60.0k PlaneFlightX Comments

  • Aircraft Seats 3.2 years ago

    @50CalChicken We only know how to make basic 3D modelled mod parts. Anything beyond this, while learnable, would likely not be done. It's a cool idea, and I was also thinking about having screens in the back of the seat which could actually play a video, but it's just a little too advanced for us as of now. Sorry. In the future it could happen, but right now, I don't think so. Still a cool idea.

    +1
  • SP Is GPU Bound Now... 3.2 years ago

    @HuskyDynamics01 That's what I'm thinking of. 1 part for each whole body. A basic plane would be like 50 parts, because of rotators and each 3D model, not including the cockpit switches, physics wings, landing gear, etc. But yeah, it would make SP a gpu dependant game.

    +1
  • Who has a wiki database of their own aircraft? 3.2 years ago

    I sort of have this. It's a list of my "good" planes, the ones with months of work.

    Even better, this. It's an attempt to organize and list all the planes I ever made.

    +1
  • Just Like A Flight Simulator - SWL-120 Progress Update 2 3.2 years ago

    @BruhMomenthmgfbvbukjgv I think you're on the wrong post, this is part 2 and part 3 is here. Anyway, the current part count for the most recent version is 2125.

    +1
  • How to double input? 3.2 years ago

    For something like a control surface you want clamp(Pitch + Roll, -1, 1). It allows both to function normally but stops combinations from exceeding -1 or 1.

    +1
  • current status 3.2 years ago

    Making SP in SP would be cool. Imagine making SP in SP in SP...

    +1
  • The alt question 3.2 years ago

    oof I got it three times because I opened all three up in new tabs to look at them argghhh

    +1
  • Should Jundr00 make the min age start at 10 3.2 years ago

    @SheriffHackdogMCPE Or you could just browse the site without an account, which is the intention of banning underage users.

    +1
  • Working ILS In SimplePlanes! 3.2 years ago

    @OPaiTaOn If you mean adjust the base throttle input, you can't. The default inputs like roll, pitch, yaw, brake, throttle, vtol, trim (and some others I forgot) can only be modified by directly connecting those to a variable (Sliders go with levers, throttles, and yokes, and activation groups go with switches and buttons). What I'd recommend is making a variable which references throttle and also can switch to taking inputs from other sources like a button.

    +1
  • We Need New Outputs!!! 3.2 years ago

    I just simulate fuel using a lot of FT.Don't ask me to explain.

    +1
  • Navy 3.2 years ago

    @WolfHunter9111 Ask me 3 years ago. Here's another mod with agro ships.

    +1
  • Bug thread for v1.12.128 (current version) 3.2 years ago

    Let's say you have a part outputting to a variable. This part is the only source of that variable. If that part is destroyed, every single line of code using ANY variable breaks. A constant nullreferenceexception is also in the debug console.

    For example, if that type of part breaks, then I have an engine stuck at full power even if I turn off AG 1, which should stop the engine.

    +1
  • Controlling AI Vehicles 3.2 years ago

    @L3FTxR1GHT There is a link to the build at the top of the post. In giant text.

    +1
  • M1A2 Abrams v4.0 3.2 years ago

    @SpiritusRaptor It means they want you to tag them on the creation when you post it.

    +1
  • Free to use MovingMapDisplay [Non Functional] 3.2 years ago

    Now make it work
    meh if you have yes free time it's possible. Possible, not easy.

    +1
  • Rotator 3.3 years ago

    @JayAr not at all.

    +1
  • Rotator 3.3 years ago

    What you do is scale the wing down, not resize it. Change the scale to like 0.1,0.1,0.1. @Phoebe @JayAr

    +1
  • Question regarding interactionType variables. 3.3 years ago

    @topfuel300 Maybe send me the file so I can see for myself what is happening.

    +1
  • A.59 Regional Air 3.3 years ago

    I've added the code to the landing gear, which can be found here. Please note only the right gear has the codes, and the support braces need the inputs changed or something.

    +1
  • A.59 Regional Air 3.3 years ago

    The landing gear coding is relatively easy. If I have time over the next few days I'll add the landing gear codes for you (it's pretty easy for me, plus the codes are already written).

    +1
  • A.59 Regional Air 3.3 years ago

    This looks pretty good! I have a few recommendations which could make it even better. The slats could go with the flaps, as is on a real plane. Adding some funky trees code to the landing gear would also make it function a little better, especially on extension.

