@Rob119 I mean, if two toothpicks are used to hold food between them without puncturing the food, they're chopsticks, and if a pair of chopsticks is used to hold the food by puncturing the food they make a fork.
@Rob119
Given I have the tendency to use a pair of toothpicks (of all things) as both makeshift forks and makeshift chopsticks, who am I to judge...
Yup, I'm pretty sure we're gonna get burned on the same pyre... made of chopsticks.
I'm from a chopstick-using culture as well, but my family had been using them to stir drinks (and to pour liquids) along with their intended role since, well, forever. As the saying goes, "if it can only be used in the intended fashion, it's defective", afterall.
@JessaLeih Yet for combustion engines the added engines simply create more complexity and decreases the P/W ratio; electric engines are lightweight and simple in construction but IIRC don't scale nearly as nicely as piston/turbine engines do.
Electric aircraft? Yes. Traditional combustion-powered aircraft? Most definitely not. IIRC the improved efficiency came from the massive total propeller area... as well as the fact that limiting the prop blades to three or less meant props aren't travelling behind each other's wake nearly as much.
"Advanced version of S2A Seiko" - same number of engines and wings with little else in common, but yeah, it does evoke the lines of the original....
Hmm.... some sort of family lineage not unlike the Yank muscle cars (e.g. chevy camaro), I guess?
I'm not sure if you can add back custom variables via this method, though.
Yes. Near the top of the xml file the first section there's a <Variables> </Variables> section, in which the format goes as follows:
<Variables>
<Setter variable="VariableName1" function="VariableFunction1" priority="0" />
<Setter variable="VariableName2" function="VariableFunction2" priority="0" />
... etc
<Setter variable="LastVariableName" function="LastVariableFunction" priority="0" />
</Variables>
.
.
Just copy the <Setter variable="... /> parts and you should be all set. Do remember that the variable setter hates any undefined inputs with a passion, so do make sure all parts of the function use inputs that either show up in the variable setter, are vanilla inputs, are outputs from other parts, or are defined by cockpit controls.
@griges
The input should be " inverselerp(110,80,IAS) /180 ", and the Current Angle should be " flap ".
Setting the input on the actual flaps to " flap/180 " (instead of dividing the rotator input by 180) would also work, yes, but it'd be more of a hassle, costs more time to set up and more performance to run, and adds another possible point for failure.
@griges
Right, one other thing: if the variable is designed to store a value until the next update conditions are met, then set the rotator's activationGroup to the update condition, zeroOnDeactivate to "false", and the input to whatever the function calculating the input is.
@griges
Well.... IIRC there was some @Kendog84 guy who used rotators to store the variables, but personally I can't really say for sure about the output precision compared to the variable setter....
To store a variable with a rotator, divide the original input by the rotator's range, then name the rotator's Current Angle output as the original variable name. Remember the speed of the rotator might need to be very large if the output calls for rapid changes in value.
@LunarEclipseSP Given it's based on the Mi-24 platform, I'd assume it can still perform the role of an "aerial IFV" designed to support its passengers once they disembark... or to help create landing zones for S&R or medivac.
<++ Drive me closer, I want to hit them with my sword ! ++>
@Rob119 I mean, if two toothpicks are used to hold food between them without puncturing the food, they're chopsticks, and if a pair of chopsticks is used to hold the food by puncturing the food they make a fork.
+1@Rob119
Given I have the tendency to use a pair of toothpicks (of all things) as both makeshift forks and makeshift chopsticks, who am I to judge...
Yup, I'm pretty sure we're gonna get burned on the same pyre... made of chopsticks.
Found a chart specifically meanr for this job: @ReinMcDeer's WEAPONS BALANCING DATABASE.
@Rob119
It's a skewer.
I'm from a chopstick-using culture as well, but my family had been using them to stir drinks (and to pour liquids) along with their intended role since, well, forever. As the saying goes, "if it can only be used in the intended fashion, it's defective", afterall.
+1@Badplanesmaker Given this is WC's third account....
@32
I just used the engine's innate "Thrust" output.
@Graingy
Refer to SIMPLECHEATS II.
Yes. a label with {-rate(Fuel) * your total amount of fuel} .
++THE INSTRUMENET OF DOOM++
We have JPEG now... should we expect PNG and GIF soon?
+3Lemme guess, an Essex-class with a waist/angled deck catapult?
Welcome back my guy!
+1@Ku
... N/m, right?
