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Question: Xml drawing and Artificial horizons?

12.9k poenix  2.0 years ago

So this is probably my first time back in a hot minute. Got quite a few builds in the works.

Ended up stumbling on some questions for the text panel though.

I got some good skills will algebra and I’m good with overload but my knowledge with actual codes pretty limited.

I’ve seen a few working huds floating around the website and I’ve been wondering as to how it all works just to sum up the question.

Are there any good resources as to the magical code that make the fuel pannels in the wasp or these artificial horizons work?

Do the text panels support drawing functions and rotation? Can the space they are drawing with be limited in any sort of way?

I’ve been through the funky trees documentation quite a bit but I can’t seem to find a single thing on how this is all done.

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    12.9k poenix

    @PlaneFlightX thanks allot! This should come very handy!

    +1 2.0 years ago
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    46.5k PlaneFlightX

    The text parts use tags. A very handy resource which many people use can be found here.

    2.0 years ago