@Strucker was originally gonna use some ford stuff, only to found out that there ain't too much art that fit the style of the server and someone had came up with this beautiful pic
@Thunderhawk
Yes, and that's exactly what i did in my Lotus 43 (to mimic the gear ratio)
And currently, I'm working on a funkytree AWD dynamic control and should be out in near future.
wheel spin though, maybe there's some way to do it but I don't quite know how to do it yet.
@superTT
this is a very crude concept of mine, using very simple FT to showcase the benefit of having an active suspension on highspeed offroad for pitch and yaw control.
it performs kinda only ok, still a concept to think with. But with more refined FT, still have huge potential.
As a dedicated automotive bilder in Simpleplanes I will say this is the kind of build that inspires me to do more and better. And amount of detail in both in and exterior definitely set a new benchmark for future auto builds.
Though I must admit that the lack of proper suspension geometry and setting as well as proper weight and size scale do let down this otherwise amazing build.
I tried to make the tire feels bity yet loose, the G force it's pulling shouldn't be that far off a real car.
Also I've implement a steering assist FT, which would compensate for over/under steer, speed sensitivity and pedal input. The Car
@User265 Me with my work with piston engine also can only reach around 925 RPM without load. I've also tried your engine with the mod and it reach around 900+ RPM. I'm kind of incline to believe it's limitation of the physics engine.
The rotator's spin limit with limitlessspinn mod is around 2700 RPM. But I'd believe with reciprocating design I'll believe it can do only 1000.
Maybe someone better than me can do better tho.
@bjac0 potentially doable if there's positional output from control base. Alternative would be a bunch of springs and hinge rotator to output variable, potentially doable, but would be pretty messy, partcount and all the part squeezed together
@WinsWings I think you should give the mod a try
From my test without limitless spin and free spin rotator and jet the max speed is around 100 RPM
Anything higher I think you'll need the mod
Could I reasonably expect we have realistic pontoon lift when it comes to sea plane in new water physics?
Current sea plane have pretty jank water physics due to lack of ground effect and wake lift where plane would have the bottom part stick to the water
@TakicraftCorporation
+1@Juanfly154
@Sm10684
@Strucker was originally gonna use some ford stuff, only to found out that there ain't too much art that fit the style of the server and someone had came up with this beautiful pic
of course, I modified it a little
+1@BeastHunter
+1@TigerEye35
@Spikerya
me as a music student seeing this post
+1hmmm
@An2k yeah the floppy and locked from funkytree option could be really useful in a lot of situation
+1wow 299 part
+1that wasn't intended
ball joints?! :O
+1@KamikazR6 @Hayhayjam664
+1thanks guys
car with big gun
+1Replica of an Experimental Electronic Warfare WWII military fighter of a Porkchop
Simpleplanes as usual
+1@An2k i think akerman angle is the inside wheel steer more, and I dint think it's that hard to do
and I also hope that they make the brake on wheels configurable for funkytrees so that I can make more realistic AWD system, and maybe antilock brakes
+1simpleplanes in a nut shell
+1angry automobile
+1this is seriously impressive
+1and also a have stated that the shifter isn't mine, but from DPain
@Thunderhawk
+1Yes, and that's exactly what i did in my Lotus 43 (to mimic the gear ratio)
And currently, I'm working on a funkytree AWD dynamic control and should be out in near future.
wheel spin though, maybe there's some way to do it but I don't quite know how to do it yet.
very cute
+1that's a lot of parts
+1good work!
hopefully there isn't any vampire in it
+1oh wow
+1car building pleb like me: noo you cant just complete the course like that
+1you: haha hover machine fly faster and easier to control
it's kinda funny that i can glide the car from wright final approach to base
cool!
+1hello smoll friend
+1explain your smollness
@Freerider2142 thx
+1@Sm10684
+1BRM: slaps two 180 degrees V8 together
BRM: yup, that's a new engine
oh wow
I was thinking using cannon to power engine without a timing system is kinda impossible
kudos to u
+1wow he cute
+1@superTT
this is a very crude concept of mine, using very simple FT to showcase the benefit of having an active suspension on highspeed offroad for pitch and yaw control.
it performs kinda only ok, still a concept to think with. But with more refined FT, still have huge potential.
+1excellent
+1it's surprising that such a well-known meme have so few work
IDK but the eagle in the thumbnail I think is more related to BDR (West Germany) than DDR(East Germany)
Nice build nonetheless
+1@tylerdeveneuxmusic thx alot
+1: image can't have sound
This thumbnail: Gio Gio theme
+1nice slav mobile
+1@aircraftarsenal123 I forgot to mention that I'm so glad that you actually build the suspension, which is also pretty rare
+1As a dedicated automotive bilder in Simpleplanes I will say this is the kind of build that inspires me to do more and better. And amount of detail in both in and exterior definitely set a new benchmark for future auto builds.
Though I must admit that the lack of proper suspension geometry and setting as well as proper weight and size scale do let down this otherwise amazing build.
+1@Baconartor9000 of course you can
+1@Gamegenorator nice wedge shape airplane
how to join?
+1@RSH10Thunderbeam My PC: best I can do is 30 at 1080p with no tree no shadow
I tried to make the tire feels bity yet loose, the G force it's pulling shouldn't be that far off a real car.
Also I've implement a steering assist FT, which would compensate for over/under steer, speed sensitivity and pedal input.
The Car
@User265 Me with my work with piston engine also can only reach around 925 RPM without load. I've also tried your engine with the mod and it reach around 900+ RPM. I'm kind of incline to believe it's limitation of the physics engine.
The rotator's spin limit with limitlessspinn mod is around 2700 RPM. But I'd believe with reciprocating design I'll believe it can do only 1000.
Maybe someone better than me can do better tho.
@SupremeDorian
Is there plan for SP2 on Windows on Arm device?
I like where this is going
@bjac0 potentially doable if there's positional output from control base. Alternative would be a bunch of springs and hinge rotator to output variable, potentially doable, but would be pretty messy, partcount and all the part squeezed together
entomophobia test
lol sim racer
@WinsWings I think you should give the mod a try
From my test without limitless spin and free spin rotator and jet the max speed is around 100 RPM
Anything higher I think you'll need the mod
@WinsWings oh btw from my test the spin limit with limitless spin mod is around 2700 RPM
Could I reasonably expect we have realistic pontoon lift when it comes to sea plane in new water physics?
Current sea plane have pretty jank water physics due to lack of ground effect and wake lift where plane would have the bottom part stick to the water
@SupremeDorian
could you address this problem about wheel grip?
the handling is really good
please add "Part" tag