7,290 Kikikokikomarumaru15000 Comments

  • How do I create a forum post? 2 months ago

    Ok so you're on the forums tab, right?
    Click the bright orange button called the "New Post" button. You will be redirected to a bunch of categories. Click on a category that you want to write about.
    You will then be met with a big text "Create Forum Post". Write the title, the topic at hand, and click on the blue "Submit Query" button. And done! You have created a forum post.

  • [ Misc. ] Yikes. 2 months ago

    Backup your SimplePlanes Files, to the computer, to the phone, to the google drive, to your USB, and maybe even to your shoe or something. Also, sorry you had to learn the hard way.

  • Ai Air 2 months ago

    You made all parts' scale 0,0,0 ... sneaky
    .
    @Hiiamhere You simply spam on the "Take Another" Screenshot button after you click "Done" on taking the screenshot in a split second.

    +2
  • Game Destroyer 5000 2 months ago

    Fortunately I have a chinese phone, so It doesn't brick my phone.

    +1
  • AeroAlisa 2 months ago

    I love this

  • [Artwork] Campfire Cave 3 months ago

    Reminds me of Starve.io, specifically that one campfire item that you place to become warm in the day and night, and cook food, and much more.

  • random non publicly released and unfinished drawings 1 3 months ago

    You draw things with a ballpen? How was using the ballpen go so far? I use pencil for my drawings, and also a "calligraphy pen" (which kinda looks and feels like a thin marker for me)

  • 1Part HUD 3 months ago

    @PlanariaLab no, I want to know how to point the camera to the selected target perfectly, without considering angle lag caused by SimplePlanes updating the target position variable 1 frame late. Tried my hand on it, failed, and gone a bit insane, so I would like to know how these euler angles work.

  • chad without glasses is uncanny 3 months ago

    I think the strangely thin eyelids and lips, and the strangely oval eyes makes this creepy.

    +1
  • [Crown of Doom] Winners 3 months ago

    This whole challenge is so comically high effort I cannot comprehend the effort 😭😭😭😭 Gargantuan scale of effort
    .
    Anyways, the Category A4 fuel guzzling thing in the TX-01 caught my attention because I happen to have knowledge related to it, so I wanted to make a quick comment about it.
    .
    You can have cool jet sound and not make your aircraft have BIG fuel appetite. First, separate the jet engine making cool sounds from the main craft by putting a Rotator/SmallRotator/HingeRotator between the engine and the craft, and making sure the sound engines aren't connected to the fuel having craft so it doesn't drain the fuel too quickly.
    Second, take a look at the rate the craft burns fuel in different throttles and see if it drains too much or too little. Can't really explain it well right now, so:
    - tweak the massScale of the Fuel Tank to give the illusion of having less fuel and less fuel burn rate (Fuel burn rate = 4.0, Fuel = 400, massScale = 0.1. Fbr x mS = perceived fuel burn rate, F x mS = perceived fuel amounts. basically, the Engine appears to be guzzling small amounts of fuel, when in reality it is guzzling LARGE amounts of fuel, it's just that the fuel's mass is downscaled to match the supposed fuel mass.. or something.)
    - Play around with engine consumption rates. Your engines have nice afterburning sound but you don't like how it consumes too little fuel? Try slapping another engine and mess around with the inputControllers until you get the fuel consumption rates you want. (or you don"t? idk.) Try messing around with all sorts of jet engines, and I do mean all. Keep messing them around till you get the jet sounds, fuel consumption rate (and also thrust) juuuuuuust right.
    Of course, I do recommend that you mess with both the fuel tanks and the engines, not just one of the two.

    +1
  • [Artwork] The Ideal Body 3 months ago

    @Graingy so it's not mspaint?

  • [Artwork] The Ideal Body 3 months ago

    Is this mspaint?

    +1
  • Umm, what? 3 months ago

    Oh, floating point precision error. Reminds me of that one dude crumpling the kerbol system with insane distances in KSP.

  • Worth it? 3 months ago

    Your ankle's getting paid right? You're paying for the hospital bills for the ankle you hired, right?

    +1
  • [off topic] do you like my "art" 3 months ago

    @Boeing727200F It says

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    free image hosting

    image not found or was removed

  • [off topic] do you like my "art" 3 months ago

    The image has been removed.

  • FIGHTER JET CHALLENGE (closed) 3 months ago

    @SleepyKitty Put it in the description brah you can edit descriptions. I want you to put every specification, rules, and blahblah yaddayaddas mentioned in the comments (like the one SchmooveBrain commented). I don't want to be bothered to read comments for additional details, it drains me!

  • [off topic] do you like my "art" 3 months ago

    It kinda looks like a portion of an SP map. It's like those polycam test maps or something.

  • FIGHTER JET CHALLENGE (closed) 3 months ago

    WHATS THE DEADLINE!!!?!?!??!?!?

  • 1Part HUD 3 months ago

    I really really REALLY don't know how these rotation axis thingy works. The formulas for the position thingy definitely works, but this is not a good starting point, as all I could comprehend right now is a bunch of letters and symbols. Maybe I'll start asking around.

  • Ask me ANYTHING 3 months ago

    @Graingy Speaking of "the sky is the limit. literally", did you know that you can make engines work at 100% thrust up to exactly Altitude 105550.5006628m using some funky trees? Hoping to [NOT FORGET and] make a forum post AND a craft about it soon⁠! (⁠・v⁠・⁠)

  • Ask me ANYTHING 3 months ago

    Do you think the crazy builds in this game (like winterro's AI stuff) are crazy enough as is or do we need to go crazier? Because I believe we can go higher!

  • Guys, descriptions are hard 3 months ago

    You can upload the craft unlisted first, and do the editing from there. Helps you see how the real thing looks. And after that you can publish.

