Ok so you're on the forums tab, right?
Click the bright orange button called the "New Post" button. You will be redirected to a bunch of categories. Click on a category that you want to write about.
You will then be met with a big text "Create Forum Post". Write the title, the topic at hand, and click on the blue "Submit Query" button. And done! You have created a forum post.
Backup your SimplePlanes Files, to the computer, to the phone, to the google drive, to your USB, and maybe even to your shoe or something. Also, sorry you had to learn the hard way.
You made all parts' scale 0,0,0 ... sneaky
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@Hiiamhere You simply spam on the "Take Another" Screenshot button after you click "Done" on taking the screenshot in a split second.
You draw things with a ballpen? How was using the ballpen go so far? I use pencil for my drawings, and also a "calligraphy pen" (which kinda looks and feels like a thin marker for me)
@PlanariaLab no, I want to know how to point the camera to the selected target perfectly, without considering angle lag caused by SimplePlanes updating the target position variable 1 frame late. Tried my hand on it, failed, and gone a bit insane, so I would like to know how these euler angles work.
This whole challenge is so comically high effort I cannot comprehend the effort 😭😭😭😭 Gargantuan scale of effort
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Anyways, the Category A4 fuel guzzling thing in the TX-01 caught my attention because I happen to have knowledge related to it, so I wanted to make a quick comment about it.
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You can have cool jet sound and not make your aircraft have BIG fuel appetite. First, separate the jet engine making cool sounds from the main craft by putting a Rotator/SmallRotator/HingeRotator between the engine and the craft, and making sure the sound engines aren't connected to the fuel having craft so it doesn't drain the fuel too quickly.
Second, take a look at the rate the craft burns fuel in different throttles and see if it drains too much or too little. Can't really explain it well right now, so:
- tweak the massScale of the Fuel Tank to give the illusion of having less fuel and less fuel burn rate (Fuel burn rate = 4.0, Fuel = 400, massScale = 0.1. Fbr x mS = perceived fuel burn rate, F x mS = perceived fuel amounts. basically, the Engine appears to be guzzling small amounts of fuel, when in reality it is guzzling LARGE amounts of fuel, it's just that the fuel's mass is downscaled to match the supposed fuel mass.. or something.)
- Play around with engine consumption rates. Your engines have nice afterburning sound but you don't like how it consumes too little fuel? Try slapping another engine and mess around with the inputControllers until you get the fuel consumption rates you want. (or you don"t? idk.) Try messing around with all sorts of jet engines, and I do mean all. Keep messing them around till you get the jet sounds, fuel consumption rate (and also thrust) juuuuuuust right.
Of course, I do recommend that you mess with both the fuel tanks and the engines, not just one of the two.
@SleepyKitty Put it in the description brah you can edit descriptions. I want you to put every specification, rules, and blahblah yaddayaddas mentioned in the comments (like the one SchmooveBrain commented). I don't want to be bothered to read comments for additional details, it drains me!
I really really REALLY don't know how these rotation axis thingy works. The formulas for the position thingy definitely works, but this is not a good starting point, as all I could comprehend right now is a bunch of letters and symbols. Maybe I'll start asking around.
@Graingy Speaking of "the sky is the limit. literally", did you know that you can make engines work at 100% thrust up to exactly Altitude 105550.5006628m using some funky trees? Hoping to [NOT FORGET and] make a forum post AND a craft about it soon! (・v・)
Do you think the crazy builds in this game (like winterro's AI stuff) are crazy enough as is or do we need to go crazier? Because I believe we can go higher!
Ok, this could generate power for MY (nonexistent) local data centers, but what about me generating power for YOUR local data centers? I don't see how generating power for someone's local data center from far away could be feasible at all, plus why me to do the electricity work? I'm lazy af! I don't want to!
.
I've got a better idea. Why not just build a giant computer mouse, replace the scroll wheel with a water wheel, put the mouse upside down, and put it in a river? BOOM! now that's a better solution, and it doesn't rely on some dude with impending carpal tunnel syndrome!
