The rates are here
The comment says gallons/sec, but I think it's more likely liters/sec, considering SP's track record of using metric for other XML values (meters, m/s)
@Th3Missil3 It's a bit more all over the place, but they do have different throttle responses for afterburner and that's by design (The FT is under Afterburner or Afb1/2)
Some have it slower (ex. F-104C, F-14A) and others faster (ex. F-16C, F-14B)
I may need to tweak speed/accel in some places though
@ZeroWithSlashedO I did, top and bottom half
It helps you get that sort of egg-looking cross section and also helps with how the bottom section of the F-14 fuselage flattens off as it goes backwards
@ZeroWithSlashedO Linus showed me a cool trick where if you use hollow glass fuselages with 100% opacity, the Primary Color paints the outside and Trim 1 paints the inside. Perfect for landing gear doors
@PriusCat Thanks for the heads up, will release a fix
I was pressing AG4 before AG5 in my final check, which explains it
I copied and pasted a sparrow pylon as a subassembly and the problem must've carried over
@Rjenteissussy I'd probably use the clean one since it's the least parts
I think you could also modify it by removing the gear bay doors to really cut down on the parts for MP
@IDK0 The B has better engines
You could put a flight computer on the missile and give it a variable for altitude
Not sure what to do from there, but you'll have the altitude of the missile
@TheCommentaryGuy I use the numbers from war thunder for thrust and G-load, so it's ~14000 N of thrust and 16 max G load. Since they're so heavy, they also take a long time to accelerate. Launching at as high of a speed as possible also helps give a headstart for the missile.
@Monarchii Oh this is really weird... It was working on my phone, but not my computer. But it seemed to work after I disabled my ad blocker on my browser.
👶
+2you won't
bishfed
+1I like how because of the sheer amount of guns this thing has, the part count is 16/96=16.67% gun
@ThatKindaWeeb Sure, it's reinmcdeer4076
@DLAERODYNAMIC The B has better engines, among other things
+1Huh. If you look at the revision history, the image was added by Wikipedia user "BilCat" (retired) on October 10th, 2023.
+1Mario has been disqualified from the Sky Park GP due to a mechanical failure
+2The rates are here
+2The comment says gallons/sec, but I think it's more likely liters/sec, considering SP's track record of using metric for other XML values (meters, m/s)
@PrussianAirlines Average Danger Zone fan vs Chad Mighty Wings enjoyer
Yes officer, this one right here
+1@MonsNotTheMonster Usually Google, but this one uses a blueprint made by Baconeggs
+1@Th3Missil3 It's a bit more all over the place, but they do have different throttle responses for afterburner and that's by design (The FT is under Afterburner or Afb1/2)
Some have it slower (ex. F-104C, F-14A) and others faster (ex. F-16C, F-14B)
I may need to tweak speed/accel in some places though
I never expected this Tupolev Tu-22
+1@ZeroWithSlashedO I did, top and bottom half
It helps you get that sort of egg-looking cross section and also helps with how the bottom section of the F-14 fuselage flattens off as it goes backwards
@ZeroWithSlashedO Linus showed me a cool trick where if you use hollow glass fuselages with 100% opacity, the Primary Color paints the outside and Trim 1 paints the inside. Perfect for landing gear doors
@Th3Missil3 I don't have plans for the next aircraft at the moment
+1@TheCommentaryGuy Thanks, should be fixed now! What's funny is that the antennas were flip flopped, I should've expected something else to be off.
@BYardley Tu-16......
+1badger :v
@PriusCat Thanks for the heads up, will release a fix
I was pressing AG4 before AG5 in my final check, which explains it
I copied and pasted a sparrow pylon as a subassembly and the problem must've carried over
@3bdo When I press AG4/5, it seems to work properly
How did you get the Sparrow to go with the tanks?
@Rjenteissussy I'd probably use the clean one since it's the least parts
+2I think you could also modify it by removing the gear bay doors to really cut down on the parts for MP
@IDK0 The B has better engines
Please use your jetstream 👇
@BYardley @BadahhMuscleCar001 @Khanskaya
@IDK0 @TwoTurboMan @CaptainBrayden
Please use your jetstream 👇
@BYardley @BadahhMuscleCar001 @Khanskaya
@IDK0 @TwoTurboMan @CaptainBrayden
@TheCommentaryGuy It's not pictured here, but I did make the LAU-138 :)
@TwoTurboMan 65 km (All the missiles in the WBD have a reduced range)
wait there was a shortcut for nudging :|
I aleays clicked using the menu
@SpetzavodHeavyIndustries it is, but you can put more than one flight computer and take the altitude from the other one using variables
You could put a flight computer on the missile and give it a variable for altitude
+1Not sure what to do from there, but you'll have the altitude of the missile
@Noname918181818181818181 Oh
+1That is very interesting, nice find!
Cool and good
+1@TheCommentaryGuy I use the numbers from war thunder for thrust and G-load, so it's ~14000 N of thrust and 16 max G load. Since they're so heavy, they also take a long time to accelerate. Launching at as high of a speed as possible also helps give a headstart for the missile.
+1@Kenzar If it's the code from the spreadsheet, you have to input your own values into the spreadsheet and get the code from there
@Kenzar Was the code you borrowed for a rear facing turret?
@Cristoferlelex I'd like to release it sometime in in summer
@Eggplant The more the merrier
+1@SiBangsatYa @DimitriIqbal91 Image is reposted at the bottom now
+2The thumbnail: average Battlestations Pacific experience
+4@Monarchii Oh this is really weird... It was working on my phone, but not my computer. But it seemed to work after I disabled my ad blocker on my browser.
+1It was down for me too, it looks like it was a temporary outage on their end. Got me worried for a sec
+1There is no war in Ba Sing Se
+6Based intake design
@FineG22 Yes, they will be there some time before the F-14 release or when it releases
+1Low parts also means you can spawn more of them at the same time without lagging as much
+1@Th3Missil3 Sure, no problem
@Th3Missil3 I planned on doing one loadout for special variants, so it's not planned
@TwoTurboMan I don't have a solid release date planned at the moment
SimplePlanes +1
We've done it lads, we've achieved PEAK part efficiency
+6Well.
This is news
BACKWARDS COMPATIBLE LETSSSS GO
I know this wasn't easy to implement, thanks devs.