41.6k IzzyIA Comments

  • U.N.owen was her?(music box) 2.2 years ago

    This is amazing and innovative! Has this type of thing been done in SimplePlanes before or are you the first?

    +1
  • Juno Space Center 2.2 years ago

    @Tenativicius He'd been had unfortunately

    +1
  • 2DAction(Dormant Project) 2.2 years ago

    @PlanariaLab Haha you didn't worry me just glad you didn't lose too much. Good luck on your finals!

  • 2DAction(Dormant Project) 2.2 years ago

    @PlanariaLab Damn that really sucks. In case you haven't tried it, you can right click a folder you think it might have been in and click "Restore previous versions" to see old versions of the file where the spreadsheet might be. Also, if the spreadsheet might just be misplaced on your PC somewhere, you can get WizTree for free and it has a much better file search than default Windows to confirm it isn't anywhere on your drive still. Hope this helps, good luck!

    +1
  • 2DAction(Dormant Project) 2.2 years ago

    @PlanariaLab Thanks, and I hope so too it'd be neat to see it. Was the spreadsheet you created like a map of where every object in the game to act as a map creator? Also how did you lose it and are you sure it's impossible to recover?

  • 2DAction(Dormant Project) 2.2 years ago

    RIP I'm sorry that happened to you this is really well done

  • IA Raycasting Demo 2.2 years ago

    @LunarEclipseSP Shhh

    +1
  • Lycanair X-210F Skymaster (Fighter) 2.2 years ago

    👍👍👍

  • Lycanair X-210 2.2 years ago

    @XxSubbyxX362 I just like the overall plane design. It is very different from the original in a cool, sleek way :)

  • Lycanair X-210 2.2 years ago

    Nice! I like what you did with it

  • Funky Trees! 2.3 years ago

    @windshifter1 My GPS sounds like what you're looking for and uses no custom variables. Just copy the label to your craft :)

    +1
  • IA Image Importer 2.3 years ago

    @LUPIN I believe that this would be what you want to use. I haven't used this person's image importer but I believe you just have to copy the output into the part label.

  • Continuous Heading Rotor Example 2.3 years ago

    @TheTomatoLover When I can. I post updates on the Funky Trees Lab discord server from time to time.

    +2
  • Continuous Heading Rotor Example 2.3 years ago

    @TheTomatoLover Me? I wouldn't say I'm dead haha I just don't have a lot of time for SP

    +2
  • I made a working piston engine in SimplePlanes! 2.3 years ago

    Nice stuff! These engines are how I started out in this community years ago so they hold a special place in my heart haha 👍

    +1
  • 3D Renderer - Cube 2.3 years ago

    @Robomo119DerMustangKiller What do you mean?

  • Titanic Virtual Museum 2.5 years ago

    This is a crazy innovative and well-executed idea! Great work!

    +1
  • IA Raycasting Demo 2.6 years ago

    @RYAviation @TheTomatoLover Had to take a break from developing this for a while but it's back in the works now!

    +4
  • SimplePlanes Multiplayer 2.6 years ago

    @TheFlightGuySP Do you know if there is any alternative to this that allows for guns in MP? Maybe a gun mod that makes it shoot little bombs or something haha

  • SimplePlanes Multiplayer 2.6 years ago

    Is there any way to get pvp working on my server?

  • SimplePlanes Train Simulator 2.6 years ago

    This is very cool! I am especially impressed with your sound system

    +2
  • Ideas 2.6 years ago

    Have you heard of PID? That is how you would want to hover. If you want help with implementing it in funky trees, you can join the Funky Trees Discord Server. There are lots of smart people there who like to help :)

  • 1-part custom images: easier, larger, lighter 2.6 years ago

    I'm just now seeing this, great work!

    +2
  • Ultimate Label Guide? 2.6 years ago

    @LinearAerospike Also, thanks for your comment cause I've used that resource heavily for all the label things I've made :)

    +1
  • Ultimate Label Guide? 2.6 years ago

    @temporaryplanetester Haha I think it's safe to say I've gotten a lot more comfortable with the labels XD

    +1
  • Thanks so much everybody! 2.6 years ago

    Awesome! Good job and congrats on the gold!

  • IA Image Importer 2.6 years ago

    This is the earliest version of the software, I'm not sure what python version it works with. If it doesn't work, you may want to just update your python @MAHADI

  • IA Image Importer 2.7 years ago

    @Darkmoon I threw this together for you. It creates a text file with the label text in it, just copy it and bring it to your phone and paste into a label. Make sure you make the label big enough to fit all of the image text. Let me know if there are any bugs!

  • IA Image Importer 2.7 years ago

    @Brololxd Unfortunately, it doesn't look like an android version will be made in the foreseeable future.

    +2
  • IA Image Importer 2.7 years ago

    @Darkmoon All the image data is inside the label part, so I might make an alternate program that gives you the label data that you can just copy paste into your SimplePlanes label. I'll lyk if I release this 👍

    +1
  • Mini Map 2.7 years ago

    @CooperFilms001 Sorry, you can only do this shortcut if you're on Windows/Mac. To do it on Mobile, you'll have to go into the game and copy/paste every variable's name and function manually.

