Activate4 ? trt2 : trt) : (Activate3 & sight=true ? yw/180 : 0) + (Activate3 & sight=true ? 0 : sum(Roll*(Activate2=true ? .02 : .3)) + -Heading/180)) and remember to give that rotator shortestAngle = True too if that's what you want.
Update :
You could also set each Mg to only fire while the camera is active with the variable setters so that when you're firing the main coaxial mg, the roof mg wouldn't randomly shoot at nothing, vice versa.
roofTop Mg : activationgroup = sight ? 1 : 0
coaxial Mg : activationgroup = sight ? Activate3 : 1
also set it to the same speed as the turret traverse
The turret jointRotator is missing shortestAngle = True if added, the turret will take the shortest angle to the desired input ignoring the Rotator's limit.
Huh, the predecessor to the silver dragon
Anyway there's the 15 up votes, 10+5 because I can't spotlight. This feels like pouring water into the sea but thanks for participating in the challenge. I'll be back to up vote more once the racing part is over.
Speed 9/10
Handling 8/10
Fuel efficiency 7/10
bonus for livery/design 8/10
Class-1
The only complaint is that this thing cant pull hard, the ai likes to crash itself.
(This is for the challenge)
Speed 9/10
Handling 9/10
Fuel efficiency 10/10
bonus for livery/design 10/10
Class-1
Thing can fly forever for 10/10 fuel economy
Great handling (the AI sometimes crashes into the mountains tho)
(Might regrade if I feel like it needs to after seeing newer submissions)
@mikoyanster bro predicted the future, down to the company.
+5Most of my creations were hot messes that were put together within days, got disappointed in my old self and I simply wanted those to be forgotten. Too lazy to delete them one by one so I just deleted the entire account.
+5Hmm, I wonder how they'll tackle wing vapor.
+3China's tech tree : copy and paste
+3That'll probably be my last aircraft, hope y'all like it.
+3I know this has been hard, and it’s easy to dwell on what went wrong. But mistakes don’t define you—they teach you. You didn’t lose them because you didn’t care; you lost them because life is fragile, and sometimes things go wrong despite our best efforts.
The two you have left need you now more than ever. Pour your love into them. Let them remind you that life moves forward, even after loss. And most importantly, forgive yourself. You’re human, and you’re doing your best—and that’s enough.
+3It makes sure that you know what you're doing.
Recreation of the account deletion page :
Delete Account
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All of your comments will be removed.
This cannot be undone.
Type 'DELETE' here to confirm that you wish to delete your user account:
+3
👀
+3Speed 9/10
+2Handling 9/10
Fuel efficiency 9/10
bonus for livery/design 10/10
Class-1
Realistic E-100 👍
+2@SemedianIndustries you could still do it, if you want to submit it as a racer. If you want it to change successors you could ask a mod.
+2@RB107 sure. I'll add that oversight.
+2Turns out, it ain't that simple..... aand I don't have a laptop. ( ͡° ʖ̯ ͡°)
+2I could definitely find a way to recover them since it's just the screen that's dead (hopefully, it looks like a tv that got smacked). The brains, more importantly storage is still probably fine. So in theory all I need to do is charge it up and connect it to my phone using a USB-C to USB-C cable and copy the SP XML files.
+2The account was more of an emotional attachment to my old phone that allowed me to do all of that. It felt wrong to continue without it, so by deleting it, I would have an actual reason to start a new account from scratch. It kinda felt like a propped send off (was definitely impulsive).
+2@AeroTactical I've finalized my design, now to actually build it..... Fully detailed.
+2𝘍𝘢𝘶𝘴 ժαվs 𝙨£ïc𝓸𝖍 𝒉 xᴛ7ᴄᴏʜ ꀤꁅꏳꐞꏳꃅ 𝖔𝖍𝖛𝖌8𝖈7𝖌𝖝𝖌 𝕙?
