I like how people call it ray tracing when its not ray tracing at all
It's just PostFX
Still, having PostFX options in game would be nice and probably not too hard to implement
DoF, Bloom, etc.
@SCPCalebkid @CR929thenewSPplayer I dont do them by choice primarily because laziness
It does reduce part counts not having it, but i dont think it would add hundreds
@SkyJayTheFirst What you are referring to is high angle of attack.
In my experience, it can be achieved by making liftScale on wings =~1 and making the leading edge extensions generate lift with hidden wings.
Smaller control surfaces should help, but it will make your plane less maneuverable. Or you can try giving stabilized control surfaces a try if you don't want to sacrifice maneuverability. (Roll)+(RollRate/100*((-abs(Roll)+1)/1)) (Pitch)-(PitchRate/100*((-abs(Pitch)+1)/1)) (Yaw)-(YawRate/50*((-abs(Yaw)+1)/1))
@BestBuilderEverNOCAP I will admit to being a bit of an F-111 fan. Maybe EF-111
@Ihavesnowball The values for the pitch FT and energy retention FT were slightly changed.
@Souplane Use mouse control.
+1How is he managing that? I thought he was busy being the king of Sri Lanka
+1poi
+1McLaren P1 gang rise up
+1hi
+1Is your computer designed to fight God?
+1Actually not half bad if it was made in the early days
+1Not counting the airbrakes ofc
OH GOD THEY'RE GONNA MAKE THE CAR YEL-
+1oh this is actually pretty cool
They even changed the shade of red back to the original
o7
+1I like how people call it ray tracing when its not ray tracing at all
+1It's just PostFX
Still, having PostFX options in game would be nice and probably not too hard to implement
DoF, Bloom, etc.
@SCPCalebkid @CR929thenewSPplayer I dont do them by choice primarily because laziness
+1It does reduce part counts not having it, but i dont think it would add hundreds
@Kangy Thanks, I'm gonna need it!
+1I based the FM mostly on Growling Sidewinder's vids and vids by the Raptor Demo Team.
RIP oof
+1Zandvoort Circuit approves this message
+1No comment
+1Im gonna have to try out this track design... Way better than the jank one i had on my abrams
+1@zou27877 Noted, thanks. My game crashed before uploading it, it must've been that
+1Edit: Fixed
@HalfBoiledDetective Thanks for the correction
+1@OkaNieba @ImAcarperson @ShinyGemsBro
+1@Bryan5 @Dragoranos @GAMINGOTAKU66
+1@Khanhlam average DEC fan vs chad RAD enjoyer
+1@IzzyIA I shouldn't even be surprised lol
+1Obligatory I hate this thing in War Thunder comment
+1I've tried it and I don't like it. I can see how it would be an acquired taste.
+1@SkyJayTheFirst What you are referring to is high angle of attack.
+1In my experience, it can be achieved by making liftScale on wings =~1 and making the leading edge extensions generate lift with hidden wings.
@OUGHTO ayyye
+1sv_cheats 1
+1@DeveloperKorzalerke must've forgot, thanks for letting me know
+1We're in your walls.
+1@Bryan5
+1@TheCommentaryGuy @NARGII @donkski
+1@CaptainSquadronLeaderX @Spitfirelad05 @TRD
+1@DeveloperKorzalerke @OkaNieba @KangBaksoSoeharto
+1@Ren My powers have doubled since the last time we met, Count.
+1@DeveloperKorzalerke from college
+1@ZeroWithSlashedO Initial variants were known as the HueyCobra. I'm guessing it's because they share the same engine, transmission, and rotor system
+1@WolfHunter9111 yep!
+1@OkaNieba not atm
@SirRhyvs comedy 100
+1@BeastHunter @NARGII @SirRhyvs
+1Smaller control surfaces should help, but it will make your plane less maneuverable. Or you can try giving stabilized control surfaces a try if you don't want to sacrifice maneuverability.
+1(Roll)+(RollRate/100*((-abs(Roll)+1)/1))
(Pitch)-(PitchRate/100*((-abs(Pitch)+1)/1))
(Yaw)-(YawRate/50*((-abs(Yaw)+1)/1))
@ColonelCanada @WinsWings oo ee oo aa aa
+1@WolfHunter9111 Without markings they're technically the same :v
+1"Abandoned at an air force museum outside of Moscow is a relic of a machine that looks like it came from outer space. Designed 50 years ago by an eccentric visionary, it was to be the most versatile flying machine ever built. An aircraft that can take off vertically, hover in mid air, land on any surface, cruise at high altitudes, and harness the ground effect. But the story of this remarkable machine and its inventor are still shrouded in mystery."
+1@BestBuilderEverNOCAP I will admit to being a bit of an F-111 fan. Maybe EF-111
+1@Ihavesnowball The values for the pitch FT and energy retention FT were slightly changed.
@BeastHunter not quite
+1:D
+1FOR THE EMPEROR!
+1@TheCommentaryGuy @BeastHunter @donkski
+1This should be closed now, shouldn't it?
+1IAS/343 will give you mach at sea level.
+1There probably is a way to make it account for altitude but I haven't tried that