@randomusername Wow, hehe. The Control surfaces do use very wide wings scaled down to size for ensuring responsive control, so I imagine that might make this thing glide well.
@randomusername That's used for the ballast system, which uses a floating (and detatched) VTOL engine alongside internally installed nozzles to simulate ballast control. I am thinking of eventually making an internal rotator propeller engine to replace it.
@Tang0five I know one benefit is operation near the sea floor and in shallow waters. The arrangement isn't as likely to snag onto the bottom. Judging by the reports of the Gotland, it seems to also offer great maneuverability.
@F22Pilot Depends on 'what' android you have. Phones range from only being able to handle around 100 parts to being capable of handling around 3k Parts. Though this is only 300 parts, its size and the ensuing drag calculations will lag lower end phones.
@Keesler XD Sorry. To put it clearer the sub is designed to neither sink or float, and uses spinning wings to push it through the water. The control surfaces steer the sub much like those of an Airplane. The VTOL engine pushes it up and down.
@Keesler My submarines use neutral buoyancy alongside control surfaces, rotator-and-wing engines, and VTOL engines which act upon it for underwater control. Much like the functions of real submarines. This submarine inspired my method.
Settings for the Warheads of explosive weapons would make for fantastic XML additions. Heck, maybe even have a setting which lets you change the color of the explosion!
@HarryBen47 @HarryBen47
U-boat Type IX.
Surcouf
Whiskey Long Bin.
Oberon
USS Greyback
Vanguard Class
Astute Class
.
Yea they look pretty much the same. People should stop building cars as well, they always look the same. :) Also look through my profile @TheMitsuboshiBoi I've already made a 212. You're the second person to request it since its upload XD Don't blame you though, it is a nice design. As for the Seawolf, yea that's a good sub to remaster.
At some point I'm going to make a flying submarine, which due to how I make submarines would likely beat everything at this challenge. Given it'll essentially have no limit to how low it can go XD
@randomusername Just your standard Image search XD Really. In my case specifically on Ecosia, because I like the idea of planting trees through web browsing.
Awesome! About time I see something you from you. Works just as well as that beatles reference, only with some improved visual design. The weapons are a nice bonus too!
With WNP87 on the dev team, I think he should implement the XML options for his Nukes mod into the default explosive weapons (bombs, rockets, even missiles!). A section known as 'Warhead' where numbers for explosive radius and power can be adjusted. Maybe even add a 'Mushroom Cloud: False/True' or a similar option for those that wanna make nukes.
Stay safe man! Best wishes to you and your family! I'm glad you guys are prepped for it.
.
Also Jesus Christ those comments from falken, been a bit leery about him ever since I saw bits of the drama surrounding him. But after this I do NOT wanna associate with him.
If you can download the Overload Mod, there's a more elegant yet simple way to make submarines surface and dive. It involves the use of a piston with its range extended past the normal limit, with the extending end holding a very small fuselage piece with its Buoyancy set to a very high number.
. This is one example of a submarine which uses the system. As for propulsion, these kinds of submarines typically use a VTOL engine kept above the water either by a piston or a detached floating block. With a separate VTOL nozzle installed in the sub for the main propulsion. The idea being that the VTOL engine is kept above the water, allowing it to power the nozzle and push the sub even while its submerged.
.
Of course there's my way, but that's a rather complicated method which would require its own forum post to properly detail.
@xXFURRYXx Thank you ^^
@xXFURRYXx This Mod
@Nuclearbomber36 Thank you!
@randomusername Wow, hehe. The Control surfaces do use very wide wings scaled down to size for ensuring responsive control, so I imagine that might make this thing glide well.
+1@randomusername Wait WHAT!? HOW!?
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@randomusername That's used for the ballast system, which uses a floating (and detatched) VTOL engine alongside internally installed nozzles to simulate ballast control. I am thinking of eventually making an internal rotator propeller engine to replace it.
+1@Othawne Well consider this motivation to make an even better Gotland :)
@MTakach See you!
@MTakach Nice! And I got my own things to build, don't think it even needs tweaking anyway!
@MTakach Oh! I don't believe I found the updated one, glad I did!
@MTakach Indeed it does! Yet another thing that makes it better.
@MTakach I don't believe I have before, though I looked for and found it! And it looks great!
@Thelegitpilot13 I believe it is! And a lot better than the one I made. Glad someone finally built this thing well!
@Tang0five They seem to be getting popular among modern European submarines.
@Tang0five I know one benefit is operation near the sea floor and in shallow waters. The arrangement isn't as likely to snag onto the bottom. Judging by the reports of the Gotland, it seems to also offer great maneuverability.
