Firstly, if it doesn't let you set above that level in the inspector, it probably won't let you via a script. Secondly, you're using what's called preprocessor directives. These are the lines that start with#. The #if command used (#if !UNITY_EDITOR basically means "anything inside this block should only be included if UNITY_EDITOR is not defined (the ! means "not" or "inverse"), which therefore means it will only be included when building for the game and not the editor). So the code in update doesn't get run (or even compiled) in the editor, which is why you don't get an error in the editor. However when it is compiled for leaving the editor, there is an error because you missed the empty brackets after Set (you always need brackets to execute a method, even if there are no parameters). It does seem like a strange and overcomplicated way of implementing it though, I'm not sure why it needs to be different in the editor and the game.
don't get this they look cool but break really quickly. The buttons fell off mine, and the yaw randomly flicks side to side without me even touching it. Other people have similar problems.
The water is a disc, that follows you around. As you near islands, they load, and when you fly away they unload. The ocean, not around the islands, has no bottom. The USS beast would pass to the West of Krakabloa, theoretically passing within 2.75 miles of the hangars at bandit. Unless you knock it...
Still on a Caesar cipher? 1. try to move it away from current forums cause it's filling them up a bit. 2. try something like a viginére cipher, there's some useful info here. but you can get stuff from practically everywhere.
@Chancey21 Possibly. Would be an unnecessary performance hit though. Better to use a small segment. Or, take photos in the map and put them in your description..
@DuckMint it's not hard - it's like creating a map, but just use the designer plugin component. Also, don't use colliders as they aren't needed (it's just a background) and would probably take up performance.
Wouldn't be so sure about that... the current one expires february next year and was began feb this year. I think what you may have mistaken from this was when there were problems with the hosting of the site yesterday things were going wrong and the server wasn't responding correctly which lead to every so often the SSL process not going as it should, and the browser showing you some kind of invalid certificate or security warning. You can check by clicking the padlock and looking at the certificate details before making a public post so you won't look a fool next time
yes, bans are circumventable. To make it impossible to circumvent a ban, they'd have to make it like you have to provide proof of ID for creating an account. Even then, identity theft and just using a sibling/friend's account means that it is almost impossible to enforce.
so unless we're gonna become some totalitarian state where jundroo can keep biometric information on all it's users and verifies for each action, you can't enforce a ban fully.
@Chancey21 well, technically that's not what happens with control surfaces... the wing has a single collision mesh, which does not change when control surfaces move. Neither does any physics happen in terms of them moving. The mesh and the flight model are the only things that change.
I mean, I'm not quite sure this is necessary.... It couldn't be in a more prominent place already. It's the first thing anyone will see when they enter the site. So yeah, congratulations
@DerekSP just a thought, could you not turn on email notifications and write something that parses them? You wouldn't even have to interface with the site.
Firstly, if it doesn't let you set above that level in the inspector, it probably won't let you via a script. Secondly, you're using what's called preprocessor directives. These are the lines that start with
+1#
. The#if
command used (#if !UNITY_EDITOR
basically means "anything inside this block should only be included if UNITY_EDITOR is not defined (the!
means "not" or "inverse"), which therefore means it will only be included when building for the game and not the editor). So the code in update doesn't get run (or even compiled) in the editor, which is why you don't get an error in the editor. However when it is compiled for leaving the editor, there is an error because you missed the empty brackets afterSet
(you always need brackets to execute a method, even if there are no parameters). It does seem like a strange and overcomplicated way of implementing it though, I'm not sure why it needs to be different in the editor and the game.I can tell you, but first you have to charge your battery. Or just crop the screenshot.
+5@QuickNils I didn't make that, and haven't got around to trying it. I have no idea what's causing that to be honest...
@GhostHTX that's pretty dangerous. If you ascend/descend too quickly when your Eustachian tube is blocked, you can damage your eardrums
the correct image url is:
https://steamuserimages-a.akamaihd.net/ugc/958597757950160438/E225B85B27C058448B2E7DBE4977E12E79E1CAE2/
@Zoomzoom999 nope. That's not how it works.
@Zoomzoom999 nope. That's not how it works.
I get called WPN all the time, jamesplays2...
