Possibly multiplayer? That does have the problem of lag, trolls, and the nametag.
Another option is to make two copies of the plane, as one file. Maybe have one plane with no drag, mass, or power, attached to the main plane.
Very nice! I've been looking at several, and I will look into using this for my SWL-120. I have a question though, what is the angle for the glideslope, and how many degrees do the indicators support outside of the glideslope?
There is nothing wrong with what you did, but let me explain how the three work.
Once sets the variable to outputValue every time you click it, ignoring the time you hold it down.
Toggle works as expected, allowing you toggle the variable between outputValue and 0.
Continuous sets the variable to outputValue every time you click it, and will continue to write to it as long as you hold it down. What you forgot is if you set it to 1 using a switch set to Continuous, you need a method of setting it to 0 (The same rule applies to Once). As you do not, it stays at 1. Define a setter in the global variables panel called "Var1" and set it's expression to "0". Try using the switch. The expected behaviour occurs.
NOTE: Make sure you set the priority of the variable in the global setters to -1. Otherwise it will overwrite the switch and the variable will always be 0.
Wow! I've made something similar, and a user by the name of zwen has too, but this looks like it has more functions! Good job, and I will use this in my upcoming SWL-120.
@Soardivision160th If you just want a simple rotator spinning, I would use sum(smooth(Input, value)). Replace input with the input, and value with a number. Higher values result in faster changes and lower values result in slower changes.
@hpgbproductions Let's say you want an engine to idle when Activate1 is pressed, and then controlled by throttle.
The code for this would be smooth(clamp01(Activate1), 0.25) + smooth(clamp01( smooth(clamp01(Activate1), 0.25) = 1) * Throttle, 0.5). Of course that can be modified even further, but for more information go and watch the video.
@IceCraftGaming Yes. (Mostly). It won't have the ultra advanced stuff, but most things you'd find in a flight sim (and more even) will be in this. By ultra advanced I mean things like a fully working keyboard where you can type letters. It will have a waypoint system with flight plans and an autopilot with many functions like flying to waypoints.
@DeveloperKorzalerke I was trying to make a point, how with enough FT anything is possible, and it just happened to be that my planes were a good example.
@DeveloperKorzalerke Too many forums, huh?
My profile is cluttered up with forums and videos relating to the SWL-120's development. It's kind of annoying, and not only do I delete some of these when I make a main progress update (every few months, combining a lot into one post), I actually made a post combining all my planes.
Nice plane! I could have done a better job with the cockpit (don't ask, It's pushing SP beyond its limits), but the other details are superb! The cockpit itself is also quite nice, it's an impressive level of detail.
@KDnotSpy Good words. That mostly describes me now.
+1@Bo1233 but yes
+1Reverse psychology go brrr
+5@JeskoGoesVROOM I guess it was...
Yes it is
hmmm a stupid 14 part cake crashed my god nasa PC.
+1After using both, I can confirm a PC is better than a mobile device.
+1@RailfanEthan You probably should upload that biplane, to give the community something from you.
+1With a bit of work I could actually make this move! All the correct parts could move too, maybe gear shifters and all.
@jamesPLANESii Yes it is.... but that wing tho... where airfoil
+2Possibly multiplayer? That does have the problem of lag, trolls, and the nametag.
+1Another option is to make two copies of the plane, as one file. Maybe have one plane with no drag, mass, or power, attached to the main plane.
Very nice! I've been looking at several, and I will look into using this for my SWL-120. I have a question though, what is the angle for the glideslope, and how many degrees do the indicators support outside of the glideslope?
+1No autopilot planned
umm... it's 100% possible.
What happened to the M-10A? I helped out a lot on that thing.
Trig. They have different functions. When you go through Year 9 you will learn it, and then you will learn about the more advanced stuff onwards.
Australia go brrrrr (6PM)
+3There is nothing wrong with what you did, but let me explain how the three work.
