@2Papi2Chulo It is not possible to upload your own patterns. But i will add many patterns. I have updated the post. You can see more patterns. The camouflages called Alpha18 - Alpha34 are from Su-37 that i have cut out yesterday
@Gerrit747 I have already asked devs for it, they answer matched my assumptions about it, i have tried to smooth blocks, but it was unsuccessfully, because blocks become looks really weird.
@hpgbproductions I have not fix any bugs with spinner. And spinner still not work. I mean that it is no possoble to highlight the value and edit it like in usual fuselage block. The value will changed when you will click on arrows of left side and right side of spinner.
The part controlled by two scripts. First script have a part properties that you see in designer. Second script use this properties and change the shape of block. In my all previous mods i could not change the properties in first script from second script. For this reason i have only three types of block setting - slider, spinner and toggle button. In result the setting of all blocks in my mods was difficult. But HellFireKoder have improve the first script. And now i can change the properties of first script from second script.
I want to add than many count of players dont realize how airplane should to fly and create airplane with absolutely unrealistic speed and agile characteristics. For this reason i upvote airplane very rarely.
@Kittyhawk909 1. At the current state it is very low count of weapons to creating a mod.
2. The game are not ready for it, because it is no textured blocks in game. This weapons will be look weird. At least i need to release textured fuselage block, but now im stuck on it.
@Rakoval500k what about turret control mod. I have updated game for 1.9. To check, is mod are work well, i have delete this mod from mods folder and download it again from mod page. Mod version 1.1. After this i have download example tank MT-21B4 Grizzly. And all work as good as one year ago. And i should to ask a questiuon: are you use PC? Because this mod will not work on Android.
@Tsumugi I haven't create this function, because you can just transform all track for it. And after this change horizontal offset of lead, support and gear wheels
@NotSoNormalPioneer 1. About camera- i know about this, and i have write about this in description, that this mod break all cameras in game. 2. About jittering on high speed- i know about this too, but i forgot to the write about this in description. Thanks for bug report.
@typeZERO click on link to download from MEGA and download it. And when you click on "PC" or "Android" link, select the language of your country in the right up angle of the site. I dont know what language have you by default, but i have "RU". Maybe, when you select it to your language, it can help you in downloading.
@Ditsch Yes, changing something attributes in some parts of this mod require to reload the Designer. It is attributes type of airfoil in variable wing. And in the mod description of the variable wing mod i have wrote about this, that you will see new airfoil only after start the game or save the aircraft and reload it. Variable fuselage it is my not very succesfully mod because it is very hard to use. But what attributes in SimpleWing part you mean? I mean, what attributes in SimpleWing part you change and after this need to reload the Designer? I have tested SimpleWing now, all geometric changing of the wing work correct.
But if you change attributes Control surface, % and Leading edge,% and dont see the changing, just select another part. Because when you select SimpleWing part it become yellow and you will not see the control surface percentage and leading edge percentage.
@Kakhikotchauri1 This line in code find gameobject "Main Camera" on scene.
I talk about another thing. You should to create new part in your mod. Give some Part name, "Camerapart" for example. Give it some Designer name, "Camera part" for example.Create some Category for it. Create attach point for it, create collider. You can use Unity primitive for this part, Box for example. Include in this part new Camera object. Create attach point for this part, for possibility to attach this part to airplane. And after this create behaviour script for this part. Dont forget to deactivate camera object in Unity Editor in this part.
In script write in Start() function:
if(!ServiceProvider.Instance.GameState.IsInDesigner)
{
ServiceProvider.Instance.GameCamera.SetMainCameraEnabled(false);
YourCameraObject.SetActive(true);
}
Something like this. And attach this part to your airplane and start the game.
@Dinoairplanes
@Altha Maybe in future. Now im working on textured fuselage block
@FOXLOVER I dont understand your question. Mod in development.
@MrShenanigans No. Android is no support anymore for mods.
@LieutenantSOT Yes, but it is Erusean rose
My congrats!
@1918 It is possible. Just look at gif
@2Papi2Chulo It is not possible to upload your own patterns. But i will add many patterns. I have updated the post. You can see more patterns. The camouflages called Alpha18 - Alpha34 are from Su-37 that i have cut out yesterday
@Gerrit747 I have already asked devs for it, they answer matched my assumptions about it, i have tried to smooth blocks, but it was unsuccessfully, because blocks become looks really weird.
@Gerrit747 You mean smoothing between blocks? I have tried to make it like in game, but it was unsuccessfully.
@AndrewGarrison Thank you very much!
@Seeras Thanks
@AndrewGarrison
@Blue0Bull @Squirrel
@EternalDarkness @Seeras
@Djuffin No.
@Kingmjm0000 This mod never worked on iOs. Mods cannot work on iOs.
