11.3k ThomasRoderick Comments

  • Simple M2 Browning .50cals (remastered) 3 days ago

    @LegoGuyUAL184 Thanks!

  • MZ-11E-TVC Tanets II 3 days ago

    i just notice nozzle imbalance, LOL. but it would be fine? i guess.
    i make it with no mirror.

    Why not?

  • ESFS Whimsy 5 days ago

    @Monarchii
    @RB107
    Or the poster.

  • ESFS Whimsy 5 days ago

    @Monarchii
    Whimsy?

  • CA-262 VR Flight Simulator 12 days ago

    Whoo! Publishing! Welcome back!

    +1
  • [TGT_AIRSHIP] T3 Type-IB Shibanovisk-class Heavy Bomber Airship N.14 "Zenovy" 13 days ago

    ++ Shibanovisk Reporting ++
    Rocket-armed fighters: "So, you have chosen DEATH."

    +1
  • Dominion Aeronautics Skylance - Dogfight Challenge Entry 18 days ago

    @DreamerIndusturies
    Thanks! And of course you're free to use the guns as long as you give credit somewhere in your build, although.... personally I'd rather introduce you to the updated and generalized codes here.
    Also feel free to check out the companion builds, the clip-based autocannon and the L21A1 RARDEN cannon.

    +1
  • (concept vehicle)Mercedes-Benz Silver Lightning 24 days ago

    .... the heck am I looking at...

    +1
  • B-85 'Alastair' 25 days ago

    Lemme guess: the propeller tips go supersonic in cruise, the crew often suffer from hearing loss, and they can be heard from the ocean floor?

    +1
  • [TGT_AIRSHIP] T1 Type-ID Modele.1892 Aerial Mine one month ago

    @Monarchii
    I mean, IRL torpedo boats often carried rockets for more close-in "screw you", so.... Why not combine both?
    .
    (Also, the second proposal sounds vaguely similar to the Japanese torpedo cruisers, or conversely the Yank carriers with Regulus missiles. Seriously, in the world of aerostats the difference between missiles and torpedoes might well be whether they rely solely on aerodynamic lift or not.)

  • [TGT_AIRSHIP] T1 Type-ID Modele.1892 Aerial Mine one month ago

    @Monarchii
    Yeah, given the gyro only kicks in at terminal guidance range it really wasn't helping much.... Also, no need for the pitch code to include current pitch angle, the pitch input for gyros means "desired pitch angle" already.
    .
    .
    .
    Vanilla gyros tend to spaz out when they cannot counter the aerodynamic forces, so... most of them don't actually need aerodynamic control surfaces esp. when they're meant to be target drones.
    The Izmails don't have enough aerodynamic control to countermand the gyros either way, and they fly just fine without control surfaces.
    .
    .
    .
    Either way, here's my ten-minute-fix to this mine/torpille aérienne. The gyro strength is actually pretty good for a slow-moving aerostat-torpedo.
    .
    .
    .
    and somehow your screenshot is missing.

  • [TGT_AIRSHIP] T2 Type-IB Airnien-class Bomber Airship one month ago

    Have to say those massive unprotected bombs are the Type-IB's greatest weakness. Somehow a random burst of machinegun fire from more than a mile away is all it takes to detonate the entire squadron.

  • Kirov (Pr. 1144 Orlan) one month ago

    @LunarEclipseSP
    Wrong Kirov. No less deadly though given the number of chonker missiles a Kirov-class can lob at a moment's notice...

    +3
  • [TGT_AIRSHIP] T1 Type-ID Aerial Mine Izmail-Type one month ago

    ... is that a kamikaze airship?

    +1
  • [Monarchii] Atago-class Destroyer MRNS Atago Kokone one month ago

    Some bollocks will be saying that the description looks AI generated, but no! I'm not using any help of AI to build the description. I've heaten up my head to build some words for the description.

    Yeah, preemptive apologies but modern MTLs have advanced enough to not behave like ESLs anymore.

    +1
  • MIK F-15ESJ3 one month ago

    Mikoyan?