@Nuclearbomber36 The USS Seawolf.
Remember remember the fifth of November
+3@F22Pilot Depends on 'what' android you have. Phones range from only being able to handle around 100 parts to being capable of handling around 3k Parts. Though this is only 300 parts, its size and the ensuing drag calculations will lag lower end phones.
@Berna
Smooth flying, smooth lines, great build!
@Keesler XD Sorry. To put it clearer the sub is designed to neither sink or float, and uses spinning wings to push it through the water. The control surfaces steer the sub much like those of an Airplane. The VTOL engine pushes it up and down.
@Keesler My submarines use neutral buoyancy alongside control surfaces, rotator-and-wing engines, and VTOL engines which act upon it for underwater control. Much like the functions of real submarines. This submarine inspired my method.
@Keesler Used to submarines which use pistons to dive? :)
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@TheMitsuboshiBoi That mystery has been solved for a while.
Settings for the Warheads of explosive weapons would make for fantastic XML additions. Heck, maybe even have a setting which lets you change the color of the explosion!
@HarryBen47 @HarryBen47
U-boat Type IX.
Surcouf
Whiskey Long Bin.
Oberon
USS Greyback
Vanguard Class
Astute Class
.
Yea they look pretty much the same. People should stop building cars as well, they always look the same. :) Also look through my profile @TheMitsuboshiBoi I've already made a 212. You're the second person to request it since its upload XD Don't blame you though, it is a nice design. As for the Seawolf, yea that's a good sub to remaster.
This thing was quite the sight in MP! And impressively managed to survive a hit from a torpedo of mine.
At some point I'm going to make a flying submarine, which due to how I make submarines would likely beat everything at this challenge. Given it'll essentially have no limit to how low it can go XD
+1I've already built a 212 :). As for a type 21 I think I might make one after I release my Gotland and Seawolf.
@Starmang10 Glad you do!
@AstonMartin145 Don't just throw a bunch of requests at me please, pick one.
@randomusername Just your standard Image search XD Really. In my case specifically on Ecosia, because I like the idea of planting trees through web browsing.
+1@randomusername Thanks! Built straight off a blueprint with DesignerSuite. I hope you get it fixed!
+1Awesome! About time I see something you from you. Works just as well as that beatles reference, only with some improved visual design. The weapons are a nice bonus too!
+2.
With WNP87 on the dev team, I think he should implement the XML options for his Nukes mod into the default explosive weapons (bombs, rockets, even missiles!). A section known as 'Warhead' where numbers for explosive radius and power can be adjusted. Maybe even add a 'Mushroom Cloud: False/True' or a similar option for those that wanna make nukes.
+2@Nuclearbomber36 Pretty much, as much as I can approximate without the Nuke mod.
@Nuclearbomber36 Glad you do!
@TheMitsuboshiBoi No thanks, and stop giving me so many requests please.
Stay safe man! Best wishes to you and your family! I'm glad you guys are prepped for it.
.
Also Jesus Christ those comments from falken, been a bit leery about him ever since I saw bits of the drama surrounding him. But after this I do NOT wanna associate with him.
@TheMitsuboshiBoi If I remake this it'll have seven bladed screws, since they're a standard for modern subs.
The Beast Carrier and Destroyers also disappear when sunk in much the same way.
+1@AlexIsDaBoss I'll consider it, sailboats haven't been a thing of interest for me though. Thanks for the compliment!
+1@AlexIsDaBoss I've literally never done anything with sails XD So I'm not exactly the kind of person to go for regarding sailboats.
@AlexIsDaBoss No, my timezone is Central (CST)
@AlexIsDaBoss Try pulling off the weapons as described in the directions, might help somewhat with the lag. Glad it works!
@TheMitsuboshiBoi Not a bad idea, at some point I'll remake it. After all, an iconic boat such as this one does deserve the full function treatment :)
If you can download the Overload Mod, there's a more elegant yet simple way to make submarines surface and dive. It involves the use of a piston with its range extended past the normal limit, with the extending end holding a very small fuselage piece with its Buoyancy set to a very high number.
+1.
This is one example of a submarine which uses the system. As for propulsion, these kinds of submarines typically use a VTOL engine kept above the water either by a piston or a detached floating block. With a separate VTOL nozzle installed in the sub for the main propulsion. The idea being that the VTOL engine is kept above the water, allowing it to power the nozzle and push the sub even while its submerged.
.
Of course there's my way, but that's a rather complicated method which would require its own forum post to properly detail.