82.2k MOPCKOEDNISHE Comments

  • Textured fuselage mod coming soon... 5.0 years ago

    @brians1209 If you mean the function like in Update v1.10 - Smooth as Glass - no, block dont have this function.

  • Sukhoi SU-30 Flanker MKM PSM 5.0 years ago

    First Sukhoi on website where i see true work of canard wings.

  • Mouse Control 5.0 years ago

    @NotSoNormalPioneer 1. About camera- i know about this, and i have write about this in description, that this mod break all cameras in game. 2. About jittering on high speed- i know about this too, but i forgot to the write about this in description. Thanks for bug report.

  • Mouse Control 5.0 years ago

    @NotSoNormalPioneer what do you mean? You cant download source code?

  • Mouse Control 5.0 years ago

    @BMilan @brians1209

  • SimpleWings 6.0 years ago

    @typeZERO click on link to download from MEGA and download it. And when you click on "PC" or "Android" link, select the language of your country in the right up angle of the site. I dont know what language have you by default, but i have "RU". Maybe, when you select it to your language, it can help you in downloading.

  • SimpleWings 6.1 years ago

    @SlavicStalin the links of the example crafts with this mod you can find in the description of the mod

  • SimpleWings 6.1 years ago

    @Ditsch Yes, changing something attributes in some parts of this mod require to reload the Designer. It is attributes type of airfoil in variable wing. And in the mod description of the variable wing mod i have wrote about this, that you will see new airfoil only after start the game or save the aircraft and reload it. Variable fuselage it is my not very succesfully mod because it is very hard to use. But what attributes in SimpleWing part you mean? I mean, what attributes in SimpleWing part you change and after this need to reload the Designer? I have tested SimpleWing now, all geometric changing of the wing work correct.
    But if you change attributes Control surface, % and Leading edge,% and dont see the changing, just select another part. Because when you select SimpleWing part it become yellow and you will not see the control surface percentage and leading edge percentage.

  • Tracks 2 6.1 years ago

    @Bigboi2077 yes

  • Tracks 2 6.1 years ago

    @Zippy6 Thanks you very much for this suggestions. Sorry that answer you so late:)

  • Mech mod have released. 6.1 years ago

    @DaKraken for a year

  • Mech mod have released. 6.1 years ago

    @PositivePlanes no, i just wrong calculate the date of my leaving. I will leave SimplePlanes after few days.

  • HUD 6.2 years ago

    @QuickNils Select wing, find attribute "Show CoL" and make it "No"

  • i try to make custom skybox. but nothing i can make. if you can plase help me 6.2 years ago

    @Kakhikotchauri1 This line in code find gameobject "Main Camera" on scene.
    I talk about another thing. You should to create new part in your mod. Give some Part name, "Camerapart" for example. Give it some Designer name, "Camera part" for example.Create some Category for it. Create attach point for it, create collider. You can use Unity primitive for this part, Box for example. Include in this part new Camera object. Create attach point for this part, for possibility to attach this part to airplane. And after this create behaviour script for this part. Dont forget to deactivate camera object in Unity Editor in this part.
    In script write in Start() function:
    if(!ServiceProvider.Instance.GameState.IsInDesigner)
    {
    ServiceProvider.Instance.GameCamera.SetMainCameraEnabled(false);
    YourCameraObject.SetActive(true);
    }
    Something like this. And attach this part to your airplane and start the game.

  • i try to make custom skybox. but nothing i can make. if you can plase help me 6.2 years ago

    @Kakhikotchauri1 little question: You have disabled game camera via service prodiver. But have you created your own part with camera?

  • MD-1 6.2 years ago

    @QuickNils i Have checked it now- all weapons are work. Are you sure that you use simpleWings v.1.4?

  • i try to make custom skybox. but nothing i can make. if you can plase help me 6.2 years ago

    @Kakhikotchauri1 This is my answer to another modmaker which also want to create skybox:
    I remember that once you have asked me about skyboxes. I have watch the Jundroo video about this and have tryed to create custom skybox. This attempt was not successfully. The things in video don't work now. But it is possible to use custom skybox in custom camera. You can disable game camera via script by ServiceProvider.Instance.GameCamera.SetMainCameraEnabled(false). And after this you can enable your custom camera with custom skybox. Look the picture: LINK

  • MD-1 6.2 years ago

    @QuickNils I just can recomment you to read description of the fly-by-wire mod LINK. Also, you can break this airplane and look how it work:)

  • i try to make custom skybox. but nothing i can make. if you can plase help me 6.2 years ago

    @Kakhikotchauri1 Ok. You want that modmakers write code instead you? No. You want help, and Gestour show you tutorial for beginners. It is very good help. SimplePlanes it is a Unity-game. To create good mods you should now how unity work. I recommend you see the tutorial. Also you can download the source of the mods and look how it work. My last mod HUD have a open source. Hover-engine have a open source.

  • i try to make custom skybox. but nothing i can make. if you can plase help me 6.2 years ago

    @Kakhikotchauri1 ты знаешь русский?