  • IA Image Importer 2.7 years ago

    @NotRandomBuilder8732 Lol glad you like it

  • Mini Map 2.7 years ago

    This is so cool! Here is the copy&paste of the variables for people to put in their xml file:
    \
    \
    \
    \
    <Setter variable="snow1" function="clamp(6.97-Latitude/mapMulti,-76,-16)" priority="0" />
    <Setter variable="snow2" function="clamp(47.5-Longitude/mapMulti,17,77)" priority="0" />
    <Setter variable="wrt1" function="clamp(-40.44-Latitude/mapMulti,-70,-10)" priority="0" />
    <Setter variable="wrt2" function="clamp(46.67-Longitude/mapMulti,16.8,76.8)" priority="0" />
    <Setter variable="yeg1" function="clamp(-12.62-Latitude/mapMulti,-64,4)" priority="0" />
    <Setter variable="yeg2" function="clamp(54.79-Longitude/mapMulti,17,77)" priority="0" />
    <Setter variable="maw1" function="clamp(-41.8-Latitude/mapMulti,-56,4)" priority="0" />
    <Setter variable="maw2" function="clamp(71.39-Longitude/mapMulti,13.5,73.5)" priority="0" />
    <Setter variable="skp1" function="clamp(-32.34-Latitude/mapMulti,-49.5,10.5)" priority="0" />
    <Setter variable="skp2" function="clamp(47.89-Longitude/mapMulti,18,78)" priority="0" />
    <Setter variable="mapRotate" function="Heading/180" priority="0" />
    <Setter variable="mapMulti" function="148.741*17" priority="0" />

    +6
  • IA Image Importer 2.7 years ago

    @LogoAndCars1 Oh yeah windows doesn't like .exe files because if they are malicious they can cause damage but IA Image Importer is safe and just runs some python scripts. Hope you enjoy!

  • IA Image Importer 2.7 years ago

    @LogoAndCars1 Haha can I ask how it looks sketchy?

  • IA Image Importer 2.7 years ago

    @LogoAndCars1 Yeah it's safe. Besides, it probably would have been taken down by the mods by now if it wasn't lol.

  • IA Image Importer 2.7 years ago

    @brentisaac22 Can't promise that it ever will, but if you have a buddy with SimplePlanes on their PC you can ask them to do it for you

    +1
  • covert 2.7 years ago

    This is a really cool concept!

  • Shenyang J-16 2.8 years ago

    This looks great! And awesome job on those cinematic shots

    +2
  • Demon Dance 2.9 years ago

    Just a little short to show off the IA Raycaster's sprite texture-switching.

    I've taken a break since the last update since I was close to burn out but I hope to get a finished product out soon enough. There's still a lot that needs to be done, mostly in game mechanics since graphics are about 80% complete. Thanks for Watching!

  • Wind Powered Mechanical Walker 2.9 years ago

    This is so cool! I especially like the gear mechanism at the top that lets it supply rotation no matter which angle it's facing, kinda similar to a differential. Really great job!

    +2
  • IA Image Importer 2.9 years ago

    @Vladimir1944 Try installing python onto your machine

  • IA Raycaster: Sprites! 2.9 years ago

    @11qazxc That's obviously the goal, but it's easier said than done with current game restrictions without making it overly laggy

  • IA Raycaster: Sprites! 2.9 years ago

    @Spacepickle3214 I know that some enemies could shoot sprite projectiles, but the player bullet weapons themselves don't show their bullets

  • IA Raycaster: Sprites! 2.9 years ago

    @Spacepickle3214 Gun sprite(s) will definitely be coming, but I don't plan to add sprite bullets that you can see moving since Doom didn't feature that.

  • IA Raycaster: Sprites! 2.9 years ago

    @goboygo1 Thank you! Definitely is very different from any programming language I've used before lol

  • IA Raycaster: Sprites! 2.9 years ago

    @MrTrolling09 @Tammatt Once I have a finished game that I feel is worthy I'll release it but I'll keep releasing progress updates so you all know how it's coming along!

    +1
  • IA Raycaster: Sprites! 2.9 years ago

    @MrGreen Thanks! I'm trying to create a balance haha

  • IA Raycaster: Sprites! 2.9 years ago

    -Took a long time compared to the rest of development, but sprites are finally integrated into the IA Raycaster! I plan to add more features like animation and sprites being able to move. One step closer to Doom in SP!

    -Also gives a tour of an expanded map

    -Note: You may notice some walls in the distance looking a bit weird, and that's what an unrendered wall looks like and looks normal once you get closer.

  • Piston Powered Car 2.9 years ago

    @THEPotatoguy007 Thanks! And what's cool is if you reverse the direction of the gyro while an engine is running you can easily switch it's direction while its running. That feature isn't on this car though