    WELCOME BAAAAAAAACK ! ! !

    +1
  • Boeing 777-300ER (With Cockpit Model) one month ago

    Grats on gold!

    +1
  • 2624 class Guided Missile Cruiser one month ago

    Slava-lite?

  • [SOE] Welen-class No.1101 ''Oleg'' - Supply Cruiser one month ago

    @Monarchii *meow* :3

  • [SOE] Welen-class No.1101 ''Oleg'' - Supply Cruiser one month ago

    which nation again that has the "peel the cat" or something along those lines saying? was it you France? I can't remember who..

    The Brits, "there's more than one way to skin a cat".

  • [TGT_AIRSHIP] T2 Type-IIB Aerial Destroyer VAN Hursoye one month ago

    ffs it has three straight tubular funnels, which nations still has... actually that's stupid, a lot still have them

    The AU equivalent to the interwar/1920-1930s?

  • [TGT_AIRSHIP] T2 Type-IB Airnien-class Bomber Airship one month ago

    ++KIROV REPORTING ! ! ! ++

  • M1A2-TD Jagdbrams Tank Destroyer one month ago

    ... could anybody please help me identify the ship in the background?

    +4
  • [TGT_AIRSHIP] T2 Type-IIA Hoshiiya-Class ISNS Hoshiiya one month ago

    Calling it a "tender" would be a bit of a stretch, I'd say it's closer to a "scout destroyer" with about 3 recon planes in total.
    Also, looooooooooooooooong mast.... on a platform that absolutely does NOT require masts to be any taller than the bare minimum, that is!

  • [TGT_AIRSHIP] T2 Type-IID Scrimp-Class Passenger Airship one month ago

    Always thought those flying battleships operate on some sort of antigrav or ersatz eezo, but okay...

  • Clip Cannon RARDEN 2 months ago

    @LJh2
    Not sure why you'd want a RARDEN cannon onboard any aircraft given its abysmal rate of fire, but of course you can as long as you mention where the codes came from.
    Also thanks for the spotlight.

    +1
  • Clip Cannon RARDEN 2 months ago

    @LJh2
    Thanks for the upvotes!
    ... now, any comments on the setup?

  • yoyota Mk-16 (Kanako) 2 months ago

    THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG
    THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG
    THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG
    THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG
    THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG
    THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG
    THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG

    +2
  • [TGT_AIRSHIP] T4 Type-IIIB Grand Explorer Holy Lyre 2 months ago

    @Monarchii

    and Grand Explorer... well, let your imagination run wild!! it could be what it says.. or maybe it's what they call cruisers in this world.. maybe it's just a fancy name..? many options really ;3

    I mean, given its *YUGE* glass nose, exposed engines, and lack of traditional sensor masts it's rather clear the airframe is not designed to go toe-to-toe against enemy warships, with the glass nose seemingly designed to be a large panoramic window for either higher-class passengers or for geographers and cartographers to conduct aerial surveying and mapping. The lack of more windows (plus the Southern Airship News Gazette) do suggest the latter, though.
    My verdict? The "Grand Explorers" are armed exploration/research ships with enough firepower to fend off potential attackers but not enough structural integrity to survive prolonged conflict. They're good at discovering new locations and plotting new skyroutes while fending off hostile wildlife and sometimes the odd pirate ship, but to send them into active conflict is plain old inadvisable.

    +1
  • [TGT_AIRSHIP] T3 Type-IIB Zephyr II-class Giant Seaplane The Zephyr II 2 months ago

    "yo why does it have like too many engines-"

    May I talk to you about our lord and chonker, the Kawanishi KX-03?

  • [TGT_AIRSHIP] T4 Type-IIIB Grand Explorer Holy Lyre 2 months ago

    Sound the foghorns; the airships are back!!!

    * HONK *

    * HOOOOOONNNNNNK *

    +1
  • multi state group 2 months ago

    I know I'm necro'ing, but.... I've got a similar code since a while ago that works on sum(abs(rate(Activate1)/2))... which should work with repeat function as well. Not sure about the performance cost though.