@ActullyObama Do NOT leave both Volume Input and PItch Input's Input on Disabled. Doing so will also disable the sound immediately after playing it. I guess it has something to do with some kind of bug in its coding, but I'm not the creator.
@NTH Thanks, but this build doesn't use servos and gyros but a single basecontroller. This whole wingman stuff is still relatively new to me, and I also didn't really want to use rotators and gyros, so I don't have a whole lot of posts to read and go for. Can you link some post for me?
After removing 25% of the parts to have a smooth flying experience with a laptop that's being pushed to its limits, It flies pretty good, but please optimize your fricking aircraft 😭😭😭😭😭😭😭😭
There is a way to make a square with a circle hole in it by using a hollow fuselage block, setting all corners to circular, and using the fill to cut out the round parts outside and turning it into a square. A wide rectangle with a circle hole is also simple, just make the circular hollow fuselage block itself really big, make the circle hole really small via inletThickness Front and Back, and cut out the round parts outside with fill.
.
The shape of the hole inside is dependent on the shape of the fuselage itself, but it can be turned into a rectangle by cutting off the circly bits outside.
Your red airbrakes and the cockpit plate thingy with the circle holes in it are hella unoptimized, no wonder your Laptop's dying 🙏🙏🙏 Please try to use this, it will cut down on part count slightly but it's better than more part count which leads to lag.
Huh? There's no 650 pages of yap! You liar! you lied to me!
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Anyways. There are not enough jet fuel sniffers here in the SimplePlanes community, atleast from my view. There are only a few jet fuel sniffers that I know, first one being GuyFolk, which is not active anymore, and uhhh. I don't know no more. There's really not alot.
It feels like there's still some crazy stuff that's not been discovered yet, one example being How To Make A Loyal Wingman and A Fighter Jet in The Same Craft FIle (And make them both flyable). Another example being how mobile users are at a disadvantage to AI with their circle joystick controls in SP Dogfights.
I wanna make a forum post (and a demonstration craft too!) relevant to previously mentioned topic. Soon? maybe.
.
Also Graingy do you like rice?
@SILVERPANZER Even if it's insignificant, fact is; you still exist in this world, and your account is one of the proofs. Your existence DOES matter, mine too. If your existence doesn't matter, then how come you are on this website and I can see you and talk to you? (also I like your builds. )
.
The amount of people I see that view themselves as shit are too many, and I'm quite suspicious that it is indicative of a sick society. People really underestimate how big of an influence they can actually make.
Plus I would hate you if you decided to delete your account. I need those "fire hydrant blueprints"!
@CrestelAeronautics I took a look at your profile, and I don't remember what you do, but also I found the Yeet-U via your profile. It kinda sounds like Recieve You.
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rolling ice balls........
@Graingy Disregard my previous comment, I was wrong. If that was true, then how do builds like these run so smoothly? I'm dead sure it's because calculateDrag is false. I upscaled a dragless fuselage part into MASSIVE PROPORTION and the loading did fine.
Ok so you're on the forums tab, right?
Click the bright orange button called the "New Post" button. You will be redirected to a bunch of categories. Click on a category that you want to write about.
You will then be met with a big text "Create Forum Post". Write the title, the topic at hand, and click on the blue "Submit Query" button. And done! You have created a forum post.
Backup your SimplePlanes Files, to the computer, to the phone, to the google drive, to your USB, and maybe even to your shoe or something. Also, sorry you had to learn the hard way.
You made all parts' scale 0,0,0 ... sneaky
+2.
@Hiiamhere You simply spam on the "Take Another" Screenshot button after you click "Done" on taking the screenshot in a split second.
Fortunately I have a chinese phone, so It doesn't brick my phone.
+1I love this
Reminds me of Starve.io, specifically that one campfire item that you place to become warm in the day and night, and cook food, and much more.
