103k ReinMcDeer Comments

  • F-14B Tomcat 1.2 years ago

    @ZeroWithSlashedO Linus showed me a cool trick where if you use hollow glass fuselages with 100% opacity, the Primary Color paints the outside and Trim 1 paints the inside. Perfect for landing gear doors

  • F-14B Tomcat 1.2 years ago

    @Th3Missil3 I don't have plans for the next aircraft at the moment

    +1
  • F-14B Tomcat 1.2 years ago

    @TheCommentaryGuy Thanks, should be fixed now! What's funny is that the antennas were flip flopped, I should've expected something else to be off.

  • Are you a B1B simp? 1.2 years ago

    @BYardley Tu-16......
    badger :v

    +1
  • F-14A Tomcat 1.2 years ago

    @PriusCat Thanks for the heads up, will release a fix
    I was pressing AG4 before AG5 in my final check, which explains it
    I copied and pasted a sparrow pylon as a subassembly and the problem must've carried over

  • F-14A Tomcat 1.2 years ago

    @3bdo When I press AG4/5, it seems to work properly
    How did you get the Sparrow to go with the tanks?

  • F-14A Tomcat 1.2 years ago

    @Rjenteissussy I'd probably use the clean one since it's the least parts
    I think you could also modify it by removing the gear bay doors to really cut down on the parts for MP
    @IDK0 The B has better engines

    +2
  • F-14A Tomcat 1.2 years ago

    Please use your jetstream 👇
    @BYardley @BadahhMuscleCar001 @Khanskaya

  • F-14A Tomcat 1.2 years ago

    @IDK0 @TwoTurboMan @CaptainBrayden

  • F-14B Tomcat 1.2 years ago

    Please use your jetstream 👇
    @BYardley @BadahhMuscleCar001 @Khanskaya

  • F-14B Tomcat 1.2 years ago

    @IDK0 @TwoTurboMan @CaptainBrayden

  • Projects Sitrep 05/25/2024 1.2 years ago

    @TheCommentaryGuy It's not pictured here, but I did make the LAU-138 :)
    @TwoTurboMan 65 km (All the missiles in the WBD have a reduced range)

  • Is nudge speed way faster now? How can I change it back? 1.2 years ago

    wait there was a shortcut for nudging :|
    I aleays clicked using the menu

  • Triggering Activation when near target or ground? 1.2 years ago

    @SpetzavodHeavyIndustries it is, but you can put more than one flight computer and take the altitude from the other one using variables

  • Triggering Activation when near target or ground? 1.2 years ago

    You could put a flight computer on the missile and give it a variable for altitude
    Not sure what to do from there, but you'll have the altitude of the missile

    +1
  • 1 Part thing??? 1.2 years ago

    @Noname918181818181818181 Oh
    That is very interesting, nice find!

    +1
  • kaby majes t50 (real) 1.2 years ago

    Cool and good

    +1
  • Projects Sitrep 05/25/2024 1.2 years ago

    @TheCommentaryGuy I use the numbers from war thunder for thrust and G-load, so it's ~14000 N of thrust and 16 max G load. Since they're so heavy, they also take a long time to accelerate. Launching at as high of a speed as possible also helps give a headstart for the missile.

    +1
  • Auto-Aim Turret Tutorial 1.2 years ago

    @Kenzar If it's the code from the spreadsheet, you have to input your own values into the spreadsheet and get the code from there

  • Auto-Aim Turret Tutorial 1.2 years ago

    @Kenzar Was the code you borrowed for a rear facing turret?

  • Projects Sitrep 05/12/2024 1.2 years ago

    @Cristoferlelex I'd like to release it sometime in in summer

  • Projects Sitrep 05/12/2024 1.2 years ago

    @Eggplant The more the merrier

    +1
  • Auto-Aim Turret Tutorial 1.2 years ago

    @SiBangsatYa @DimitriIqbal91 Image is reposted at the bottom now

    +2
  • Fletcher on Fletcher violence (AI torpedo launch demo) 1.2 years ago

    The thumbnail: average Battlestations Pacific experience

    +4
  • OI INDONESIENS!!! is ImgBB blocked for ya too or is it just me? 1.2 years ago

    @Monarchii Oh this is really weird... It was working on my phone, but not my computer. But it seemed to work after I disabled my ad blocker on my browser.