@Subsere The area of the aircraft exposed to the airstream. Or, basically, the total external area of the aircraft.
@Erionh ... or a vacuum cleaner.
+1.... pretty sure when the Mafia said someone will be "sleeping with the fishes" they didn't meat it this literally...
+1++THE SPICE MUST FLOW++
+1@JessaLeih Yet for combustion engines the added engines simply create more complexity and decreases the P/W ratio; electric engines are lightweight and simple in construction but IIRC don't scale nearly as nicely as piston/turbine engines do.
+1Electric aircraft? Yes. Traditional combustion-powered aircraft? Most definitely not. IIRC the improved efficiency came from the massive total propeller area... as well as the fact that limiting the prop blades to three or less meant props aren't travelling behind each other's wake nearly as much.
+1Everyone gangsta until the icebergs start attacking.... or, in the Royal Navy, ICEBERGS RUN INTO YOU!
@Jaspy190
Keks, any later I'd be congratulating you on plat!
Grats on Gold me pal!
"Advanced version of S2A Seiko" - same number of engines and wings with little else in common, but yeah, it does evoke the lines of the original....
Hmm.... some sort of family lineage not unlike the Yank muscle cars (e.g. chevy camaro), I guess?
Grats on plats Andi!
s u s
+2Common concept of spring:
+1.
Not depicted: allergies, so many fookin' alergies.
@HungrySu34
01110111 01101000 01111001 00100000 01100010 01101001 01101110 01100001 01110010 01111001 00111111
@MosquitowithaMachineGun
+1Why sudden spotlight now... thx anyways.
Which map did you use?
Something something 88mph?
+2++ LAW ENFORCED BY TANK ++
+1@Rb2h
+1The saved backup: here
Hmmm.....
Publishing...
+1.... willing to share insights on the rockets?
Right, almost forgot it's your birthday. 'Appy Cake Day Juan!
+1Missing
dragScale
attribute for parts. Seems to be an error given the description ofcalculateDrag
compared the two.@Kendog84
@griges
Yes. Near the top of the xml file the first section there's a <Variables> </Variables> section, in which the format goes as follows:
<Variables>
+1<Setter variable="VariableName1" function="VariableFunction1" priority="0" />
<Setter variable="VariableName2" function="VariableFunction2" priority="0" />
... etc
<Setter variable="LastVariableName" function="LastVariableFunction" priority="0" />
</Variables>
.
.
Just copy the <Setter variable="... /> parts and you should be all set. Do remember that the variable setter hates any undefined inputs with a passion, so do make sure all parts of the function use inputs that either show up in the variable setter, are vanilla inputs, are outputs from other parts, or are defined by cockpit controls.
@griges
+1The
input
should be " inverselerp(110,80,IAS)/180
", and theCurrent Angle
should be " flap ".Setting the input on the actual flaps to " flap/180 " (instead of dividing the rotator input by 180) would also work, yes, but it'd be more of a hassle, costs more time to set up and more performance to run, and adds another possible point for failure.
@griges
Right, one other thing: if the variable is designed to store a value until the next update conditions are met, then set the rotator's
activationGroup
to the update condition,zeroOnDeactivate
to "false", and theinput
to whatever the function calculating the input is.@griges
+2Well.... IIRC there was some @Kendog84 guy who used rotators to store the variables, but personally I can't really say for sure about the output precision compared to the variable setter....
To store a variable with a rotator, divide the original input by the rotator's
range
, then name the rotator'sCurrent Angle
output as the original variable name. Remember thespeed
of the rotator might need to be very large if the output calls for rapid changes in value.@griges
+1Not really unless you want to use a text editor, I'm afraid....
@griges
+1Next time the auto-crediting system bugs out, try contacting the mods or good ol' Seeras to fix it.
@MrSilverWolf
@Seeras
@crazyplaness
Could you please make this a successor to this? Thanks!
+1CONGRATS ! ! !
🥳🎉🥳🎉🥳🎉🥳🎉🥳🎉🥳🎉
+1@Jamawi Those are landing lights. Also, AG2 lights are navigation lights.
Source: https://photos.kitmaker.net/news/36512/002.jpg
@LunarEclipseSP Given it's based on the Mi-24 platform, I'd assume it can still perform the role of an "aerial IFV" designed to support its passengers once they disembark... or to help create landing zones for S&R or medivac.
+1Holy hells, HOW?
+1Back in my days when people said "pillow fort" they usually didn't mean a literal one with cannons..... how time has changed....
+1