You draw things with a ballpen? How was using the ballpen go so far? I use pencil for my drawings, and also a "calligraphy pen" (which kinda looks and feels like a thin marker for me)
@PlanariaLab no, I want to know how to point the camera to the selected target perfectly, without considering angle lag caused by SimplePlanes updating the target position variable 1 frame late. Tried my hand on it, failed, and gone a bit insane, so I would like to know how these euler angles work.
I think the strangely thin eyelids and lips, and the strangely oval eyes makes this creepy.
+1This whole challenge is so comically high effort I cannot comprehend the effort 😭😭😭😭 Gargantuan scale of effort
+1.
Anyways, the Category A4 fuel guzzling thing in the TX-01 caught my attention because I happen to have knowledge related to it, so I wanted to make a quick comment about it.
.
You can have cool jet sound and not make your aircraft have BIG fuel appetite. First, separate the jet engine making cool sounds from the main craft by putting a Rotator/SmallRotator/HingeRotator between the engine and the craft, and making sure the sound engines aren't connected to the fuel having craft so it doesn't drain the fuel too quickly.
Second, take a look at the rate the craft burns fuel in different throttles and see if it drains too much or too little. Can't really explain it well right now, so:
- tweak the massScale of the Fuel Tank to give the illusion of having less fuel and less fuel burn rate (Fuel burn rate = 4.0, Fuel = 400, massScale = 0.1. Fbr x mS = perceived fuel burn rate, F x mS = perceived fuel amounts. basically, the Engine appears to be guzzling small amounts of fuel, when in reality it is guzzling LARGE amounts of fuel, it's just that the fuel's mass is downscaled to match the supposed fuel mass.. or something.)
- Play around with engine consumption rates. Your engines have nice afterburning sound but you don't like how it consumes too little fuel? Try slapping another engine and mess around with the inputControllers until you get the fuel consumption rates you want. (or you don"t? idk.) Try messing around with all sorts of jet engines, and I do mean all. Keep messing them around till you get the jet sounds, fuel consumption rate (and also thrust) juuuuuuust right.
Of course, I do recommend that you mess with both the fuel tanks and the engines, not just one of the two.
@Graingy so it's not mspaint?
Is this mspaint?
+1Oh, floating point precision error. Reminds me of that one dude crumpling the kerbol system with insane distances in KSP.
Your ankle's getting paid right? You're paying for the hospital bills for the ankle you hired, right?
+1@Boeing727200F It says
postimage
free image hosting
image not found or was removed
The image has been removed.
@SleepyKitty Put it in the description brah you can edit descriptions. I want you to put every specification, rules, and blahblah yaddayaddas mentioned in the comments (like the one SchmooveBrain commented). I don't want to be bothered to read comments for additional details, it drains me!
It kinda looks like a portion of an SP map. It's like those polycam test maps or something.
WHATS THE DEADLINE!!!?!?!??!?!?
I really really REALLY don't know how these rotation axis thingy works. The formulas for the position thingy definitely works, but this is not a good starting point, as all I could comprehend right now is a bunch of letters and symbols. Maybe I'll start asking around.
@Graingy Speaking of "the sky is the limit. literally", did you know that you can make engines work at 100% thrust up to exactly Altitude 105550.5006628m using some funky trees? Hoping to [NOT FORGET and] make a forum post AND a craft about it soon! (・v・)
Do you think the crazy builds in this game (like winterro's AI stuff) are crazy enough as is or do we need to go crazier? Because I believe we can go higher!
You can upload the craft unlisted first, and do the editing from there. Helps you see how the real thing looks. And after that you can publish.
The bottle rotated to about 180 degrees. Should this be a cause for concern?
+1I love the way the legs look
This is screwing up my mouse joystick, it doesn't put pack the cursor where it was before teleporting to the unmarked target and it's really annoying.
@Graingy UTC+5:00?
T
+1Ok, this could generate power for MY (nonexistent) local data centers, but what about me generating power for YOUR local data centers? I don't see how generating power for someone's local data center from far away could be feasible at all, plus why me to do the electricity work? I'm lazy af! I don't want to!