  • I made it in a video!!! 3 months ago

    The bottle rotated to about 180 degrees. Should this be a cause for concern?

    +1
  • Barney the DIEnosaur 3 months ago

    I love the way the legs look

  • Better Next Target 3 months ago

    This is screwing up my mouse joystick, it doesn't put pack the cursor where it was before teleporting to the unmarked target and it's really annoying.

  • (SOLVED) simpleplanes.com has commited die again 3 months ago

    @Graingy UTC+5:00?

  • << Predictable >> 3 months ago

    T

    +1
  • Player Power 3 months ago

    Ok, this could generate power for MY (nonexistent) local data centers, but what about me generating power for YOUR local data centers? I don't see how generating power for someone's local data center from far away could be feasible at all, plus why me to do the electricity work? I'm lazy af! I don't want to!
    .
    I've got a better idea. Why not just build a giant computer mouse, replace the scroll wheel with a water wheel, put the mouse upside down, and put it in a river? BOOM! now that's a better solution, and it doesn't rely on some dude with impending carpal tunnel syndrome!

    +1
  • Would anywhere actually accept this? 3 months ago

    What does $1300k SOD mean?

    +2
  • This lil guy threatening you if you don't accept the job application 3 months ago

    @SuperSuperTheSylph SolarIlluminate!?!????

    +2
  • Audio Blocks 3 months ago

    @ActullyObama Do NOT leave both Volume Input and PItch Input's Input on Disabled. Doing so will also disable the sound immediately after playing it. I guess it has something to do with some kind of bug in its coding, but I'm not the creator.

  • Simple Buddy Wingman (With Working Missiles!) 3 months ago

    @NTH Thanks, but this build doesn't use servos and gyros but a single basecontroller. This whole wingman stuff is still relatively new to me, and I also didn't really want to use rotators and gyros, so I don't have a whole lot of posts to read and go for. Can you link some post for me?

    +1
  • I'm quitting 3 months ago

    skeletons

    +1
  • Simple Buddy Wingman (With Working Missiles!) 3 months ago

    @ThatrandomguywholikesSP Link to the motorcade?

  • Teaser "Arcturus" 3 months ago

    T

  • Realistic F15C 3 months ago

    I like what you did with the blending between the wing and the fuselage. It's really neat

  • DUMMY MITA M-800 ENDOSKELETON [ READ DESC ] 3 months ago

    The only playable Mita variant in my device.
    .
    "Mita, take off your skin. You are lagging my game."

    +2
  • Schempp-Hirth Arcus (2000+.p) 3 months ago

    After removing 25% of the parts to have a smooth flying experience with a laptop that's being pushed to its limits, It flies pretty good, but please optimize your fricking aircraft 😭😭😭😭😭😭😭😭
    There is a way to make a square with a circle hole in it by using a hollow fuselage block, setting all corners to circular, and using the fill to cut out the round parts outside and turning it into a square. A wide rectangle with a circle hole is also simple, just make the circular hollow fuselage block itself really big, make the circle hole really small via inletThickness Front and Back, and cut out the round parts outside with fill.
    .
    The shape of the hole inside is dependent on the shape of the fuselage itself, but it can be turned into a rectangle by cutting off the circly bits outside.
    Your red airbrakes and the cockpit plate thingy with the circle holes in it are hella unoptimized, no wonder your Laptop's dying 🙏🙏🙏 Please try to use this, it will cut down on part count slightly but it's better than more part count which leads to lag.

    +2
  • Grain PSA: 650 pages of yap (and other wonderous SP-related insights inside) 3 months ago

    Huh? There's no 650 pages of yap! You liar! you lied to me!
    .
    Anyways. There are not enough jet fuel sniffers here in the SimplePlanes community, atleast from my view. There are only a few jet fuel sniffers that I know, first one being GuyFolk, which is not active anymore, and uhhh. I don't know no more. There's really not alot.
    It feels like there's still some crazy stuff that's not been discovered yet, one example being How To Make A Loyal Wingman and A Fighter Jet in The Same Craft FIle (And make them both flyable). Another example being how mobile users are at a disadvantage to AI with their circle joystick controls in SP Dogfights.
    I wanna make a forum post (and a demonstration craft too!) relevant to previously mentioned topic. Soon? maybe.
    .
    Also Graingy do you like rice?

    +2
  • I'm not deleting my account 3 months ago

    @SILVERPANZER Even if it's insignificant, fact is; you still exist in this world, and your account is one of the proofs. Your existence DOES matter, mine too. If your existence doesn't matter, then how come you are on this website and I can see you and talk to you? (also I like your builds. )
    .
    The amount of people I see that view themselves as shit are too many, and I'm quite suspicious that it is indicative of a sick society. People really underestimate how big of an influence they can actually make.

    Plus I would hate you if you decided to delete your account. I need those "fire hydrant blueprints"!

  • Yeet-U 3 months ago

    What is a backwards flanker?

  • Twin Towers Before 3 months ago

    What kind of things do you guys think they were trading in that building?

  • Blimp that someone else made 3 months ago

    @YOURGORILLA1246 sure

  • Blimp that someone else made 3 months ago

    @CrestelAeronautics I took a look at your profile, and I don't remember what you do, but also I found the Yeet-U via your profile. It kinda sounds like Recieve You.
    .
    rolling ice balls........

  • 3 months ago

    Kisaragi Station ass title

  • Blimp that someone else made 3 months ago

    @YOURGORILLA1246

  • Craft loads extremely poorly (if not crashes) despite simplicity. Why? 3 months ago

    @Graingy Disregard my previous comment, I was wrong. If that was true, then how do builds like these run so smoothly? I'm dead sure it's because calculateDrag is false. I upscaled a dragless fuselage part into MASSIVE PROPORTION and the loading did fine.