Profile image

Unlimited Parts! - SWL-120 Progress Update 4.1

32.3k PlaneFlightX  8 days ago
  • Log in to leave a comment
  • Profile image
    32.3k PlaneFlightX

    @Skotch Mods. Watch the video for an explanation.

    yesterday
  • Profile image
    3,728 Skotch

    @PlaneFlightX im confused HOW IN THE WORLD DID U MAKE THIS?!?!?!

    yesterday
  • Profile image
    885 PLNE

    @BoganBoganTheKid your mom's cringe

    +1 yesterday
  • Profile image

    Cringe but so useful

    +1 4 days ago
  • Profile image
    32.3k PlaneFlightX

    @TDevil36 I will make two final versions, one with all my modded parts, and the other, while having less details, will include the basic fuselage, wings, engines, and cockpit with no mods.

    7 days ago
  • Profile image

    This kind of feels like cheating given that it’s a mod and everything is pre made but eh whatever still looks cool

    +3 7 days ago
  • Profile image

    @TDevil36 no mods for mobile

    7 days ago
  • Profile image
    9,755 Grob0s0VBRa

    Firstly, the conversion of many parts which form, let's say, a fuselage, wing or any other structural piece into a single sculpture is great for overall game performance, after the optimization procedure in blender of course. So after all the stuff done we can get a build that originally built from over 1000 parts go down in terms of part count to like 100-400 pieces, which, probably would run smoothly (or just smoother) on Mobile platforms and VR. Perhaps debugging the build behaviour after conversion may be somewhat problematic or just time consuming but it is better that way, right?


    Secondly, when i played KSP long time ago, i saw a mod that lets to convert a number of parts into one in-game, cant remember how it was called. Still, if something like that can be made for SimplePanes, that will flood your designer with hundreds of different converted pieces (which maybe can be integrated into craft file, who knows?) and would probably allow you to play with some big crafts being on mobile.


    Probably this also would have a positive impact for those who tries to make movies in SP, even though there is a need for additional manipulations in side software (hello Blender ).


    *Inhales*
    Nah, I'm done

    +2 7 days ago
  • Profile image
    11.2k TDevil36

    Correct @PlaneFlightX

    7 days ago
  • Profile image
    3,728 Skotch

    Look what they need to mimic a fraction of our power

    -Nasa PC

    +4 7 days ago
  • Profile image
    32.3k PlaneFlightX

    @rexzion 4 parts for just the static models, I didn't mention the airflow guides for reverse thrust.

    7 days ago
  • Profile image
    32.3k PlaneFlightX

    @TDevil36 What are you referring to? The SWL-120?

    7 days ago
  • Profile image
    27.2k rexzion

    you sadied 43

    7 days ago
  • Profile image
    11.2k TDevil36

    Will a mobile user (like myself) be able to download the finished product?

    7 days ago
  • Profile image

    AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

    +2 7 days ago
  • Profile image
    32.3k PlaneFlightX

    @AlexRol05 Drag isn't calculated, plus I just turn it off. I only have drag on one part anyway. The other elements aren't really calculated, which is why this is best for static 3D models for details.

    +1 8 days ago
  • Profile image
    2,490 AlexRol05

    nice idea but, how do you calculate drag, CoM, CoT, lift mechanics etc? everything is just one solid piece

    +1 8 days ago