+1.
I've got a better idea. Why not just build a giant computer mouse, replace the scroll wheel with a water wheel, put the mouse upside down, and put it in a river? BOOM! now that's a better solution, and it doesn't rely on some dude with impending carpal tunnel syndrome!
What does $1300k SOD mean?
+2@SuperSuperTheSylph SolarIlluminate!?!????
+2@ActullyObama Do NOT leave both Volume Input and PItch Input's Input on Disabled. Doing so will also disable the sound immediately after playing it. I guess it has something to do with some kind of bug in its coding, but I'm not the creator.
Is that lunar eclipse?
+1@NTH Thanks, but this build doesn't use servos and gyros but a single basecontroller. This whole wingman stuff is still relatively new to me, and I also didn't really want to use rotators and gyros, so I don't have a whole lot of posts to read and go for. Can you link some post for me?
+1skeletons
+1@ThatrandomguywholikesSP Link to the motorcade?
T
I like what you did with the blending between the wing and the fuselage. It's really neat
The only playable Mita variant in my device.
+2.
"Mita, take off your skin. You are lagging my game."
After removing 25% of the parts to have a smooth flying experience with a laptop that's being pushed to its limits, It flies pretty good, but please optimize your fricking aircraft 😭😭😭😭😭😭😭😭
+2There is a way to make a square with a circle hole in it by using a hollow fuselage block, setting all corners to circular, and using the fill to cut out the round parts outside and turning it into a square. A wide rectangle with a circle hole is also simple, just make the circular hollow fuselage block itself really big, make the circle hole really small via inletThickness Front and Back, and cut out the round parts outside with fill.
.
The shape of the hole inside is dependent on the shape of the fuselage itself, but it can be turned into a rectangle by cutting off the circly bits outside.
Your red airbrakes and the cockpit plate thingy with the circle holes in it are hella unoptimized, no wonder your Laptop's dying 🙏🙏🙏 Please try to use this, it will cut down on part count slightly but it's better than more part count which leads to lag.
Huh? There's no 650 pages of yap! You liar! you lied to me!
+2.
Anyways. There are not enough jet fuel sniffers here in the SimplePlanes community, atleast from my view. There are only a few jet fuel sniffers that I know, first one being GuyFolk, which is not active anymore, and uhhh. I don't know no more. There's really not alot.
It feels like there's still some crazy stuff that's not been discovered yet, one example being How To Make A Loyal Wingman and A Fighter Jet in The Same Craft FIle (And make them both flyable). Another example being how mobile users are at a disadvantage to AI with their circle joystick controls in SP Dogfights.
I wanna make a forum post (and a demonstration craft too!) relevant to previously mentioned topic. Soon? maybe.
.
Also Graingy do you like rice?
Plane is out: https://www.simpleplanes.com/a/56X153/Large-Metal-Bat-Its-like-really-large-larger-than-2-F-15s-atleast
+1@SILVERPANZER Even if it's insignificant, fact is; you still exist in this world, and your account is one of the proofs. Your existence DOES matter, mine too. If your existence doesn't matter, then how come you are on this website and I can see you and talk to you? (also I like your builds. )
.
The amount of people I see that view themselves as shit are too many, and I'm quite suspicious that it is indicative of a sick society. People really underestimate how big of an influence they can actually make.
Plus I would hate you if you decided to delete your account. I need those "fire hydrant blueprints"!
What is a backwards flanker?
What kind of things do you guys think they were trading in that building?
@YOURGORILLA1246 sure
@CrestelAeronautics I took a look at your profile, and I don't remember what you do, but also I found the Yeet-U via your profile. It kinda sounds like Recieve You.
.
rolling ice balls........
Kisaragi Station ass title
@YOURGORILLA1246
@Graingy Disregard my previous comment, I was wrong. If that was true, then how do builds like these run so smoothly? I'm dead sure it's because calculateDrag is false. I upscaled a dragless fuselage part into MASSIVE PROPORTION and the loading did fine.