    +1
  • Miloz Diplomat 2 months ago

    @SomeSPGuyWhoLikesLore
    Nobody ever said dieselpunk and retro are mutually exclusive, and pre-war Fallout is more or less atompunk, which IIRC is a subgenre of dieselpunk.
    (Reference: steampunk ≈ pre-WWI, dieselpunk ≈ interwar, atompunk ≈ post-WWII)

    +2
  • Psv-75B Nelonen 2 months ago

    TBPH, given your track record, if you felt your previous projects are still subpar, then... oh well, I'll be congratulating you when you reach Plat one day. Nothing warms my heart more than seeing someone reaching high through skill and dedication, instead of spamming the site with pointless drama or worthless trash, afterall.

    +2
  • RD TD "Bakeneko" 2 months ago

    =^.^= Meow? :3

    +1
  • Clip Cannon 2 months ago

    @SchmooveBrain
    Ah, nvm; on that note, how's the setup?
    Also, for those weird cannons on Warrior IFVs, you're probably going to be interested in this as well.

    +1
  • Clip Cannon 2 months ago

    @SchmooveBrain @BOSSentinel
    Errrrm.... anybody please explain to me what's going on again?

    +1
  • Lastkraftwagen M1908,15k 2 months ago

    Which map(s) did you use for those screenshots?

  • Clip Cannon 2 months ago

    Idle musings:
    Older battleships oftentimes have multiple guns sharing the same elevation mechanism, so... perhaps this setup can be used to represent the individual turrets on those ships?

  • Clip Cannon RARDEN 2 months ago

    @SamuelHayden Thanks! How's the setup?
    .
    ..
    ... Also, forgive me for my insolence but... "Mosquito with a RARDEN Gun", anyone?

    +1
  • Clip Cannon RARDEN 2 months ago

    @BlackGearCompany
    Turns out high-caliber cannons in-game have quite a bit of recoil, and springs in-game can output its current length.... So my FT code just records the last time the spring is compressed beyond a certain threshold and will only reactivate the cannon after a set amount of time has passed. The elevation code (plus simulated recoil) is also based on the same timer.

    +1
  • Clip Cannon RARDEN 2 months ago

    @BlackGearCompany
    As of now I think I've cracked the code for the fire -> recoil -> loading position -> reload -> firing position cycle, and I think I just need to mangle a few @Blyatnov hulls to work out some of the last kinks...

    +1
  • Clip Cannon RARDEN 2 months ago

    @BlackGearCompany
    Kinda both? But IIRC most modern naval guns fall under the "singular guns with autoloader" category so my autoloader/clip gun setups should already cover them.... but yeah, quite a few modern (or at least Cold-War era) ships still have multiple 76+mm guns in different firing arcs so.... hmmm... Now I'll try to make the FOURTH variation of my autoloader concept, a clip/autoloader-based naval gun setup that relies on recoil instead of ammunition counters.
    My curret project is indeed focused on the historical ones (from the 4"+ guns on smaller destroyers all the way to Yamato's 18" guns) to give them the correct firing sequence.

    +1
  • Clip Cannon RARDEN 2 months ago

    @BlackGearCompany

    Really tho... Seeing autcannon firing just turned me on if im being honest. Those firepower... Hehe.

    Same 'ere, but for naval guns... which I'm currently testing a (somewhat) plug-and-play system for if just to make historically-accurate naval guns (and 8+ gun broadsides) a reality.

    +1
  • Ammo counter & Autoloader 2 months ago

    @BlackGearCompany
    I'm but a simple man, I see good builds, I upvote; I see good builder, I mass-upvote....

    +1
  • Clip Cannon RARDEN 2 months ago

    @BlackGearCompany
    I guess the L21A1 RARDEN is indeed a bit obsolete for the BGC, I see...

    +1
  • Ammo counter & Autoloader 2 months ago

    @BlackGearCompany
    Thanks! Feel free to use the setup(s) in your future projects!

    +1