+11Once sets the variable to outputValue every time you click it, ignoring the time you hold it down.
Toggle works as expected, allowing you toggle the variable between outputValue and 0.
Continuous sets the variable to outputValue every time you click it, and will continue to write to it as long as you hold it down. What you forgot is if you set it to 1 using a switch set to Continuous, you need a method of setting it to 0 (The same rule applies to Once). As you do not, it stays at 1. Define a setter in the global variables panel called "Var1" and set it's expression to "0". Try using the switch. The expected behaviour occurs.
NOTE: Make sure you set the priority of the variable in the global setters to -1. Otherwise it will overwrite the switch and the variable will always be 0.
Welcome back to SP!
+3White grey, and T
I got ray tracing. I can take pictures. Just send me the plane/tag me on it.
+1@ACEPILOT109 Still waiting for that review lol.
It's fine, this plane is now too old anyway.
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@TRD6932 No, I only archive PC mods. Sorry.
+2True. It's not a game anymore. It's a creative modelling and coding program. Also known as a flight simulator.
+2Wow! I've made something similar, and a user by the name of zwen has too, but this looks like it has more functions! Good job, and I will use this in my upcoming SWL-120.
+2The ratio of points to followers is not the same. I have 200 yet have 5x the points.
+3@Soardivision160th If you just want a simple rotator spinning, I would use sum(smooth(Input, value)). Replace input with the input, and value with a number. Higher values result in faster changes and lower values result in slower changes.
What did you type down?
@hpgbproductions Let's say you want an engine to idle when Activate1 is pressed, and then controlled by throttle.
The code for this would be smooth(clamp01(Activate1), 0.25) + smooth(clamp01( smooth(clamp01(Activate1), 0.25) = 1) * Throttle, 0.5). Of course that can be modified even further, but for more information go and watch the video.
Hello, here is a tutorial.
This is way better than my first build! (Not my first uploaded build, the first build I ever made in SP).
+1Here's the mod, JamesPlanes got it.
+1@jamesPLANESii Yes it does! Thanks, Mekomara will also see this eventually.
+1@jamesPLANESii That's great! The link doesn't work, it says I need access. Try setting it to "anyone with the link".
+1@jamesPLANESii Do you happen to have a copy of this mod? @Mekomara (and other users) is trying to get a copy.
+2@DeveloperKorzalerke How about paint and a whole ton of ray tracing and shaders.
+2Mine's probably airliner white with a bit of everything else for smaller things.
+2@DeveloperKorzalerke Also congrats on gold
+1@IceCraftGaming Yes. (Mostly). It won't have the ultra advanced stuff, but most things you'd find in a flight sim (and more even) will be in this. By ultra advanced I mean things like a fully working keyboard where you can type letters. It will have a waypoint system with flight plans and an autopilot with many functions like flying to waypoints.
+2@DeveloperKorzalerke I was trying to make a point, how with enough FT anything is possible, and it just happened to be that my planes were a good example.
My SWL-10 has one of the best cockpits on the website, and the upcoming SWL-120 will be the most detailed and realistic plane ever.
+2@HuskyDynamics01 You can do ifr flight plans. Waypoints, checklists, nav aids, it's all possible.
@DeveloperKorzalerke Too many forums, huh?
My profile is cluttered up with forums and videos relating to the SWL-120's development. It's kind of annoying, and not only do I delete some of these when I make a main progress update (every few months, combining a lot into one post), I actually made a post combining all my planes.
Engine Here
demonic coarse language wow! It's like the time @BeastHunter upvoted half my posts and got me to plat.
+6T
Tutorial On Making This
So users don't spam posts. It can be quite annoying.
+1I used to have a PC. Now I have a small star.
+4Jokes aside, this is now giving my RTX 3060 something to do.
Nice plane! I could have done a better job with the cockpit (don't ask, It's pushing SP beyond its limits), but the other details are superb! The cockpit itself is also quite nice, it's an impressive level of detail.
+3