@ChiChiWerx If you want to increase the roll rate, look for the rotator in the elevators and increase the value multiplying the roll. I was thinking about making it higher, but I wanted it to be more controllable for flying with a keyboard. :)
@ToeTips That also works, and you can also try hiding a wing inside the fuselage leading edge flaps with liftScale=-1.
From my experience, sometimes you actually want that slight decrease in lift at high AOA since it helps with stability, especially when you're using canards. Except for those, I keep the liftScale positive and I do actually want them to pitch the aircraft down when deflecting downwards to increase high AOA stability.
@Numbers2 It's up to you but I put:
.
Auto sweep: (GS-140)/195
.
Manual sweep: (1.25*Trim)-.25
(Gives a 25% deadzone with the slider)
Also I made a correction to the previous comment
the smooth makes it have some delay before switching from manual to auto
. EDIT clamp01(ceil(smooth(Trim=0,.5)=1))=1 ? (Auto sweep code) : (Manual sweep code) )
@CallsignGizmo On PC, there is a keybind for trim auto-reset (set back to 0 with one key, by default it is numpad 4), but there is no such key for the VTOL slider.
Personally, I'd rather have the ability to reset the flaps with one key, so I set that to trim.
@Th3Missil3 It's a bit more all over the place, but they do have different throttle responses for afterburner and that's by design (The FT is under Afterburner or Afb1/2)
Some have it slower (ex. F-104C, F-14A) and others faster (ex. F-16C, F-14B)
I may need to tweak speed/accel in some places though
@ZeroWithSlashedO I did, top and bottom half
It helps you get that sort of egg-looking cross section and also helps with how the bottom section of the F-14 fuselage flattens off as it goes backwards
@ZeroWithSlashedO Linus showed me a cool trick where if you use hollow glass fuselages with 100% opacity, the Primary Color paints the outside and Trim 1 paints the inside. Perfect for landing gear doors
@PriusCat Thanks for the heads up, will release a fix
I was pressing AG4 before AG5 in my final check, which explains it
I copied and pasted a sparrow pylon as a subassembly and the problem must've carried over
I dont like sand
+1@JamesieMcPlanesieThe2st When you start getting fever dreams where everything is made of fuselage blocks
+1@SyntheticL Thanks, but I'll pass.
+1@Inuyasha8215 thanks!
+1@Sadboye12 thanks!
+1@Gestour Huh. Didn't know about that. Thanks
+1@AdmiralWheatman Flogger soon and I'm considering revamping my super hornets before I release them since I'm not happy with their performance.
+1@ChiChiWerx If you want to increase the roll rate, look for the rotator in the elevators and increase the value multiplying the roll. I was thinking about making it higher, but I wanted it to be more controllable for flying with a keyboard. :)
+1@EngineerOtaku Thanks for the feedback! And yes I did actually choose the early IRST sensor specifically.
+1@EngineerOtaku Thank you!
+1@ShiroNeko <- I dunno, this person told me to tag them.
Well, that was fun. AND I was only involved in 1 mishap. (Less than usual) Also, the music might be kinda loud.
+1@Th3Missil3 Oof yeah, looks like it. My blueprints had them convex. It looks like I gotta remove the ECM pods under the intakes as well.
@TheCommentaryGuy lol
real
@TheCommentaryGuy Also fixed!
Please use your jetstream 👇
@Speedhuntress
@X99STRIKER @YarisHatchback @Th3Missil3
@ToeTips That also works, and you can also try hiding a wing inside the fuselage leading edge flaps with liftScale=-1.
From my experience, sometimes you actually want that slight decrease in lift at high AOA since it helps with stability, especially when you're using canards. Except for those, I keep the liftScale positive and I do actually want them to pitch the aircraft down when deflecting downwards to increase high AOA stability.
@Uisnenonokankit Yep!
@Yeetuscheese I have my ways
@LilSquickThePlane Yep 👍
@LilSquickThePlane SPAMRAAM approved
@Dragoranos Go ahead, the energy retention is one of the variables actually and all you need is a hidden airbrake with XML max set to 10
It works off a linear combination of pitch rate, AOA, and pitch angle and you can adjust how much each effects the energy retention
@PriusCat Fixed!
@TheCommentaryGuy Fixed! Of course I got that wrong with all the reference photos being upside down.
A callback to the first plane I uploaded :)
Thought it was fitting since I haven't posted in a LONG time
@Numbers2 It's up to you but I put:
.
Auto sweep: (GS-140)/195
.
Manual sweep: (1.25*Trim)-.25
(Gives a 25% deadzone with the slider)
Also I made a correction to the previous comment
@Numbers2
smooth(Trim=0,.5))=1 ? (Auto sweep code) : (Manual sweep code)
the smooth makes it have some delay before switching from manual to auto
.
EDIT
clamp01(ceil(smooth(Trim=0,.5)=1))=1 ? (Auto sweep code) : (Manual sweep code) )
Kilometer
geoff
@CallsignGizmo On PC, there is a keybind for trim auto-reset (set back to 0 with one key, by default it is numpad 4), but there is no such key for the VTOL slider.
Personally, I'd rather have the ability to reset the flaps with one key, so I set that to trim.
I like how because of the sheer amount of guns this thing has, the part count is 16/96=16.67% gun
@ThatKindaWeeb Sure, it's reinmcdeer4076
@PrussianAirlines Average Danger Zone fan vs Chad Mighty Wings enjoyer
@Th3Missil3 It's a bit more all over the place, but they do have different throttle responses for afterburner and that's by design (The FT is under Afterburner or Afb1/2)
Some have it slower (ex. F-104C, F-14A) and others faster (ex. F-16C, F-14B)
I may need to tweak speed/accel in some places though
@ZeroWithSlashedO I did, top and bottom half
It helps you get that sort of egg-looking cross section and also helps with how the bottom section of the F-14 fuselage flattens off as it goes backwards
@ZeroWithSlashedO Linus showed me a cool trick where if you use hollow glass fuselages with 100% opacity, the Primary Color paints the outside and Trim 1 paints the inside. Perfect for landing gear doors
@TheCommentaryGuy Thanks, should be fixed now! What's funny is that the antennas were flip flopped, I should've expected something else to be off.
@PriusCat Thanks for the heads up, will release a fix
I was pressing AG4 before AG5 in my final check, which explains it
I copied and pasted a sparrow pylon as a subassembly and the problem must've carried over
@3bdo When I press AG4/5, it seems to work properly
How did you get the Sparrow to go with the tanks?
Please use your jetstream 👇
@BYardley @BadahhMuscleCar001 @Khanskaya
@IDK0 @TwoTurboMan @CaptainBrayden
Please use your jetstream 👇
@BYardley @BadahhMuscleCar001 @Khanskaya
@IDK0 @TwoTurboMan @CaptainBrayden
@TheCommentaryGuy It's not pictured here, but I did make the LAU-138 :)
@TwoTurboMan 65 km (All the missiles in the WBD have a reduced range)
wait there was a shortcut for nudging :|
I aleays clicked using the menu
@SpetzavodHeavyIndustries it is, but you can put more than one flight computer and take the altitude from the other one using variables
@Kenzar If it's the code from the spreadsheet, you have to input your own values into the spreadsheet and get the code from there
@Kenzar Was the code you borrowed for a rear facing turret?
@Cristoferlelex I'd like to release it sometime in in summer