    +1
  • OI INDONESIENS!!! is ImgBB blocked for ya too or is it just me? 1.2 years ago

    It was down for me too, it looks like it was a temporary outage on their end. Got me worried for a sec

    +1
  • Empty Forum - Nothing To See Here 1.2 years ago

    There is no war in Ba Sing Se

    +6
  • [PEA] LM F-22A Raptor 1.2 years ago

    Based intake design

  • Projects Sitrep 04/18/2024 1.2 years ago

    @FineG22 Yes, they will be there some time before the F-14 release or when it releases

    +1
  • Why is everyone building part efficient aircraft? [PEA] 1.3 years ago

    Low parts also means you can spawn more of them at the same time without lagging as much

    +1
  • F-16C -Have Glass V- 1.3 years ago

    @Th3Missil3 Sure, no problem

  • F-16C -Have Glass V- 1.3 years ago

    @Th3Missil3 I planned on doing one loadout for special variants, so it's not planned

  • Projects Sitrep 04/18/2024 1.3 years ago

    @TwoTurboMan I don't have a solid release date planned at the moment

  • Spark for a heated discussion 1.3 years ago

    SimplePlanes +1

  • Yak-9-Parts 1.3 years ago

    We've done it lads, we've achieved PEAK part efficiency

    +6
  • SimplePlanes 2 Announcement Trailer 1.3 years ago

    Well.
    This is news

    BACKWARDS COMPATIBLE LETSSSS GO
    I know this wasn't easy to implement, thanks devs.

  • Sin Cos Tan - Question 1.3 years ago

    Pretty much any time you want something to oscillate/cycle
    I also used it on my Abrams to know where the turret is facing

  • SimplePlanes - Meme 1.3 years ago

    Armor-Piercing: ???
    Fin-Stabilized: yes
    Discarding Sabot: no

  • Projects Sitrep 04/18/2024 1.3 years ago

    @Th3Missil3 There's no plans at the moment

    +1
  • Projects Sitrep 04/18/2024 1.3 years ago

    @CallsignTig The more, the merrier :)

    +1
  • Projects Sitrep 04/18/2024 1.3 years ago

    @TheCommentaryGuy I always have to make compromises since I use default nozzles, but this came out a lot better than i thought it would

  • Projects Sitrep 03/31/2024 1.3 years ago

    @TwoTurboMan I haven't had a lot of time to work on it but there has been some progress
    The landing gear are in place but are still unfinished and the body is more or less done
    I do want to post another devblog soon

    +2
  • Focke-Wulf Ta-152H | 50K Special 1.3 years ago

    If development of the Fw-190 continued, one could only imagine how much longer it would've gotten

    +1
  • Hmmmm?? 1.3 years ago

    Besiege: medieval war weapons
    Reality: F-22 Raptor

    +3
  • Simple pants 1.3 years ago

    The Fresno Nightcrawler

    +2
  • Anybody else feel that NY Earthquake? 1.3 years ago

    @FlirBlitz I heard about this from another person as well
    It's a war server right? I'm guessing the units have to be original builds?

  • Anybody else feel that NY Earthquake? 1.3 years ago

    @Speedhunter @FlirBlitz Project Wingman: 👀

    +1
  • [Monarchii War] Week 3 Teasers: No Way... 1.3 years ago

    KV-2-2-2 isn't real, it can't hurt you
    *
    KV-2-2-2:

    +1
  • Soviet friends :D 1.3 years ago

    For air screenshots with two aircraft in the air, load up a custom race with the desired aircraft. As soon you both get your gear up, pause the game and take your screenshot. OR you can spawn the AI in sandbox mode, try to form up on them, and hope for the best.

    If you want them on the ground, first drive to the position where you want the other plane to be and save the spawn location. Then, make a version of that plane with disabled engines, landing gear, and controll surfaces. Spawn it at the location you saved and taxi over there for the screenshot.

    +1
  • Projects Sitrep 03/31/2024 1.3 years ago

    @Spitfirelad05 I also did it on my F-14D
    @PriusCat Since this is a late F-14A, no. At that point, most tomcats had them welded shut or removed.
    But I am thinking about doing a separate early F-14A, which would have them.