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1Parts HUD

59.0k PlanariaLab  7 months ago
13,464 downloads

current version : 1.3.1

Be sure to read the instructions before using the product.

By exploiting the variable function and text labels, it is possible to create a HUD with a certain level of functionality using only one part.
hudtest

---How to use---

Place this HUD (TextLabel) directly in front of the view point (camera or cockpit), and copy the variables TGTPOS_Local_X, TGTPOS_Local_Y, and TGTPOS_Local_Z from this build, and set the newly defined variable HudDistance to an appropriate value.
If you don't know about variables, plrase read back the SP1.11 release notes

Caution, changing the height or width of the label is not recommended as it may cause the drawing to collapse.

---Variables list---

  • HudDistance
    This is used to properly position the TD BOX and other displays.
    Enter the distance between the HUD and the view point.
    If you have changed the scale of the HUD
    distance/scale.

Probably won't be using it, but You can also make the distance variable.
HUD_test

  • TGTPOSLocal(X/Y/Z)
    The relative coordinates of the player and the target.
    Local is so named because the coordinate system follows the local coordinate system based on the player's direction.
    Basically, you don't need to change anything, just copy and paste what is stored in this build.

---Display contents---

I'm not familiar with the terminology, so sorry if I'm wrong.
h

You do not need permission to use it in your work.
Also, a credit will make the author happy, but is not required.

Spotlights

General Characteristics

  • Successors 46 airplane(s) +709 bonus
  • Created On Windows
  • Wingspan 4.1ft (1.3m)
  • Length 8.2ft (2.5m)
  • Height 4.5ft (1.4m)
  • Empty Weight 551lbs (250kg)
  • Loaded Weight 551lbs (250kg)

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 127

Parts

  • Number of Parts 2
  • Control Surfaces 0
  • Performance Cost 31
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  • Profile image
    59.0k PlanariaLab

    Please read the explanation once before asking a question. Writing the same reply over and over is very tiring

    Pinned 7 months ago
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    I still don't know how to adjust the huddistance and the TD

    +1 4 days ago
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    this is making me insane

    +1 11 days ago
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    @YubukiShimada yeah me too

    +1 15 days ago
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    0 Imbad

    @GorillaGuerrilla meh kinda

    +1 22 days ago
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    0 Imbad

    Lier there's two parts

    +1 22 days ago
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    2,077 MrCOPTY

    Finely They Are A Real HUD Out Of Mods In Simple Planes,Thx @PlanariaLab

    +2 27 days ago
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    This is nice, I will add it to my planes

    +1 29 days ago
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    I like it

    +2 one month ago
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    When I try copying the variables, once I click save it says:
    "Variable Error: Syntax Error."

    +5 one month ago
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    165 UserP194

    Guess im just too stupid for this:(

    +2 one month ago
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    @GorillaGuerrilla dies

    +1 one month ago
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    @TheUglyGuy555 no

    +1 one month ago
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    this is confusing

    +1 2 months ago
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    464 Viuge

    How do I add variables?

    +2 2 months ago
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    315 daleclack

    I add more thing to show on the HUD:
    https://www.simpleplanes.com/a/6L5Rmv/1Parts-HUD_1-2-6

    +6 2 months ago
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    Hello,i have a question,what i need to do if i change the scale of the hud? I need to put a new variable? Thanks :)

    +2 2 months ago
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    4,639 Croissant

    But dem dere vari-ables are too smart for my smooth brain.

    +1 3 months ago
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    4,639 Croissant

    This may well beat out the mustang, in time…

    +1 3 months ago
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    @Leopard2a8 Don't you use the cockpit every time you build a plane? The main cockpit cannot be deleted. One part HUD plus cockpit, isn't it two parts?

    +1 3 months ago
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    @PlanariaLab
    about variables. please record a video. I'm still very weak in this topic.

    +1 3 months ago
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    @MisterT Please use the <rotate={function}> (rotation function, the default positive number is counterclockwise rotation) function (if necessary, use the <pos={function}> (adjust horizontal axis) function and <voffset={function}> (adjust vertical axis)) function.
    NOTE:
    The system is not case sensitive (except for the system's own functions and user-defined functions).

    +1 3 months ago
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    56.5k Walvis

    @VisionAviation Fairly certain all the raw data is in metric. If you want nautical units you'll have to convert from metric to nautical in the FT code.

    +1 4 months ago
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    2,981 TailessAce

    @Planarian, sorry for the bother, but how do measure things? do you luse a fuselage block for reference?

    +1 4 months ago
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    @PlanariaLab How would I change the units from metric to nautical? I tried doing the code but I'm dyslectic as shit and the code is stressing me out to no end lol.

    +1 4 months ago
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