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Working V12

6,704 tiltglory  5 months ago
311 downloads
Auto Credit Based on tiltglory's Solyom 2-V2-CP40X5 Carpet Bomber

Working 2 Stroke V12 i made with jet engines. Found out it makes 700 nm of thrust.
6860 CC, Crossplane crankshaft, 95 RPM

1

Spotlights

General Characteristics

  • Predecessor Solyom 2-V2-CP40X5 Carpet Bomber
  • Created On Android
  • Wingspan 13.1ft (4.0m)
  • Length 13.1ft (4.0m)
  • Height 6.8ft (2.1m)
  • Empty Weight 25,590lbs (11,607kg)
  • Loaded Weight 27,161lbs (12,320kg)

Performance

  • Power/Weight Ratio 0.297
  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 505

Parts

  • Number of Parts 685
  • Control Surfaces 0
  • Performance Cost 2,242
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  • Profile image
    6,704 tiltglory

    @Johnnyynf yeah pretty sad its useless. the only cool thing is you can measure the thrust force with a dyno, i managed to reach sustained 70kg. not much but makes you wonder whats the best engine layout and piston count so even more stuff to experiment with

    4 months ago
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    16.2k Johnnyynf

    @tiltglory IK, i tried this idea in 2020 and have the same conclusion idea as you. I tried with a boxer and the external force is still bad. That's why I kept on doing with piston and controlbase instead of jet engine although it is actually cooler

    4 months ago
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    6,704 tiltglory

    @Johnnyynf i agree with the higher rate physics engine but the real problem is that in theory, this is an external combustion engine (lol) as the force thats pushing down the piston isnt pushing againt the head like in real life. the jets would just shake and move around any vehicle. maybe a boxer layout could cancel those forces tho.

    4 months ago
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    your pfp is cinema

    +1 4 months ago
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    16.2k Johnnyynf

    and people said costume piston engine is far fetched
    Like it's so close we just need some little things like higher frequency physics engine, better connections and a way to output engine power

    4 months ago