Game performance can be affected by more than just part count. Compare the performance cost of the two aircraft, since that takes into account things like drag, FT code complexity (it's surprising how much lag can be caused by complicated code), etc.
Also, have you adjusted any of your game settings? I'd recommend disabling Image Effects if you're still dealing with lag, as well as perhaps turning down some of the other quality settings (water and physics can also cause a pretty big performance hit).
Generally the trend appears to be to post one (either the most well-known or your favorite or something) as public, with links to the rest as unlisteds.
I also recently have become quite proficient at running through the entire main trench of Blue Glacial Park with both the Wasp and the Pigpen at sustained speeds of over 450 knots.
The Quest VR version of SimplePlanes includes the Wright Isles, Krakabloa archipelago, Sky Park City, and Snowstone island. It does not include Maywar or the kraken, since the Quest is an Android-based device and it has many of the same limitations of other Android devices. It is possible, though, that Maywar/kraken may be added in the future, but this is not certain.
@TheSeventh By pitch I was referring to the pitch of the entire aircraft (nose up/down), not the pitch of the blades. The tail rotor doesn't control the elevation of the nose.
@Dragoranos Hmm.... not quite what I was thinking with this challenge but technically if the wings can pivot in-game it should be all good. Sounds interesting!
Well, here's a video of the real aircraft (now y'all get to know what it is I suppose). It's a little trickier than it looks, since the struts are all at different angles.
If it's bouncing when/after spawning, try increasing the damper of the suspension (if applicable). If it's bouncing around during the catapult launch, decrease the acceleration rate (you can do this by adding a catapult connector and editing its settings).
I don't think the in-game autopilot uses a variable, so I don't think it can be activated by a switch or button. However, you could essentially get the same level of functionality as the base game autopilot with a properly configured gyroscope.
Here's the full video (with sound), since Copty didn't credit the original creator.
https://www.youtube.com/watch?v=w3rQ3328Tok
@JustDragon Yes.
This challenge is now closed, and any further entries will not be included in judging.
I'm pretty busy for the next few weeks, but results will be announced before Christmas.
@crusaderwingman It's already the 1st but I said in one of the forum posts that submissions on December 1 would still be accepted.
@JustDragon Technically it's open for about another 11 hours or so
Game performance can be affected by more than just part count. Compare the performance cost of the two aircraft, since that takes into account things like drag, FT code complexity (it's surprising how much lag can be caused by complicated code), etc.
Also, have you adjusted any of your game settings? I'd recommend disabling Image Effects if you're still dealing with lag, as well as perhaps turning down some of the other quality settings (water and physics can also cause a pretty big performance hit).
T
@Decembermin No, the date on the revolution was right (I think). The emergency landing was in 2005.
You know that was in 2005, right?
Generally the trend appears to be to post one (either the most well-known or your favorite or something) as public, with links to the rest as unlisteds.
Sorry, minimum for the challenge is 200 parts.
You have to type say "whatever you want to say"
Including the
say@GhostHTX Sure! Just tag a moderator in its comments and ask them to make it a successor to this challenge, and that should all be good.
@ZeroRaven87 Basically post a plane (that meets the rules) as a successor to this post.
Very nice!
I also recently have become quite proficient at running through the entire main trench of Blue Glacial Park with both the Wasp and the Pigpen at sustained speeds of over 450 knots.
The Quest VR version of SimplePlanes includes the Wright Isles, Krakabloa archipelago, Sky Park City, and Snowstone island. It does not include Maywar or the kraken, since the Quest is an Android-based device and it has many of the same limitations of other Android devices. It is possible, though, that Maywar/kraken may be added in the future, but this is not certain.
@Mlancer Doesn't matter when it was started, if you get it done before December and it fits the rules, it counts!
Sorry, minimum for the challenge is 200 parts.
Sorry, minimum for the challenge is 200 parts.
Accurate.
Not me.
@Mondayhater ...Why, exactly, have I been tagged on this? I don't recall requesting a tag.
Edit: I see you have deleted the original comment tagging me. That's interesting.
No
Sorry, minimum for the challenge is 200 parts.
That P-40 looks awesome! I'd be glad to help test it if you want.
@Mondayhater All entries will be rated/judged once the challenge deadline has arrived.
@TheSeventh By pitch I was referring to the pitch of the entire aircraft (nose up/down), not the pitch of the blades. The tail rotor doesn't control the elevation of the nose.
Increase suspension damper and/or decrease spring strength.
@JustDragon Very true, it's actually quite good. It doesn't sink into mud since it's so light.
Does anyone else see everything after the description in italics?
@Dragoranos Hmm.... not quite what I was thinking with this challenge but technically if the wings can pivot in-game it should be all good. Sounds interesting!
All I will say is that the fastest plane on the site will not still be controllable. It is too fast.
@Brayden1981 Challenge is open until December 1, judging will be sometime after that.
@Sterben214 Here's how to do it.
@DeezDucks Oh, right. Whoops.
https://www.simpleplanes.com/a/Hrpj7U/OPEN-Swing-Wing-Challenge
@DeezDucks @Vincent I know one of y'all knows how to make things successors
@DaKraken XML is perfectly ok.
Sorry, minimum for the challenge is 200 parts.
@Roger747 Either publish it as a successor or ask (tag) a moderator to make it a successor to this challenge.
@FarrowTECH @PlaneFlightX
Well, here's a video of the real aircraft (now y'all get to know what it is I suppose). It's a little trickier than it looks, since the struts are all at different angles.
@FarrowTECH Sure
melty computer time
But seriously though this looks stunning.
If it's bouncing when/after spawning, try increasing the damper of the suspension (if applicable). If it's bouncing around during the catapult launch, decrease the acceleration rate (you can do this by adding a catapult connector and editing its settings).
hhhhhhhhhaaaaaaaaaaaaaaaaaaaaaaaaaaaawwwwwwwwwwwwwwwwwwwwww
YYYYYYYYEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAHHHHHHHHHHH
I don't think the in-game autopilot uses a variable, so I don't think it can be activated by a switch or button. However, you could essentially get the same level of functionality as the base game autopilot with a properly configured gyroscope.
Give this a read
@210100 Pretty sure you can still get an adblocker for a phone but okay.
I mean... you could just use an adblocker. Or sign in (I'm pretty sure you don't get ads if you're signed in, but I might be wrong on that).
When the adbot can't even do its job right