@T57HEAVY I will not update it. Android is no support anymore.
@FlyingPatriot in development
@hpgbproductions I have not fix any bugs with spinner. And spinner still not work. I mean that it is no possoble to highlight the value and edit it like in usual fuselage block. The value will changed when you will click on arrows of left side and right side of spinner.
The part controlled by two scripts. First script have a part properties that you see in designer. Second script use this properties and change the shape of block. In my all previous mods i could not change the properties in first script from second script. For this reason i have only three types of block setting - slider, spinner and toggle button. In result the setting of all blocks in my mods was difficult. But HellFireKoder have improve the first script. And now i can change the properties of first script from second script.
@rexzion No mobile. Only PC
@HellFireKoder
@Macrophage Are you use android? My mods dont work on Android anymore
@brians1209 No
@FNK626 yes of course
@Simpleplaneplayer Im really tired to explain it to everyone. Android is no support anymore.
I want to add than many count of players dont realize how airplane should to fly and create airplane with absolutely unrealistic speed and agile characteristics. For this reason i upvote airplane very rarely.
@goboygo1 3ds Max and Substance Painter
@Kittyhawk909 1. At the current state it is very low count of weapons to creating a mod.
2. The game are not ready for it, because it is no textured blocks in game. This weapons will be look weird. At least i need to release textured fuselage block, but now im stuck on it.
@Rakoval500k what about turret control mod. I have updated game for 1.9. To check, is mod are work well, i have delete this mod from mods folder and download it again from mod page. Mod version 1.1. After this i have download example tank MT-21B4 Grizzly. And all work as good as one year ago. And i should to ask a questiuon: are you use PC? Because this mod will not work on Android.
@Rakoval500k Yes, the good work of mod really depend from FPS
@Tsumugi I haven't create this function, because you can just transform all track for it. And after this change horizontal offset of lead, support and gear wheels
@superTT no, thanks) Modmaking is better if i know that i owe nothing to anyone.
@UltraLight of course, i have talk about quick changing in the setting window.
@DonaldAs2121 no, only PC
@brians1209 If you mean the function like in Update v1.10 - Smooth as Glass - no, block dont have this function.
First Sukhoi on website where i see true work of canard wings.
@NotSoNormalPioneer 1. About camera- i know about this, and i have write about this in description, that this mod break all cameras in game. 2. About jittering on high speed- i know about this too, but i forgot to the write about this in description. Thanks for bug report.
@NotSoNormalPioneer what do you mean? You cant download source code?
@BMilan @brians1209
@typeZERO click on link to download from MEGA and download it. And when you click on "PC" or "Android" link, select the language of your country in the right up angle of the site. I dont know what language have you by default, but i have "RU". Maybe, when you select it to your language, it can help you in downloading.
@SlavicStalin the links of the example crafts with this mod you can find in the description of the mod
@Ditsch Yes, changing something attributes in some parts of this mod require to reload the Designer. It is attributes type of airfoil in variable wing. And in the mod description of the variable wing mod i have wrote about this, that you will see new airfoil only after start the game or save the aircraft and reload it. Variable fuselage it is my not very succesfully mod because it is very hard to use. But what attributes in SimpleWing part you mean? I mean, what attributes in SimpleWing part you change and after this need to reload the Designer? I have tested SimpleWing now, all geometric changing of the wing work correct.
But if you change attributes
Control surface, %
andLeading edge,%
and dont see the changing, just select another part. Because when you select SimpleWing part it become yellow and you will not see the control surface percentage and leading edge percentage.@Bigboi2077 yes
@Zippy6 Thanks you very much for this suggestions. Sorry that answer you so late:)
@DaKraken for a year
@PositivePlanes no, i just wrong calculate the date of my leaving. I will leave SimplePlanes after few days.
@QuickNils Select wing, find attribute "Show CoL" and make it "No"
@Kakhikotchauri1 This line in code find gameobject "Main Camera" on scene.
I talk about another thing. You should to create new part in your mod. Give some Part name, "Camerapart" for example. Give it some Designer name, "Camera part" for example.Create some Category for it. Create attach point for it, create collider. You can use Unity primitive for this part, Box for example. Include in this part new Camera object. Create attach point for this part, for possibility to attach this part to airplane. And after this create behaviour script for this part. Dont forget to deactivate camera object in Unity Editor in this part.
In script write in Start() function:
if(!ServiceProvider.Instance.GameState.IsInDesigner)
{
ServiceProvider.Instance.GameCamera.SetMainCameraEnabled(false);
YourCameraObject.SetActive(true);
}
Something like this. And attach this part to your airplane and start the game.
@Kakhikotchauri1 little question: You have disabled game camera via service prodiver. But have you created your own part with camera?