    If you're not sure about how to make the slats extend with VTOL down, then click the button next to the "invert" label on the settings for the flap rotators, to make both the flaps and slats work with VTOL up.

    +1
  • Problems Mapping Throttle On T-Flight HOTAS One 3.3 years ago

    Please remember to use the reply function, I didn't realise you wrote a message.

    I'm glad it works!

    +1
  • [OFF TOPIC] My storage....... 3.3 years ago

    I have 6 planes in my list (the rest are archived).
    And 800GB of free storage.

    +1
  • How do I unfollow someone if their account was deleted? 3.3 years ago

    I have the same problem with banned accounts.

    +1
  • NVIDIA GeForce GTX 690 3.3 years ago

    @X99STRIKER T, huh?

    +1
  • Question about FTs 3.3 years ago

    @Titaninfernal1 Thanks! I'm not sure why I am... I just am.

    +1
  • Test forum plz ignore 3.3 years ago

    Tags be like

    +1
  • Report post box but it hates windmills now 3.3 years ago

    @ColonelCanada @DeveloperKorzalerke It was a fun story to read lol.

    +1
  • Embedding images 3.3 years ago

    Imgur doesn't work. That is the problem.

    +1
  • Informative Post. 3.3 years ago

    quassont

    +1
  • Oh great, would you look at that, another build project 3.3 years ago

    Put BeastHunter on the tag list, I just add him for every time I make a teaser.

    +1
  • SimplePlanes VR would be EPIC 3.3 years ago

    Wait a minute, WAIT A MINUTE.

    Then again the SPVR today only has flying, no buildng. But still, you predicted this 2 and a half years earlier.

    +1
  • How 2 get updoots (a guide from a noob) 3.3 years ago

    @KDnotSpy Good words. That mostly describes me now.

    +1
  • How 2 get updoots (a guide from a noob) 3.3 years ago

    @Bo1233 but yes

    +1
  • Demonic lemon cake 3.3 years ago

    hmmm a stupid 14 part cake crashed my god nasa PC.

    +1
  • FINALLY i bought simpleplanes in PC 3.3 years ago

    After using both, I can confirm a PC is better than a mobile device.

    +1
  • misclick leads to misfortune 3.3 years ago

    @RailfanEthan You probably should upload that biplane, to give the community something from you.

    +1
  • How do I even do formation shots 3.3 years ago

    Possibly multiplayer? That does have the problem of lag, trolls, and the nametag.
    Another option is to make two copies of the plane, as one file. Maybe have one plane with no drag, mass, or power, attached to the main plane.

    +1
  • Su-33 ILS test Yeager 01R 3.3 years ago

    Very nice! I've been looking at several, and I will look into using this for my SWL-120. I have a question though, what is the angle for the glideslope, and how many degrees do the indicators support outside of the glideslope?

    +1
  • Blueprints 3.3 years ago

    I got ray tracing. I can take pictures. Just send me the plane/tag me on it.

    +1
  • some normal plane 3.3 years ago

    This is way better than my first build! (Not my first uploaded build, the first build I ever made in SP).

    +1
  • I need Grandmother's "Map" map 3.3 years ago

    Here's the mod, JamesPlanes got it.

    +1
  • Map 3.3 years ago

    @jamesPLANESii Yes it does! Thanks, Mekomara will also see this eventually.

    +1
  • Map 3.3 years ago

    @jamesPLANESii That's great! The link doesn't work, it says I need access. Try setting it to "anyone with the link".

    +1
  • SimplePlanes as a Flight Sim 3.3 years ago

    @DeveloperKorzalerke Also congrats on gold

    +1
  • WHY JUNDROO 3.3 years ago

    So users don't spam posts. It can be quite annoying.

    +1
  • Engine Startup 3.4 years ago

    @MrAdhmGamer Sound is using a mod. I did make a tutorial for the engine itself though, which is here.

    +1
  • I need suggestions 3.4 years ago

    @Mekomara Good luck!

    If you get stuck, just make the physical parts, send it to me, and I'll do the coding part.

    +1
  • I need suggestions 3.4 years ago

    Waypoint system. A working one. Use this guide. The empty panel on the left can be for the display and the one on the right can be the numpad.

    +1