+2I do have a tank concept that I wanna make but it'll take a while, a really long while. Waiting for sp2 since it's easier if I just get the tracks mod.
+2@blt nah mate, I'm just retired.I'll come back if my phone can run sp2 with ease.
+2Change Wing ID from
Wing-3toWing-2in xmlRefer to this forum >
https://www.simpleplanes.com/Forums/View/1256658/I-Found-A-Solution-To-Wing-FlexMy links don't work since my account has no points.
This is for whoever that may come by that is searching for answers.
+2The driver port (glass fuselage) (ID254) is connected to the mantlet (ID226) , the block (ID195) is connected to the hull (ID110) it's the one connecting the hinge rotator.
+2@griges do this
+2[link](display text)I could only think about how much easier it would be to recreate cast hull shapes.
+1@Yuoko glad you still have them, great work btw.
+1Θ
+1@dekanii just noticed that the roof top HMG is supposed to be controlled by the commander sight that's calibrated for the hull while the MG isn't. A simple solution is to directly plug the turret aiming code into the roof MG's traverse rotator to cancel it out
For example :
yw/180 - (TargetSelected & -Activate5 ? (Activate4 ? trt2 : trt) : (Activate3 & sight=true ? yw/180 : 0) + (Activate3 & sight=true ? 0 : sum(Roll*(Activate2=true ? .02 : .3)) + -Heading/180))and remember to give that rotatorshortestAngle = Truetoo if that's what you want.Update :
+1You could also set each Mg to only fire while the camera is active with the variable setters so that when you're firing the main coaxial mg, the roof mg wouldn't randomly shoot at nothing, vice versa.
roofTop Mg :
activationgroup = sight ? 1 : 0coaxial Mg :
activationgroup = sight ? Activate3 : 1also set it to the same speed as the turret traverse
The turret jointRotator is missing
+1shortestAngle = Trueif added, the turret will take the shortest angle to the desired input ignoring the Rotator's limit.@BOSSentinel sure, I don't mind, don't need any credit.
+1@TheMouse ye, there is a mobile mod map version
+1@TheMouse > this thing
+1HSTV-L looking hull
+1@ThomasRoderick 👀
+1I hereby summon, them.
+1@SILVERPANZER
@SumateraIndustries By the looks of it... That ain't an Abrams
+1@AeroTactical sure
+1Dorito
+1bombardino crocodilo
+1(=^ェ^=)
+1Huh, the predecessor to the silver dragon
+1Anyway there's the 15 up votes, 10+5 because I can't spotlight. This feels like pouring water into the sea but thanks for participating in the challenge. I'll be back to up vote more once the racing part is over.
The AI doesn't like to fly it......
+1Speed 7/10
+1Handling 8/10
Fuel efficiency 9/10
bonus for livery/design 10/10
Class-1
Participants List 3 :
+1@Aano78
@Bugati87
@Renz330
Speed 7/10
+1Handling 8/10
Fuel efficiency 8/10
bonus for livery/design 10/10
Class-1
Speed 9/10
+1Handling 9/10
Fuel efficiency 10/10
bonus for livery/design 10/10
Class-2
Speed 9/10
+1Handling 8/10
Fuel efficiency 7/10
bonus for livery/design 8/10
Class-1
The only complaint is that this thing cant pull hard, the ai likes to crash itself.
(This is for the challenge)
+1Speed 9/10
Handling 9/10
Fuel efficiency 10/10
bonus for livery/design 10/10
Class-1
Thing can fly forever for 10/10 fuel economy
Great handling (the AI sometimes crashes into the mountains tho)
(Might regrade if I feel like it needs to after seeing newer submissions)
@AeroTactical can I make a turbo prop attack hovercraft ? (It's clearly a joke)
+1@AeroTactical alr I'm just finishing up my second submission
+1@IMCI that's a gunship.
+1@TheMikolorian I would try to not get political so no....? But maybe something like
+1Maple StormandBiałe Orły.