  • hi devs or mod maker devs i need your help 6.2 years ago

    @Kakhikotchauri1 Even if you fix all errors, the your map will have default skybox. The Jundroo's lesson about skybox are outdated. For custom skybox you should have you OWN camera. It is no in-game camera. For this reason, if you will create mod map, this mod also should have a new camera part. Behaviour script of you camera part should disable game camera via ServiceProvider. And this camera part should be attached to airplane which will fly on your map.

  • HUD 6.2 years ago

    @Brields95 i think kg *m/s. It force type Force.Impulse.
    Read this

  • HUD 6.2 years ago

    @rinat12 thanks, but i have no plans to create it.

  • SimpleWings 6.2 years ago

    @typeZERO try to download from MEGA

  • HUD 6.2 years ago

    @HarryBen47 I will not delete my account:) My mods always will be avialiable to download (from site). But what about Google Drive, i don't know. I have limit size on my google drive. May be in future i will need in place on google drive and will delete some mods, SimpleWings for example, because SimpleWings have a very big size, because it modpack

  • HUD 6.2 years ago

    @Jim1the1Squid soon, yes.

  • HUD 6.2 years ago

    @Tessemi good idea with flight vector, but not sure that i will create it

  • HUD 6.2 years ago

    @Tessemi

  • Tracks 2 6.2 years ago

    @Dinoairplanes change length of all track

  • Turret control 6.3 years ago

    @ThomBomb I dont understand your question. Have you tried to download example vehicle?

  • Variable wing 6.3 years ago

    @AZAMGAMING yes

  • Turret control 6.3 years ago

    @Stargazzer @ProjectTank @Klafzfox update

  • Turret control 6.3 years ago

    @Jim1the1Squid @ComplicatedX @Nerfaddict update

  • Tracks 2 6.3 years ago

    @Flight054 invert the Roll input control on the other side of tracks

  • SimpleWings 6.3 years ago

    @RAAF try to download from MEGA

  • SimpleWings 6.3 years ago

    @Tessemi it is possible, but now im working on turret control

  • Turret control 6.3 years ago

    @Jim1the1Squid Have you tried to set little scale of rotators? If you want hide it, then try to set scale (0.001,0.001,0.001) to both rotators.

  • Turret control 6.3 years ago

    @Klafzfox no

  • Turret control 6.3 years ago

    @Nerfaddict work in progress

  • Turret control 6.3 years ago

    @ComplicatedX if you aiming in sky, then it is a bug. It is not possbile to aim in the sky.

  • Turret control 6.3 years ago

    @ThomBomb It is two ways to solve this problem:
    1. Sometimes your turret can stuck (this is a bug). Choose Activation Group that will repair it. It is 7 by default. If your turret is stuck, enable this Activation Group and disable this Activation Group. This action will repair the rotation of turret.
    2. Answer SajabAerospace: start with the horizontal rotator. Attach TWO blocks to the horizontal rotator. Attach the vertical rotator to the block furthest from the horizontal rotator. You can then attach a gun (or anything else for that matter) to the vertical rotator shaft.
    Optional Use Overload to disable collisions and Fine Tuner to reduce the size of the turret.

  • Tracks 2 6.3 years ago

    @XxMegamonsterxX It will never be. Exist a few important mods - Overload, Fine Tuner and DesignerSuite. And devs don't add it in game. And after this somebody really think that devs add tracks in game?

  • New mod idea involving the AI fleets. 6.3 years ago

    I don't know how to change game AI.
    It is possible to create our game more interesting. For this it need to create only one main thing - OWN damage system. I don't know how to use game damage system. Of course, i can use game bomb or missiles in mods. I can create new 3d-model for it and new name, but in fact it will be weapon with game damage system.
    I can not create some new damageable ship or new damageable building, because i can not attach "HP" for it.
    Open damage system for any modmaker can create SimplePlanes very interesting.

  • SimpleWings 6.3 years ago

    @Tessemi I have updated mod to 1.4. Simplewing have new attribute - disable colliders. I think it can be useful for you craft which you have showed me

  • Turret control 6.3 years ago

    @SajabAerospace oh, thanks.I didn't know about this problem with 2 blocks between rotators.

  • Turret control 6.3 years ago

    @GreatHenry не знаю, я не тестировал его на версии 1.7.0.6

  • Turret control 6.3 years ago

    @USA1783 Now i have tested it on my phone- it is work. After double tap turrets aiming to red sphere. But once in example android multi turrets 4 of 5 turrets was stuck. After this i have activated ActivationGroup7 and turrets have unstacked. If this actions don't work in your phone, then i can't help you.

  • Turret control 6.3 years ago

    @USA1783 it is possible that your rotator is stuck. Try to activate ActivationGroup 7

  • Turret control 6.3 years ago

    @Klafzfox @Klafzfox You can not aim in the sky, because it is nothing in the sky. Turret laser pointer can aim only to something- some objects or ground/water

  • Turret control 6.3 years ago

    @DerekSP yes