+4@Squirrel great points but it looks like your first message got cut off when you hit the character limit...
+1don't get this they look cool but break really quickly. The buttons fell off mine, and the yaw randomly flicks side to side without me even touching it. Other people have similar problems.
@BeryllCorp they should be able to.. is that with overload?
From the very end, yeager airport runways are 2.71km long. From the start location, it's 2.577km
+7The water is a disc, that follows you around. As you near islands, they load, and when you fly away they unload. The ocean, not around the islands, has no bottom. The USS beast would pass to the West of Krakabloa, theoretically passing within 2.75 miles of the hangars at bandit. Unless you knock it...
+9Please
+5the Internet
It works fine. I think it's either to do with how discord previews links, or more likely the server was down.
@Tully2001 reported for discrimination
@Chancey21 it's just the name for the css class, nothing new. In SR2, they are just numerically (ie, 100 is
rank-5
)some kinda moderator party going on here...
Still on a Caesar cipher? 1. try to move it away from current forums cause it's filling them up a bit. 2. try something like a viginére cipher, there's some useful info here. but you can get stuff from practically everywhere.
@Chancey21 Possibly. Would be an unnecessary performance hit though. Better to use a small segment. Or, take photos in the map and put them in your description..
+1@DuckMint it's not hard - it's like creating a map, but just use the designer plugin component. Also, don't use colliders as they aren't needed (it's just a background) and would probably take up performance.
+1@Minecraftpoweer there's the optional "turret mode" for the target lead, which you only need if your guns are not facing forwards.
@Minecraftpoweer er, both should be on by default... should... erm
@randomusername or, if you dont like to overcomplicate things, go into his posts and click it there...
haha
+9@RamboJutter you can change the UI scale with mod settings. The actual window is resizeable with the button in the bottom right corner.
Wouldn't be so sure about that... the current one expires february next year and was began feb this year. I think what you may have mistaken from this was when there were problems with the hosting of the site yesterday things were going wrong and the server wasn't responding correctly which lead to every so often the SSL process not going as it should, and the browser showing you some kind of invalid certificate or security warning. You can check by clicking the padlock and looking at the certificate details before making a public post so you won't look a fool next time
@dootdootbananabus that sounds very strange. I have no idea why that would be.
@WingMan could you clarify what you mean by "breaks"?
+1so unless we're gonna become some totalitarian state where jundroo can keep biometric information on all it's users and verifies for each action, you can't enforce a ban fully.
@Minecraftpoweer the point nobody plays along signifies that you should make better/better placed jokes.
@Minecraftpoweer yeah, that's why I've not posted too many part mods recently. Fun to play with but annoying to upload.
+1@Minecraftpoweer well, that mod can change it's FoV, which is kinda zooming. But you can't attach it to your craft like a normal camera...
+1@Chancey21 I can't quite see how he'd manage that by accident...
@Minecraftpoweer nope I didn't upload it.
+1@Minecraftpoweer oh I think I might have an old zoom camera mod lying around somewhere...
+2@Chancey21 well, technically that's not what happens with control surfaces... the wing has a single collision mesh, which does not change when control surfaces move. Neither does any physics happen in terms of them moving. The mesh and the flight model are the only things that change.
+2I mean, I'm not quite sure this is necessary.... It couldn't be in a more prominent place already. It's the first thing anyone will see when they enter the site. So yeah, congratulations
nope. has to be uploaded.
@WingMan it shouldn't.. are you using a capital I for infinity? Also, how does it fail?
@Tencents49 2 months ago, why? It doesn't actually need updating when new parts/options get added, they are detected automatically.
@Gravity nope, he just randomly made a post called that, and his point number happened to be 42k... Strange things probability does, huh?
no helicopter :(
@CivilianPilot it has already been added, as long as you have both the latest version of this mod and Mod Settings installed
@Tully2001 you can't unblock for 3 days...
@AdlerSteiner did I? must have only said that once. If you can find a case that reliably reproduces it, I'd try and fix it.
+1@WingMan yes
@Simpleww1server the instructions you need are in the mod description
+1@18039167610 what links can you open?
@DerekSP just a thought, could you not turn on email notifications and write something that parses them? You wouldn't even have to interface with the site.